Fixed a bug in pviewer.
This commit is contained in:
@@ -40,18 +40,29 @@ void idle(void);
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void render_scene(void);
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void clean_up(void);
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void build_dlist() {
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void build_dlist(const char * file_name, int color_multiplier) {
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ifstream ifs(file_name, ios::in);
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if (!ifs.is_open()) {
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cerr << "Failed to open the file " << file_name << " for reading." << endl;
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exit(EXIT_FAILURE);
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}
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dlist = glGenLists(1);
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glNewList(dlist, GL_COMPILE); {
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glBegin(GL_POINTS); {
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for (vector<pair<glm::vec3, glm::vec3>>::iterator it = photons.begin(); it != photons.end(); it++) {
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glColor3f((*it).second.r, (*it).second.g, (*it).second.b);
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glVertex3f((*it).first.x, (*it).first.y, (*it).first.z);
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while (!ifs.eof()) {
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float x, y, z, dx, dy, dz, r, g, b, rc;
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ifs >> x >> y >> z >> dx >> dy >> dz >> r >> g >> b >> rc;
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glColor3f(color_multiplier * r, color_multiplier * g, color_multiplier * b);
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glVertex3f(x, y, z);
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}
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}
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glEnd();
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}
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glEndList();
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ifs.close();
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}
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int main(int argc, char ** argv) {
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@@ -60,25 +71,10 @@ int main(int argc, char ** argv) {
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ferr = freopen("stderr.txt", "w", stderr);
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#endif
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if (argc < 2) {
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cerr << "USAGE: " << argv[0] << " FILE" << endl;
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if (argc < 3) {
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cerr << "USAGE: " << argv[0] << " FILE MULTIPLIER" << endl;
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return EXIT_FAILURE;
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}
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ifstream ifs(argv[1], ios::in);
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if (!ifs.is_open()) {
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cerr << "Failed to open the file " << argv[1] << " for reading." << endl;
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return EXIT_FAILURE;
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}
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while (!ifs.eof()) {
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float x, y, z, r, g, b;
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ifs >> x >> y >> z >> r >> g >> b;
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photons.push_back(pair<glm::vec3, glm::vec3>(glm::vec3(x, y, z), glm::vec3(r, g, b)));
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}
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ifs.close();
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
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@@ -92,7 +88,8 @@ int main(int argc, char ** argv) {
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atexit(clean_up);
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init_gl();
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build_dlist(argv[1], atoi(argv[2]));
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glutMainLoop();
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return 0;
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@@ -103,12 +100,6 @@ void init_gl(void) {
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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/* Enable lightning. */
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHT0);
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glEnable(GL_NORMALIZE);
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glShadeModel(GL_SMOOTH);
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/* Enable textures. */
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glEnable(GL_TEXTURE_2D);
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@@ -122,8 +113,6 @@ void init_gl(void) {
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/* Hide the mouse pointer. */
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glutSetCursor(GLUT_CURSOR_NONE);
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build_dlist();
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}
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void reshape(int _w, int _h) {
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20
kd_tree.cpp
20
kd_tree.cpp
@@ -334,14 +334,14 @@ bool kdTree::buildKdTree()
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//printTree();
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// delete[] xyz;
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// delete[] yzx;
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// delete[] zxy;
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// delete[] xyz_aux;
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// delete[] xyz_aux2;
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// delete[] xyz_aux3;
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// delete[] yzx_aux;
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// delete[] zxy_aux;
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delete[] xyz;
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delete[] yzx;
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delete[] zxy;
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delete[] xyz_aux;
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delete[] xyz_aux2;
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delete[] xyz_aux3;
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delete[] yzx_aux;
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delete[] zxy_aux;
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return true;
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}
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@@ -406,7 +406,9 @@ void kdTree::save_photon_list() const {
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float r, g, b;
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for (std::vector<Photon>::const_iterator it = Photons.begin(); it != Photons.end(); it++) {
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rgbe2float(r, g, b, (*it).radiance);
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ofs << (*it).position.x << " " << (*it).position.y << " " << (*it).position.z << " " << r << " " << g << " " << b << endl;
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ofs << (*it).position.x << " " << (*it).position.y << " " << (*it).position.z << " " <<
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(*it).direction.x << " " << (*it).direction.y << " " << (*it).direction.z << " " <<
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(*it).r << " " << (*it).g << " " << (*it).b << " " << (*it).ref_index << endl;
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}
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ofs.close();
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}
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14
kd_tree.hpp
14
kd_tree.hpp
@@ -19,6 +19,12 @@ struct Vec3
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float z;
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Vec3(float _x = 0.0f, float _y = 0.0f, float _z = 0.0f): x(_x), y(_y), z(_z) { }
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Vec3(const Vec3 & other) {
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x = other.x;
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y = other.y;
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z = other.z;
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}
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inline bool equalFloat(const float x, const float y)
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{
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@@ -47,11 +53,15 @@ struct Photon
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Vec3 direction;
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float ref_index;
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unsigned char radiance[4];
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float r, g, b;
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Photon(Vec3 _p = Vec3(), Vec3 _d = Vec3(), float red = 0.0f, float green = 0.0f, float blue = 0.0f, float _r = 1.0f):
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position(_p),
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direction(_d),
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ref_index(_r)
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ref_index(_r),
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r(red),
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g(green),
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b(blue)
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{
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float2rgbe(radiance, red, green, blue);
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}
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@@ -64,7 +74,7 @@ struct Photon
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{
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return (x - std::numeric_limits<float>::epsilon() <= y) && (x + std::numeric_limits<float>::epsilon() >= y);
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}
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inline bool operator==(const Photon p)
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{
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return equalFloat(position.x, p.position.x) && equalFloat(position.y, p.position.y) && equalFloat(position.z, p.position.z);
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19
main.cpp
19
main.cpp
@@ -48,6 +48,7 @@ static const char * OUT_FILE = "output.png";
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typedef enum TRACERS { NONE, WHITTED, MONTE_CARLO, JENSEN } tracer_t;
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static char * g_input_file = NULL;
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static char * g_photons_file = NULL;
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static char * g_out_file_name = NULL;
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static int g_samples = 25;
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static float g_fov = 45.0f;
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@@ -112,8 +113,12 @@ int main(int argc, char ** argv) {
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} else if(g_tracer == JENSEN) {
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cout << "Using " << ANSI_BOLD_YELLOW << "Jensen's photon mapping" << ANSI_RESET_STYLE << " with ray tracing." << endl;
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p_tracer = new PhotonTracer(g_max_depth, g_p_sample_radius);
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cout << "Building photon map with " << ANSI_BOLD_YELLOW << g_photons << ANSI_RESET_STYLE << " primary photons per light source." << endl;
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p_tracer->build_photon_map(scn, g_photons, false);
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if (g_photons_file == NULL) {
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cout << "Building photon map with " << ANSI_BOLD_YELLOW << g_photons << ANSI_RESET_STYLE << " primary photons per light source." << endl;
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p_tracer->build_photon_map(scn, g_photons, false);
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} else {
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p_tracer->build_photon_map(g_photons_file);
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}
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tracer = static_cast<Tracer *>(p_tracer);
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} else {
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@@ -233,6 +238,9 @@ void print_usage(char ** const argv) {
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cerr << " \tDefaults to 15000." << endl;
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cerr << " -h\tHemisphere radius for photon map sampling (> 0)." << endl;
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cerr << " \tDefaults to 0.01f ." << endl;
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cerr << " -k\tFile with photon definitions." << endl;
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cerr << " \tSkips the photon tracing step using" << endl;
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cerr << " \tthe photons defined in the specified file." << endl;
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}
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void parse_args(int argc, char ** const argv) {
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@@ -246,7 +254,7 @@ void parse_args(int argc, char ** const argv) {
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exit(EXIT_FAILURE);
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}
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while((opt = getopt(argc, argv, "-:t:s:w:f:o:r:g:e:p:h:")) != -1) {
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while((opt = getopt(argc, argv, "-:t:s:w:f:o:r:g:e:p:h:k:")) != -1) {
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switch (opt) {
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case 1:
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g_input_file = (char *)malloc((strlen(optarg) + 1) * sizeof(char));
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@@ -358,6 +366,11 @@ void parse_args(int argc, char ** const argv) {
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break;
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case 'k':
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g_photons_file = (char *)malloc((strlen(optarg) + 1) * sizeof(char));
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strcpy(g_photons_file, optarg);
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break;
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case ':':
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cerr << "Option \"-" << static_cast<char>(optopt) << "\" requires an argument." << endl;
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print_usage(argv);
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@@ -1,8 +1,11 @@
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#include <iostream>
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#include <fstream>
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#include <iomanip>
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#include <limits>
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#include <vector>
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#include <utility>
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#include <cstdint>
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#include <cstdlib>
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#include <glm/gtc/constants.hpp>
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@@ -11,9 +14,13 @@
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#include "area_light.hpp"
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using std::cout;
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using std::cerr;
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using std::endl;
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using std::ifstream;
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using std::ios;
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using std::setw;
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using std::vector;
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using std::pair;
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using std::numeric_limits;
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using namespace glm;
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@@ -220,6 +227,30 @@ void PhotonTracer::build_photon_map(Scene * s, const size_t n_photons_per_ligth,
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m_photon_map.buildKdTree();
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}
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void PhotonTracer::build_photon_map(const char * photons_file) {
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Photon ph;
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float x, y, z, dx, dy, dz, r, g, b, rc;
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ifstream ifs(photons_file, ios::in);
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if (!ifs.is_open()) {
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cerr << "Failed to open the file " << photons_file << " for reading." << endl;
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exit(EXIT_FAILURE);
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}
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cout << "Reading photon definitions from " << ANSI_BOLD_YELLOW << photons_file << ANSI_RESET_STYLE << "." << endl;
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while (!ifs.eof()) {
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ifs >> x >> y >> z >> dx >> dy >> dz >> r >> g >> b >> rc;
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ph = Photon(Vec3(x, y, z), Vec3(dx, dy, dz), r, g, b, rc);
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m_photon_map.addPhoton(ph);
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}
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cout << "Read " << ANSI_BOLD_YELLOW << m_photon_map.getNumPhotons() << ANSI_RESET_STYLE << " photons from the file." << endl;
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ifs.close();
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cout << "Building photon map Kd-tree." << endl;
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m_photon_map.buildKdTree();
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}
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void PhotonTracer::trace_photon(Photon & ph, Scene * s, const unsigned int rec_level) {
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Photon photon;
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float t, _t, red, green, blue;
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@@ -14,6 +14,7 @@ public:
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virtual vec3 trace_ray(Ray & r, Scene * s, unsigned int rec_level) const;
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void build_photon_map(Scene * s, const size_t n_photons_per_ligth = 10000, const bool specular = false);
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void build_photon_map(const char * photons_file);
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private:
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float m_h_radius;
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39
scenes/scene8.json
Normal file
39
scenes/scene8.json
Normal file
@@ -0,0 +1,39 @@
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{
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"environment": {
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"color": [0.0, 0.0, 0.0]
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},
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"camera": {
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"eye": [2.0, 0.0, 0.0],
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"look": [-1.0, -0.5, 0.0],
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"left": [0.0, 0.0, 1.0],
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"translation": [1.0, 0.0, 0.0]
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},
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"sphere":{
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"position": [0.0, 0.0, 0.0],
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"radius": 1.0,
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"material": {
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"diffuse": [0.0, 0.25, 1.0],
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"rho": 0.2
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}
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},
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"sphere_area_light":{
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"position": [0.0, 0.0, -15.0],
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"radius": 10.0,
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"material": {
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"emission": [10.0, 10.0, 10.0]
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}
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},
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"disk": {
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"position": [0, -1.0, 0],
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"normal": [0.0, 1.0, 0.0],
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"radius": 2.0,
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"material": {
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"diffuse": [1.0, 1.0, 1.0],
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"specular": [0.0, 0.0, 0.0]
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}
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}
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}
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