Added recenter button and corresponding event handling.

This commit is contained in:
2014-04-04 10:26:56 -04:30
parent a37ff0fba5
commit 1e2de5ee55
2 changed files with 51 additions and 16 deletions

View File

@@ -5,7 +5,7 @@ import java.io.Serializable;
public class MotorEvent implements Serializable{
private static final long serialVersionUID = 9989L;
public enum motor_t {NONE, MOTOR_A, MOTOR_B, MOTOR_C, MOTOR_AC};
public enum motor_t {NONE, MOTOR_A, MOTOR_B, MOTOR_C, MOTOR_AC, RECENTER};
private motor_t motor;
private byte power;

View File

@@ -75,6 +75,7 @@ public class InGameState extends BaseState{
private Sprite motorD;
private Sprite headA;
private Sprite headB;
private Sprite headC;
// Button touch helper fields.
private Vector3 win2world;
@@ -82,7 +83,6 @@ public class InGameState extends BaseState{
private boolean[] motorButtonsTouched;
private int[] motorButtonsPointers;
private boolean[] motorGamepadButtonPressed;
private boolean[] axisStopSent;
// Monitors.
private VideoFrameMonitor frameMonitor;
@@ -106,35 +106,32 @@ public class InGameState extends BaseState{
win2world = new Vector3(0.0f, 0.0f, 0.0f);
touchPointWorldCoords = new Vector2();
motorButtonsTouched = new boolean[6];
motorButtonsTouched = new boolean[7];
motorButtonsTouched[0] = false;
motorButtonsTouched[1] = false;
motorButtonsTouched[2] = false;
motorButtonsTouched[3] = false;
motorButtonsTouched[4] = false;
motorButtonsTouched[5] = false;
motorButtonsTouched[6] = false;
motorButtonsPointers = new int[6];
motorButtonsPointers = new int[7];
motorButtonsPointers[0] = -1;
motorButtonsPointers[1] = -1;
motorButtonsPointers[2] = -1;
motorButtonsPointers[3] = -1;
motorButtonsPointers[4] = -1;
motorButtonsPointers[5] = -1;
motorButtonsPointers[6] = -1;
motorGamepadButtonPressed = new boolean[6];
motorGamepadButtonPressed = new boolean[7];
motorGamepadButtonPressed[0] = false;
motorGamepadButtonPressed[1] = false;
motorGamepadButtonPressed[2] = false;
motorGamepadButtonPressed[3] = false;
motorGamepadButtonPressed[4] = false;
motorGamepadButtonPressed[5] = false;
axisStopSent = new boolean[4];
axisStopSent[0] = true;
axisStopSent[1] = true;
axisStopSent[2] = true;
axisStopSent[3] = true;
motorGamepadButtonPressed[6] = false;
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
@@ -231,6 +228,7 @@ public class InGameState extends BaseState{
motorD.draw(core.batch);
headA.draw(core.batch);
headB.draw(core.batch);
headC.draw(core.batch);
}
}core.batch.end();
@@ -320,6 +318,10 @@ public class InGameState extends BaseState{
headA.setPosition(-headA.getWidth() - 10, motorA.getY() + (headA.getHeight() / 2));
headB.setPosition(10, motorA.getY() + (headA.getHeight() / 2));
headC = new Sprite(buttonTexture2);
headC.setSize(headC.getWidth() * 0.3f, headC.getHeight() * 0.6f);
headC.setPosition(-(headC.getWidth() / 2), headA.getY() - headA.getHeight() - 10);
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
@@ -352,7 +354,6 @@ public class InGameState extends BaseState{
}else if(motorB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor B button pressed");
motorButtonsTouched[1] = true;
motorButtonsPointers[1] = pointer;
@@ -405,6 +406,18 @@ public class InGameState extends BaseState{
event.setPower((byte)40);
queue.addEvent(event);
}else if(headC.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Head C button pressed");
if(!motorButtonsTouched[4] && !motorButtonsTouched[5]){
motorButtonsTouched[6] = true;
motorButtonsPointers[6] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.RECENTER);
event.setPower((byte)0x00);
queue.addEvent(event);
}
}
}
return true;
@@ -506,6 +519,11 @@ public class InGameState extends BaseState{
queue.addEvent(event);
}
}else if(headC.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head C button released");
motorButtonsPointers[6] = -1;
motorButtonsTouched[6] = false;
}
}
return true;
@@ -576,8 +594,8 @@ public class InGameState extends BaseState{
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[4] && headA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head A button released");
}else if(pointer == motorButtonsPointers[4] && !headA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Head A button released");
motorButtonsPointers[4] = -1;
motorButtonsTouched[4] = false;
@@ -590,8 +608,8 @@ public class InGameState extends BaseState{
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[5] && headB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head B button released");
}else if(pointer == motorButtonsPointers[5] && !headB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Head B button released");
motorButtonsPointers[5] = -1;
motorButtonsTouched[5] = false;
@@ -604,6 +622,11 @@ public class InGameState extends BaseState{
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[6] && !headC.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Head C button released");
motorButtonsPointers[6] = -1;
motorButtonsTouched[6] = false;
}
}
return true;
@@ -659,6 +682,7 @@ public class InGameState extends BaseState{
event.setPower((byte)-40);
queue.addEvent(event);
}
}else if(buttonCode == Ouya.BUTTON_DPAD_RIGHT){
motorGamepadButtonPressed[3] = false;
@@ -668,6 +692,7 @@ public class InGameState extends BaseState{
event.setPower((byte)40);
queue.addEvent(event);
}
}else if(buttonCode == Ouya.BUTTON_L2){
motorGamepadButtonPressed[4] = false;
@@ -688,6 +713,13 @@ public class InGameState extends BaseState{
queue.addEvent(event);
}
}else if(buttonCode == Ouya.BUTTON_Y){
motorGamepadButtonPressed[6] = true;
event = new MotorEvent();
event.setMotor(motor_t.RECENTER);
event.setPower((byte)0x00);
queue.addEvent(event);
}
return true;
@@ -760,6 +792,9 @@ public class InGameState extends BaseState{
event.setPower((byte)0);
queue.addEvent(event);
}
}else if(buttonCode == Ouya.BUTTON_Y){
motorGamepadButtonPressed[6] = false;
}
return true;