Assorted edits. Created new shaders.

This commit is contained in:
2014-05-06 16:36:46 -04:30
parent f04c5806d1
commit 31dd89f30e
7 changed files with 30 additions and 4 deletions

View File

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// Model-view matrix.
uniform mat4 u_projTrans;
// Vertex position in world coordinates.
attribute vec4 a_position;
void main(){
gl_Position = u_projTrans * a_position;
}