Changed references to GL10.

This commit is contained in:
2014-05-21 16:18:49 -04:30
parent e6085e7a79
commit a942b0ebd1
2 changed files with 4 additions and 4 deletions

View File

@@ -21,7 +21,7 @@ import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controller; import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.mappings.Ouya; import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.TextureRegion;
@@ -66,7 +66,7 @@ public class OuyaMainMenuState extends MainMenuStateBase{
@Override @Override
public void render(float delta) { public void render(float delta) {
Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined); core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{ core.batch.begin();{

View File

@@ -18,7 +18,7 @@ package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore; import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.GL20;
public class TabletMainMenuState extends MainMenuStateBase{ public class TabletMainMenuState extends MainMenuStateBase{
@@ -46,7 +46,7 @@ public class TabletMainMenuState extends MainMenuStateBase{
@Override @Override
public void render(float delta){ public void render(float delta){
Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined); core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{ core.batch.begin();{