Changed references to GL10.
This commit is contained in:
@@ -21,7 +21,7 @@ import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.controllers.Controller;
|
||||
import com.badlogic.gdx.controllers.mappings.Ouya;
|
||||
import com.badlogic.gdx.graphics.GL10;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
@@ -66,7 +66,7 @@ public class OuyaMainMenuState extends MainMenuStateBase{
|
||||
@Override
|
||||
public void render(float delta) {
|
||||
Gdx.gl.glClearColor(1, 1, 1, 1);
|
||||
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
|
||||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
core.batch.begin();{
|
||||
|
@@ -18,7 +18,7 @@ package ve.ucv.ciens.ccg.nxtar.states;
|
||||
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.GL10;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
|
||||
public class TabletMainMenuState extends MainMenuStateBase{
|
||||
|
||||
@@ -46,7 +46,7 @@ public class TabletMainMenuState extends MainMenuStateBase{
|
||||
@Override
|
||||
public void render(float delta){
|
||||
Gdx.gl.glClearColor(1, 1, 1, 1);
|
||||
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
|
||||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
core.batch.begin();{
|
||||
|
Reference in New Issue
Block a user