19 Commits

Author SHA1 Message Date
0fdef7c01c Merge branch 'develop' 2014-02-11 17:46:28 -04:30
6690d7b3fc Merge branch 'robot_control' into develop 2014-02-11 17:45:37 -04:30
97b27f736a Fixed robot control logic. Added gamepad support (not tested). 2014-02-11 17:44:54 -04:30
5816e77e36 RobotControlThread sends data. 2014-02-10 15:27:27 -04:30
5d80d5f866 Added state transitions with Universal Tween Library. 2014-02-07 17:02:53 -04:30
be1a392c4a Basic main menu finished. 2014-02-07 14:10:10 -04:30
39426cd2a6 Fixed OuyaMainMenuState. 2014-02-06 22:34:37 -04:30
e88305f0ff Refactoring finished. 2014-02-06 18:56:20 -04:30
40d390baec Started refactoring the app to use State Pattern. 2014-02-05 17:06:29 -04:30
5bd79f0d58 Deleted useless Artemis classes. 2014-02-05 15:10:02 -04:30
4893313116 Merge branch 'robot_control' into develop 2014-02-05 15:07:38 -04:30
unknown
c5fe36116f Minor refactorings. 2014-02-04 17:14:35 -04:30
5c795ce8e3 Got this thing to render on Ouya. 2014-01-29 03:30:40 -04:30
e5b43beaea VideoStreamingThread now reports the number of lost frames per second. 2014-01-28 19:14:35 -04:30
bfea25e95e Added gui buttons. Removed tcp connection for video code. 2014-01-24 12:25:58 -04:30
0b790bce8f Removed the TCP video streaming code. 2014-01-21 12:20:38 -04:30
b937b93767 Minor cosmetic touches. 2014-01-20 13:00:29 -04:30
da044c5b1c Changed the streaming to use UDP. 2014-01-15 14:50:54 -04:30
c6f310884a Testing video streaming framerate. 2014-01-13 14:33:35 -04:30
20 changed files with 2265 additions and 531 deletions

1
.gitignore vendored
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@@ -18,6 +18,7 @@ local.properties
# Eclipse project files
.classpath
.project
libs/
# Proguard folder generated by Eclipse
proguard/

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@@ -0,0 +1,37 @@
package ve.ucv.ciens.ccg.networkdata;
import java.io.Serializable;
public class MotorEvent implements Serializable{
private static final long serialVersionUID = 9989L;
public enum motor_t {NONE, MOTOR_A, MOTOR_B, MOTOR_C, MOTOR_AC};
private motor_t motor;
private byte power;
public MotorEvent(){
motor = motor_t.NONE;
power = 0;
}
public void setMotor(motor_t motor){
this.motor = motor;
}
public void setPower(byte power) throws IllegalArgumentException{
if(power > 100 || power < -100){
throw new IllegalArgumentException("Motor power must be a number between -100 and 100");
}else{
this.power = power;
}
}
public motor_t getMotor(){
return this.motor;
}
public byte getPower(){
return this.power;
}
}

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@@ -1,5 +1,5 @@
/*
* Copyright (C) 2013 Miguel Angel Astor Romero
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -13,24 +13,20 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.systems;
package ve.ucv.ciens.ccg.networkdata;
import ve.ucv.ciens.ccg.nxtar.components.VideoFrame;
import java.io.Serializable;
import com.artemis.Aspect;
import com.artemis.Entity;
import com.artemis.systems.EntityProcessingSystem;
public class MotorEventACK implements Serializable {
private static final long serialVersionUID = 9989L;
public class RenderSystem extends EntityProcessingSystem {
private boolean clientQueueIsFull;
@SuppressWarnings("unchecked")
public RenderSystem(Aspect aspect) {
super(Aspect.getAspectForAll(VideoFrame.class));
public MotorEventACK(boolean isQueueFull){
this.clientQueueIsFull = isQueueFull;
}
@Override
protected void process(Entity arg0) {
public boolean isClientQueueFull(){
return this.clientQueueIsFull;
}
}

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@@ -20,150 +20,302 @@ import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
import ve.ucv.ciens.ccg.nxtar.interfaces.Toaster;
import ve.ucv.ciens.ccg.nxtar.network.RobotControlThread;
import ve.ucv.ciens.ccg.nxtar.network.ServiceDiscoveryThread;
import ve.ucv.ciens.ccg.nxtar.network.VideoFrameMonitor;
import ve.ucv.ciens.ccg.nxtar.network.VideoStreamingThread;
import ve.ucv.ciens.ccg.nxtar.states.BaseState;
import ve.ucv.ciens.ccg.nxtar.states.InGameState;
import ve.ucv.ciens.ccg.nxtar.states.MainMenuStateBase;
import ve.ucv.ciens.ccg.nxtar.states.OuyaMainMenuState;
import ve.ucv.ciens.ccg.nxtar.states.PauseState;
import ve.ucv.ciens.ccg.nxtar.states.TabletMainMenuState;
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
import ve.ucv.ciens.ccg.nxtar.utils.Size;
import aurelienribon.tweenengine.Tween;
import aurelienribon.tweenengine.TweenEquations;
import aurelienribon.tweenengine.primitives.MutableFloat;
import com.badlogic.gdx.Application;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.controllers.Controllers;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Pixmap.Format;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public class NxtARCore implements ApplicationListener, NetworkConnectionListener {
/**
* <p>Core of the application.</p>
*
* <p>This class has three basic resposibilities:</p>
* <ul>
* <li> Handling the main game loop.</li>
* <li> Starting and destroying the networking threads.</li>
* <li> Rendering debug information.</li>
* </ul>
* @author Miguel Angel Astor Romero
*/
public class NxtARCore extends Game implements NetworkConnectionListener{
private static final String TAG = "NXTAR_CORE_MAIN";
private static final String CLASS_NAME = NxtARCore.class.getSimpleName();
private OrthographicCamera camera;
private SpriteBatch batch;
private Texture texture;
private Sprite sprite;
private Toaster toaster;
private MulticastEnabler mcastEnabler;
private int connections;
/**
* Valid game states.
*/
public enum game_states_t {
MAIN_MENU(0), IN_GAME(1), PAUSED(2);
private VideoFrameMonitor frameMonitor;
private ServiceDiscoveryThread udpThread;
private int value;
private game_states_t(int value){
this.value = value;
}
public int getValue(){
return this.value;
}
};
/**
* The current application state.
*/
private game_states_t currState;
/**
* <p>The state to change to.</p>
* <p> Usually null. A state change is scheduled by setting this field to a {@link game_states_t} value.</p>
*/
public game_states_t nextState;
// Screens.
private BaseState[] states;
// Assorted fields.
public SpriteBatch batch;
private Toaster toaster;
// Networking related fields.
private int connections;
private MulticastEnabler mcastEnabler;
private ServiceDiscoveryThread serviceDiscoveryThread;
private VideoStreamingThread videoThread;
private RobotControlThread robotThread;
// Overlays.
private OrthographicCamera pixelPerfectCamera;
private float fontX;
private float fontY;
private BitmapFont font;
private Texture fadeTexture;
private MutableFloat alpha;
private Tween fadeOut;
private Tween fadeIn;
private boolean fading;
/**
* <p>Set up the basic application fields.</p>
*/
public NxtARCore(Application concreteApp){
super();
connections = 0;
try{
this.toaster = (Toaster)concreteApp;
}catch(ClassCastException cc){
Gdx.app.debug(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement the Toaster interface. Toasting disabled.");
this.toaster = null;
}
try{
this.mcastEnabler = (MulticastEnabler)concreteApp;
}catch(ClassCastException cc){
Gdx.app.debug(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement any of the required interfaces.");
System.exit(ProjectConstants.EXIT_FAILURE);
Gdx.app.error(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement MulticastEnabler. Quitting.");
Gdx.app.exit();
}
}
@Override
public void create(){
float w = Gdx.graphics.getWidth();
float h = Gdx.graphics.getHeight();
// Create the state objects.
states = new BaseState[3];
if(Ouya.runningOnOuya)states[game_states_t.MAIN_MENU.getValue()] = new OuyaMainMenuState(this);
else states[game_states_t.MAIN_MENU.getValue()] = new TabletMainMenuState(this);
states[game_states_t.IN_GAME.getValue()] = new InGameState(this);
states[game_states_t.PAUSED.getValue()] = new PauseState(this);
Gdx.app.setLogLevel(Application.LOG_DEBUG);
for(BaseState state : states){
Controllers.addListener(state);
}
camera = new OrthographicCamera(1, h/w);
// Set up fields.
batch = new SpriteBatch();
texture = new Texture(Gdx.files.internal("data/libgdx.png"));
texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
TextureRegion region = new TextureRegion(texture, 0, 0, 512, 275);
if(ProjectConstants.DEBUG){
// Set up the overlay font.
fontX = -((Gdx.graphics.getWidth() * ProjectConstants.OVERSCAN) / 2) + 10;
fontY = ((Gdx.graphics.getHeight() * ProjectConstants.OVERSCAN) / 2) - 10;
sprite = new Sprite(region);
sprite.setSize(0.9f, 0.9f * sprite.getHeight() / sprite.getWidth());
sprite.setOrigin(sprite.getWidth()/2, sprite.getHeight()/2);
sprite.setPosition(-sprite.getWidth()/2, -sprite.getHeight()/2);
font = new BitmapFont();
font.setColor(1.0f, 1.0f, 0.0f, 1.0f);
if(!Ouya.runningOnOuya){
font.setScale(1.0f);
}else{
font.setScale(2.5f);
}
}
// Start networking.
mcastEnabler.enableMulticast();
Gdx.app.debug(TAG, CLASS_NAME + ".create() :: Creating network threads");
frameMonitor = VideoFrameMonitor.getInstance();
mcastEnabler.enableMulticast();
udpThread = ServiceDiscoveryThread.getInstance();
videoThread = VideoStreamingThread.getInstance().setToaster(toaster);
//robotThread = RobotControlThread.getInstance().setToaster(toaster);
serviceDiscoveryThread = ServiceDiscoveryThread.getInstance();
videoThread = VideoStreamingThread.getInstance();
robotThread = RobotControlThread.getInstance();
serviceDiscoveryThread.start();
udpThread.start();
videoThread.start();
videoThread.startStreaming();
//robotThread.start();
videoThread.addNetworkConnectionListener(this);
robotThread.addNetworkConnectionListener(this);
robotThread.start();
// Set the current and next states.
currState = game_states_t.MAIN_MENU;
nextState = null;
this.setScreen(states[currState.getValue()]);
states[currState.getValue()].onStateSet();
// Prepare the fadeToBlack sprite;
Pixmap pixmap = new Pixmap(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), Format.RGBA4444);
pixmap.setColor(0, 0, 0, 1);
pixmap.fill();
fadeTexture = new Texture(pixmap);
pixmap.dispose();
alpha = new MutableFloat(0.0f);
fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint);
fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint);
fading = false;
// Set initial input handlers.
Gdx.input.setInputProcessor(states[currState.getValue()]);
Controllers.addListener(states[currState.getValue()]);
// Anything else.
Gdx.app.setLogLevel(Application.LOG_INFO);
//Gdx.app.setLogLevel(Application.LOG_DEBUG);
//Gdx.app.setLogLevel(Application.LOG_NONE);
}
@Override
public void dispose() {
batch.dispose();
texture.dispose();
}
@Override
public void render(){
Pixmap image;
Pixmap temp;
byte[] frame;
Size dimensions;
super.render();
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
// If the current state set a value for nextState then switch to that state.
if(nextState != null){
states[currState.getValue()].onStateUnset();
frame = frameMonitor.getCurrentFrame();
if(frame != null){
texture.dispose();
if(!fadeOut.isStarted()){
Gdx.app.log(TAG, CLASS_NAME + ".onRender() :: Starting fade out.");
fadeOut.start();
fading = true;
}else{
Gdx.app.log(TAG, CLASS_NAME + ".onRender() :: Updating fade out.");
fadeOut.update(Gdx.graphics.getDeltaTime());
dimensions = frameMonitor.getFrameDimensions();
temp = new Pixmap(frame, 0, dimensions.getWidth() * dimensions.getHeight());
image = new Pixmap(1024, 512, temp.getFormat());
image.drawPixmap(temp, 0, 0);
texture = new Texture(image);
texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
if(fadeOut.isFinished()){
currState = nextState;
nextState = null;
TextureRegion region = new TextureRegion(texture, 0, 0, dimensions.getWidth(), dimensions.getHeight());
states[currState.getValue()].onStateSet();
sprite = new Sprite(region);
sprite.setSize(0.9f, 0.9f * sprite.getHeight() / sprite.getWidth());
sprite.setOrigin(sprite.getWidth()/2, sprite.getHeight()/2);
sprite.setPosition(-sprite.getWidth()/2, -sprite.getHeight()/2);
setScreen(states[currState.getValue()]);
batch.setProjectionMatrix(camera.combined);
Gdx.app.log(TAG, CLASS_NAME + ".onRender() :: Freeing fade out.");
fadeOut.free();
fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint);
fadeIn.start();
}
}
}
if(fadeIn.isStarted()){
if(!fadeIn.isFinished()){
fadeIn.update(Gdx.graphics.getDeltaTime());
}else{
fading = false;
fadeIn.free();
fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint);
}
}
if(fading){
batch.setProjectionMatrix(pixelPerfectCamera.combined);
batch.begin();{
sprite.draw(batch);
batch.setColor(1, 1, 1, alpha.floatValue());
batch.draw(fadeTexture, -(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
batch.setColor(1, 1, 1, 1);
}batch.end();
}
texture.dispose();
temp.dispose();
image.dispose();
if(ProjectConstants.DEBUG){
batch.setProjectionMatrix(pixelPerfectCamera.combined);
batch.begin();{
// Draw the FPS overlay.
font.draw(batch, String.format("Render FPS: %d", Gdx.graphics.getFramesPerSecond()), fontX, fontY);
font.draw(batch, String.format("Total stream FPS: %d", videoThread.getFps()), fontX, fontY - font.getCapHeight() - 5);
font.draw(batch, String.format("Lost stream FPS: %d", videoThread.getLostFrames()), fontX, fontY - (2 * font.getCapHeight()) - 10);
}batch.end();
}
}
@Override
public void resize(int width, int height){
}
@Override
public void pause(){
if(videoThread != null)
videoThread.pause();
}
@Override
public void resume(){
if(videoThread != null)
videoThread.play();
}
public void dispose(){
// Finish network threads.
videoThread.finish();
robotThread.finish();
// Dispose graphic objects.
fadeTexture.dispose();
batch.dispose();
if(ProjectConstants.DEBUG){
font.dispose();
}
// Dispose screens.
for(int i = 0; i < states.length; i++){
states[i].dispose();
}
}
@Override
public synchronized void networkStreamConnected(String streamName){
if(streamName.compareTo(VideoStreamingThread.THREAD_NAME) == 0 || streamName.compareTo(RobotControlThread.THREAD_NAME) == 0)
connections += 1;
//if(streamName.equals(VideoStreamingThread.THREAD_NAME) || streamName.equals(RobotControlThread.THREAD_NAME))
Gdx.app.log(TAG, CLASS_NAME + ".networkStreamConnected() :: Stream " + streamName + " connected.");
connections += 1;
if(connections >= 2){
Gdx.app.debug(TAG, CLASS_NAME + ".networkStreamConnected() :: Stopping service broadcast.");
udpThread.finish();
serviceDiscoveryThread.finish();
mcastEnabler.disableMulticast();
toaster.showShortToast("Client connected");
((MainMenuStateBase)states[game_states_t.MAIN_MENU.getValue()]).onClientConnected();
}
}
public void toast(String msg, boolean longToast){
if(toaster != null){
if(longToast) toaster.showLongToast(msg);
else toaster.showShortToast(msg);
}
}
}

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@@ -1,40 +0,0 @@
/*
* Copyright (C) 2013 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.components;
import com.artemis.Component;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
public class VideoFrame extends Component {
private Texture frame;
public VideoFrame(){ }
public VideoFrame(byte[] imageData){
frame = new Texture(new Pixmap(imageData, 0, imageData.length));
}
public Texture getFrame(){
return frame;
}
public void setFrame(byte[] imageData){
if(frame != null)
frame.dispose();
frame = new Texture(new Pixmap(imageData, 0, imageData.length));
}
}

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@@ -1,25 +1,24 @@
/*
* Copyright (C) 2013 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
public interface NxtARState{
public void input();
public void update();
public void render();
public void pause();
public void resume();
public void dispose();
}
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.exceptions;
public class ImageTooBigException extends Exception{
private static final long serialVersionUID = 9989L;
public ImageTooBigException(String msg){
super(msg);
}
}

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@@ -16,11 +16,16 @@
package ve.ucv.ciens.ccg.nxtar.network;
import java.io.IOException;
import java.io.InvalidClassException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import ve.ucv.ciens.ccg.networkdata.MotorEvent;
import ve.ucv.ciens.ccg.networkdata.MotorEventACK;
import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
import ve.ucv.ciens.ccg.nxtar.interfaces.Toaster;
import ve.ucv.ciens.ccg.nxtar.network.monitors.MotorEventQueue;
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
import com.badlogic.gdx.Gdx;
@@ -33,20 +38,29 @@ public class RobotControlThread extends Thread {
private NetworkConnectionListener netListener;
private ServerSocket server;
private Socket client;
private Toaster toaster;
private MotorEventQueue queue;
private Object pauseMonitor;
private boolean paused;
private boolean done;
private ObjectOutputStream os;
private ObjectInputStream is;
private RobotControlThread(){
super(THREAD_NAME);
netListener = null;
queue = MotorEventQueue.getInstance();
pauseMonitor = new Object();
paused = false;
done = false;
try{
server = new ServerSocket(ProjectConstants.SERVER_TCP_PORT_2);
server = new ServerSocket(ProjectConstants.MOTOR_CONTROL_PORT);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".RobotControlThread() :: Error creating server: " + io.getMessage(), io);
}
}
private static class SingletonHolder{
public static final RobotControlThread INSTANCE = new RobotControlThread();
}
@@ -55,25 +69,109 @@ public class RobotControlThread extends Thread {
return SingletonHolder.INSTANCE;
}
public RobotControlThread setToaster(Toaster toaster){
this.toaster = toaster;
return this;
}
public void addNetworkConnectionListener(NetworkConnectionListener listener){
netListener = listener;
}
public void pauseThread(){
synchronized(pauseMonitor){
paused = true;
}
}
public void resumeThread(){
synchronized(pauseMonitor){
paused = false;
}
}
public void finish(){
done = true;
}
@Override
public void run(){
MotorEvent message;
MotorEventACK ack;
try{
client = server.accept();
if(netListener != null)
netListener.networkStreamConnected(THREAD_NAME);
toaster.showShortToast("Client connected to RobotControlThread");
client.close();
if(netListener != null) netListener.networkStreamConnected(THREAD_NAME);
os = new ObjectOutputStream(client.getOutputStream());
is = new ObjectInputStream(client.getInputStream());
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error accepting client: " + io.getMessage(), io);
return;
}
while(!paused){
if(done){
break;
}
// Send the motor event.
try{
message = queue.getNextEvent();
os.writeObject(message);
message = null;
}catch(InvalidClassException ic){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during transmission: " + ic.getMessage(), ic);
break;
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: IOException during transmission: " + io.getMessage(), io);
break;
}
// Receive ack.
try{
ack = (MotorEventACK)is.readObject();
}catch(ClassNotFoundException cn){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during reception: " + cn.getMessage(), cn);
break;
}catch(ClassCastException cc){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during reception: " + cc.getMessage(), cc);
break;
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during reception: " + io.getMessage(), io);
break;
}
if(ack.isClientQueueFull()){
// Wait for client to notify.
// A client will never send two queue full acks in a row.
try{
ack = (MotorEventACK)is.readObject();
}catch(ClassNotFoundException cn){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during reception: " + cn.getMessage(), cn);
break;
}catch(ClassCastException cc){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during reception: " + cc.getMessage(), cc);
break;
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: InvalidClassException during reception: " + io.getMessage(), io);
break;
}
}else{
// Clean and continue.
ack = null;
message = null;
continue;
}
}
try{
client.close();
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error closing client: " + io.getMessage(), io);
}
}
}

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@@ -1,5 +1,5 @@
/*
* Copyright (C) 2013 Miguel Angel Astor Romero
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -13,33 +13,24 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
package ve.ucv.ciens.ccg.nxtar.network;
/**
* Empty state.
*
* Completely empty state for debugging purposes.
*
* @author miky
*/
public class DummyState implements NxtARState{
public class SensorReportThread extends Thread {
private SensorReportThread(){
}
private static class SingletonHolder{
public final static SensorReportThread INSTANCE = new SensorReportThread();
}
public static SensorReportThread getInstance(){
return SingletonHolder.INSTANCE;
}
@Override
public void input(){ }
@Override
public void update(){ }
@Override
public void render(){ }
@Override
public void pause(){ }
@Override
public void resume(){ }
@Override
public void dispose(){ }
public void run(){
}
}

View File

@@ -31,7 +31,7 @@ import com.badlogic.gdx.Gdx;
* <p> This thread performs an ad hoc service discovery protocol. A multicast datagram packet is sent every
* 250 miliseconds carrying the string "NxtAR server is here!" on the multicast address defined
* in {@link ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants#MULTICAST_ADDRESS}. The port defined in
* {@link ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants#SERVER_UDP_PORT} is used for the transmissions. The server stops
* {@link ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants#SERVICE_DISCOVERY_PORT} is used for the transmissions. The server stops
* when another thread calls the {@link #finish()} method or the server fails to transmit {@link #MAX_RETRIES} packets in
* a row, whichever happens first.</p>
*
@@ -89,7 +89,7 @@ public class ServiceDiscoveryThread extends Thread {
// Create a UDP socket at the port defined in ProjectConstants.SERVER_UDP_PORT.
Gdx.app.debug(TAG, CLASS_NAME + ".ServiceDiscoveryThread() :: Creating multicast server.");
try{
udpServer = new DatagramSocket(ProjectConstants.SERVER_UDP_PORT);
udpServer = new DatagramSocket(ProjectConstants.SERVICE_DISCOVERY_PORT);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".ServiceDiscoveryThread() :: Error creating UDP socket: " + io.getMessage());
udpServer = null;
@@ -150,10 +150,11 @@ public class ServiceDiscoveryThread extends Thread {
break;
}
// Send the packet and reset the retry counter.
DatagramPacket packet = new DatagramPacket(buffer, buffer.length, group, ProjectConstants.SERVER_UDP_PORT);
DatagramPacket packet = new DatagramPacket(buffer, buffer.length, group, ProjectConstants.SERVICE_DISCOVERY_PORT);
udpServer.send(packet);
retries = 0;
try{ sleep(250L); }catch(InterruptedException ie){ }
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error sending packet: " + io.getMessage());
retries += 1;

View File

@@ -15,57 +15,57 @@
*/
package ve.ucv.ciens.ccg.nxtar.network;
import java.io.ByteArrayInputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.Socket;
import ve.ucv.ciens.ccg.networkdata.VideoFrameDataMessage;
import ve.ucv.ciens.ccg.networkdata.VideoStreamingControlMessage;
import ve.ucv.ciens.ccg.nxtar.interfaces.NetworkConnectionListener;
import ve.ucv.ciens.ccg.nxtar.interfaces.Toaster;
import ve.ucv.ciens.ccg.nxtar.network.protocols.VideoStreamingProtocol;
import ve.ucv.ciens.ccg.nxtar.network.monitors.VideoFrameMonitor;
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
import com.badlogic.gdx.Gdx;
public class VideoStreamingThread extends Thread {
public class VideoStreamingThread extends Thread{
public static final String THREAD_NAME = "VideoStreamingThread";
private static final String TAG = "NXTAR_CORE_VIDEOTHREAD";
private static final String CLASS_NAME = VideoStreamingThread.class.getSimpleName();
private enum ProtocolState_t {WAIT_FOR_START, SEND_CONTINUE, RECEIVE_DATA, SEND_ACK_NEXT, SEND_ACK_WAIT, PAUSED, END_STREAM};
private NetworkConnectionListener netListener;
private ServerSocket server;
private Toaster toaster;
private ProtocolState_t protocolState;
private DatagramSocket socket;
private boolean protocolStarted;
private boolean pauseProtocol;
private boolean endProtocol;
private boolean done;
private boolean pause;
private boolean coreNotified;
private Object protocolPauseMonitor;
private Socket client;
private ObjectInputStream reader;
private ObjectOutputStream writer;
private VideoFrameMonitor frameMonitor;
private long then;
private long now;
private long delta;
private int fps;
private int lostFramesPerSecond;
private int lostFrames;
private Object pauseMonitor;
private VideoStreamingThread(){
super(THREAD_NAME);
pauseMonitor = new Object();
fps = 0;
lostFramesPerSecond = 0;
netListener = null;
toaster = null;
protocolStarted = false;
endProtocol = false;
pauseProtocol = false;
done = false;
protocolState = ProtocolState_t.WAIT_FOR_START;
coreNotified = false;
protocolPauseMonitor = new Object();
frameMonitor = VideoFrameMonitor.getInstance();
try{
server = new ServerSocket(ProjectConstants.SERVER_TCP_PORT_1);
socket = new DatagramSocket(ProjectConstants.VIDEO_STREAMING_PORT);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".VideoStreamingThread() :: Error creating server: " + io.getMessage(), io);
}
@@ -79,26 +79,15 @@ public class VideoStreamingThread extends Thread {
return SingletonHolder.INSTANCE;
}
public VideoStreamingThread setToaster(Toaster toaster){
this.toaster = toaster;
return this;
}
public void addNetworkConnectionListener(NetworkConnectionListener listener){
netListener = listener;
}
private void toast(String message){
if(toaster != null)
toaster.showShortToast(message);
}
public void startStreaming(){
if(!protocolStarted){
Gdx.app.debug(TAG, CLASS_NAME + ".startStreaming() :: Requesting protocol start.");
synchronized(protocolPauseMonitor){
protocolStarted = true;
protocolState = ProtocolState_t.SEND_CONTINUE;
protocolPauseMonitor.notifyAll();
}
}
@@ -107,7 +96,6 @@ public class VideoStreamingThread extends Thread {
public void pauseStreaming(){
if(protocolStarted){
Gdx.app.debug(TAG, CLASS_NAME + ".pauseStreaming() :: Requesting protocol pause.");
pauseProtocol = true;
}else
return;
}
@@ -116,7 +104,6 @@ public class VideoStreamingThread extends Thread {
if(protocolStarted){
Gdx.app.debug(TAG, CLASS_NAME + ".resumeStreaming() :: Requesting protocol resume.");
synchronized(protocolPauseMonitor){
pauseProtocol = false;
protocolPauseMonitor.notifyAll();
}
}else
@@ -126,7 +113,6 @@ public class VideoStreamingThread extends Thread {
public void finishStreaming(){
if(protocolStarted){
Gdx.app.debug(TAG, CLASS_NAME + ".finishStreaming() :: Requesting protocol end.");
endProtocol = true;
}else
return;
}
@@ -135,222 +121,120 @@ public class VideoStreamingThread extends Thread {
done = true;
}
/*@Override
public void run(){
Object tmpMessage;
VideoStreamingControlMessage controlMessage;
VideoFrameDataMessage dataMessage;
private int byteArray2Int(byte[] array){
int number = 0;
for(int i = 0; i < 4; i++){
number |= (array[3-i] & 0xff) << (i << 3);
}
return number;
}
// Listen on the server socket until a client successfully connects.
do{
private void receiveUdp(){
try{
int intSize;
byte[] size = new byte[4];
byte[] data;
DatagramPacket packet;
VideoFrameDataMessage dataMessage;
Object tmpMessage;
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Reading message size from socket.");
try{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Listening for client.");
client = server.accept();
if(netListener != null)
netListener.networkStreamConnected(THREAD_NAME);
writer = new ObjectOutputStream(client.getOutputStream());
reader = new ObjectInputStream(client.getInputStream());
toast("Client connected");
packet = new DatagramPacket(size, size.length);
socket.receive(packet);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error accepting client: " + io.getMessage(), io);
client = null;
Gdx.app.error(TAG, CLASS_NAME + ".receiveUdp() :: IOException receiving size " + io.getMessage());
lostFramesPerSecond += 1;
return;
}
}while(client != null && !client.isConnected());
while(!done){
switch(protocolState){
case WAIT_FOR_START:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is WAIT_FOR_START.");
// If the app has not started the protocol then wait.
synchronized(protocolPauseMonitor){
while(!protocolStarted){
try{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Protocol has not started, waiting.");
protocolPauseMonitor.wait();
}catch(InterruptedException ie){ }
}
}
break;
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Creating buffers.");
intSize = byteArray2Int(size);
data = new byte[intSize];
case SEND_CONTINUE:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is SEND_CONTINUE.");
// Prepare the message.
controlMessage = new VideoStreamingControlMessage();
if(!endProtocol){
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Preparing STREAM_CONTROL_END message.");
controlMessage.message = VideoStreamingProtocol.STREAM_CONTROL_END;
}else{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Preparing FLOW_CONTROL_CONTINUE message.");
controlMessage.message = VideoStreamingProtocol.FLOW_CONTROL_CONTINUE;
}
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Reading message from socket.");
try{
packet = new DatagramPacket(data, data.length);
socket.receive(packet);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".receiveUdp() :: IOException receiving data " + io.getMessage());
lostFramesPerSecond += 1;
return;
}
// Send it!
try{
writer.writeObject(controlMessage);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error sending message: " + io.getMessage(), io);
}finally{
protocolState = ProtocolState_t.RECEIVE_DATA;
}
break;
ByteArrayInputStream bais = new ByteArrayInputStream(data);
case RECEIVE_DATA:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is RECEIVE_DATA.");
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Saving message in monitor.");
try{
ObjectInputStream ois = new ObjectInputStream(bais);
tmpMessage = ois.readObject();
try{
tmpMessage = reader.readObject();
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: IOException while receiving message: " + io.getMessage(), io);
break;
}catch(ClassNotFoundException cn){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: ClassNotFoundException while receiving message: " + cn.getMessage(), cn);
break;
}
if(tmpMessage instanceof VideoStreamingControlMessage){
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Received a control message.");
controlMessage = (VideoStreamingControlMessage) tmpMessage;
// TODO: handle this case correctly.
}else if(tmpMessage instanceof VideoFrameDataMessage){
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Received a data message.");
if(tmpMessage instanceof VideoFrameDataMessage){
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received a data message.");
dataMessage = (VideoFrameDataMessage) tmpMessage;
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Received frame dimensions are: " +
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received frame dimensions are: " +
Integer.toString(dataMessage.imageWidth) + "x" + Integer.toString(dataMessage.imageHeight));
frameMonitor.setFrameDimensions(dataMessage.imageWidth, dataMessage.imageHeight);
frameMonitor.setNewFrame(dataMessage.data);
if(pauseProtocol)
protocolState = ProtocolState_t.SEND_ACK_WAIT;
else
protocolState = ProtocolState_t.SEND_ACK_NEXT;
}else{
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Unrecognized message received!.");
// TODO: handle this case correctly.
System.exit(ProjectConstants.EXIT_FAILURE);
Gdx.app.debug(TAG, CLASS_NAME + ".receiveUdp() :: Received something unknown.");
lostFramesPerSecond += 1;
}
break;
case SEND_ACK_NEXT:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is SEND_ACK_NEXT.");
// Prepare the message.
controlMessage = new VideoStreamingControlMessage();
if(!endProtocol){
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Preparing STREAM_CONTROL_END message.");
controlMessage.message = VideoStreamingProtocol.STREAM_CONTROL_END;
}else{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Preparing ACK_SEND_NEXT message.");
controlMessage.message = VideoStreamingProtocol.ACK_SEND_NEXT;
}
// Send it!
try{
writer.writeObject(controlMessage);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error sending message: " + io.getMessage(), io);
}finally{
if(!endProtocol)
protocolState = ProtocolState_t.RECEIVE_DATA;
else
protocolState = ProtocolState_t.END_STREAM;
}
break;
case SEND_ACK_WAIT:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is SEND_ACK_WAIT.");
// Prepare the message.
controlMessage = new VideoStreamingControlMessage();
controlMessage.message = VideoStreamingProtocol.ACK_WAIT;
// Send it!
try{
writer.writeObject(controlMessage);
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error sending message: " + io.getMessage(), io);
}finally{
protocolState = ProtocolState_t.PAUSED;
}
break;
case PAUSED:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is PAUSED.");
// The app requested to stop the protocol temporarily.
synchronized(protocolPauseMonitor){
while(pauseProtocol){
try{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Protocol pause requested, waiting.");
protocolPauseMonitor.wait();
}catch(InterruptedException ie){ }
}
}
protocolState = ProtocolState_t.SEND_CONTINUE;
break;
case END_STREAM:
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: State is END_STREAM.");
// Simply disconnect from the client and end the thread.
try{
client.close();
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error closing client: " + io.getMessage(), io);
}
done = true;
break;
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".receiveUdp() :: IOException received deserializing message " + io.getMessage());
lostFramesPerSecond += 1;
return;
}catch(ClassNotFoundException cn){
Gdx.app.error(TAG, CLASS_NAME + ".receiveUdp() :: ClassNotFoundException received " + cn.getMessage());
lostFramesPerSecond += 1;
return;
}
}
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Thread finished.");
}*/
private void receiveImage(){
Object tmpMessage;
VideoFrameDataMessage dataMessage;
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Receiving data.");
try{
tmpMessage = (VideoFrameDataMessage)reader.readObject();
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: IOException while receiving message: " + io.getMessage());
return;
}catch(ClassNotFoundException cn){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: ClassNotFoundException while receiving message: " + cn.getMessage());
}catch(Exception e){
Gdx.app.error(TAG, CLASS_NAME + ".receiveUdp() :: Exception received " + e.getMessage());
lostFramesPerSecond += 1;
return;
}
}
if(tmpMessage instanceof VideoFrameDataMessage){
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Received a data message.");
dataMessage = (VideoFrameDataMessage) tmpMessage;
frameMonitor.setFrameDimensions(dataMessage.imageWidth, dataMessage.imageHeight);
frameMonitor.setNewFrame(dataMessage.data);
}else{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Received something unknown.");
}
public int getFps(){
return fps;
}
public int getLostFrames(){
return lostFrames;
}
@Override
public void run(){
// Listen on the server socket until a client successfully connects.
do{
try{
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Listening for client.");
client = server.accept();
if(netListener != null)
netListener.networkStreamConnected(THREAD_NAME);
writer = new ObjectOutputStream(client.getOutputStream());
reader = new ObjectInputStream(client.getInputStream());
toast("Client connected");
}catch(IOException io){
Gdx.app.error(TAG, CLASS_NAME + ".run() :: Error accepting client: " + io.getMessage(), io);
client = null;
}
}while(client != null && !client.isConnected());
int frames = 0;
lostFrames = 0;
then = System.currentTimeMillis();
while(!done){
receiveImage();
synchronized (pauseMonitor) {
while(pause){
try{ pauseMonitor.wait(); }catch(InterruptedException ie){ }
}
}
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Receiving.");
if(netListener != null && !coreNotified && frameMonitor.getCurrentFrame() != null){
coreNotified = true;
netListener.networkStreamConnected(THREAD_NAME);
}
receiveUdp();
frames++;
now = System.currentTimeMillis();
delta = now - then;
if(delta >= 1000){
fps = frames;
frames = 0;
lostFrames = lostFramesPerSecond;
lostFramesPerSecond = 0;
then = now;
delta = 0;
}
}
try{
@@ -362,4 +246,16 @@ public class VideoStreamingThread extends Thread {
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Thread finished.");
}
public void pause(){
synchronized (pauseMonitor){
pause = true;
}
}
public void play(){
synchronized (pauseMonitor){
pause = false;
pauseMonitor.notifyAll();
}
}
}

View File

@@ -0,0 +1,72 @@
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.network.monitors;
import java.util.LinkedList;
import java.util.Queue;
import ve.ucv.ciens.ccg.networkdata.MotorEvent;
/**
* <p>A simple monitor class that encapsulates a queue.</p>
* <p>As it name says it stores motor events to be forwarded to the NXT robot.</p>
* <p>This class implements the singleton design pattern.<p>
*
* @author Miguel Angel Astor Romero
*/
public class MotorEventQueue{
/**
* The event queue implemented as a linked list.
*/
private Queue<MotorEvent> motorEvents;
private MotorEventQueue(){
motorEvents = new LinkedList<MotorEvent>();
}
private static class SingletonHolder{
public static final MotorEventQueue instance = new MotorEventQueue();
}
/**
* Return the singleton instance of this class.
* @return The singleton instance.
*/
public static MotorEventQueue getInstance(){
return SingletonHolder.instance;
}
/**
* <p>Get the first event on the queue.</p>
* <p> If there are no events to return this method blocks until some thread calls the addEvent() method.</p>
* @return The event at the front of the queue.
*/
public synchronized MotorEvent getNextEvent(){
while(motorEvents.size() == 0){
try{ wait(); }catch(InterruptedException ie){ }
}
return motorEvents.poll();
}
/**
* <p>Adds an event to the back of the queue.</p>
* @param event The event to add.
*/
public synchronized void addEvent(MotorEvent event){
motorEvents.add(event);
notifyAll();
}
}

View File

@@ -13,7 +13,7 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.network;
package ve.ucv.ciens.ccg.nxtar.network.monitors;
import ve.ucv.ciens.ccg.nxtar.utils.Size;
@@ -63,9 +63,9 @@ public class VideoFrameMonitor{
Gdx.app.debug(TAG, CLASS_NAME + ".setNewFrame() :: Loading new frame in frameA.");
frameA = frame;
temp = frameA;
synchronized(frameMonitor){
Gdx.app.debug(TAG, CLASS_NAME + ".setNewFrame() :: Swapping frameA and frameB.");
temp = frameA;
frameA = frameB;
frameB = temp;
Gdx.app.debug(TAG, CLASS_NAME + ".setNewFrame() :: Swapping done.");

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2013 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.network.protocols;
public final class VideoStreamingProtocol{
public static final byte STREAM_CONTROL_END = 0x10;
public static final byte ACK_SEND_NEXT = 0x20;
public static final byte ACK_WAIT = 0x30;
public static final byte FLOW_CONTROL_WAIT = 0x40;
public static final byte FLOW_CONTROL_CONTINUE = 0x50;
public static final byte IMAGE_DATA = 0x60;
public static final byte UNRECOGNIZED = (byte)0xFF;
public static boolean checkValidityOfMessage(byte message){
boolean validity;
switch(message){
case STREAM_CONTROL_END:
case ACK_SEND_NEXT:
case ACK_WAIT:
case FLOW_CONTROL_WAIT:
case FLOW_CONTROL_CONTINUE:
case IMAGE_DATA:
case UNRECOGNIZED:
validity = true;
break;
default:
validity = false;
}
return validity;
}
}

View File

@@ -0,0 +1,88 @@
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.ControllerListener;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.math.Vector3;
public abstract class BaseState implements Screen, ControllerListener, InputProcessor {
protected NxtARCore core;
protected boolean stateActive;
/* STATE METHODS */
public abstract void onStateSet();
public abstract void onStateUnset();
/* SCREEN METHODS*/
@Override
public abstract void render(float delta);
@Override
public abstract void resize(int width, int height);
@Override
public abstract void show();
@Override
public abstract void hide();
@Override
public abstract void pause();
@Override
public abstract void resume();
@Override
public abstract void dispose();
/* INPUT PROCESSOR METHODS. */
@Override
public abstract boolean keyDown(int keycode);
@Override
public abstract boolean keyUp(int keycode);
@Override
public abstract boolean keyTyped(char character);
@Override
public abstract boolean touchDown(int screenX, int screenY, int pointer, int button);
@Override
public abstract boolean touchUp(int screenX, int screenY, int pointer, int button);
@Override
public abstract boolean touchDragged(int screenX, int screenY, int pointer);
@Override
public abstract boolean mouseMoved(int screenX, int screenY);
@Override
public abstract boolean scrolled(int amount);
/* CONTROLLER LISTENER METHODS. */
@Override
public abstract void connected(Controller controller);
@Override
public abstract void disconnected(Controller controller);
@Override
public abstract boolean buttonDown(Controller controller, int buttonCode);
@Override
public abstract boolean buttonUp(Controller controller, int buttonCode);
@Override
public abstract boolean axisMoved(Controller controller, int axisCode, float value);
@Override
public abstract boolean povMoved(Controller controller, int povCode, PovDirection value);
@Override
public abstract boolean xSliderMoved(Controller controller, int sliderCode, boolean value);
@Override
public abstract boolean ySliderMoved(Controller controller, int sliderCode, boolean value);
@Override
public abstract boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value);
}

View File

@@ -1,56 +1,795 @@
/*
* Copyright (C) 2013 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
public class InGameState implements NxtARState{
@Override
public void input() {
// TODO Auto-generated method stub
}
@Override
public void update() {
// TODO Auto-generated method stub
}
@Override
public void render() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
}
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
import java.util.Arrays;
import ve.ucv.ciens.ccg.networkdata.MotorEvent;
import ve.ucv.ciens.ccg.networkdata.MotorEvent.motor_t;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
import ve.ucv.ciens.ccg.nxtar.network.monitors.MotorEventQueue;
import ve.ucv.ciens.ccg.nxtar.network.monitors.VideoFrameMonitor;
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
import ve.ucv.ciens.ccg.nxtar.utils.Size;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.Texture.TextureWrap;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
public class InGameState extends BaseState{
private static final String TAG = "IN_GAME_STATE";
private static final String CLASS_NAME = InGameState.class.getSimpleName();
private static final String SHADER_PATH = "shaders/bckg/bckg";
private NxtARCore core;
private float u_scaling[];
protected Sprite background;
private Texture backgroundTexture;
private ShaderProgram backgroundShader;
// Cameras.
private OrthographicCamera camera;
private OrthographicCamera pixelPerfectCamera;
// Video stream graphics.
private Texture videoFrameTexture;
private Sprite renderableVideoFrame;
private Pixmap videoFrame;
// Interface buttons.
private Texture buttonTexture;
private Texture buttonTexture2;
private Sprite motorA;
private Sprite motorB;
private Sprite motorC;
private Sprite motorD;
private Sprite headA;
private Sprite headB;
// Button touch helper fields.
private Vector3 win2world;
private Vector2 touchPointWorldCoords;
private boolean[] motorButtonsTouched;
private int[] motorButtonsPointers;
private boolean[] motorGamepadButtonPressed;
private boolean[] axisStopSent;
// Monitors.
private VideoFrameMonitor frameMonitor;
private MotorEventQueue queue;
public InGameState(final NxtARCore core){
this.core = core;
frameMonitor = VideoFrameMonitor.getInstance();
queue = MotorEventQueue.getInstance();
// Set up rendering fields;
videoFrame = null;
// Set up the cameras.
pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
camera = new OrthographicCamera(1.0f, Gdx.graphics.getHeight() / Gdx.graphics.getWidth());
if(!Ouya.runningOnOuya) setUpButtons();
// Set up input handling support fields.
win2world = new Vector3(0.0f, 0.0f, 0.0f);
touchPointWorldCoords = new Vector2();
motorButtonsTouched = new boolean[6];
motorButtonsTouched[0] = false;
motorButtonsTouched[1] = false;
motorButtonsTouched[2] = false;
motorButtonsTouched[3] = false;
motorButtonsTouched[4] = false;
motorButtonsTouched[5] = false;
motorButtonsPointers = new int[6];
motorButtonsPointers[0] = -1;
motorButtonsPointers[1] = -1;
motorButtonsPointers[2] = -1;
motorButtonsPointers[3] = -1;
motorButtonsPointers[4] = -1;
motorButtonsPointers[5] = -1;
motorGamepadButtonPressed = new boolean[2];
motorGamepadButtonPressed[0] = false;
motorGamepadButtonPressed[1] = false;
axisStopSent = new boolean[4];
axisStopSent[0] = true;
axisStopSent[1] = true;
axisStopSent[2] = true;
axisStopSent[3] = true;
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
backgroundTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
background = new Sprite(backgroundTexture);
background.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
background.setPosition(-(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + ".vert"), Gdx.files.internal(SHADER_PATH + ".frag"));
if(!backgroundShader.isCompiled()){
Gdx.app.error(TAG, CLASS_NAME + ".MainMenuStateBase() :: Failed to compile the background shader.");
Gdx.app.error(TAG, CLASS_NAME + backgroundShader.getLog());
backgroundShader = null;
}
u_scaling = new float[2];
u_scaling[0] = Gdx.graphics.getWidth() > Gdx.graphics.getHeight() ? 16.0f : 9.0f;
u_scaling[1] = Gdx.graphics.getHeight() > Gdx.graphics.getWidth() ? 16.0f : 9.0f;
}
@Override
public void render(float delta){
byte[] frame;
byte[] prevFrame = null;
Size dimensions = null;
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{
if(backgroundShader != null){
core.batch.setShader(backgroundShader);
backgroundShader.setUniform2fv("u_scaling", u_scaling, 0, 2);
}
background.draw(core.batch);
if(backgroundShader != null) core.batch.setShader(null);
}core.batch.end();
frame = frameMonitor.getCurrentFrame();
if(frame != null && !Arrays.equals(frame, prevFrame)){
dimensions = frameMonitor.getFrameDimensions();
videoFrame = new Pixmap(frame, 0, dimensions.getWidth() * dimensions.getHeight());
videoFrameTexture = new Texture(videoFrame);
videoFrameTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
videoFrame.dispose();
TextureRegion region = new TextureRegion(videoFrameTexture, 0, 0, dimensions.getWidth(), dimensions.getHeight());
renderableVideoFrame = new Sprite(region);
renderableVideoFrame.setOrigin(renderableVideoFrame.getWidth() / 2, renderableVideoFrame.getHeight() / 2);
if(!Ouya.runningOnOuya){
renderableVideoFrame.setSize(1.0f, renderableVideoFrame.getHeight() / renderableVideoFrame.getWidth() );
renderableVideoFrame.rotate90(true);
renderableVideoFrame.translate(-renderableVideoFrame.getWidth() / 2, 0.5f - renderableVideoFrame.getHeight());
}else{
float xSize = Gdx.graphics.getHeight() * (dimensions.getWidth() / dimensions.getHeight());
renderableVideoFrame.setSize(xSize * ProjectConstants.OVERSCAN, Gdx.graphics.getHeight() * ProjectConstants.OVERSCAN);
renderableVideoFrame.rotate90(true);
renderableVideoFrame.translate(-renderableVideoFrame.getWidth() / 2, -renderableVideoFrame.getHeight() / 2);
}
if(!Ouya.runningOnOuya){
core.batch.setProjectionMatrix(camera.combined);
}else{
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
}
core.batch.begin();{
renderableVideoFrame.draw(core.batch);
}core.batch.end();
videoFrameTexture.dispose();
}
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{
if(!Ouya.runningOnOuya){
motorA.draw(core.batch);
motorB.draw(core.batch);
motorC.draw(core.batch);
motorD.draw(core.batch);
headA.draw(core.batch);
headB.draw(core.batch);
}
}core.batch.end();
prevFrame = frame;
}
@Override
public void resize(int width, int height){
// TODO Auto-generated method stub
}
@Override
public void show(){ }
@Override
public void hide(){ }
@Override
public void pause(){ }
@Override
public void resume(){ }
@Override
public void dispose(){
if(videoFrameTexture != null)
videoFrameTexture.dispose();
if(buttonTexture != null)
buttonTexture.dispose();
if(buttonTexture2 != null)
buttonTexture2.dispose();
backgroundTexture.dispose();
if(backgroundShader != null) backgroundShader.dispose();
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
@Override
public void onStateSet(){
stateActive = true;
Gdx.input.setInputProcessor(this);
Gdx.input.setCatchBackKey(true);
Gdx.input.setCatchMenuKey(true);
}
@Override
public void onStateUnset(){
stateActive = false;
Gdx.input.setInputProcessor(null);
Gdx.input.setCatchBackKey(false);
Gdx.input.setCatchMenuKey(false);
}
private void setUpButtons(){
buttonTexture = new Texture(Gdx.files.internal("data/gfx/gui/PBCrichton_Flat_Button.png"));
buttonTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
TextureRegion region = new TextureRegion(buttonTexture, 0, 0, buttonTexture.getWidth(), buttonTexture.getHeight());
motorA = new Sprite(region);
motorA.setSize(motorA.getWidth() * 0.7f, motorA.getHeight() * 0.7f);
motorB = new Sprite(region);
motorB.setSize(motorB.getWidth() * 0.7f, motorB.getHeight() * 0.7f);
motorC = new Sprite(region);
motorC.setSize(motorC.getWidth() * 0.7f, motorC.getHeight() * 0.7f);
motorD = new Sprite(region);
motorD.setSize(motorD.getWidth() * 0.7f, motorD.getHeight() * 0.7f);
motorA.setPosition(-(Gdx.graphics.getWidth() / 2) + 10, -(Gdx.graphics.getHeight() / 2) + motorB.getHeight() + 20);
motorB.setPosition(-(Gdx.graphics.getWidth() / 2) + 20 + (motorA.getWidth() / 2), -(Gdx.graphics.getHeight() / 2) + 10);
motorC.setPosition((Gdx.graphics.getWidth() / 2) - (1.5f * (motorD.getWidth())) - 20, -(Gdx.graphics.getHeight() / 2) + 10);
motorD.setPosition((Gdx.graphics.getWidth() / 2) - motorD.getWidth() - 10, -(Gdx.graphics.getHeight() / 2) + 20 + motorC.getHeight());
buttonTexture2 = new Texture(Gdx.files.internal("data/gfx/gui/orange_glowy_button.png"));
headA = new Sprite(buttonTexture2);
headA.setSize(headA.getWidth() * 0.3f, headA.getHeight() * 0.6f);
headB = new Sprite(buttonTexture2);
headB.setSize(headB.getWidth() * 0.3f, headB.getHeight() * 0.6f);
headA.setPosition(-headA.getWidth() - 10, motorA.getY() + (headA.getHeight() / 2));
headB.setPosition(10, motorA.getY() + (headA.getHeight() / 2));
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button){
MotorEvent event;
if(!Ouya.runningOnOuya){
win2world.set(screenX, screenY, 0.0f);
camera.unproject(win2world);
touchPointWorldCoords.set(win2world.x * Gdx.graphics.getWidth(), win2world.y * Gdx.graphics.getHeight());
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown(%d, %d, %d, %d)", screenX, screenY, pointer, button));
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
if(motorA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor A button pressed");
motorButtonsTouched[0] = true;
motorButtonsPointers[0] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte)100);
queue.addEvent(event);
}else if(motorB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor B button pressed");
motorButtonsTouched[1] = true;
motorButtonsPointers[1] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte)-100);
queue.addEvent(event);
}else if(motorC.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor C button pressed");
motorButtonsTouched[2] = true;
motorButtonsPointers[2] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte)-100);
queue.addEvent(event);
}else if(motorD.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Motor D button pressed");
motorButtonsTouched[3] = true;
motorButtonsPointers[3] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte)100);
queue.addEvent(event);
}else if(headA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Head A button pressed");
motorButtonsTouched[4] = true;
motorButtonsPointers[4] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte)-40);
queue.addEvent(event);
}else if(headB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Head B button pressed");
motorButtonsTouched[5] = true;
motorButtonsPointers[5] = pointer;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte)40);
queue.addEvent(event);
}
}
return true;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button){
MotorEvent event;
if(!Ouya.runningOnOuya){
win2world.set(screenX, screenY, 0.0f);
camera.unproject(win2world);
touchPointWorldCoords.set(win2world.x * Gdx.graphics.getWidth(), win2world.y * Gdx.graphics.getHeight());
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp(%d, %d, %d, %d)", screenX, screenY, pointer, button));
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
if(motorA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Motor A button released");
motorButtonsPointers[0] = -1;
motorButtonsTouched[0] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[1]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(motorB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Motor B button released");
motorButtonsPointers[1] = -1;
motorButtonsTouched[1] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[0]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(motorC.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Motor C button released");
motorButtonsPointers[2] = -1;
motorButtonsTouched[2] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[3]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(motorD.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Motor D button released");
motorButtonsPointers[3] = -1;
motorButtonsTouched[3] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[2]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(headA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head A button released");
motorButtonsPointers[4] = -1;
motorButtonsTouched[4] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[5]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(headB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head B button released");
motorButtonsPointers[5] = -1;
motorButtonsTouched[5] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[4]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte) 0);
queue.addEvent(event);
}
}
}
return true;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer){
MotorEvent event;
if(!Ouya.runningOnOuya){
win2world.set(screenX, screenY, 0.0f);
camera.unproject(win2world);
touchPointWorldCoords.set(win2world.x * Gdx.graphics.getWidth(), win2world.y * Gdx.graphics.getHeight());
if(pointer == motorButtonsPointers[0] && !motorA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Motor A button released");
motorButtonsPointers[0] = -1;
motorButtonsTouched[0] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[1]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[1] && !motorB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Motor B button released");
motorButtonsPointers[1] = -1;
motorButtonsTouched[1] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[0]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[2] && !motorC.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Motor C button released");
motorButtonsPointers[2] = -1;
motorButtonsTouched[2] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[3]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[3] && !motorD.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Motor D button released");
motorButtonsPointers[3] = -1;
motorButtonsTouched[3] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[2]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[4] && headA.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head A button released");
motorButtonsPointers[4] = -1;
motorButtonsTouched[4] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[5]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte) 0);
queue.addEvent(event);
}
}else if(pointer == motorButtonsPointers[5] && headB.getBoundingRectangle().contains(touchPointWorldCoords)){
Gdx.app.log(TAG, CLASS_NAME + ".touchUp() :: Head B button released");
motorButtonsPointers[5] = -1;
motorButtonsTouched[5] = false;
// Enqueue the event corresponding to releasing this button if the opposing button is not pressed already.
if(!motorButtonsTouched[4]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte) 0);
queue.addEvent(event);
}
}
}
return true;
}
@Override
public boolean keyDown(int keycode){
if(keycode == Input.Keys.BACK){
// TODO: Go to pause state.
core.nextState = game_states_t.MAIN_MENU;
return true;
}
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean buttonDown(Controller controller, int buttonCode){
MotorEvent event;
if(stateActive && Ouya.runningOnOuya){
Gdx.app.log(TAG, CLASS_NAME + ".buttonDown() :: " + controller.getName() + " :: " + Integer.toString(buttonCode));
if(buttonCode == Ouya.BUTTON_L1){
motorGamepadButtonPressed[0] = true;
if(!motorGamepadButtonPressed[1]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte)100);
queue.addEvent(event);
}
}else if(buttonCode == Ouya.BUTTON_R1){
motorGamepadButtonPressed[1] = true;
if(!motorGamepadButtonPressed[0]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte)-100);
queue.addEvent(event);
}
}
return true;
}else{
return false;
}
}
@Override
public boolean buttonUp(Controller controller, int buttonCode){
MotorEvent event;
if(stateActive && Ouya.runningOnOuya){
Gdx.app.log(TAG, CLASS_NAME + ".buttonDown() :: " + controller.getName() + " :: " + Integer.toString(buttonCode));
if(buttonCode == Ouya.BUTTON_L1){
motorGamepadButtonPressed[0] = false;
if(!motorGamepadButtonPressed[1]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte)0);
queue.addEvent(event);
}
}else if(buttonCode == Ouya.BUTTON_R1){
motorGamepadButtonPressed[1] = false;
if(!motorGamepadButtonPressed[0]){
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_B);
event.setPower((byte)0);
queue.addEvent(event);
}
}
return true;
}else{
return false;
}
}
@Override
public boolean axisMoved(Controller controller, int axisCode, float value){
MotorEvent event;
if(stateActive && Ouya.runningOnOuya){
if(Math.abs(value) >= Ouya.STICK_DEADZONE * 3.0f){
if(axisCode == Ouya.AXIS_LEFT_Y){
Gdx.app.log(TAG, CLASS_NAME + ".axisMoved() :: LEFT Y moved: "+ Float.toString(value));
axisStopSent[0] = false;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte)(100.0f * -value));
queue.addEvent(event);
}else if(axisCode == Ouya.AXIS_RIGHT_Y){
Gdx.app.log(TAG, CLASS_NAME + ".axisMoved() :: RIGHT Y moved: "+ Float.toString(value));
axisStopSent[1] = false;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte)(100.0f * -value));
queue.addEvent(event);
}
}else{
if(axisCode == Ouya.AXIS_LEFT_Y && !axisStopSent[0]){
axisStopSent[0] = true;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_A);
event.setPower((byte)0);
queue.addEvent(event);
}else if(axisCode == Ouya.AXIS_RIGHT_Y && !axisStopSent[1]){
axisStopSent[1] = true;
event = new MotorEvent();
event.setMotor(motor_t.MOTOR_C);
event.setPower((byte)0);
queue.addEvent(event);
}
}
return true;
}else{
return false;
}
}
@Override
public void connected(Controller controller){ }
@Override
public void disconnected(Controller controller){ }
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNUSED LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean mouseMoved(int screenX, int screenY){
return false;
}
@Override
public boolean keyUp(int keycode){
// TODO Auto-generated method stub
return false;
}
@Override
public boolean keyTyped(char character){
// TODO Auto-generated method stub
return false;
}
@Override
public boolean povMoved(Controller controller, int povCode,
PovDirection value){
// TODO Auto-generated method stub
return false;
}
@Override
public boolean xSliderMoved(Controller controller, int sliderCode,
boolean value){
// TODO Auto-generated method stub
return false;
}
@Override
public boolean ySliderMoved(Controller controller, int sliderCode,
boolean value){
// TODO Auto-generated method stub
return false;
}
@Override
public boolean accelerometerMoved(Controller controller,
int accelerometerCode, Vector3 value){
// TODO Auto-generated method stub
return false;
}
@Override
public boolean scrolled(int amount){
// TODO Auto-generated method stub
return false;
}
}

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@@ -0,0 +1,351 @@
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.Texture.TextureWrap;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.NinePatch;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle;
import com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable;
public abstract class MainMenuStateBase extends BaseState{
protected static final String TAG = "MAIN_MENU";
private static final String CLASS_NAME = MainMenuStateBase.class.getSimpleName();
private static final String SHADER_PATH = "shaders/bckg/bckg";
// Helper fields.
protected boolean clientConnected;
private float u_scaling[];
protected OrthographicCamera pixelPerfectCamera;
// Buttons and other gui components.
protected TextButton startButton;
protected Rectangle startButtonBBox;
protected Sprite clientConnectedLedOn;
protected Sprite clientConnectedLedOff;
protected Sprite background;
// Graphic data for the start button.
private Texture startButtonEnabledTexture;
private Texture startButtonDisabledTexture;
private Texture startButtonPressedTexture;
private NinePatch startButtonEnabled9p;
private NinePatch startButtonDisabled9p;
private NinePatch startButtonPressed9p;
private BitmapFont font;
// Other graphics.
private Texture clientConnectedLedOffTexture;
private Texture clientConnectedLedOnTexture;
private Texture backgroundTexture;
private ShaderProgram backgroundShader;
// Button touch helper fields.
private Vector3 win2world;
protected Vector2 touchPointWorldCoords;
protected boolean startButtonTouched;
protected int startButtonTouchPointer;
public MainMenuStateBase(){
TextureRegion region;
this.pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
// Create the start button background.
startButtonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png"));
startButtonEnabled9p = new NinePatch(new TextureRegion(startButtonEnabledTexture, 0, 0, startButtonEnabledTexture.getWidth(), startButtonEnabledTexture.getHeight()), 49, 49, 45, 45);
startButtonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png"));
startButtonDisabled9p = new NinePatch(new TextureRegion(startButtonDisabledTexture, 0, 0, startButtonDisabledTexture.getWidth(), startButtonDisabledTexture.getHeight()), 49, 49, 45, 45);
startButtonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png"));
startButtonPressed9p = new NinePatch(new TextureRegion(startButtonPressedTexture, 0, 0, startButtonPressedTexture.getWidth(), startButtonPressedTexture.getHeight()), 49, 49, 45, 45);
// Create the start button font.
FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf"));
font = generator.generateFont(Ouya.runningOnOuya ? 60 : 40, ProjectConstants.FONT_CHARS, false);
generator.dispose();
// Create the start button itself.
TextButtonStyle tbs = new TextButtonStyle();
tbs.font = font;
tbs.up = new NinePatchDrawable(startButtonEnabled9p);
tbs.checked = new NinePatchDrawable(startButtonPressed9p);
tbs.disabled = new NinePatchDrawable(startButtonDisabled9p);
tbs.disabledFontColor = new Color(0, 0, 0, 1);
startButton = new TextButton("Start server", tbs);
startButton.setText("Start game");
startButton.setDisabled(true);
startButtonBBox = new Rectangle(0, 0, startButton.getWidth(), startButton.getHeight());
// Create the connection leds.
clientConnectedLedOnTexture = new Texture("data/gfx/gui/Anonymous_Button_Green.png");
region = new TextureRegion(clientConnectedLedOnTexture);
clientConnectedLedOn = new Sprite(region);
clientConnectedLedOffTexture = new Texture("data/gfx/gui/Anonymous_Button_Red.png");
region = new TextureRegion(clientConnectedLedOffTexture);
clientConnectedLedOff = new Sprite(region);
// Set up the background.
backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/tile_aqua.png"));
backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
backgroundTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
region = new TextureRegion(backgroundTexture);
background = new Sprite(backgroundTexture);
background.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
background.setPosition(-(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2));
backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + ".vert"), Gdx.files.internal(SHADER_PATH + ".frag"));
if(!backgroundShader.isCompiled()){
Gdx.app.error(TAG, CLASS_NAME + ".MainMenuStateBase() :: Failed to compile the background shader.");
Gdx.app.error(TAG, CLASS_NAME + backgroundShader.getLog());
backgroundShader = null;
}
u_scaling = new float[2];
u_scaling[0] = Gdx.graphics.getWidth() > Gdx.graphics.getHeight() ? 16.0f : 9.0f;
u_scaling[1] = Gdx.graphics.getHeight() > Gdx.graphics.getWidth() ? 16.0f : 9.0f;
win2world = new Vector3(0.0f, 0.0f, 0.0f);
touchPointWorldCoords = new Vector2();
startButtonTouched = false;
startButtonTouchPointer = -1;
clientConnected = false;
stateActive = false;
}
@Override
public abstract void render(float delta);
@Override
public void resize(int width, int height){ }
@Override
public void show(){ }
@Override
public void hide(){ }
@Override
public void pause(){ }
@Override
public void resume(){ }
@Override
public void dispose(){
startButtonEnabledTexture.dispose();
startButtonDisabledTexture.dispose();
startButtonPressedTexture.dispose();
clientConnectedLedOnTexture.dispose();
clientConnectedLedOffTexture.dispose();
backgroundTexture.dispose();
if(backgroundShader != null) backgroundShader.dispose();
font.dispose();
}
protected void drawBackground(SpriteBatch batch){
if(backgroundShader != null){
batch.setShader(backgroundShader);
backgroundShader.setUniform2fv("u_scaling", u_scaling, 0, 2);
}
background.draw(batch);
if(backgroundShader != null) batch.setShader(null);
}
@Override
public void onStateSet(){
stateActive = true;
Gdx.input.setInputProcessor(this);
Gdx.input.setCatchBackKey(true);
Gdx.input.setCatchMenuKey(true);
}
@Override
public void onStateUnset(){
stateActive = false;
Gdx.input.setInputProcessor(null);
Gdx.input.setCatchBackKey(false);
Gdx.input.setCatchMenuKey(false);
}
public void onClientConnected(){
clientConnected = true;
startButton.setDisabled(false);
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
protected void unprojectTouch(int screenX, int screenY){
win2world.set(screenX, screenY, 0.0f);
pixelPerfectCamera.unproject(win2world);
touchPointWorldCoords.set(win2world.x, win2world.y);
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;
; INPUT LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button){
unprojectTouch(screenX, screenY);
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown(%d, %d, %d, %d)", screenX, screenY, pointer, button));
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords)){
startButton.setChecked(true);
startButtonTouched = true;
startButtonTouchPointer = pointer;
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button pressed.");
}
return true;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button){
unprojectTouch(screenX, screenY);
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp(%d, %d, %d, %d)", screenX, screenY, pointer, button));
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords)){
startButton.setChecked(false);
startButtonTouched = false;
startButtonTouchPointer = -1;
core.nextState = game_states_t.IN_GAME;
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button released.");
}
return true;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer){
unprojectTouch(screenX, screenY);
if(!startButton.isDisabled() && startButtonTouched && pointer == startButtonTouchPointer && !startButtonBBox.contains(touchPointWorldCoords)){
startButtonTouchPointer = -1;
startButtonTouched = false;
startButton.setChecked(false);
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Start button released.");
}
return true;
}
@Override
public boolean keyDown(int keycode){
if(keycode == Input.Keys.BACK){
// Ignore.
return true;
}
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; INPUT LISTENER METHOD STUBS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean keyUp(int keycode){
return false;
}
@Override
public boolean keyTyped(char character){
return false;
}
@Override
public boolean mouseMoved(int screenX, int screenY){
return false;
}
@Override
public boolean scrolled(int amount){
return false;
}
@Override
public void connected(Controller controller){ }
@Override
public void disconnected(Controller controller){ }
@Override
public boolean buttonDown(Controller controller, int buttonCode){
return false;
}
@Override
public boolean buttonUp(Controller controller, int buttonCode){
return false;
}
@Override
public boolean axisMoved(Controller controller, int axisCode, float value){
return false;
}
@Override
public boolean povMoved(Controller controller, int povCode, PovDirection value){
return false;
}
@Override
public boolean xSliderMoved(Controller controller, int sliderCode, boolean value){
return false;
}
@Override
public boolean ySliderMoved(Controller controller, int sliderCode, boolean value){
return false;
}
@Override
public boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value){
return false;
}
}

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@@ -0,0 +1,125 @@
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public class OuyaMainMenuState extends MainMenuStateBase{
private static final String CLASS_NAME = OuyaMainMenuState.class.getSimpleName();
private Texture ouyaOButtonTexture;
private Sprite ouyaOButton;
private boolean oButtonPressed;
public OuyaMainMenuState(final NxtARCore core){
this.core = core;
startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2));
startButtonBBox.setPosition(startButton.getX(), startButton.getY());
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (startButton.getY() * 0.5f);
clientConnectedLedOn.setSize(clientConnectedLedOn.getWidth() * 0.5f, clientConnectedLedOn.getHeight() * 0.5f);
clientConnectedLedOn.setPosition(-(clientConnectedLedOn.getWidth() / 2), ledYPos);
clientConnectedLedOff.setSize(clientConnectedLedOff.getWidth() * 0.5f, clientConnectedLedOff.getHeight() * 0.5f);
clientConnectedLedOff.setPosition(-(clientConnectedLedOff.getWidth() / 2), ledYPos);
ouyaOButtonTexture = new Texture("data/gfx/gui/OUYA_O.png");
TextureRegion region = new TextureRegion(ouyaOButtonTexture, ouyaOButtonTexture.getWidth(), ouyaOButtonTexture.getHeight());
ouyaOButton = new Sprite(region);
ouyaOButton.setSize(ouyaOButton.getWidth() * 0.6f, ouyaOButton.getHeight() * 0.6f);
ouyaOButton.setPosition(startButton.getX() - ouyaOButton.getWidth() - 20, startButton.getY() + (ouyaOButton.getHeight() / 2));
oButtonPressed = false;
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{
core.batch.disableBlending();
drawBackground(core.batch);
core.batch.enableBlending();
if(clientConnected){
clientConnectedLedOn.draw(core.batch);
}else{
clientConnectedLedOff.draw(core.batch);
}
startButton.draw(core.batch, 1.0f);
ouyaOButton.draw(core.batch);
}core.batch.end();
}
@Override
public void dispose(){
super.dispose();
ouyaOButtonTexture.dispose();
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean buttonDown(Controller controller, int buttonCode) {
if(stateActive){
if(buttonCode == Ouya.BUTTON_O){
if(!clientConnected){
core.toast("Can't start the game. No client is connected.", true);
}else{
oButtonPressed = true;
startButton.setChecked(true);
}
}
return true;
}else{
return false;
}
}
@Override
public boolean buttonUp(Controller controller, int buttonCode) {
if(stateActive){
if(buttonCode == Ouya.BUTTON_O){
if(oButtonPressed){
oButtonPressed = false;
startButton.setChecked(false);
core.nextState = game_states_t.IN_GAME;
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button released.");
}
}
return true;
}else{
return false;
}
}
}

View File

@@ -0,0 +1,202 @@
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.math.Vector3;
public class PauseState extends BaseState {
public PauseState(final NxtARCore core){
this.core = core;
}
@Override
public void render(float delta) {
// TODO Auto-generated method stub
}
@Override
public void resize(int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void show() {
// TODO Auto-generated method stub
}
@Override
public void hide() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
@Override
public void onStateSet(){
}
@Override
public void onStateUnset(){
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean keyDown(int keycode) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean keyUp(int keycode) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean keyTyped(char character) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean mouseMoved(int screenX, int screenY) {
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean scrolled(int amount) {
// TODO Auto-generated method stub
return false;
}
@Override
public void connected(Controller controller) {
// TODO Auto-generated method stub
}
@Override
public void disconnected(Controller controller) {
// TODO Auto-generated method stub
}
@Override
public boolean buttonDown(Controller controller, int buttonCode) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean buttonUp(Controller controller, int buttonCode) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean axisMoved(Controller controller, int axisCode, float value) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean povMoved(Controller controller, int povCode,
PovDirection value) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean xSliderMoved(Controller controller, int sliderCode,
boolean value) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean ySliderMoved(Controller controller, int sliderCode,
boolean value) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean accelerometerMoved(Controller controller,
int accelerometerCode, Vector3 value) {
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
}

View File

@@ -0,0 +1,56 @@
/*
* Copyright (C) 2014 Miguel Angel Astor Romero
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
public class TabletMainMenuState extends MainMenuStateBase{
public TabletMainMenuState(final NxtARCore core){
this.core = core;
startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2));
startButtonBBox.setPosition(startButton.getX(), startButton.getY());
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (startButton.getY() * 0.5f);
clientConnectedLedOn.setSize(clientConnectedLedOn.getWidth() * 0.5f, clientConnectedLedOn.getHeight() * 0.5f);
clientConnectedLedOn.setPosition(-(clientConnectedLedOn.getWidth() / 2), ledYPos);
clientConnectedLedOff.setSize(clientConnectedLedOff.getWidth() * 0.5f, clientConnectedLedOff.getHeight() * 0.5f);
clientConnectedLedOff.setPosition(-(clientConnectedLedOff.getWidth() / 2), ledYPos);
}
@Override
public void render(float delta){
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{
core.batch.disableBlending();
drawBackground(core.batch);
core.batch.enableBlending();
if(clientConnected){
clientConnectedLedOn.draw(core.batch);
}else{
clientConnectedLedOff.draw(core.batch);
}
startButton.draw(core.batch, 1.0f);
}core.batch.end();
}
}

View File

@@ -15,13 +15,29 @@
*/
package ve.ucv.ciens.ccg.nxtar.utils;
public abstract class ProjectConstants {
public static final int SERVER_UDP_PORT = 8889;
public static final int SERVER_TCP_PORT_1 = 9989;
public static final int SERVER_TCP_PORT_2 = 9990;
import com.badlogic.gdx.controllers.mappings.Ouya;
public abstract class ProjectConstants{
public static final int SERVICE_DISCOVERY_PORT = 9988;
public static final int VIDEO_STREAMING_PORT = 9989;
public static final int MOTOR_CONTROL_PORT = 9990;
public static final int SENSOR_REPORT_PORT = 9991;
public static final int APP_CONTROL_PORT = 9992;
public static final String MULTICAST_ADDRESS = "230.0.0.1";
public static final int EXIT_SUCCESS = 0;
public static final int EXIT_FAILURE = 1;
public static final boolean DEBUG = true;
public static final int[] POWERS_OF_2 = {64, 128, 256, 512, 1024, 2048};
public static final float OVERSCAN;
public static final String FONT_CHARS = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
static{
OVERSCAN = Ouya.runningOnOuya ? 0.9f : 1.0f;
}
}