Merge branch 'develop'
This commit is contained in:
4
README.md
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4
README.md
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@@ -0,0 +1,4 @@
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NxtAR-core
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==========
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Modulo 2 de mi trabajo especial de grado.
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@@ -5,7 +5,7 @@ import java.io.Serializable;
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public class MotorEvent implements Serializable{
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public class MotorEvent implements Serializable{
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private static final long serialVersionUID = 9989L;
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private static final long serialVersionUID = 9989L;
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public enum motor_t {NONE, MOTOR_A, MOTOR_B, MOTOR_C, MOTOR_AC};
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public enum motor_t {NONE, MOTOR_A, MOTOR_B, MOTOR_C, MOTOR_AC, RECENTER};
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private motor_t motor;
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private motor_t motor;
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private byte power;
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private byte power;
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@@ -20,6 +20,7 @@ import ve.ucv.ciens.ccg.nxtar.interfaces.MulticastEnabler;
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import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
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import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
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import ve.ucv.ciens.ccg.nxtar.interfaces.Toaster;
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import ve.ucv.ciens.ccg.nxtar.interfaces.Toaster;
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import ve.ucv.ciens.ccg.nxtar.network.RobotControlThread;
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import ve.ucv.ciens.ccg.nxtar.network.RobotControlThread;
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import ve.ucv.ciens.ccg.nxtar.network.SensorReportThread;
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import ve.ucv.ciens.ccg.nxtar.network.ServiceDiscoveryThread;
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import ve.ucv.ciens.ccg.nxtar.network.ServiceDiscoveryThread;
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import ve.ucv.ciens.ccg.nxtar.network.VideoStreamingThread;
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import ve.ucv.ciens.ccg.nxtar.network.VideoStreamingThread;
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import ve.ucv.ciens.ccg.nxtar.states.BaseState;
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import ve.ucv.ciens.ccg.nxtar.states.BaseState;
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@@ -76,10 +77,12 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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return this.value;
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return this.value;
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}
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}
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};
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};
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/**
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/**
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* The current application state.
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* The current application state.
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*/
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*/
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private game_states_t currState;
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private game_states_t currState;
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/**
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/**
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* <p>The state to change to.</p>
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* <p>The state to change to.</p>
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* <p> Usually null. A state change is scheduled by setting this field to a {@link game_states_t} value.</p>
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* <p> Usually null. A state change is scheduled by setting this field to a {@link game_states_t} value.</p>
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@@ -100,6 +103,7 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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private ServiceDiscoveryThread serviceDiscoveryThread;
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private ServiceDiscoveryThread serviceDiscoveryThread;
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private VideoStreamingThread videoThread;
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private VideoStreamingThread videoThread;
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private RobotControlThread robotThread;
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private RobotControlThread robotThread;
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private SensorReportThread sensorThread;
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// Overlays.
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// Overlays.
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private OrthographicCamera pixelPerfectCamera;
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private OrthographicCamera pixelPerfectCamera;
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@@ -144,8 +148,10 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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public void create(){
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public void create(){
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// Create the state objects.
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// Create the state objects.
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states = new BaseState[3];
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states = new BaseState[3];
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if(Ouya.runningOnOuya)states[game_states_t.MAIN_MENU.getValue()] = new OuyaMainMenuState(this);
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if(Ouya.runningOnOuya)
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else states[game_states_t.MAIN_MENU.getValue()] = new TabletMainMenuState(this);
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states[game_states_t.MAIN_MENU.getValue()] = new OuyaMainMenuState(this);
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else
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states[game_states_t.MAIN_MENU.getValue()] = new TabletMainMenuState(this);
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states[game_states_t.IN_GAME.getValue()] = new InGameState(this);
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states[game_states_t.IN_GAME.getValue()] = new InGameState(this);
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states[game_states_t.PAUSED.getValue()] = new PauseState(this);
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states[game_states_t.PAUSED.getValue()] = new PauseState(this);
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@@ -179,6 +185,7 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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serviceDiscoveryThread = ServiceDiscoveryThread.getInstance();
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serviceDiscoveryThread = ServiceDiscoveryThread.getInstance();
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videoThread = VideoStreamingThread.getInstance();
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videoThread = VideoStreamingThread.getInstance();
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robotThread = RobotControlThread.getInstance();
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robotThread = RobotControlThread.getInstance();
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sensorThread = SensorReportThread.getInstance();
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serviceDiscoveryThread.start();
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serviceDiscoveryThread.start();
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@@ -189,6 +196,9 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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robotThread.addNetworkConnectionListener(this);
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robotThread.addNetworkConnectionListener(this);
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robotThread.start();
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robotThread.start();
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sensorThread.addNetworkConnectionListener(this);
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sensorThread.start();
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// Set the current and next states.
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// Set the current and next states.
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currState = game_states_t.MAIN_MENU;
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currState = game_states_t.MAIN_MENU;
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nextState = null;
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nextState = null;
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@@ -275,6 +285,7 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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font.draw(batch, String.format("Render FPS: %d", Gdx.graphics.getFramesPerSecond()), fontX, fontY);
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font.draw(batch, String.format("Render FPS: %d", Gdx.graphics.getFramesPerSecond()), fontX, fontY);
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font.draw(batch, String.format("Total stream FPS: %d", videoThread.getFps()), fontX, fontY - font.getCapHeight() - 5);
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font.draw(batch, String.format("Total stream FPS: %d", videoThread.getFps()), fontX, fontY - font.getCapHeight() - 5);
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font.draw(batch, String.format("Lost stream FPS: %d", videoThread.getLostFrames()), fontX, fontY - (2 * font.getCapHeight()) - 10);
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font.draw(batch, String.format("Lost stream FPS: %d", videoThread.getLostFrames()), fontX, fontY - (2 * font.getCapHeight()) - 10);
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font.draw(batch, String.format("Light sensor data: %d", sensorThread.getLightSensorReading()), fontX, fontY - (3 * font.getCapHeight()) - 15);
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}batch.end();
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}batch.end();
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}
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}
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}
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}
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@@ -309,10 +320,10 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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@Override
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@Override
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public synchronized void networkStreamConnected(String streamName){
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public synchronized void networkStreamConnected(String streamName){
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//if(streamName.equals(VideoStreamingThread.THREAD_NAME) || streamName.equals(RobotControlThread.THREAD_NAME))
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Gdx.app.log(TAG, CLASS_NAME + ".networkStreamConnected() :: Stream " + streamName + " connected.");
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Gdx.app.log(TAG, CLASS_NAME + ".networkStreamConnected() :: Stream " + streamName + " connected.");
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connections += 1;
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connections += 1;
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if(connections >= 2){
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if(connections >= 3){
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Gdx.app.debug(TAG, CLASS_NAME + ".networkStreamConnected() :: Stopping service broadcast.");
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Gdx.app.debug(TAG, CLASS_NAME + ".networkStreamConnected() :: Stopping service broadcast.");
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serviceDiscoveryThread.finish();
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serviceDiscoveryThread.finish();
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mcastEnabler.disableMulticast();
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mcastEnabler.disableMulticast();
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@@ -15,10 +15,44 @@
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*/
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*/
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package ve.ucv.ciens.ccg.nxtar.network;
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package ve.ucv.ciens.ccg.nxtar.network;
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import java.io.IOException;
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import java.io.InputStream;
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import java.net.ServerSocket;
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import java.net.Socket;
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import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
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import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
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import com.badlogic.gdx.Gdx;
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public class SensorReportThread extends Thread {
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public class SensorReportThread extends Thread {
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public static final String THREAD_NAME = "SensorReportThread";
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private static final String TAG = "NXTAR_CORE_ROBOTTHREAD";
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private static final String CLASS_NAME = SensorReportThread.class.getSimpleName();
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private NetworkConnectionListener netListener;
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private ServerSocket server;
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private Socket client;
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private Object pauseMonitor;
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private boolean paused;
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private boolean done;
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private InputStream reader;
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private Byte lightReading;
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private SensorReportThread(){
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private SensorReportThread(){
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paused = false;
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done = false;
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netListener = null;
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pauseMonitor = null;
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client = null;
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lightReading = -1;
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try{
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server = new ServerSocket(ProjectConstants.SENSOR_REPORT_PORT);
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}catch(IOException io){
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Gdx.app.error(TAG, CLASS_NAME + ".RobotControlThread() :: Error creating server: " + io.getMessage(), io);
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server = null;
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}
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}
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}
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private static class SingletonHolder{
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private static class SingletonHolder{
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@@ -29,8 +63,64 @@ public class SensorReportThread extends Thread {
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return SingletonHolder.INSTANCE;
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return SingletonHolder.INSTANCE;
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}
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}
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public void addNetworkConnectionListener(NetworkConnectionListener listener){
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netListener = listener;
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}
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public void pauseThread(){
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synchronized(pauseMonitor){
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paused = true;
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}
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}
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public void resumeThread(){
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synchronized(pauseMonitor){
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paused = false;
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}
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}
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public void finish(){
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done = true;
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}
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public byte getLightSensorReading(){
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byte data;
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synchronized(lightReading){
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data = lightReading.byteValue();
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}
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return data;
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}
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@Override
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@Override
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public void run(){
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public void run(){
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byte[] reading = new byte[1];
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try{
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client = server.accept();
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client.setTcpNoDelay(true);
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if(netListener != null) netListener.networkStreamConnected(THREAD_NAME);
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reader = client.getInputStream();
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}catch(IOException io){
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Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error accepting client: " + io.getMessage(), io);
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return;
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}
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while(!paused){
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if(done) break;
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try{
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reader.read(reading);
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}catch(IOException io){
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Gdx.app.error(TAG, CLASS_NAME + ".run() :: IOException during sensor read: " + io.getMessage(), io);
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break;
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}
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synchronized (lightReading) {
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lightReading = reading[0];
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}
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}
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}
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}
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}
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}
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@@ -75,6 +75,7 @@ public class InGameState extends BaseState{
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private Sprite motorD;
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private Sprite motorD;
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private Sprite headA;
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private Sprite headA;
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private Sprite headB;
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private Sprite headB;
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private Sprite headC;
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// Button touch helper fields.
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// Button touch helper fields.
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private Vector3 win2world;
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private Vector3 win2world;
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@@ -82,7 +83,6 @@ public class InGameState extends BaseState{
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private boolean[] motorButtonsTouched;
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private boolean[] motorButtonsTouched;
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private int[] motorButtonsPointers;
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private int[] motorButtonsPointers;
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private boolean[] motorGamepadButtonPressed;
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private boolean[] motorGamepadButtonPressed;
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private boolean[] axisStopSent;
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// Monitors.
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// Monitors.
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private VideoFrameMonitor frameMonitor;
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private VideoFrameMonitor frameMonitor;
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@@ -106,35 +106,32 @@ public class InGameState extends BaseState{
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win2world = new Vector3(0.0f, 0.0f, 0.0f);
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win2world = new Vector3(0.0f, 0.0f, 0.0f);
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touchPointWorldCoords = new Vector2();
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touchPointWorldCoords = new Vector2();
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motorButtonsTouched = new boolean[6];
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motorButtonsTouched = new boolean[7];
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motorButtonsTouched[0] = false;
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motorButtonsTouched[0] = false;
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motorButtonsTouched[1] = false;
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motorButtonsTouched[1] = false;
|
||||||
motorButtonsTouched[2] = false;
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motorButtonsTouched[2] = false;
|
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motorButtonsTouched[3] = false;
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motorButtonsTouched[3] = false;
|
||||||
motorButtonsTouched[4] = false;
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motorButtonsTouched[4] = false;
|
||||||
motorButtonsTouched[5] = false;
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motorButtonsTouched[5] = false;
|
||||||
|
motorButtonsTouched[6] = false;
|
||||||
|
|
||||||
motorButtonsPointers = new int[6];
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motorButtonsPointers = new int[7];
|
||||||
motorButtonsPointers[0] = -1;
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motorButtonsPointers[0] = -1;
|
||||||
motorButtonsPointers[1] = -1;
|
motorButtonsPointers[1] = -1;
|
||||||
motorButtonsPointers[2] = -1;
|
motorButtonsPointers[2] = -1;
|
||||||
motorButtonsPointers[3] = -1;
|
motorButtonsPointers[3] = -1;
|
||||||
motorButtonsPointers[4] = -1;
|
motorButtonsPointers[4] = -1;
|
||||||
motorButtonsPointers[5] = -1;
|
motorButtonsPointers[5] = -1;
|
||||||
|
motorButtonsPointers[6] = -1;
|
||||||
|
|
||||||
motorGamepadButtonPressed = new boolean[6];
|
motorGamepadButtonPressed = new boolean[7];
|
||||||
motorGamepadButtonPressed[0] = false;
|
motorGamepadButtonPressed[0] = false;
|
||||||
motorGamepadButtonPressed[1] = false;
|
motorGamepadButtonPressed[1] = false;
|
||||||
motorGamepadButtonPressed[2] = false;
|
motorGamepadButtonPressed[2] = false;
|
||||||
motorGamepadButtonPressed[3] = false;
|
motorGamepadButtonPressed[3] = false;
|
||||||
motorGamepadButtonPressed[4] = false;
|
motorGamepadButtonPressed[4] = false;
|
||||||
motorGamepadButtonPressed[5] = false;
|
motorGamepadButtonPressed[5] = false;
|
||||||
|
motorGamepadButtonPressed[6] = false;
|
||||||
axisStopSent = new boolean[4];
|
|
||||||
axisStopSent[0] = true;
|
|
||||||
axisStopSent[1] = true;
|
|
||||||
axisStopSent[2] = true;
|
|
||||||
axisStopSent[3] = true;
|
|
||||||
|
|
||||||
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
|
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
|
||||||
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
|
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
|
||||||
@@ -231,6 +228,7 @@ public class InGameState extends BaseState{
|
|||||||
motorD.draw(core.batch);
|
motorD.draw(core.batch);
|
||||||
headA.draw(core.batch);
|
headA.draw(core.batch);
|
||||||
headB.draw(core.batch);
|
headB.draw(core.batch);
|
||||||
|
headC.draw(core.batch);
|
||||||
}
|
}
|
||||||
}core.batch.end();
|
}core.batch.end();
|
||||||
|
|
||||||
@@ -320,6 +318,10 @@ public class InGameState extends BaseState{
|
|||||||
|
|
||||||
headA.setPosition(-headA.getWidth() - 10, motorA.getY() + (headA.getHeight() / 2));
|
headA.setPosition(-headA.getWidth() - 10, motorA.getY() + (headA.getHeight() / 2));
|
||||||
headB.setPosition(10, motorA.getY() + (headA.getHeight() / 2));
|
headB.setPosition(10, motorA.getY() + (headA.getHeight() / 2));
|
||||||
|
|
||||||
|
headC = new Sprite(buttonTexture2);
|
||||||
|
headC.setSize(headC.getWidth() * 0.3f, headC.getHeight() * 0.6f);
|
||||||
|
headC.setPosition(-(headC.getWidth() / 2), headA.getY() - headA.getHeight() - 10);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
@@ -352,7 +354,6 @@ public class InGameState extends BaseState{
|
|||||||
}else if(motorB.getBoundingRectangle().contains(touchPointWorldCoords)){
|
}else if(motorB.getBoundingRectangle().contains(touchPointWorldCoords)){
|
||||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor B button pressed");
|
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor B button pressed");
|
||||||
|
|
||||||
|
|
||||||
motorButtonsTouched[1] = true;
|
motorButtonsTouched[1] = true;
|
||||||
motorButtonsPointers[1] = pointer;
|
motorButtonsPointers[1] = pointer;
|
||||||
|
|
||||||
@@ -405,6 +406,18 @@ public class InGameState extends BaseState{
|
|||||||
event.setPower((byte)40);
|
event.setPower((byte)40);
|
||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
|
|
||||||
|
}else if(headC.getBoundingRectangle().contains(touchPointWorldCoords)){
|
||||||
|
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Head C button pressed");
|
||||||
|
|
||||||
|
if(!motorButtonsTouched[4] && !motorButtonsTouched[5]){
|
||||||
|
motorButtonsTouched[6] = true;
|
||||||
|
motorButtonsPointers[6] = pointer;
|
||||||
|
|
||||||
|
event = new MotorEvent();
|
||||||
|
event.setMotor(motor_t.RECENTER);
|
||||||
|
event.setPower((byte)0x00);
|
||||||
|
queue.addEvent(event);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -506,6 +519,11 @@ public class InGameState extends BaseState{
|
|||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}else if(headC.getBoundingRectangle().contains(touchPointWorldCoords)){
|
||||||
|
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head C button released");
|
||||||
|
|
||||||
|
motorButtonsPointers[6] = -1;
|
||||||
|
motorButtonsTouched[6] = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -576,8 +594,8 @@ public class InGameState extends BaseState{
|
|||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
}else if(pointer == motorButtonsPointers[4] && headA.getBoundingRectangle().contains(touchPointWorldCoords)){
|
}else if(pointer == motorButtonsPointers[4] && !headA.getBoundingRectangle().contains(touchPointWorldCoords)){
|
||||||
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head A button released");
|
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Head A button released");
|
||||||
|
|
||||||
motorButtonsPointers[4] = -1;
|
motorButtonsPointers[4] = -1;
|
||||||
motorButtonsTouched[4] = false;
|
motorButtonsTouched[4] = false;
|
||||||
@@ -590,8 +608,8 @@ public class InGameState extends BaseState{
|
|||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
}else if(pointer == motorButtonsPointers[5] && headB.getBoundingRectangle().contains(touchPointWorldCoords)){
|
}else if(pointer == motorButtonsPointers[5] && !headB.getBoundingRectangle().contains(touchPointWorldCoords)){
|
||||||
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head B button released");
|
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Head B button released");
|
||||||
|
|
||||||
motorButtonsPointers[5] = -1;
|
motorButtonsPointers[5] = -1;
|
||||||
motorButtonsTouched[5] = false;
|
motorButtonsTouched[5] = false;
|
||||||
@@ -604,6 +622,11 @@ public class InGameState extends BaseState{
|
|||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}else if(pointer == motorButtonsPointers[6] && !headC.getBoundingRectangle().contains(touchPointWorldCoords)){
|
||||||
|
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Head C button released");
|
||||||
|
|
||||||
|
motorButtonsPointers[6] = -1;
|
||||||
|
motorButtonsTouched[6] = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -659,6 +682,7 @@ public class InGameState extends BaseState{
|
|||||||
event.setPower((byte)-40);
|
event.setPower((byte)-40);
|
||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
}else if(buttonCode == Ouya.BUTTON_DPAD_RIGHT){
|
}else if(buttonCode == Ouya.BUTTON_DPAD_RIGHT){
|
||||||
motorGamepadButtonPressed[3] = false;
|
motorGamepadButtonPressed[3] = false;
|
||||||
|
|
||||||
@@ -668,6 +692,7 @@ public class InGameState extends BaseState{
|
|||||||
event.setPower((byte)40);
|
event.setPower((byte)40);
|
||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
}else if(buttonCode == Ouya.BUTTON_L2){
|
}else if(buttonCode == Ouya.BUTTON_L2){
|
||||||
motorGamepadButtonPressed[4] = false;
|
motorGamepadButtonPressed[4] = false;
|
||||||
|
|
||||||
@@ -688,6 +713,13 @@ public class InGameState extends BaseState{
|
|||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}else if(buttonCode == Ouya.BUTTON_Y){
|
||||||
|
motorGamepadButtonPressed[6] = true;
|
||||||
|
|
||||||
|
event = new MotorEvent();
|
||||||
|
event.setMotor(motor_t.RECENTER);
|
||||||
|
event.setPower((byte)0x00);
|
||||||
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -760,6 +792,9 @@ public class InGameState extends BaseState{
|
|||||||
event.setPower((byte)0);
|
event.setPower((byte)0);
|
||||||
queue.addEvent(event);
|
queue.addEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}else if(buttonCode == Ouya.BUTTON_Y){
|
||||||
|
motorGamepadButtonPressed[6] = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
Reference in New Issue
Block a user