Merge branch 'develop'
This commit is contained in:
@@ -15,15 +15,15 @@
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*/
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package ve.ucv.ciens.ccg.nxtar;
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import ve.ucv.ciens.ccg.nxtar.interfaces.CVProcessor;
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import ve.ucv.ciens.ccg.nxtar.interfaces.MulticastEnabler;
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import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
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import ve.ucv.ciens.ccg.nxtar.interfaces.Toaster;
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import ve.ucv.ciens.ccg.nxtar.interfaces.ImageProcessor;
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import ve.ucv.ciens.ccg.nxtar.interfaces.ApplicationEventsListener;
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import ve.ucv.ciens.ccg.nxtar.interfaces.AndroidFunctionalityWrapper;
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import ve.ucv.ciens.ccg.nxtar.network.RobotControlThread;
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import ve.ucv.ciens.ccg.nxtar.network.SensorReportThread;
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import ve.ucv.ciens.ccg.nxtar.network.ServiceDiscoveryThread;
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import ve.ucv.ciens.ccg.nxtar.network.VideoStreamingThread;
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import ve.ucv.ciens.ccg.nxtar.states.BaseState;
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import ve.ucv.ciens.ccg.nxtar.states.CameraCalibrationState;
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import ve.ucv.ciens.ccg.nxtar.states.InGameState;
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import ve.ucv.ciens.ccg.nxtar.states.MainMenuStateBase;
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import ve.ucv.ciens.ccg.nxtar.states.OuyaMainMenuState;
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@@ -39,12 +39,14 @@ import com.badlogic.gdx.Game;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.controllers.Controllers;
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import com.badlogic.gdx.controllers.mappings.Ouya;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.Pixmap.Format;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.glutils.ShaderProgram;
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/**
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* <p>Core of the application.</p>
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@@ -55,17 +57,23 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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* <li> Starting and destroying the networking threads.</li>
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* <li> Rendering debug information.</li>
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* </ul>
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* @author Miguel Angel Astor Romero
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*/
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public class NxtARCore extends Game implements NetworkConnectionListener{
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public class NxtARCore extends Game implements ApplicationEventsListener{
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/**
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* Tag used for logging.
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*/
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private static final String TAG = "NXTAR_CORE_MAIN";
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/**
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* Class name used for logging.
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*/
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private static final String CLASS_NAME = NxtARCore.class.getSimpleName();
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/**
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* Valid game states.
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*/
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public enum game_states_t {
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MAIN_MENU(0), IN_GAME(1), PAUSED(2);
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MAIN_MENU(0), IN_GAME(1), PAUSED(2), CALIBRATION(3);
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private int value;
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@@ -76,6 +84,10 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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public int getValue(){
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return this.value;
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}
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public static int getNumStates(){
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return 4;
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}
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};
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/**
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@@ -90,31 +102,98 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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public game_states_t nextState;
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// Screens.
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/**
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* <p>The application states.</p>
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*/
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private BaseState[] states;
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// Assorted fields.
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/**
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* <p>Global sprite batch used for rendering trough the application.</p>
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*/
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public SpriteBatch batch;
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public CVProcessor cvProc;
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private Toaster toaster;
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/**
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* <p>The OpenCV wrapper.</p>
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*/
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public ImageProcessor cvProc;
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/**
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* <p>Wrapper around the Operating System methods.</p>
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*/
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private AndroidFunctionalityWrapper osFunction;
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// Networking related fields.
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/**
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* <p>The number of connections successfully established with the NxtAR-cam application.</p>
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*/
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private int connections;
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private MulticastEnabler mcastEnabler;
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/**
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* <p>Worker thread used to broadcast this server over the network.</p>
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*/
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private ServiceDiscoveryThread serviceDiscoveryThread;
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/**
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* <p>Worker thread used to receive video frames over UDP.<p>
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*/
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private VideoStreamingThread videoThread;
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/**
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* <p>Worker thread used to send control commands to the NxtAR-cam application.
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*/
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private RobotControlThread robotThread;
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/**
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* <p>Worker thread used to receive sensor data from the NxtAR-cam application.</p>
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*/
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private SensorReportThread sensorThread;
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// Overlays.
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/**
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* <p>Camera used to render the debugging overlay.</p>
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*/
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private OrthographicCamera pixelPerfectCamera;
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private float fontX;
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private float fontY;
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/**
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* <p>The base x coordinate for rendering the debugging overlay.</p>
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*/
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private float overlayX;
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/**
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* <p>The base y coordinate for rendering the debugging overlay.</p>
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*/
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private float overlayY;
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/**
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* <p>The font used to render the debugging overlay.</p>
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*/
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private BitmapFont font;
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// Fade in/out effect fields.
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/**
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* <p>The graphic used to render the fading effect.</p>
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*/
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private Texture fadeTexture;
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/**
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* <p>The interpolation value for the fading effect.</p>
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*/
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private MutableFloat alpha;
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/**
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* <p>The fade out interpolator.</p>
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*/
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private Tween fadeOut;
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/**
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* <p>The fade in interpolator.</p>
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*/
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private Tween fadeIn;
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/**
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* <p>Flag used to indicate if a fading effect is active.</p>
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*/
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private boolean fading;
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/**
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@@ -122,52 +201,62 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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||||
*/
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public NxtARCore(Application concreteApp){
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super();
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connections = 0;
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// Check if the concrete application implements all required interfaces.
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try{
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this.toaster = (Toaster)concreteApp;
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this.osFunction = (AndroidFunctionalityWrapper)concreteApp;
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}catch(ClassCastException cc){
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Gdx.app.debug(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement the Toaster interface. Toasting disabled.");
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this.toaster = null;
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this.osFunction = null;
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}
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try{
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this.mcastEnabler = (MulticastEnabler)concreteApp;
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}catch(ClassCastException cc){
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Gdx.app.error(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement MulticastEnabler. Quitting.");
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Gdx.app.exit();
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}
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try{
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this.cvProc = (CVProcessor)concreteApp;
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this.cvProc = (ImageProcessor)concreteApp;
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}catch(ClassCastException cc){
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Gdx.app.error(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement the CVProcessor interface. Quitting.");
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Gdx.app.exit();
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}
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}
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/*;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; GAME SUPERCLASS METHODS ;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
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/**
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* <p>Initialize the member fields and launch the networking threads. Also creates and
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* sets the application states.</p>
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*/
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public void create(){
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// Create the state objects.
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states = new BaseState[3];
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states = new BaseState[game_states_t.getNumStates()];
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if(Ouya.runningOnOuya)
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states[game_states_t.MAIN_MENU.getValue()] = new OuyaMainMenuState(this);
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else
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states[game_states_t.MAIN_MENU.getValue()] = new TabletMainMenuState(this);
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states[game_states_t.IN_GAME.getValue()] = new InGameState(this);
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states[game_states_t.PAUSED.getValue()] = new PauseState(this);
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states[game_states_t.CALIBRATION.getValue()] = new CameraCalibrationState(this);
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// Register controller listeners.
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for(BaseState state : states){
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Controllers.addListener(state);
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}
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// Set up fields.
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// Set up rendering fields and settings.
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batch = new SpriteBatch();
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batch.enableBlending();
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batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
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pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
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ShaderProgram.pedantic = false;
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// Set up the overlay font.
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if(ProjectConstants.DEBUG){
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// Set up the overlay font.
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fontX = -((Gdx.graphics.getWidth() * ProjectConstants.OVERSCAN) / 2) + 10;
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fontY = ((Gdx.graphics.getHeight() * ProjectConstants.OVERSCAN) / 2) - 10;
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overlayX = -((Gdx.graphics.getWidth() * ProjectConstants.OVERSCAN) / 2) + 10;
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overlayY = ((Gdx.graphics.getHeight() * ProjectConstants.OVERSCAN) / 2) - 10;
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font = new BitmapFont();
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font.setColor(1.0f, 1.0f, 0.0f, 1.0f);
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@@ -179,7 +268,7 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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}
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// Start networking.
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mcastEnabler.enableMulticast();
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osFunction.enableMulticast();
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Gdx.app.debug(TAG, CLASS_NAME + ".create() :: Creating network threads");
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serviceDiscoveryThread = ServiceDiscoveryThread.getInstance();
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@@ -187,6 +276,7 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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robotThread = RobotControlThread.getInstance();
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sensorThread = SensorReportThread.getInstance();
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// Launch networking threads.
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serviceDiscoveryThread.start();
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videoThread.start();
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@@ -205,7 +295,7 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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this.setScreen(states[currState.getValue()]);
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states[currState.getValue()].onStateSet();
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// Prepare the fadeToBlack sprite;
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// Prepare the fading effect.
|
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Pixmap pixmap = new Pixmap(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), Format.RGBA4444);
|
||||
pixmap.setColor(0, 0, 0, 1);
|
||||
pixmap.fill();
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||||
@@ -222,12 +312,18 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
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Gdx.input.setInputProcessor(states[currState.getValue()]);
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Controllers.addListener(states[currState.getValue()]);
|
||||
|
||||
// Anything else.
|
||||
//Gdx.app.setLogLevel(Application.LOG_INFO);
|
||||
//Gdx.app.setLogLevel(Application.LOG_DEBUG);
|
||||
Gdx.app.setLogLevel(Application.LOG_NONE);
|
||||
// Set log level
|
||||
if(ProjectConstants.DEBUG){
|
||||
Gdx.app.setLogLevel(Application.LOG_DEBUG);
|
||||
}else{
|
||||
Gdx.app.setLogLevel(Application.LOG_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Update and render the currently enabled application state. This method
|
||||
* also handles state switching, rendering state transitions and global overlays.</p>
|
||||
*/
|
||||
public void render(){
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||||
super.render();
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||||
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||||
@@ -236,21 +332,23 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
|
||||
states[currState.getValue()].onStateUnset();
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||||
|
||||
if(!fadeOut.isStarted()){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".onRender() :: Starting fade out.");
|
||||
// Start the fade out effect.
|
||||
fadeOut.start();
|
||||
fading = true;
|
||||
}else{
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".onRender() :: Updating fade out.");
|
||||
// Update the fade out effect.
|
||||
fadeOut.update(Gdx.graphics.getDeltaTime());
|
||||
|
||||
// When the fade out effect finishes, change to the requested state
|
||||
// and launh the fade in effect.
|
||||
if(fadeOut.isFinished()){
|
||||
// Change to the requested state.
|
||||
currState = nextState;
|
||||
nextState = null;
|
||||
|
||||
states[currState.getValue()].onStateSet();
|
||||
|
||||
setScreen(states[currState.getValue()]);
|
||||
|
||||
// Reset the fade out effect and launch the fade in.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".onRender() :: Freeing fade out.");
|
||||
fadeOut.free();
|
||||
fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint);
|
||||
@@ -259,16 +357,20 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
|
||||
}
|
||||
}
|
||||
|
||||
// If there is a fade in effect in progress.
|
||||
if(fadeIn.isStarted()){
|
||||
if(!fadeIn.isFinished()){
|
||||
// Update it until finished.
|
||||
fadeIn.update(Gdx.graphics.getDeltaTime());
|
||||
}else{
|
||||
// Stop and reset it when done.
|
||||
fading = false;
|
||||
fadeIn.free();
|
||||
fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint);
|
||||
}
|
||||
}
|
||||
|
||||
// Render the fading sprite with alpha blending.
|
||||
if(fading){
|
||||
batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
batch.begin();{
|
||||
@@ -278,28 +380,44 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
|
||||
}batch.end();
|
||||
}
|
||||
|
||||
// Render the debug overlay.
|
||||
if(ProjectConstants.DEBUG){
|
||||
batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
batch.begin();{
|
||||
// Draw the FPS overlay.
|
||||
font.draw(batch, String.format("Render FPS: %d", Gdx.graphics.getFramesPerSecond()), fontX, fontY);
|
||||
font.draw(batch, String.format("Total stream FPS: %d", videoThread.getFps()), fontX, fontY - font.getCapHeight() - 5);
|
||||
font.draw(batch, String.format("Lost stream FPS: %d", videoThread.getLostFrames()), fontX, fontY - (2 * font.getCapHeight()) - 10);
|
||||
font.draw(batch, String.format("Light sensor data: %d", sensorThread.getLightSensorReading()), fontX, fontY - (3 * font.getCapHeight()) - 15);
|
||||
font.draw(batch, String.format("Render FPS: %d", Gdx.graphics.getFramesPerSecond()), overlayX, overlayY);
|
||||
font.draw(batch, String.format("Total stream FPS: %d", videoThread.getFps()), overlayX, overlayY - font.getCapHeight() - 5);
|
||||
font.draw(batch, String.format("Lost stream FPS: %d", videoThread.getLostFrames()), overlayX, overlayY - (2 * font.getCapHeight()) - 10);
|
||||
font.draw(batch, String.format("Light sensor data: %d", sensorThread.getLightSensorReading()), overlayX, overlayY - (3 * font.getCapHeight()) - 15);
|
||||
}batch.end();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Pause a currently running thread. Pausing an already paused thread is a
|
||||
* no op.</p>
|
||||
*/
|
||||
public void pause(){
|
||||
if(videoThread != null)
|
||||
videoThread.pause();
|
||||
// TODO: Ignore pausing paused threads.
|
||||
// TODO: Pause the other threads.
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Resume a currently paused thread. Resuming an already resumed thread is a
|
||||
* no op.</p>
|
||||
*/
|
||||
public void resume(){
|
||||
if(videoThread != null)
|
||||
videoThread.play();
|
||||
// TODO: Ignore resuming resumed threads.
|
||||
// TODO: Resume the other threads.
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Clear graphic resources</p>
|
||||
*/
|
||||
public void dispose(){
|
||||
// Finish network threads.
|
||||
videoThread.finish();
|
||||
@@ -318,6 +436,19 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
|
||||
}
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; APPLICATION EVENTS LISTENER INTERFACE METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
// TODO: Disable start game button until camera has been sucessfully calibrated.
|
||||
// TODO: Add calibration listener callback.
|
||||
|
||||
/**
|
||||
* <p>Callback used by the networking threads to notify sucessfull connections
|
||||
* to the application</p>
|
||||
*
|
||||
* @param streamName The name of the thread notifying a connection.
|
||||
*/
|
||||
@Override
|
||||
public synchronized void networkStreamConnected(String streamName){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".networkStreamConnected() :: Stream " + streamName + " connected.");
|
||||
@@ -326,16 +457,26 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
|
||||
if(connections >= 3){
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".networkStreamConnected() :: Stopping service broadcast.");
|
||||
serviceDiscoveryThread.finish();
|
||||
mcastEnabler.disableMulticast();
|
||||
toaster.showShortToast("Client connected");
|
||||
osFunction.disableMulticast();
|
||||
osFunction.showShortToast("Client connected");
|
||||
((MainMenuStateBase)states[game_states_t.MAIN_MENU.getValue()]).onClientConnected();
|
||||
}
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;
|
||||
; HELPER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
/**
|
||||
* <p>Show a toast message on screen using the O.S. functionality
|
||||
* provider.</p>
|
||||
* @param msg The message to show.
|
||||
* @param longToast True for a lasting toast. False for a short toast.
|
||||
*/
|
||||
public void toast(String msg, boolean longToast){
|
||||
if(toaster != null){
|
||||
if(longToast) toaster.showLongToast(msg);
|
||||
else toaster.showShortToast(msg);
|
||||
if(osFunction != null){
|
||||
if(longToast) osFunction.showLongToast(msg);
|
||||
else osFunction.showShortToast(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
38
src/ve/ucv/ciens/ccg/nxtar/components/GeometryComponent.java
Normal file
38
src/ve/ucv/ciens/ccg/nxtar/components/GeometryComponent.java
Normal file
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.components;
|
||||
|
||||
import com.artemis.Component;
|
||||
import com.badlogic.gdx.math.Matrix3;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public class GeometryComponent extends Component {
|
||||
public Vector3 position;
|
||||
public Matrix3 rotation;
|
||||
public Vector3 scaling;
|
||||
|
||||
public GeometryComponent(){
|
||||
this.position = new Vector3();
|
||||
this.rotation = new Matrix3();
|
||||
this.scaling = new Vector3(1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
public GeometryComponent(Vector3 position, Matrix3 rotation, Vector3 scaling){
|
||||
this.position = new Vector3(position);
|
||||
this.rotation = new Matrix3(rotation);
|
||||
this.scaling = new Vector3(scaling);
|
||||
}
|
||||
}
|
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.components;
|
||||
|
||||
import com.artemis.Component;
|
||||
|
||||
public class MarkerCodeComponent extends Component {
|
||||
public int code;
|
||||
|
||||
public MarkerCodeComponent(int code) throws IllegalArgumentException{
|
||||
if(code < 0 || code > 1024)
|
||||
throw new IllegalArgumentException("Marker code must be between [0, 1024].");
|
||||
this.code = code;
|
||||
}
|
||||
}
|
@@ -13,14 +13,15 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.interfaces;
|
||||
package ve.ucv.ciens.ccg.nxtar.components;
|
||||
|
||||
public interface CVProcessor {
|
||||
public class CVData{
|
||||
public byte[] outFrame;
|
||||
public int[] markerCodes;
|
||||
// TODO: Add marker location data.
|
||||
import com.artemis.Component;
|
||||
import com.badlogic.gdx.graphics.Mesh;
|
||||
|
||||
public class MeshComponent extends Component {
|
||||
public Mesh model;
|
||||
|
||||
public MeshComponent(Mesh model){
|
||||
this.model = model;
|
||||
}
|
||||
|
||||
public CVData processFrame(byte[] frame, int w, int h);
|
||||
}
|
31
src/ve/ucv/ciens/ccg/nxtar/components/ShaderComponent.java
Normal file
31
src/ve/ucv/ciens/ccg/nxtar/components/ShaderComponent.java
Normal file
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.components;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.shaders.CustomShaderBase;
|
||||
|
||||
import com.artemis.Component;
|
||||
|
||||
public class ShaderComponent extends Component {
|
||||
public CustomShaderBase shader;
|
||||
|
||||
public ShaderComponent(CustomShaderBase shader) throws IllegalArgumentException{
|
||||
if(shader == null)
|
||||
throw new IllegalArgumentException("Shader cannot be null.");
|
||||
|
||||
this.shader = shader;
|
||||
}
|
||||
}
|
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.entities;
|
||||
|
||||
public class BombGameEntityCreator extends EntityCreatorBase {
|
||||
public BombGameEntityCreator(){
|
||||
// TODO: Empty constructor.
|
||||
}
|
||||
|
||||
@Override
|
||||
public void createAllEntities() {
|
||||
// TODO Auto-generated method stub
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
// TODO Auto-generated method stub
|
||||
}
|
||||
}
|
33
src/ve/ucv/ciens/ccg/nxtar/entities/EntityCreatorBase.java
Normal file
33
src/ve/ucv/ciens/ccg/nxtar/entities/EntityCreatorBase.java
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.entities;
|
||||
|
||||
import com.artemis.World;
|
||||
|
||||
public abstract class EntityCreatorBase {
|
||||
protected World world;
|
||||
|
||||
public void setWorld(World world) throws IllegalArgumentException{
|
||||
if(world == null)
|
||||
throw new IllegalArgumentException("World cannot be null.");
|
||||
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public abstract void createAllEntities();
|
||||
|
||||
public abstract void dispose();
|
||||
}
|
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.entities;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.components.GeometryComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MarkerCodeComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MeshComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.ShaderComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.exceptions.ShaderFailedToLoadException;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.shaders.CustomShaderBase;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.shaders.SingleLightPhongShader;
|
||||
|
||||
import com.artemis.Entity;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.Mesh;
|
||||
import com.badlogic.gdx.graphics.VertexAttribute;
|
||||
import com.badlogic.gdx.graphics.VertexAttributes;
|
||||
import com.badlogic.gdx.graphics.VertexAttributes.Usage;
|
||||
import com.badlogic.gdx.graphics.g3d.utils.MeshBuilder;
|
||||
import com.badlogic.gdx.math.Matrix3;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public class MarkerTestEntityCreator extends EntityCreatorBase {
|
||||
private static final String TAG = "MARKER_TEST_ENTITY_CREATOR";
|
||||
private static final String CLASS_NAME = MarkerTestEntityCreator.class.getSimpleName();
|
||||
|
||||
private Mesh markerMesh;
|
||||
private CustomShaderBase phongShader;
|
||||
|
||||
@Override
|
||||
public void createAllEntities() {
|
||||
MeshBuilder builder;
|
||||
Matrix3 identity = new Matrix3().idt();
|
||||
Entity marker;
|
||||
|
||||
// Create mesh.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Creating the meshes.");
|
||||
builder = new MeshBuilder();
|
||||
builder.begin(new VertexAttributes(new VertexAttribute(Usage.Position, 3, "a_position"), new VertexAttribute(Usage.Normal, 3, "a_normal"), new VertexAttribute(Usage.Color, 4, "a_color")), GL20.GL_TRIANGLES);{
|
||||
builder.setColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
Vector3 v00 = new Vector3(-0.5f, -0.5f, 0.0f);
|
||||
Vector3 v10 = new Vector3(-0.5f, 0.5f, 0.0f);
|
||||
Vector3 v11 = new Vector3( 0.5f, 0.5f, 0.0f);
|
||||
Vector3 v01 = new Vector3( 0.5f, -0.5f, 0.0f);
|
||||
Vector3 n = new Vector3(0.0f, 1.0f, 0.0f);
|
||||
builder.patch(v00, v10, v11, v01, n, 10, 10);
|
||||
}markerMesh = builder.end();
|
||||
|
||||
// Load the phong shader.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Loading the phong shader.");
|
||||
try{
|
||||
phongShader = new SingleLightPhongShader().loadShader();
|
||||
}catch(ShaderFailedToLoadException se){
|
||||
Gdx.app.error(TAG, CLASS_NAME + ".InGameState(): " + se.getMessage());
|
||||
Gdx.app.exit();
|
||||
}
|
||||
|
||||
// Create the entities.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Creating the enitites.");
|
||||
marker = world.createEntity();
|
||||
marker.addComponent(new GeometryComponent(new Vector3(0.0f, 0.0f, 0.0f), identity, new Vector3(1.0f, 1.0f, 1.0f)));
|
||||
marker.addComponent(new MeshComponent(markerMesh));
|
||||
marker.addComponent(new ShaderComponent(phongShader));
|
||||
marker.addComponent(new MarkerCodeComponent(213));
|
||||
|
||||
// Add the entities to the world.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Adding entities to the world.");
|
||||
marker.addToWorld();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
if(phongShader != null && phongShader.getShaderProgram() != null)
|
||||
phongShader.getShaderProgram().dispose();
|
||||
|
||||
if(markerMesh != null)
|
||||
markerMesh.dispose();
|
||||
}
|
||||
}
|
134
src/ve/ucv/ciens/ccg/nxtar/entities/TestGameEntityCreator.java
Normal file
134
src/ve/ucv/ciens/ccg/nxtar/entities/TestGameEntityCreator.java
Normal file
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.entities;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.components.GeometryComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MeshComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.ShaderComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.exceptions.ShaderFailedToLoadException;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.shaders.CustomShaderBase;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.shaders.SingleLightPhongShader;
|
||||
|
||||
import com.artemis.Entity;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.Mesh;
|
||||
import com.badlogic.gdx.graphics.VertexAttribute;
|
||||
import com.badlogic.gdx.graphics.VertexAttributes;
|
||||
import com.badlogic.gdx.graphics.VertexAttributes.Usage;
|
||||
import com.badlogic.gdx.graphics.g3d.utils.MeshBuilder;
|
||||
import com.badlogic.gdx.math.Matrix3;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public class TestGameEntityCreator extends EntityCreatorBase {
|
||||
private static final String TAG = "TEST_ENTITY_CREATOR";
|
||||
private static final String CLASS_NAME = TestGameEntityCreator.class.getSimpleName();
|
||||
|
||||
private MeshBuilder builder;
|
||||
private Mesh sphereMesh;
|
||||
private Mesh cubeMesh;
|
||||
private Mesh capsuleMesh;
|
||||
private CustomShaderBase singleLightPhongShader;
|
||||
|
||||
@Override
|
||||
public void createAllEntities() {
|
||||
Matrix3 identity = new Matrix3();
|
||||
Entity sphere;
|
||||
Entity cube;
|
||||
Entity capsule1;
|
||||
Entity capsule2;
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Started.");
|
||||
|
||||
identity.idt();
|
||||
|
||||
// Create the sphere.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Creating the meshes.");
|
||||
builder = new MeshBuilder();
|
||||
builder.begin(new VertexAttributes(new VertexAttribute(Usage.Position, 3, "a_position"), new VertexAttribute(Usage.Normal, 3, "a_normal"), new VertexAttribute(Usage.Color, 4, "a_color")), GL20.GL_TRIANGLES);{
|
||||
builder.setColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
builder.sphere(1.0f, 1.0f, 1.0f, 10, 10);
|
||||
}sphereMesh = builder.end();
|
||||
|
||||
// Create the cube.
|
||||
builder.begin(new VertexAttributes(new VertexAttribute(Usage.Position, 3, "a_position"), new VertexAttribute(Usage.Normal, 3, "a_normal"), new VertexAttribute(Usage.Color, 4, "a_color")), GL20.GL_TRIANGLES);{
|
||||
builder.setColor(0.2f, 0.5f, 1.0f, 1.0f);
|
||||
builder.box(0.5f, 0.5f, 0.5f);
|
||||
}cubeMesh = builder.end();
|
||||
|
||||
// Create the capsule.
|
||||
builder.begin(new VertexAttributes(new VertexAttribute(Usage.Position, 3, "a_position"), new VertexAttribute(Usage.Normal, 3, "a_normal"), new VertexAttribute(Usage.Color, 4, "a_color")), GL20.GL_TRIANGLES);{
|
||||
builder.setColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
builder.capsule(0.25f, 0.5f, 10);
|
||||
}capsuleMesh = builder.end();
|
||||
|
||||
// Load the phong shader.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Loading the phong shader.");
|
||||
try{
|
||||
singleLightPhongShader = new SingleLightPhongShader().loadShader();
|
||||
}catch(ShaderFailedToLoadException se){
|
||||
Gdx.app.error(TAG, CLASS_NAME + ".InGameState(): " + se.getMessage());
|
||||
Gdx.app.exit();
|
||||
}
|
||||
|
||||
// Create the entities.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Creating the enitites.");
|
||||
sphere = world.createEntity();
|
||||
sphere.addComponent(new GeometryComponent(new Vector3(0.5f, 0.5f, 0.0f), identity, new Vector3(1.0f, 1.0f, 1.0f)));
|
||||
sphere.addComponent(new MeshComponent(sphereMesh));
|
||||
sphere.addComponent(new ShaderComponent(singleLightPhongShader));
|
||||
|
||||
cube = world.createEntity();
|
||||
cube.addComponent(new GeometryComponent(new Vector3(-0.5f, -0.5f, 0.0f), identity, new Vector3(1.0f, 1.0f, 1.0f)));
|
||||
cube.addComponent(new MeshComponent(cubeMesh));
|
||||
cube.addComponent(new ShaderComponent(singleLightPhongShader));
|
||||
|
||||
capsule1 = world.createEntity();
|
||||
capsule1.addComponent(new GeometryComponent(new Vector3(-0.5f, 0.5f, 0.0f), identity, new Vector3(1.5f, 1.0f, 1.0f)));
|
||||
capsule1.addComponent(new MeshComponent(capsuleMesh));
|
||||
capsule1.addComponent(new ShaderComponent(singleLightPhongShader));
|
||||
|
||||
capsule2 = world.createEntity();
|
||||
capsule2.addComponent(new GeometryComponent(new Vector3(0.5f, -0.5f, 0.0f), identity, new Vector3(1.0f, 1.5f, 1.0f)));
|
||||
capsule2.addComponent(new MeshComponent(capsuleMesh));
|
||||
capsule2.addComponent(new ShaderComponent(singleLightPhongShader));
|
||||
|
||||
// Add the entities to the world.
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Adding entities to the world.");
|
||||
sphere.addToWorld();
|
||||
cube.addToWorld();
|
||||
capsule1.addToWorld();
|
||||
capsule2.addToWorld();
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".createAllEntities(): Finished.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
if(singleLightPhongShader != null && singleLightPhongShader.getShaderProgram() != null)
|
||||
singleLightPhongShader.getShaderProgram().dispose();
|
||||
|
||||
if(sphereMesh != null)
|
||||
sphereMesh.dispose();
|
||||
|
||||
if(cubeMesh != null)
|
||||
cubeMesh.dispose();
|
||||
|
||||
if(capsuleMesh != null)
|
||||
capsuleMesh.dispose();
|
||||
}
|
||||
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2013 Miguel Angel Astor Romero
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
@@ -13,9 +13,12 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.interfaces;
|
||||
package ve.ucv.ciens.ccg.nxtar.exceptions;
|
||||
|
||||
public interface MulticastEnabler {
|
||||
public void enableMulticast();
|
||||
public void disableMulticast();
|
||||
public class ShaderFailedToLoadException extends Exception {
|
||||
private static final long serialVersionUID = 9989L;
|
||||
|
||||
public ShaderFailedToLoadException(String msg){
|
||||
super(msg);
|
||||
}
|
||||
}
|
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.graphics;
|
||||
|
||||
import com.badlogic.gdx.graphics.PerspectiveCamera;
|
||||
import com.badlogic.gdx.math.Matrix4;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
/**
|
||||
* <p>Extension of the standard LibGDX perspective camera that allows setting an
|
||||
* arbitrary projection matrix when updating.</p>
|
||||
*/
|
||||
public class CustomPerspectiveCamera extends PerspectiveCamera{
|
||||
private final Vector3 tmp = new Vector3();
|
||||
|
||||
public CustomPerspectiveCamera(float fieldOfView, float viewportWidth, float viewportHeight){
|
||||
this.fieldOfView = fieldOfView;
|
||||
this.viewportWidth = viewportWidth;
|
||||
this.viewportHeight = viewportHeight;
|
||||
update();
|
||||
}
|
||||
|
||||
public void update(Matrix4 customProjection, boolean updateFrustum){
|
||||
projection.set(customProjection);
|
||||
view.setToLookAt(position, tmp.set(position).add(direction), up);
|
||||
combined.set(projection);
|
||||
Matrix4.mul(combined.val, view.val);
|
||||
|
||||
if(updateFrustum){
|
||||
invProjectionView.set(combined);
|
||||
Matrix4.inv(invProjectionView.val);
|
||||
frustum.update(invProjectionView);
|
||||
}
|
||||
}
|
||||
}
|
162
src/ve/ucv/ciens/ccg/nxtar/graphics/LightSource.java
Normal file
162
src/ve/ucv/ciens/ccg/nxtar/graphics/LightSource.java
Normal file
@@ -0,0 +1,162 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.graphics;
|
||||
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
/**
|
||||
* <p>A 3D light source.</p>
|
||||
*/
|
||||
public class LightSource{
|
||||
private Vector3 position;
|
||||
private Color ambientColor;
|
||||
private Color diffuseColor;
|
||||
private Color specularColor;
|
||||
private float shinyness;
|
||||
|
||||
/**
|
||||
* <p>Creates a default white light source positioned at (0,0,0).</p>
|
||||
*/
|
||||
public LightSource(){
|
||||
position = new Vector3(0.0f, 0.0f, 0.0f);
|
||||
ambientColor = new Color(0.15f, 0.15f, 0.15f, 1.0f);
|
||||
diffuseColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
specularColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
ambientColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
shinyness = 10.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Creates a white light source at the specified position.</p>
|
||||
*
|
||||
* @param position The location of the light source.
|
||||
*/
|
||||
public LightSource(Vector3 position){
|
||||
this.position = new Vector3();
|
||||
|
||||
this.position.set(position);
|
||||
ambientColor = new Color(0.15f, 0.15f, 0.15f, 1.0f);
|
||||
diffuseColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
specularColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
ambientColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
shinyness = 10.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Creates a custom light source.</p>
|
||||
*
|
||||
* @param position The location of the light source.
|
||||
* @param ambientColor
|
||||
* @param diffuseColor
|
||||
* @param specularColor
|
||||
* @param shinyness The shinyness component. Must be between (0.0, 128.0].
|
||||
* @throws IllegalArgumentException When shinyness is outside the valid range.
|
||||
*/
|
||||
public LightSource(Vector3 position, Color ambientColor, Color diffuseColor, Color specularColor, float shinyness) throws IllegalArgumentException {
|
||||
if(shinyness <= 0.0 || shinyness > 128.0)
|
||||
throw new IllegalArgumentException("Shinyness must be between (0.0, 128.0].");
|
||||
|
||||
this.position = new Vector3();
|
||||
this.ambientColor = new Color();
|
||||
this.diffuseColor = new Color();
|
||||
this.ambientColor = new Color();
|
||||
this.specularColor = new Color();
|
||||
|
||||
this.position.set(position);
|
||||
this.ambientColor.set(ambientColor);
|
||||
this.diffuseColor.set(diffuseColor);
|
||||
this.specularColor.set(specularColor);
|
||||
this.shinyness = shinyness;
|
||||
}
|
||||
|
||||
public LightSource(LightSource light){
|
||||
this.position = new Vector3();
|
||||
this.ambientColor = new Color();
|
||||
this.diffuseColor = new Color();
|
||||
this.ambientColor = new Color();
|
||||
this.specularColor = new Color();
|
||||
|
||||
set(light);
|
||||
}
|
||||
|
||||
public void set(LightSource light){
|
||||
this.position.set(light.getPosition());
|
||||
this.ambientColor.set(light.getAmbientColor());
|
||||
this.diffuseColor.set(light.getDiffuseColor());
|
||||
this.specularColor.set(light.getSpecularColor());
|
||||
this.shinyness = light.shinyness;
|
||||
}
|
||||
|
||||
public void setPosition(float x, float y, float z){
|
||||
position.set(x, y, z);
|
||||
}
|
||||
|
||||
public void setPosition(Vector3 position){
|
||||
this.position.set(position);
|
||||
}
|
||||
|
||||
public void setAmbientColor(float r, float g, float b, float a){
|
||||
ambientColor.set(r, g, b, a);
|
||||
}
|
||||
|
||||
public void setAmbientColor(Color ambientColor){
|
||||
this.ambientColor.set(ambientColor);
|
||||
}
|
||||
|
||||
public void setDiffuseColor(float r, float g, float b, float a){
|
||||
diffuseColor.set(r, g, b, a);
|
||||
}
|
||||
|
||||
public void setdiffuseColor(Color diffuseColor){
|
||||
this.diffuseColor.set(diffuseColor);
|
||||
}
|
||||
|
||||
public void setSpecularColor(float r, float g, float b, float a){
|
||||
specularColor.set(r, g, b, a);
|
||||
}
|
||||
|
||||
public void setSpecularColor(Color specularColor){
|
||||
this.specularColor.set(specularColor);
|
||||
}
|
||||
|
||||
public void setShinyness(float shinyness) throws IllegalArgumentException {
|
||||
if(shinyness <= 0.0 || shinyness > 128.0)
|
||||
throw new IllegalArgumentException("Shinyness must be between (0.0, 128.0].");
|
||||
|
||||
this.shinyness = shinyness;
|
||||
}
|
||||
|
||||
public Vector3 getPosition(){
|
||||
return position;
|
||||
}
|
||||
|
||||
public Color getAmbientColor(){
|
||||
return ambientColor;
|
||||
}
|
||||
|
||||
public Color getDiffuseColor(){
|
||||
return diffuseColor;
|
||||
}
|
||||
|
||||
public Color getSpecularColor(){
|
||||
return specularColor;
|
||||
}
|
||||
|
||||
public float getShinyness(){
|
||||
return shinyness;
|
||||
}
|
||||
}
|
75
src/ve/ucv/ciens/ccg/nxtar/graphics/RenderParameters.java
Normal file
75
src/ve/ucv/ciens/ccg/nxtar/graphics/RenderParameters.java
Normal file
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.graphics;
|
||||
|
||||
import com.badlogic.gdx.math.Matrix4;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public abstract class RenderParameters {
|
||||
private static Matrix4 modelViewProjection;
|
||||
private static Matrix4 geometricTransformation;
|
||||
private static Vector3 eyePosition;
|
||||
private static LightSource lightSource1;
|
||||
private static LightSource lightSource2;
|
||||
|
||||
static{
|
||||
modelViewProjection = new Matrix4();
|
||||
geometricTransformation = new Matrix4();
|
||||
eyePosition = new Vector3(0.0f, 0.0f, 1.4142f);
|
||||
lightSource1 = new LightSource();
|
||||
lightSource2 = new LightSource();
|
||||
}
|
||||
|
||||
public static synchronized void setModelViewProjectionMatrix(Matrix4 modelViewMatrix){
|
||||
modelViewProjection.set(modelViewMatrix);
|
||||
}
|
||||
|
||||
public static synchronized void setTransformationMatrix(Matrix4 transformationMatrix){
|
||||
geometricTransformation.set(transformationMatrix);
|
||||
}
|
||||
|
||||
public static synchronized void setEyePosition(Vector3 newEyePostition){
|
||||
eyePosition.set(newEyePostition);
|
||||
}
|
||||
|
||||
public static synchronized void setLightSource1(LightSource newLightSource1){
|
||||
lightSource1.set(newLightSource1);
|
||||
}
|
||||
|
||||
public static synchronized void setLightSource2(LightSource newLightSource2){
|
||||
lightSource2.set(newLightSource2);
|
||||
}
|
||||
|
||||
public static synchronized Matrix4 getModelViewProjectionMatrix(){
|
||||
return modelViewProjection;
|
||||
}
|
||||
|
||||
public static synchronized Matrix4 getTransformationMatrix(){
|
||||
return geometricTransformation;
|
||||
}
|
||||
|
||||
public static synchronized Vector3 getEyePosition(){
|
||||
return eyePosition;
|
||||
}
|
||||
|
||||
public static synchronized LightSource getLightSource1(){
|
||||
return lightSource1;
|
||||
}
|
||||
|
||||
public static synchronized LightSource getLightSource2(){
|
||||
return lightSource2;
|
||||
}
|
||||
}
|
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.graphics.shaders;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.exceptions.ShaderFailedToLoadException;
|
||||
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
|
||||
|
||||
public abstract class CustomShaderBase{
|
||||
protected ShaderProgram shaderProgram;
|
||||
|
||||
public abstract CustomShaderBase loadShader() throws ShaderFailedToLoadException;
|
||||
|
||||
public abstract void setUniforms();
|
||||
|
||||
public ShaderProgram getShaderProgram(){
|
||||
return this.shaderProgram;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.graphics.shaders;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.exceptions.ShaderFailedToLoadException;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.LightSource;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.RenderParameters;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
|
||||
|
||||
public class SingleLightPhongShader extends CustomShaderBase{
|
||||
private static String VERTEX_SHADER_PATH = "shaders/singleDiffuseLight/singleDiffuseLight_vert.glsl";
|
||||
private static String FRAGMENT_SHADER_PATH = "shaders/singleDiffuseLight/singleDiffuseLight_frag.glsl";
|
||||
|
||||
@Override
|
||||
public SingleLightPhongShader loadShader() throws ShaderFailedToLoadException{
|
||||
shaderProgram = new ShaderProgram(Gdx.files.internal(VERTEX_SHADER_PATH), Gdx.files.internal(FRAGMENT_SHADER_PATH));
|
||||
|
||||
if(!shaderProgram.isCompiled()){
|
||||
throw new ShaderFailedToLoadException("SingleLightPerPixelPhongShader failed to load.\n" + shaderProgram.getLog());
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setUniforms(){
|
||||
LightSource light = RenderParameters.getLightSource1();
|
||||
float[] diffuseColor = {light.getDiffuseColor().r, light.getDiffuseColor().g, light.getDiffuseColor().b, light.getDiffuseColor().a};
|
||||
float[] ambientColor = {light.getAmbientColor().r, light.getAmbientColor().g, light.getAmbientColor().b, light.getAmbientColor().a};
|
||||
float[] specularColor = {light.getSpecularColor().r, light.getSpecularColor().g, light.getSpecularColor().b, light.getSpecularColor().a};
|
||||
float[] position = {light.getPosition().x, light.getPosition().y, light.getPosition().z, 0.0f};
|
||||
float[] shinyness = {light.getShinyness()};
|
||||
|
||||
shaderProgram.setUniformMatrix("u_projTrans", RenderParameters.getModelViewProjectionMatrix());
|
||||
shaderProgram.setUniformMatrix("u_geomTrans", RenderParameters.getTransformationMatrix());
|
||||
shaderProgram.setUniform4fv("u_lightPos", position, 0, 4);
|
||||
shaderProgram.setUniform4fv("u_lightDiffuse", diffuseColor, 0, 4);
|
||||
shaderProgram.setUniform4fv("u_specular", specularColor, 0, 4);
|
||||
shaderProgram.setUniform4fv("u_ambient", ambientColor, 0, 4);
|
||||
shaderProgram.setUniform1fv("u_shiny", shinyness, 0, 1);
|
||||
shaderProgram.setUniformf("u_cameraPos", RenderParameters.getEyePosition());
|
||||
}
|
||||
}
|
@@ -15,7 +15,9 @@
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.interfaces;
|
||||
|
||||
public interface Toaster {
|
||||
public interface AndroidFunctionalityWrapper{
|
||||
public void showShortToast(String msg);
|
||||
public void showLongToast(String msg);
|
||||
public void enableMulticast();
|
||||
public void disableMulticast();
|
||||
}
|
@@ -15,6 +15,6 @@
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.interfaces;
|
||||
|
||||
public interface NetworkConnectionListener {
|
||||
public interface ApplicationEventsListener {
|
||||
public void networkStreamConnected(String streamName);
|
||||
}
|
86
src/ve/ucv/ciens/ccg/nxtar/interfaces/ImageProcessor.java
Normal file
86
src/ve/ucv/ciens/ccg/nxtar/interfaces/ImageProcessor.java
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.interfaces;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
import com.badlogic.gdx.math.Matrix3;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public interface ImageProcessor{
|
||||
public class MarkerData{
|
||||
public byte[] outFrame;
|
||||
public int[] markerCodes;
|
||||
public Vector3[] translationVectors;
|
||||
public Matrix3[] rotationMatrices;
|
||||
}
|
||||
|
||||
public class CalibrationData{
|
||||
public byte[] outFrame;
|
||||
public float[] calibrationPoints;
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Finds up to {@link ProjectConstants.MAXIMUM_NUMBER_OF_MARKERS} markers in the input
|
||||
* image and returns their codes and pose estimation in the CVMarkerData structure. The
|
||||
* markers are higlihted in the input image.</p>
|
||||
*
|
||||
* @param frame The JPEG encoded input image.
|
||||
* @return A data structure containing the processed output image, the
|
||||
* detected marker codes and their respective locations.
|
||||
*/
|
||||
public MarkerData findMarkersInFrame(byte[] frame);
|
||||
|
||||
/**
|
||||
* <p>Attempts to detect a checkerboard calibration pattern in the input image.
|
||||
* If the pattenr is found the method returns an image with the pattern
|
||||
* highlighted and the spatial location of the calibration points in the
|
||||
* output data structure.</p>
|
||||
*
|
||||
* @param frame The JPEG encoded input image.
|
||||
* @return A data structure containing the processed output image and the
|
||||
* location of the calibration points. If the pattern was not found, the returnd
|
||||
* calibration points array is null.
|
||||
*/
|
||||
public CalibrationData findCalibrationPattern(byte[] frame);
|
||||
|
||||
/**
|
||||
* <p>Obtains the intrinsic camera parameters necesary for calibration.</p>
|
||||
*/
|
||||
public void calibrateCamera(float[][] calibrationSamples, byte[] frame);
|
||||
|
||||
/**
|
||||
* <p>Removes camera lens distortion from the input image using the
|
||||
* camera parameters obtained by the calibrateCamera method.</p>
|
||||
*
|
||||
* @return A JPEG encoded image that is the input image after distortion correction. If the
|
||||
* camera has not been calibrated or OpenCV failed to load returns null.
|
||||
*/
|
||||
public byte[] undistortFrame(byte[] frame);
|
||||
|
||||
/**
|
||||
* <p>Indicates if OpenCV has been sucessfully initialized and used
|
||||
* to obtain the camera parameters for calibration.</p>
|
||||
*
|
||||
* @return True if and only if OpenCV initialized succesfully and calibrateCamera has been called previously.
|
||||
*/
|
||||
public boolean isCameraCalibrated();
|
||||
|
||||
public float getFocalPointX();
|
||||
public float getFocalPointY();
|
||||
public float getCameraCenterX();
|
||||
public float getCameraCenterY();
|
||||
}
|
@@ -24,7 +24,7 @@ import java.net.Socket;
|
||||
|
||||
import ve.ucv.ciens.ccg.networkdata.MotorEvent;
|
||||
import ve.ucv.ciens.ccg.networkdata.MotorEventACK;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ApplicationEventsListener;
|
||||
import ve.ucv.ciens.ccg.nxtar.network.monitors.MotorEventQueue;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
@@ -35,7 +35,7 @@ public class RobotControlThread extends Thread {
|
||||
private static final String TAG = "NXTAR_CORE_ROBOTTHREAD";
|
||||
private static final String CLASS_NAME = RobotControlThread.class.getSimpleName();
|
||||
|
||||
private NetworkConnectionListener netListener;
|
||||
private ApplicationEventsListener netListener;
|
||||
private ServerSocket server;
|
||||
private Socket client;
|
||||
private MotorEventQueue queue;
|
||||
@@ -69,7 +69,7 @@ public class RobotControlThread extends Thread {
|
||||
return SingletonHolder.INSTANCE;
|
||||
}
|
||||
|
||||
public void addNetworkConnectionListener(NetworkConnectionListener listener){
|
||||
public void addNetworkConnectionListener(ApplicationEventsListener listener){
|
||||
netListener = listener;
|
||||
}
|
||||
|
||||
|
@@ -20,7 +20,7 @@ import java.io.InputStream;
|
||||
import java.net.ServerSocket;
|
||||
import java.net.Socket;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ApplicationEventsListener;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
@@ -30,7 +30,7 @@ public class SensorReportThread extends Thread {
|
||||
private static final String TAG = "NXTAR_CORE_ROBOTTHREAD";
|
||||
private static final String CLASS_NAME = SensorReportThread.class.getSimpleName();
|
||||
|
||||
private NetworkConnectionListener netListener;
|
||||
private ApplicationEventsListener netListener;
|
||||
private ServerSocket server;
|
||||
private Socket client;
|
||||
private Object pauseMonitor;
|
||||
@@ -63,7 +63,7 @@ public class SensorReportThread extends Thread {
|
||||
return SingletonHolder.INSTANCE;
|
||||
}
|
||||
|
||||
public void addNetworkConnectionListener(NetworkConnectionListener listener){
|
||||
public void addNetworkConnectionListener(ApplicationEventsListener listener){
|
||||
netListener = listener;
|
||||
}
|
||||
|
||||
|
@@ -23,7 +23,7 @@ import java.net.DatagramSocket;
|
||||
import java.net.Socket;
|
||||
|
||||
import ve.ucv.ciens.ccg.networkdata.VideoFrameDataMessage;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ApplicationEventsListener;
|
||||
import ve.ucv.ciens.ccg.nxtar.network.monitors.VideoFrameMonitor;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
@@ -34,7 +34,7 @@ public class VideoStreamingThread extends Thread{
|
||||
private static final String TAG = "NXTAR_CORE_VIDEOTHREAD";
|
||||
private static final String CLASS_NAME = VideoStreamingThread.class.getSimpleName();
|
||||
|
||||
private NetworkConnectionListener netListener;
|
||||
private ApplicationEventsListener netListener;
|
||||
private DatagramSocket socket;
|
||||
private boolean protocolStarted;
|
||||
private boolean done;
|
||||
@@ -79,7 +79,7 @@ public class VideoStreamingThread extends Thread{
|
||||
return SingletonHolder.INSTANCE;
|
||||
}
|
||||
|
||||
public void addNetworkConnectionListener(NetworkConnectionListener listener){
|
||||
public void addNetworkConnectionListener(ApplicationEventsListener listener){
|
||||
netListener = listener;
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ public class VideoStreamingThread extends Thread{
|
||||
VideoFrameDataMessage dataMessage;
|
||||
Object tmpMessage;
|
||||
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Reading message size from socket.");
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Reading message size from socket.");
|
||||
try{
|
||||
packet = new DatagramPacket(size, size.length);
|
||||
socket.receive(packet);
|
||||
@@ -148,11 +148,11 @@ public class VideoStreamingThread extends Thread{
|
||||
return;
|
||||
}
|
||||
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Creating buffers.");
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Creating buffers.");
|
||||
intSize = byteArray2Int(size);
|
||||
data = new byte[intSize];
|
||||
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Reading message from socket.");
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Reading message from socket.");
|
||||
try{
|
||||
packet = new DatagramPacket(data, data.length);
|
||||
socket.receive(packet);
|
||||
@@ -164,17 +164,16 @@ public class VideoStreamingThread extends Thread{
|
||||
|
||||
ByteArrayInputStream bais = new ByteArrayInputStream(data);
|
||||
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Saving message in monitor.");
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Saving message in monitor.");
|
||||
try{
|
||||
ObjectInputStream ois = new ObjectInputStream(bais);
|
||||
tmpMessage = ois.readObject();
|
||||
|
||||
if(tmpMessage instanceof VideoFrameDataMessage){
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received a data message.");
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received a data message.");
|
||||
dataMessage = (VideoFrameDataMessage) tmpMessage;
|
||||
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received frame dimensions are: " +
|
||||
Integer.toString(dataMessage.imageWidth) + "x" + Integer.toString(dataMessage.imageHeight));
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received frame dimensions are: " + Integer.toString(dataMessage.imageWidth) + "x" + Integer.toString(dataMessage.imageHeight));
|
||||
frameMonitor.setFrameDimensions(dataMessage.imageWidth, dataMessage.imageHeight);
|
||||
frameMonitor.setNewFrame(dataMessage.data);
|
||||
|
||||
@@ -218,7 +217,7 @@ public class VideoStreamingThread extends Thread{
|
||||
try{ pauseMonitor.wait(); }catch(InterruptedException ie){ }
|
||||
}
|
||||
}
|
||||
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Receiving.");
|
||||
//Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Receiving.");
|
||||
if(netListener != null && !coreNotified && frameMonitor.getCurrentFrame() != null){
|
||||
coreNotified = true;
|
||||
netListener.networkStreamConnected(THREAD_NAME);
|
||||
|
@@ -1,88 +1,165 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.states;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
|
||||
|
||||
import com.badlogic.gdx.InputProcessor;
|
||||
import com.badlogic.gdx.Screen;
|
||||
import com.badlogic.gdx.controllers.Controller;
|
||||
import com.badlogic.gdx.controllers.ControllerListener;
|
||||
import com.badlogic.gdx.controllers.PovDirection;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public abstract class BaseState implements Screen, ControllerListener, InputProcessor {
|
||||
protected NxtARCore core;
|
||||
protected boolean stateActive;
|
||||
|
||||
/* STATE METHODS */
|
||||
public abstract void onStateSet();
|
||||
public abstract void onStateUnset();
|
||||
|
||||
/* SCREEN METHODS*/
|
||||
@Override
|
||||
public abstract void render(float delta);
|
||||
@Override
|
||||
public abstract void resize(int width, int height);
|
||||
@Override
|
||||
public abstract void show();
|
||||
@Override
|
||||
public abstract void hide();
|
||||
@Override
|
||||
public abstract void pause();
|
||||
@Override
|
||||
public abstract void resume();
|
||||
@Override
|
||||
public abstract void dispose();
|
||||
|
||||
/* INPUT PROCESSOR METHODS. */
|
||||
@Override
|
||||
public abstract boolean keyDown(int keycode);
|
||||
@Override
|
||||
public abstract boolean keyUp(int keycode);
|
||||
@Override
|
||||
public abstract boolean keyTyped(char character);
|
||||
@Override
|
||||
public abstract boolean touchDown(int screenX, int screenY, int pointer, int button);
|
||||
@Override
|
||||
public abstract boolean touchUp(int screenX, int screenY, int pointer, int button);
|
||||
@Override
|
||||
public abstract boolean touchDragged(int screenX, int screenY, int pointer);
|
||||
@Override
|
||||
public abstract boolean mouseMoved(int screenX, int screenY);
|
||||
@Override
|
||||
public abstract boolean scrolled(int amount);
|
||||
|
||||
/* CONTROLLER LISTENER METHODS. */
|
||||
@Override
|
||||
public abstract void connected(Controller controller);
|
||||
@Override
|
||||
public abstract void disconnected(Controller controller);
|
||||
@Override
|
||||
public abstract boolean buttonDown(Controller controller, int buttonCode);
|
||||
@Override
|
||||
public abstract boolean buttonUp(Controller controller, int buttonCode);
|
||||
@Override
|
||||
public abstract boolean axisMoved(Controller controller, int axisCode, float value);
|
||||
@Override
|
||||
public abstract boolean povMoved(Controller controller, int povCode, PovDirection value);
|
||||
@Override
|
||||
public abstract boolean xSliderMoved(Controller controller, int sliderCode, boolean value);
|
||||
@Override
|
||||
public abstract boolean ySliderMoved(Controller controller, int sliderCode, boolean value);
|
||||
@Override
|
||||
public abstract boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value);
|
||||
}
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.states;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
|
||||
|
||||
import com.badlogic.gdx.InputProcessor;
|
||||
import com.badlogic.gdx.Screen;
|
||||
import com.badlogic.gdx.controllers.Controller;
|
||||
import com.badlogic.gdx.controllers.ControllerListener;
|
||||
import com.badlogic.gdx.controllers.PovDirection;
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public abstract class BaseState implements Screen, ControllerListener, InputProcessor{
|
||||
protected NxtARCore core;
|
||||
protected boolean stateActive;
|
||||
protected OrthographicCamera pixelPerfectCamera;
|
||||
protected Vector3 win2world;
|
||||
protected Vector2 touchPointWorldCoords;
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;
|
||||
; STATE METHODS ;
|
||||
;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
public abstract void onStateSet();
|
||||
public abstract void onStateUnset();
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;
|
||||
; SCREEN METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public abstract void render(float delta);
|
||||
|
||||
@Override
|
||||
public abstract void dispose();
|
||||
|
||||
@Override
|
||||
public void resize(int width, int height){ }
|
||||
|
||||
@Override
|
||||
public void show(){ }
|
||||
|
||||
@Override
|
||||
public void hide(){ }
|
||||
|
||||
@Override
|
||||
public void pause(){ }
|
||||
|
||||
@Override
|
||||
public void resume(){ }
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;
|
||||
; HELPER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
protected final void unprojectTouch(int screenX, int screenY){
|
||||
win2world.set(screenX, screenY, 0.0f);
|
||||
pixelPerfectCamera.unproject(win2world);
|
||||
touchPointWorldCoords.set(win2world.x, win2world.y);
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; INPUT PROCESSOR METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public boolean keyDown(int keycode){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean keyUp(int keycode){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean keyTyped(char character){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean touchDown(int screenX, int screenY, int pointer, int button){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean touchUp(int screenX, int screenY, int pointer, int button){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean touchDragged(int screenX, int screenY, int pointer){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean mouseMoved(int screenX, int screenY){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean scrolled(int amount){
|
||||
return false;
|
||||
};
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; CONTROLLER LISTENER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public void connected(Controller controller){ };
|
||||
|
||||
@Override
|
||||
public void disconnected(Controller controller){ };
|
||||
|
||||
@Override
|
||||
public boolean buttonDown(Controller controller, int buttonCode){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean buttonUp(Controller controller, int buttonCode){
|
||||
return false;
|
||||
};
|
||||
@Override
|
||||
public boolean axisMoved(Controller controller, int axisCode, float value){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean povMoved(Controller controller, int povCode, PovDirection value){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean xSliderMoved(Controller controller, int sliderCode, boolean value){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean ySliderMoved(Controller controller, int sliderCode, boolean value){
|
||||
return false;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value){
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
414
src/ve/ucv/ciens/ccg/nxtar/states/CameraCalibrationState.java
Normal file
414
src/ve/ucv/ciens/ccg/nxtar/states/CameraCalibrationState.java
Normal file
@@ -0,0 +1,414 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.states;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
|
||||
import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ImageProcessor.CalibrationData;
|
||||
import ve.ucv.ciens.ccg.nxtar.network.monitors.VideoFrameMonitor;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.Size;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input;
|
||||
import com.badlogic.gdx.controllers.Controller;
|
||||
import com.badlogic.gdx.controllers.mappings.Ouya;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.graphics.Pixmap;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.graphics.Texture.TextureFilter;
|
||||
import com.badlogic.gdx.graphics.Texture.TextureWrap;
|
||||
import com.badlogic.gdx.graphics.g2d.BitmapFont;
|
||||
import com.badlogic.gdx.graphics.g2d.NinePatch;
|
||||
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
|
||||
import com.badlogic.gdx.math.Rectangle;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable;
|
||||
|
||||
public class CameraCalibrationState extends BaseState{
|
||||
private static final String TAG = "CAMERA_CALIBRATION_STATE";
|
||||
private static final String CLASS_NAME = CameraCalibrationState.class.getSimpleName();
|
||||
private static final String SHADER_PATH = "shaders/bckg/bckg";
|
||||
|
||||
private NxtARCore core;
|
||||
|
||||
private float u_scaling[];
|
||||
protected Sprite background;
|
||||
private Texture backgroundTexture;
|
||||
private ShaderProgram backgroundShader;
|
||||
|
||||
// Cameras.
|
||||
private OrthographicCamera camera;
|
||||
|
||||
// Video stream graphics.
|
||||
private Texture videoFrameTexture;
|
||||
private Sprite renderableVideoFrame;
|
||||
private Pixmap videoFrame;
|
||||
|
||||
// Gui components.
|
||||
private TextButton takeSampleButton;
|
||||
private Rectangle takeSampleButtonBBox;
|
||||
private Texture buttonEnabledTexture;
|
||||
private Texture buttonDisabledTexture;
|
||||
private Texture buttonPressedTexture;
|
||||
private NinePatch buttonEnabled9p;
|
||||
private NinePatch buttonDisabled9p;
|
||||
private NinePatch buttonPressed9p;
|
||||
private BitmapFont font;
|
||||
|
||||
// Button touch helper fields.
|
||||
private boolean takeSampleButtonTouched;
|
||||
private int takeSampleButtonPointer;
|
||||
|
||||
// Monitors.
|
||||
private VideoFrameMonitor frameMonitor;
|
||||
|
||||
private float[][] calibrationSamples;
|
||||
private boolean takeSample;
|
||||
private int lastSampleTaken;
|
||||
|
||||
public CameraCalibrationState(final NxtARCore core){
|
||||
TextButtonStyle tbs;
|
||||
FreeTypeFontGenerator generator;
|
||||
|
||||
this.core = core;
|
||||
frameMonitor = VideoFrameMonitor.getInstance();
|
||||
|
||||
// Set up the cameras.
|
||||
pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
camera = new OrthographicCamera(1.0f, Gdx.graphics.getHeight() / Gdx.graphics.getWidth());
|
||||
|
||||
// Set up the background.
|
||||
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
|
||||
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
|
||||
backgroundTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
|
||||
background = new Sprite(backgroundTexture);
|
||||
background.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
background.setPosition(-(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
|
||||
|
||||
// Load the background shader.
|
||||
backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + "_vert.glsl"), Gdx.files.internal(SHADER_PATH + "_frag.glsl"));
|
||||
if(!backgroundShader.isCompiled()){
|
||||
Gdx.app.error(TAG, CLASS_NAME + ".CameraCalibrationState() :: Failed to compile the background shader.");
|
||||
Gdx.app.error(TAG, CLASS_NAME + backgroundShader.getLog());
|
||||
backgroundShader = null;
|
||||
}
|
||||
|
||||
// Set up the background scaling.
|
||||
u_scaling = new float[2];
|
||||
u_scaling[0] = Gdx.graphics.getWidth() > Gdx.graphics.getHeight() ? 16.0f : 9.0f;
|
||||
u_scaling[1] = Gdx.graphics.getHeight() > Gdx.graphics.getWidth() ? 16.0f : 9.0f;
|
||||
|
||||
// Set up the sampling button.
|
||||
// Create the font.
|
||||
generator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf"));
|
||||
font = generator.generateFont(ProjectConstants.MENU_BUTTON_FONT_SIZE, ProjectConstants.FONT_CHARS, false);
|
||||
generator.dispose();
|
||||
|
||||
// Load the textures.
|
||||
buttonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png"));
|
||||
buttonEnabled9p = new NinePatch(new TextureRegion(buttonEnabledTexture, 0, 0, buttonEnabledTexture.getWidth(), buttonEnabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
buttonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png"));
|
||||
buttonDisabled9p = new NinePatch(new TextureRegion(buttonDisabledTexture, 0, 0, buttonDisabledTexture.getWidth(), buttonDisabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
buttonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png"));
|
||||
buttonPressed9p = new NinePatch(new TextureRegion(buttonPressedTexture, 0, 0, buttonPressedTexture.getWidth(), buttonPressedTexture.getHeight()), 49, 49, 45, 45);
|
||||
|
||||
// Create the button style.
|
||||
tbs = new TextButtonStyle();
|
||||
tbs.font = font;
|
||||
tbs.up = new NinePatchDrawable(buttonEnabled9p);
|
||||
tbs.checked = new NinePatchDrawable(buttonPressed9p);
|
||||
tbs.disabled = new NinePatchDrawable(buttonDisabled9p);
|
||||
tbs.disabledFontColor = new Color(0, 0, 0, 1);
|
||||
|
||||
// Create the button itself.
|
||||
takeSampleButton = new TextButton("Take calibration sample", tbs);
|
||||
takeSampleButton.setText("Take calibration sample");
|
||||
takeSampleButton.setDisabled(true);
|
||||
takeSampleButtonBBox = new Rectangle(0, 0, takeSampleButton.getWidth(), takeSampleButton.getHeight());
|
||||
takeSampleButton.setPosition(-(takeSampleButton.getWidth() / 2), -(Gdx.graphics.getHeight()/2) - 1 + (takeSampleButton.getHeight() / 2));
|
||||
takeSampleButtonBBox.setPosition(takeSampleButton.getX(), takeSampleButton.getY());
|
||||
|
||||
// Set up the touch collision detection variables.
|
||||
win2world = new Vector3(0.0f, 0.0f, 0.0f);
|
||||
touchPointWorldCoords = new Vector2();
|
||||
takeSampleButtonTouched = false;
|
||||
takeSampleButtonPointer = -1;
|
||||
|
||||
// Initialize the calibration samples vector.
|
||||
calibrationSamples = new float[ProjectConstants.CALIBRATION_SAMPLES][];
|
||||
for(int i = 0; i < calibrationSamples.length; i++){
|
||||
calibrationSamples[i] = new float[ProjectConstants.CALIBRATION_PATTERN_POINTS * 2];
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateSet(){
|
||||
Gdx.input.setInputProcessor(this);
|
||||
Gdx.input.setCatchBackKey(true);
|
||||
Gdx.input.setCatchMenuKey(true);
|
||||
|
||||
takeSample = false;
|
||||
lastSampleTaken = 0;
|
||||
|
||||
for(int i = 0; i < calibrationSamples.length; i++){
|
||||
for(int j = 0; j < calibrationSamples[i].length; j++){
|
||||
calibrationSamples[i][j] = 0.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateUnset(){ }
|
||||
|
||||
@Override
|
||||
public void render(float delta){
|
||||
String msg;
|
||||
byte[] frame;
|
||||
byte[] prevFrame = null;
|
||||
Size dimensions = null;
|
||||
|
||||
// Clear the screen.
|
||||
Gdx.gl.glClearColor(1, 1, 1, 1);
|
||||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// Render the background.
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
core.batch.begin();{
|
||||
if(backgroundShader != null){
|
||||
core.batch.setShader(backgroundShader);
|
||||
backgroundShader.setUniform2fv("u_scaling", u_scaling, 0, 2);
|
||||
}
|
||||
background.draw(core.batch);
|
||||
if(backgroundShader != null) core.batch.setShader(null);
|
||||
}core.batch.end();
|
||||
|
||||
// Fetch the current video frame.
|
||||
frame = frameMonitor.getCurrentFrame();
|
||||
|
||||
// Apply the undistortion method if the camera has been calibrated already.
|
||||
/*if(core.cvProc.isCameraCalibrated()){
|
||||
frame = core.cvProc.undistortFrame(frame);
|
||||
}*/
|
||||
|
||||
// Find the calibration points in the video frame.
|
||||
CalibrationData data = core.cvProc.findCalibrationPattern(frame);
|
||||
|
||||
// Disable the sampling button if the calibration pattern was not found.
|
||||
if(data.calibrationPoints != null && !core.cvProc.isCameraCalibrated()){
|
||||
takeSampleButton.setDisabled(false);
|
||||
}else{
|
||||
takeSampleButton.setDisabled(true);
|
||||
}
|
||||
|
||||
// If the user requested a sample be taken.
|
||||
if(takeSample && !core.cvProc.isCameraCalibrated() && data.calibrationPoints != null){
|
||||
// Disable sample taking.
|
||||
takeSample = false;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".render(): Sample taken.");
|
||||
|
||||
// Save the calibration points to the samples array.
|
||||
for(int i = 0; i < data.calibrationPoints.length; i += 2){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".render(): Value " + Integer.toString(i) + " = (" + Float.toString(data.calibrationPoints[i]) + ", " + Float.toString(data.calibrationPoints[i + 1]) + ")");
|
||||
calibrationSamples[lastSampleTaken][i] = data.calibrationPoints[i];
|
||||
calibrationSamples[lastSampleTaken][i + 1] = data.calibrationPoints[i + 1];
|
||||
}
|
||||
|
||||
// Move to the next sample.
|
||||
lastSampleTaken++;
|
||||
|
||||
msg = Integer.toString(lastSampleTaken) + " samples taken. ";
|
||||
msg += Integer.toString(ProjectConstants.CALIBRATION_SAMPLES - lastSampleTaken) + " samples left.";
|
||||
core.toast(msg, false);
|
||||
|
||||
// If enough samples has been taken then calibrate the camera.
|
||||
if(lastSampleTaken == ProjectConstants.CALIBRATION_SAMPLES){
|
||||
Gdx.app.log(TAG, CLASS_NAME + "render(): Last sample taken.");
|
||||
|
||||
core.cvProc.calibrateCamera(calibrationSamples, frame);
|
||||
msg = "Camera successfully calibrated";
|
||||
core.toast(msg, true);
|
||||
}
|
||||
}
|
||||
|
||||
if(frame != null && data != null && data.outFrame != null && !Arrays.equals(frame, prevFrame)){
|
||||
// If the received frame is valid and is different from the previous frame.
|
||||
// Make a texture from the frame.
|
||||
dimensions = frameMonitor.getFrameDimensions();
|
||||
videoFrame = new Pixmap(data.outFrame, 0, dimensions.getWidth() * dimensions.getHeight());
|
||||
videoFrameTexture = new Texture(videoFrame);
|
||||
videoFrameTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
|
||||
videoFrame.dispose();
|
||||
|
||||
// Set up the frame texture as a rendereable sprite.
|
||||
TextureRegion region = new TextureRegion(videoFrameTexture, 0, 0, dimensions.getWidth(), dimensions.getHeight());
|
||||
renderableVideoFrame = new Sprite(region);
|
||||
renderableVideoFrame.setOrigin(renderableVideoFrame.getWidth() / 2, renderableVideoFrame.getHeight() / 2);
|
||||
if(!Ouya.runningOnOuya){
|
||||
renderableVideoFrame.setSize(1.0f, renderableVideoFrame.getHeight() / renderableVideoFrame.getWidth() );
|
||||
renderableVideoFrame.rotate90(true);
|
||||
renderableVideoFrame.translate(-renderableVideoFrame.getWidth() / 2, 0.5f - renderableVideoFrame.getHeight());
|
||||
}else{
|
||||
float xSize = Gdx.graphics.getHeight() * (dimensions.getWidth() / dimensions.getHeight());
|
||||
renderableVideoFrame.setSize(xSize * ProjectConstants.OVERSCAN, Gdx.graphics.getHeight() * ProjectConstants.OVERSCAN);
|
||||
renderableVideoFrame.rotate90(true);
|
||||
renderableVideoFrame.translate(-renderableVideoFrame.getWidth() / 2, -renderableVideoFrame.getHeight() / 2);
|
||||
}
|
||||
|
||||
// Render the frame.
|
||||
if(!Ouya.runningOnOuya){
|
||||
core.batch.setProjectionMatrix(camera.combined);
|
||||
}else{
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
}
|
||||
core.batch.begin();{
|
||||
renderableVideoFrame.draw(core.batch);
|
||||
}core.batch.end();
|
||||
|
||||
// Clear texture memory.
|
||||
videoFrameTexture.dispose();
|
||||
}
|
||||
|
||||
// Render the user interface.
|
||||
if(!Ouya.runningOnOuya){
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
core.batch.begin();{
|
||||
takeSampleButton.draw(core.batch, 1.0f);
|
||||
}core.batch.end();
|
||||
}else{
|
||||
// TODO: Render OUYA gui.
|
||||
}
|
||||
|
||||
// Save this frame as previous to avoid processing the same frame twice when network latency is high.
|
||||
prevFrame = frame;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resize(int width, int height){ }
|
||||
|
||||
@Override
|
||||
public void show(){ }
|
||||
|
||||
@Override
|
||||
public void hide(){ }
|
||||
|
||||
@Override
|
||||
public void pause(){ }
|
||||
|
||||
@Override
|
||||
public void resume(){ }
|
||||
|
||||
@Override
|
||||
public void dispose(){
|
||||
if(videoFrameTexture != null)
|
||||
videoFrameTexture.dispose();
|
||||
backgroundTexture.dispose();
|
||||
if(backgroundShader != null) backgroundShader.dispose();
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; INPUT LISTENER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public boolean keyDown(int keycode){
|
||||
if(keycode == Input.Keys.BACK){
|
||||
core.nextState = game_states_t.MAIN_MENU;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchDown(int screenX, int screenY, int pointer, int button){
|
||||
unprojectTouch(screenX, screenY);
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown(%d, %d, %d, %d)", screenX, screenY, pointer, button));
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
|
||||
|
||||
if(!takeSampleButton.isDisabled() && takeSampleButtonBBox.contains(touchPointWorldCoords) && !takeSampleButtonTouched){
|
||||
takeSampleButton.setChecked(true);
|
||||
takeSampleButtonTouched = true;
|
||||
takeSampleButtonPointer = pointer;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Sample button pressed.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchUp(int screenX, int screenY, int pointer, int button){
|
||||
unprojectTouch(screenX, screenY);
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp(%d, %d, %d, %d)", screenX, screenY, pointer, button));
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
|
||||
|
||||
if(!takeSampleButton.isDisabled() && takeSampleButtonBBox.contains(touchPointWorldCoords) && takeSampleButtonTouched){
|
||||
takeSampleButton.setChecked(false);
|
||||
takeSampleButtonTouched = false;
|
||||
takeSampleButtonPointer = -1;
|
||||
takeSample = true;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Sample button released.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchDragged(int screenX, int screenY, int pointer){
|
||||
unprojectTouch(screenX, screenY);
|
||||
|
||||
if(!takeSampleButton.isDisabled() && takeSampleButtonTouched && pointer == takeSampleButtonPointer && !takeSampleButtonBBox.contains(touchPointWorldCoords)){
|
||||
takeSampleButtonPointer = -1;
|
||||
takeSampleButtonTouched = false;
|
||||
takeSampleButton.setChecked(false);
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Sample button released.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean buttonDown(Controller controller, int buttonCode){
|
||||
// TODO: Handle OUYA controls.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean buttonUp(Controller controller, int buttonCode){
|
||||
// TODO: Handle OUYA controls.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean axisMoved(Controller controller, int axisCode, float value){
|
||||
// TODO: Handle OUYA controls.
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -20,9 +20,6 @@ import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input;
|
||||
import com.badlogic.gdx.controllers.Controller;
|
||||
import com.badlogic.gdx.controllers.PovDirection;
|
||||
import com.badlogic.gdx.controllers.mappings.Ouya;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
@@ -42,78 +39,94 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable;
|
||||
|
||||
|
||||
public abstract class MainMenuStateBase extends BaseState{
|
||||
protected static final String TAG = "MAIN_MENU";
|
||||
private static final String CLASS_NAME = MainMenuStateBase.class.getSimpleName();
|
||||
|
||||
private static final String SHADER_PATH = "shaders/bckg/bckg";
|
||||
|
||||
protected final int NUM_MENU_BUTTONS = 2;
|
||||
|
||||
// Helper fields.
|
||||
protected boolean clientConnected;
|
||||
private float u_scaling[];
|
||||
protected OrthographicCamera pixelPerfectCamera;
|
||||
|
||||
// Buttons and other gui components.
|
||||
protected TextButton startButton;
|
||||
protected Rectangle startButtonBBox;
|
||||
protected Sprite clientConnectedLedOn;
|
||||
protected Sprite clientConnectedLedOff;
|
||||
|
||||
protected TextButton calibrationButton;
|
||||
protected Rectangle calibrationButtonBBox;
|
||||
protected Sprite cameraCalibratedLedOn;
|
||||
protected Sprite cameraCalibratedLedOff;
|
||||
|
||||
protected Sprite background;
|
||||
|
||||
// Graphic data for the start button.
|
||||
private Texture startButtonEnabledTexture;
|
||||
private Texture startButtonDisabledTexture;
|
||||
private Texture startButtonPressedTexture;
|
||||
private NinePatch startButtonEnabled9p;
|
||||
private NinePatch startButtonDisabled9p;
|
||||
private NinePatch startButtonPressed9p;
|
||||
private Texture menuButtonEnabledTexture;
|
||||
private Texture menuButtonDisabledTexture;
|
||||
private Texture menuButtonPressedTexture;
|
||||
private NinePatch menuButtonEnabled9p;
|
||||
private NinePatch menuButtonDisabled9p;
|
||||
private NinePatch menuButtonPressed9p;
|
||||
private BitmapFont font;
|
||||
|
||||
// Other graphics.
|
||||
private Texture cameraCalibratedLedOffTexture;
|
||||
private Texture cameraCalibratedLedOnTexture;
|
||||
private Texture clientConnectedLedOffTexture;
|
||||
private Texture clientConnectedLedOnTexture;
|
||||
private Texture backgroundTexture;
|
||||
private ShaderProgram backgroundShader;
|
||||
|
||||
// Button touch helper fields.
|
||||
private Vector3 win2world;
|
||||
protected Vector2 touchPointWorldCoords;
|
||||
protected boolean startButtonTouched;
|
||||
protected int startButtonTouchPointer;
|
||||
protected boolean calibrationButtonTouched;
|
||||
protected int calibrationButtonTouchPointer;
|
||||
|
||||
public MainMenuStateBase(){
|
||||
TextureRegion region;
|
||||
TextButtonStyle tbs;
|
||||
FreeTypeFontGenerator generator;
|
||||
|
||||
this.pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
|
||||
// Create the start button background.
|
||||
startButtonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png"));
|
||||
startButtonEnabled9p = new NinePatch(new TextureRegion(startButtonEnabledTexture, 0, 0, startButtonEnabledTexture.getWidth(), startButtonEnabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
menuButtonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png"));
|
||||
menuButtonEnabled9p = new NinePatch(new TextureRegion(menuButtonEnabledTexture, 0, 0, menuButtonEnabledTexture.getWidth(), menuButtonEnabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
|
||||
startButtonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png"));
|
||||
startButtonDisabled9p = new NinePatch(new TextureRegion(startButtonDisabledTexture, 0, 0, startButtonDisabledTexture.getWidth(), startButtonDisabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
menuButtonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png"));
|
||||
menuButtonDisabled9p = new NinePatch(new TextureRegion(menuButtonDisabledTexture, 0, 0, menuButtonDisabledTexture.getWidth(), menuButtonDisabledTexture.getHeight()), 49, 49, 45, 45);
|
||||
|
||||
startButtonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png"));
|
||||
startButtonPressed9p = new NinePatch(new TextureRegion(startButtonPressedTexture, 0, 0, startButtonPressedTexture.getWidth(), startButtonPressedTexture.getHeight()), 49, 49, 45, 45);
|
||||
menuButtonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png"));
|
||||
menuButtonPressed9p = new NinePatch(new TextureRegion(menuButtonPressedTexture, 0, 0, menuButtonPressedTexture.getWidth(), menuButtonPressedTexture.getHeight()), 49, 49, 45, 45);
|
||||
|
||||
// Create the start button font.
|
||||
FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf"));
|
||||
font = generator.generateFont(Ouya.runningOnOuya ? 60 : 40, ProjectConstants.FONT_CHARS, false);
|
||||
generator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf"));
|
||||
font = generator.generateFont(ProjectConstants.MENU_BUTTON_FONT_SIZE, ProjectConstants.FONT_CHARS, false);
|
||||
generator.dispose();
|
||||
|
||||
// Create the start button itself.
|
||||
TextButtonStyle tbs = new TextButtonStyle();
|
||||
// Create the start button.
|
||||
tbs = new TextButtonStyle();
|
||||
tbs.font = font;
|
||||
tbs.up = new NinePatchDrawable(startButtonEnabled9p);
|
||||
tbs.checked = new NinePatchDrawable(startButtonPressed9p);
|
||||
tbs.disabled = new NinePatchDrawable(startButtonDisabled9p);
|
||||
tbs.up = new NinePatchDrawable(menuButtonEnabled9p);
|
||||
tbs.checked = new NinePatchDrawable(menuButtonPressed9p);
|
||||
tbs.disabled = new NinePatchDrawable(menuButtonDisabled9p);
|
||||
tbs.disabledFontColor = new Color(0, 0, 0, 1);
|
||||
|
||||
startButton = new TextButton("Start server", tbs);
|
||||
startButton.setText("Start game");
|
||||
startButton.setDisabled(true);
|
||||
startButtonBBox = new Rectangle(0, 0, startButton.getWidth(), startButton.getHeight());
|
||||
|
||||
// Create the calibration button.
|
||||
calibrationButton = new TextButton("Calibrate camera", tbs);
|
||||
calibrationButton.setText("Calibrate camera");
|
||||
calibrationButton.setDisabled(true);
|
||||
calibrationButtonBBox = new Rectangle(0, 0, calibrationButton.getWidth(), calibrationButton.getHeight());
|
||||
|
||||
// Create the connection leds.
|
||||
clientConnectedLedOnTexture = new Texture("data/gfx/gui/Anonymous_Button_Green.png");
|
||||
region = new TextureRegion(clientConnectedLedOnTexture);
|
||||
@@ -123,6 +136,14 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
region = new TextureRegion(clientConnectedLedOffTexture);
|
||||
clientConnectedLedOff = new Sprite(region);
|
||||
|
||||
cameraCalibratedLedOnTexture = new Texture("data/gfx/gui/Anonymous_Button_Green.png");
|
||||
region = new TextureRegion(cameraCalibratedLedOnTexture);
|
||||
cameraCalibratedLedOn = new Sprite(region);
|
||||
|
||||
cameraCalibratedLedOffTexture = new Texture("data/gfx/gui/Anonymous_Button_Red.png");
|
||||
region = new TextureRegion(cameraCalibratedLedOffTexture);
|
||||
cameraCalibratedLedOff = new Sprite(region);
|
||||
|
||||
// Set up the background.
|
||||
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
|
||||
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
|
||||
@@ -132,7 +153,7 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
background.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
background.setPosition(-(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
|
||||
|
||||
backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + ".vert"), Gdx.files.internal(SHADER_PATH + ".frag"));
|
||||
backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + "_vert.glsl"), Gdx.files.internal(SHADER_PATH + "_frag.glsl"));
|
||||
if(!backgroundShader.isCompiled()){
|
||||
Gdx.app.error(TAG, CLASS_NAME + ".MainMenuStateBase() :: Failed to compile the background shader.");
|
||||
Gdx.app.error(TAG, CLASS_NAME + backgroundShader.getLog());
|
||||
@@ -148,6 +169,8 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
touchPointWorldCoords = new Vector2();
|
||||
startButtonTouched = false;
|
||||
startButtonTouchPointer = -1;
|
||||
calibrationButtonTouched = false;
|
||||
calibrationButtonTouchPointer = -1;
|
||||
|
||||
clientConnected = false;
|
||||
stateActive = false;
|
||||
@@ -172,11 +195,13 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
|
||||
@Override
|
||||
public void dispose(){
|
||||
startButtonEnabledTexture.dispose();
|
||||
startButtonDisabledTexture.dispose();
|
||||
startButtonPressedTexture.dispose();
|
||||
menuButtonEnabledTexture.dispose();
|
||||
menuButtonDisabledTexture.dispose();
|
||||
menuButtonPressedTexture.dispose();
|
||||
clientConnectedLedOnTexture.dispose();
|
||||
clientConnectedLedOffTexture.dispose();
|
||||
cameraCalibratedLedOnTexture.dispose();
|
||||
cameraCalibratedLedOffTexture.dispose();
|
||||
backgroundTexture.dispose();
|
||||
if(backgroundShader != null) backgroundShader.dispose();
|
||||
font.dispose();
|
||||
@@ -210,16 +235,7 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
public void onClientConnected(){
|
||||
clientConnected = true;
|
||||
startButton.setDisabled(false);
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;
|
||||
; HELPER METHODS ;
|
||||
;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
protected void unprojectTouch(int screenX, int screenY){
|
||||
win2world.set(screenX, screenY, 0.0f);
|
||||
pixelPerfectCamera.unproject(win2world);
|
||||
touchPointWorldCoords.set(win2world.x, win2world.y);
|
||||
calibrationButton.setDisabled(false);
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
@@ -233,11 +249,16 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown(%d, %d, %d, %d)", screenX, screenY, pointer, button));
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
|
||||
|
||||
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords)){
|
||||
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords) && !calibrationButtonTouched){
|
||||
startButton.setChecked(true);
|
||||
startButtonTouched = true;
|
||||
startButtonTouchPointer = pointer;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button pressed.");
|
||||
}else if(!calibrationButton.isDisabled() && calibrationButtonBBox.contains(touchPointWorldCoords) && !startButtonTouched){
|
||||
calibrationButton.setChecked(true);
|
||||
calibrationButtonTouched = true;
|
||||
calibrationButtonTouchPointer = pointer;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Calibration button pressed.");
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -250,12 +271,18 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp(%d, %d, %d, %d)", screenX, screenY, pointer, button));
|
||||
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
|
||||
|
||||
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords)){
|
||||
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords) && startButtonTouched){
|
||||
startButton.setChecked(false);
|
||||
startButtonTouched = false;
|
||||
startButtonTouchPointer = -1;
|
||||
core.nextState = game_states_t.IN_GAME;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button released.");
|
||||
}else if(!calibrationButton.isDisabled() && calibrationButtonBBox.contains(touchPointWorldCoords) && calibrationButtonTouched){
|
||||
calibrationButton.setChecked(false);
|
||||
calibrationButtonTouched = false;
|
||||
calibrationButtonTouchPointer = -1;
|
||||
core.nextState = game_states_t.CALIBRATION;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Calibration button released.");
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -270,6 +297,11 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
startButtonTouched = false;
|
||||
startButton.setChecked(false);
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Start button released.");
|
||||
}else if(!calibrationButton.isDisabled() && calibrationButtonTouched && pointer == calibrationButtonTouchPointer && !calibrationButtonBBox.contains(touchPointWorldCoords)){
|
||||
calibrationButtonTouchPointer = -1;
|
||||
calibrationButtonTouched = false;
|
||||
calibrationButton.setChecked(false);
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Start button released.");
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -283,69 +315,4 @@ public abstract class MainMenuStateBase extends BaseState{
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; INPUT LISTENER METHOD STUBS ;
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public boolean keyUp(int keycode){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyTyped(char character){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseMoved(int screenX, int screenY){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean scrolled(int amount){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void connected(Controller controller){ }
|
||||
|
||||
@Override
|
||||
public void disconnected(Controller controller){ }
|
||||
|
||||
@Override
|
||||
public boolean buttonDown(Controller controller, int buttonCode){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean buttonUp(Controller controller, int buttonCode){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean axisMoved(Controller controller, int axisCode, float value){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean povMoved(Controller controller, int povCode, PovDirection value){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean xSliderMoved(Controller controller, int sliderCode, boolean value){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ySliderMoved(Controller controller, int sliderCode, boolean value){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@@ -32,26 +32,34 @@ public class OuyaMainMenuState extends MainMenuStateBase{
|
||||
private Texture ouyaOButtonTexture;
|
||||
private Sprite ouyaOButton;
|
||||
private boolean oButtonPressed;
|
||||
private int oButtonSelection;
|
||||
|
||||
public OuyaMainMenuState(final NxtARCore core){
|
||||
super();
|
||||
|
||||
this.core = core;
|
||||
|
||||
startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2));
|
||||
startButtonBBox.setPosition(startButton.getX(), startButton.getY());
|
||||
|
||||
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (startButton.getY() * 0.5f);
|
||||
calibrationButton.setPosition(-(calibrationButton.getWidth() / 2), (startButton.getY() + startButton.getHeight()) + 10);
|
||||
calibrationButtonBBox.setPosition(calibrationButton.getX(), calibrationButton.getY());
|
||||
|
||||
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (calibrationButton.getY() * 0.5f);
|
||||
clientConnectedLedOn.setSize(clientConnectedLedOn.getWidth() * 0.5f, clientConnectedLedOn.getHeight() * 0.5f);
|
||||
clientConnectedLedOn.setPosition(-(clientConnectedLedOn.getWidth() / 2), ledYPos);
|
||||
|
||||
clientConnectedLedOff.setSize(clientConnectedLedOff.getWidth() * 0.5f, clientConnectedLedOff.getHeight() * 0.5f);
|
||||
clientConnectedLedOff.setPosition(-(clientConnectedLedOff.getWidth() / 2), ledYPos);
|
||||
|
||||
// TODO: Set calibration led attributes.
|
||||
|
||||
ouyaOButtonTexture = new Texture("data/gfx/gui/OUYA_O.png");
|
||||
TextureRegion region = new TextureRegion(ouyaOButtonTexture, ouyaOButtonTexture.getWidth(), ouyaOButtonTexture.getHeight());
|
||||
ouyaOButton = new Sprite(region);
|
||||
ouyaOButton.setSize(ouyaOButton.getWidth() * 0.6f, ouyaOButton.getHeight() * 0.6f);
|
||||
ouyaOButton.setPosition(startButton.getX() - ouyaOButton.getWidth() - 20, startButton.getY() + (ouyaOButton.getHeight() / 2));
|
||||
|
||||
oButtonSelection = 0;
|
||||
oButtonPressed = false;
|
||||
}
|
||||
|
||||
@@ -65,13 +73,25 @@ public class OuyaMainMenuState extends MainMenuStateBase{
|
||||
core.batch.disableBlending();
|
||||
drawBackground(core.batch);
|
||||
core.batch.enableBlending();
|
||||
|
||||
if(clientConnected){
|
||||
clientConnectedLedOn.draw(core.batch);
|
||||
}else{
|
||||
clientConnectedLedOff.draw(core.batch);
|
||||
}
|
||||
|
||||
// TODO: Render calibration leds.
|
||||
|
||||
startButton.draw(core.batch, 1.0f);
|
||||
calibrationButton.draw(core.batch, 1.0f);
|
||||
|
||||
if(oButtonSelection == 0){
|
||||
ouyaOButton.setPosition(startButton.getX() - ouyaOButton.getWidth() - 20, startButton.getY() + (ouyaOButton.getHeight() / 2));
|
||||
}else if(oButtonSelection == 1){
|
||||
ouyaOButton.setPosition(calibrationButton.getX() - ouyaOButton.getWidth() - 20, calibrationButton.getY() + (ouyaOButton.getHeight() / 2));
|
||||
}
|
||||
ouyaOButton.draw(core.batch);
|
||||
|
||||
}core.batch.end();
|
||||
}
|
||||
|
||||
@@ -86,38 +106,64 @@ public class OuyaMainMenuState extends MainMenuStateBase{
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
|
||||
|
||||
@Override
|
||||
public boolean buttonDown(Controller controller, int buttonCode) {
|
||||
public boolean buttonDown(Controller controller, int buttonCode){
|
||||
// TODO: Test this.
|
||||
|
||||
if(stateActive){
|
||||
if(buttonCode == Ouya.BUTTON_O){
|
||||
if(!clientConnected){
|
||||
core.toast("Can't start the game. No client is connected.", true);
|
||||
}else{
|
||||
oButtonPressed = true;
|
||||
startButton.setChecked(true);
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".buttonDown(): O button pressed.");
|
||||
|
||||
if(oButtonSelection == 0){
|
||||
if(!clientConnected){
|
||||
core.toast("Can't start the game. No client is connected.", true);
|
||||
}else{
|
||||
oButtonPressed = true;
|
||||
startButton.setChecked(true);
|
||||
}
|
||||
}else if(oButtonSelection == 1){
|
||||
if(!clientConnected){
|
||||
core.toast("Can't calibrate the camera. No client is connected.", true);
|
||||
}else{
|
||||
oButtonPressed = true;
|
||||
calibrationButton.setChecked(true);
|
||||
}
|
||||
}
|
||||
}else if(buttonCode == Ouya.BUTTON_DPAD_UP){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".buttonDown(): Dpad up button pressed.");
|
||||
oButtonSelection = oButtonSelection - 1 < 0 ? NUM_MENU_BUTTONS - 1 : oButtonSelection - 1;
|
||||
}else if(buttonCode == Ouya.BUTTON_DPAD_DOWN){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".buttonDown(): Dpad down button pressed.");
|
||||
oButtonSelection = (oButtonSelection + 1) % NUM_MENU_BUTTONS;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean buttonUp(Controller controller, int buttonCode) {
|
||||
public boolean buttonUp(Controller controller, int buttonCode){
|
||||
// TODO: Test this.
|
||||
|
||||
if(stateActive){
|
||||
if(buttonCode == Ouya.BUTTON_O){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".buttonDown(): O button released.");
|
||||
|
||||
if(oButtonPressed){
|
||||
oButtonPressed = false;
|
||||
startButton.setChecked(false);
|
||||
core.nextState = game_states_t.IN_GAME;
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button released.");
|
||||
|
||||
if(oButtonSelection == 0){
|
||||
startButton.setChecked(false);
|
||||
core.nextState = game_states_t.IN_GAME;
|
||||
}else if(oButtonSelection == 1){
|
||||
calibrationButton.setChecked(false);
|
||||
core.nextState = game_states_t.IN_GAME;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
|
@@ -21,17 +21,26 @@ import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.GL10;
|
||||
|
||||
public class TabletMainMenuState extends MainMenuStateBase{
|
||||
|
||||
public TabletMainMenuState(final NxtARCore core){
|
||||
super();
|
||||
|
||||
this.core = core;
|
||||
|
||||
startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2));
|
||||
startButtonBBox.setPosition(startButton.getX(), startButton.getY());
|
||||
|
||||
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (startButton.getY() * 0.5f);
|
||||
calibrationButton.setPosition(-(calibrationButton.getWidth() / 2), (startButton.getY() + startButton.getHeight()) + 10);
|
||||
calibrationButtonBBox.setPosition(calibrationButton.getX(), calibrationButton.getY());
|
||||
|
||||
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (calibrationButton.getY() * 0.5f);
|
||||
clientConnectedLedOn.setSize(clientConnectedLedOn.getWidth() * 0.5f, clientConnectedLedOn.getHeight() * 0.5f);
|
||||
clientConnectedLedOn.setPosition(-(clientConnectedLedOn.getWidth() / 2), ledYPos);
|
||||
|
||||
clientConnectedLedOff.setSize(clientConnectedLedOff.getWidth() * 0.5f, clientConnectedLedOff.getHeight() * 0.5f);
|
||||
clientConnectedLedOff.setPosition(-(clientConnectedLedOff.getWidth() / 2), ledYPos);
|
||||
|
||||
// TODO: Set calibration led attributes.
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -41,6 +50,7 @@ public class TabletMainMenuState extends MainMenuStateBase{
|
||||
|
||||
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
|
||||
core.batch.begin();{
|
||||
|
||||
core.batch.disableBlending();
|
||||
drawBackground(core.batch);
|
||||
core.batch.enableBlending();
|
||||
@@ -50,7 +60,12 @@ public class TabletMainMenuState extends MainMenuStateBase{
|
||||
}else{
|
||||
clientConnectedLedOff.draw(core.batch);
|
||||
}
|
||||
|
||||
// TODO: Render calibration led.
|
||||
|
||||
startButton.draw(core.batch, 1.0f);
|
||||
calibrationButton.draw(core.batch, 1.0f);
|
||||
|
||||
}core.batch.end();
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,78 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.systems;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.components.GeometryComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MarkerCodeComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ImageProcessor.MarkerData;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
import com.artemis.Aspect;
|
||||
import com.artemis.ComponentMapper;
|
||||
import com.artemis.Entity;
|
||||
import com.artemis.annotations.Mapper;
|
||||
import com.artemis.systems.EntityProcessingSystem;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
|
||||
public class MarkerPositioningSystem extends EntityProcessingSystem {
|
||||
@Mapper ComponentMapper<MarkerCodeComponent> markerMapper;
|
||||
@Mapper ComponentMapper<GeometryComponent> geometryMapper;
|
||||
|
||||
private static final String TAG = "MARKER_POSITIONING_SYSTEM";
|
||||
private static final String CLASS_NAME = MarkerPositioningSystem.class.getSimpleName();
|
||||
|
||||
private MarkerData markers;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public MarkerPositioningSystem(){
|
||||
super(Aspect.getAspectForAll(MarkerCodeComponent.class, GeometryComponent.class));
|
||||
|
||||
markers = null;
|
||||
}
|
||||
|
||||
public void setMarkerData(MarkerData markers){
|
||||
this.markers = markers;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void process(Entity e) {
|
||||
MarkerCodeComponent marker;
|
||||
GeometryComponent geometry;
|
||||
|
||||
if(markers == null)
|
||||
return;
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Getting components.");
|
||||
marker = markerMapper.get(e);
|
||||
geometry = geometryMapper.get(e);
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Processing markers.");
|
||||
for(int i = 0; i < ProjectConstants.MAXIMUM_NUMBER_OF_MARKERS; i++){
|
||||
if(markers.markerCodes[i] != 1){
|
||||
if(markers.markerCodes[i] == marker.code){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Processing marker code " + Integer.toString(markers.markerCodes[i]) + ".");
|
||||
geometry.position.set(markers.translationVectors[i]);
|
||||
geometry.rotation.set(markers.rotationMatrices[i]);
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Skipping marker number " + Integer.toString(i) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
markers = null;
|
||||
}
|
||||
}
|
127
src/ve/ucv/ciens/ccg/nxtar/systems/MarkerRenderingSystem.java
Normal file
127
src/ve/ucv/ciens/ccg/nxtar/systems/MarkerRenderingSystem.java
Normal file
@@ -0,0 +1,127 @@
|
||||
package ve.ucv.ciens.ccg.nxtar.systems;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.components.GeometryComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MarkerCodeComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MeshComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.ShaderComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.RenderParameters;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ImageProcessor.MarkerData;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
|
||||
import com.artemis.Aspect;
|
||||
import com.artemis.ComponentMapper;
|
||||
import com.artemis.Entity;
|
||||
import com.artemis.annotations.Mapper;
|
||||
import com.artemis.systems.EntityProcessingSystem;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.math.Matrix4;
|
||||
|
||||
public class MarkerRenderingSystem extends EntityProcessingSystem {
|
||||
@Mapper ComponentMapper<MarkerCodeComponent> markerMapper;
|
||||
@Mapper ComponentMapper<GeometryComponent> geometryMapper;
|
||||
@Mapper ComponentMapper<ShaderComponent> shaderMapper;
|
||||
@Mapper ComponentMapper<MeshComponent> meshMapper;
|
||||
|
||||
private static final String TAG = "MARKER_RENDERING_SYSTEM";
|
||||
private static final String CLASS_NAME = MarkerRenderingSystem.class.getSimpleName();
|
||||
|
||||
/**
|
||||
* <p>A matrix representing 3D translations.</p>
|
||||
*/
|
||||
private Matrix4 translationMatrix;
|
||||
|
||||
/**
|
||||
* <p>A matrix representing 3D rotations.</p>
|
||||
*/
|
||||
private Matrix4 rotationMatrix;
|
||||
|
||||
/**
|
||||
* <p>A matrix representing 3D scalings.</p>
|
||||
*/
|
||||
private Matrix4 scalingMatrix;
|
||||
|
||||
/**
|
||||
* <p>The total transformation to be applied to an entity.</p>
|
||||
*/
|
||||
private Matrix4 combinedTransformationMatrix;
|
||||
|
||||
MarkerData markers;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public MarkerRenderingSystem(){
|
||||
super(Aspect.getAspectForAll(MarkerCodeComponent.class, GeometryComponent.class, ShaderComponent.class, MeshComponent.class));
|
||||
|
||||
markers = null;
|
||||
translationMatrix = new Matrix4().setToTranslation(0.0f, 0.0f, 0.0f);
|
||||
rotationMatrix = new Matrix4().idt();
|
||||
scalingMatrix = new Matrix4().setToScaling(0.0f, 0.0f, 0.0f);
|
||||
combinedTransformationMatrix = new Matrix4();
|
||||
}
|
||||
|
||||
public void setMarkerData(MarkerData markers){
|
||||
this.markers = markers;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void process(Entity e) {
|
||||
MarkerCodeComponent marker;
|
||||
GeometryComponent geometry;
|
||||
ShaderComponent shaderComp;
|
||||
MeshComponent meshComp;
|
||||
|
||||
if(markers == null)
|
||||
return;
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Getting components.");
|
||||
marker = markerMapper.get(e);
|
||||
geometry = geometryMapper.get(e);
|
||||
shaderComp = shaderMapper.get(e);
|
||||
meshComp = meshMapper.get(e);
|
||||
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Processing markers.");
|
||||
for(int i = 0; i < ProjectConstants.MAXIMUM_NUMBER_OF_MARKERS; i++){
|
||||
if(markers.markerCodes[i] != 1){
|
||||
if(markers.markerCodes[i] == marker.code){
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Rendering marker code " + Integer.toString(markers.markerCodes[i]) + ".");
|
||||
// Set the geometric transformations.
|
||||
translationMatrix.setToTranslation(geometry.position);
|
||||
|
||||
rotationMatrix.val[0] = geometry.rotation.val[0];
|
||||
rotationMatrix.val[1] = geometry.rotation.val[1];
|
||||
rotationMatrix.val[2] = geometry.rotation.val[2];
|
||||
rotationMatrix.val[3] = 0;
|
||||
rotationMatrix.val[4] = geometry.rotation.val[3];
|
||||
rotationMatrix.val[5] = geometry.rotation.val[4];
|
||||
rotationMatrix.val[6] = geometry.rotation.val[5];
|
||||
rotationMatrix.val[7] = 0;
|
||||
rotationMatrix.val[8] = geometry.rotation.val[6];
|
||||
rotationMatrix.val[9] = geometry.rotation.val[7];
|
||||
rotationMatrix.val[10] = geometry.rotation.val[8];
|
||||
rotationMatrix.val[11] = 0;
|
||||
rotationMatrix.val[12] = 0;
|
||||
rotationMatrix.val[13] = 0;
|
||||
rotationMatrix.val[14] = 0;
|
||||
rotationMatrix.val[15] = 1;
|
||||
|
||||
scalingMatrix.setToScaling(geometry.scaling);
|
||||
combinedTransformationMatrix.idt().mul(translationMatrix).mul(rotationMatrix).mul(scalingMatrix);
|
||||
RenderParameters.setTransformationMatrix(combinedTransformationMatrix);
|
||||
|
||||
// Render the marker;
|
||||
shaderComp.shader.getShaderProgram().begin();{
|
||||
shaderComp.shader.setUniforms();
|
||||
meshComp.model.render(shaderComp.shader.getShaderProgram(), GL20.GL_TRIANGLES);
|
||||
}shaderComp.shader.getShaderProgram().end();
|
||||
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
Gdx.app.log(TAG, CLASS_NAME + ".process(): Skipping marker number " + Integer.toString(i) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
markers = null;
|
||||
}
|
||||
|
||||
}
|
114
src/ve/ucv/ciens/ccg/nxtar/systems/ObjectRenderingSystem.java
Normal file
114
src/ve/ucv/ciens/ccg/nxtar/systems/ObjectRenderingSystem.java
Normal file
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Miguel Angel Astor Romero
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package ve.ucv.ciens.ccg.nxtar.systems;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.components.GeometryComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MarkerCodeComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.MeshComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.components.ShaderComponent;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.LightSource;
|
||||
import ve.ucv.ciens.ccg.nxtar.graphics.RenderParameters;
|
||||
|
||||
import com.artemis.Aspect;
|
||||
import com.artemis.ComponentMapper;
|
||||
import com.artemis.Entity;
|
||||
import com.artemis.annotations.Mapper;
|
||||
import com.artemis.systems.EntityProcessingSystem;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.math.Matrix4;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
/**
|
||||
* <p>Entity processing system in charge of rendering 3D objects using OpenGL. The
|
||||
* entities to be rendered must have a geometry, shader and mesh component associated.</p>
|
||||
*/
|
||||
public class ObjectRenderingSystem extends EntityProcessingSystem {
|
||||
@Mapper ComponentMapper<GeometryComponent> geometryMapper;
|
||||
@Mapper ComponentMapper<ShaderComponent> shaderMapper;
|
||||
@Mapper ComponentMapper<MeshComponent> modelMapper;
|
||||
|
||||
private static final Vector3 LIGHT_POSITION = new Vector3(2.0f, 2.0f, 4.0f);
|
||||
private static final Color AMBIENT_COLOR = new Color(0.0f, 0.1f, 0.2f, 1.0f);
|
||||
private static final Color DIFFUSE_COLOR = new Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
private static final Color SPECULAR_COLOR = new Color(1.0f, 0.8f, 0.0f, 1.0f);
|
||||
private static final float SHINYNESS = 50.0f;
|
||||
|
||||
/**
|
||||
* <p>A matrix representing 3D translations.</p>
|
||||
*/
|
||||
private Matrix4 translationMatrix;
|
||||
|
||||
/**
|
||||
* <p>A matrix representing 3D rotations.</p>
|
||||
*/
|
||||
private Matrix4 rotationMatrix;
|
||||
|
||||
/**
|
||||
* <p>A matrix representing 3D scalings.</p>
|
||||
*/
|
||||
private Matrix4 scalingMatrix;
|
||||
|
||||
/**
|
||||
* <p>The total transformation to be applied to an entity.</p>
|
||||
*/
|
||||
private Matrix4 combinedTransformationMatrix;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public ObjectRenderingSystem() {
|
||||
super(Aspect.getAspectForAll(GeometryComponent.class, ShaderComponent.class, MeshComponent.class).exclude(MarkerCodeComponent.class));
|
||||
|
||||
RenderParameters.setLightSource1(new LightSource(LIGHT_POSITION, AMBIENT_COLOR, DIFFUSE_COLOR, SPECULAR_COLOR, SHINYNESS));
|
||||
|
||||
translationMatrix = new Matrix4().setToTranslation(0.0f, 0.0f, 0.0f);
|
||||
rotationMatrix = new Matrix4().idt();
|
||||
scalingMatrix = new Matrix4().setToScaling(0.0f, 0.0f, 0.0f);
|
||||
combinedTransformationMatrix = new Matrix4();
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>Renders the entity passed by parameter, calculating it's corresponding geometric
|
||||
* transformation and setting and calling it's associated shader program.</p>
|
||||
*
|
||||
* @param e The entity to be processed.
|
||||
*/
|
||||
@Override
|
||||
protected void process(Entity e) {
|
||||
GeometryComponent geometryComponent;
|
||||
ShaderComponent shaderComponent;
|
||||
MeshComponent meshComponent;
|
||||
|
||||
// Get the necessary components.
|
||||
geometryComponent = geometryMapper.get(e);
|
||||
meshComponent = modelMapper.get(e);
|
||||
shaderComponent = shaderMapper.get(e);
|
||||
|
||||
// Calculate the geometric transformation for this entity.
|
||||
translationMatrix.setToTranslation(geometryComponent.position);
|
||||
rotationMatrix.set(geometryComponent.rotation);
|
||||
scalingMatrix.setToScaling(geometryComponent.scaling);
|
||||
combinedTransformationMatrix.idt().mul(translationMatrix).mul(rotationMatrix).mul(scalingMatrix);
|
||||
|
||||
// Set up the global rendering parameters for this frame.
|
||||
RenderParameters.setTransformationMatrix(combinedTransformationMatrix);
|
||||
|
||||
// Render this entity.
|
||||
shaderComponent.shader.getShaderProgram().begin();{
|
||||
shaderComponent.shader.setUniforms();
|
||||
meshComponent.model.render(shaderComponent.shader.getShaderProgram(), GL20.GL_TRIANGLES);
|
||||
}shaderComponent.shader.getShaderProgram().end();
|
||||
}
|
||||
}
|
@@ -18,26 +18,30 @@ package ve.ucv.ciens.ccg.nxtar.utils;
|
||||
import com.badlogic.gdx.controllers.mappings.Ouya;
|
||||
|
||||
public abstract class ProjectConstants{
|
||||
public static final int SERVICE_DISCOVERY_PORT = 9988;
|
||||
public static final int VIDEO_STREAMING_PORT = 9989;
|
||||
public static final int MOTOR_CONTROL_PORT = 9990;
|
||||
public static final int SENSOR_REPORT_PORT = 9991;
|
||||
public static final int APP_CONTROL_PORT = 9992;
|
||||
public static final int SERVICE_DISCOVERY_PORT = 9988;
|
||||
public static final int VIDEO_STREAMING_PORT = 9989;
|
||||
public static final int MOTOR_CONTROL_PORT = 9990;
|
||||
public static final int SENSOR_REPORT_PORT = 9991;
|
||||
public static final int APP_CONTROL_PORT = 9992;
|
||||
public static final String MULTICAST_ADDRESS = "230.0.0.1";
|
||||
|
||||
public static final String MULTICAST_ADDRESS = "230.0.0.1";
|
||||
public static final int EXIT_SUCCESS = 0;
|
||||
public static final int EXIT_FAILURE = 1;
|
||||
|
||||
public static final int EXIT_SUCCESS = 0;
|
||||
public static final int EXIT_FAILURE = 1;
|
||||
public static final boolean DEBUG = true;
|
||||
|
||||
public static final boolean DEBUG = true;
|
||||
public static final int[] POWERS_OF_2 = {64, 128, 256, 512, 1024, 2048};
|
||||
|
||||
public static final int[] POWERS_OF_2 = {64, 128, 256, 512, 1024, 2048};
|
||||
public static final float OVERSCAN;
|
||||
public static final int MENU_BUTTON_FONT_SIZE;
|
||||
public static final String FONT_CHARS = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
|
||||
|
||||
public static final float OVERSCAN;
|
||||
|
||||
public static final String FONT_CHARS = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
|
||||
public static final int MAXIMUM_NUMBER_OF_MARKERS = 5;
|
||||
public static final int CALIBRATION_PATTERN_POINTS = 54;
|
||||
public static final int CALIBRATION_SAMPLES = 10;
|
||||
|
||||
static{
|
||||
OVERSCAN = Ouya.runningOnOuya ? 0.9f : 1.0f;
|
||||
MENU_BUTTON_FONT_SIZE = Ouya.runningOnOuya ? 60 : 40;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user