Modified the scene a bit.

This commit is contained in:
2017-11-04 02:26:07 -04:00
parent b2b87dba41
commit 1f72dae427

View File

@@ -261,9 +261,9 @@ def main():
LineSegment(vec2(2.0, 2.0), vec2(3.0, 3.0), 0.0, 1.0, "Textures/diagmetal.jpg"),
LineSegment(vec2(-2.0, 2.0), vec2(-3.0, 3.0), 0.0, 1.0, "Textures/diagmetal.jpg"),
LineSegment(vec2(-2.0, 2.0), vec2(2.0, 2.0), 0.0, 4.0, "Textures/diagmetal.jpg"),
LineSegment(vec2(-0.5, -1.0), vec2(-0.5, -3.0), 0.0, 1.0, "Textures/orangetiles.jpg"),
LineSegment(vec2(-0.5, -1.0), vec2(-1.5, -3.0), vec2(-1.5, -3.0).sub(vec2(-0.5, -1.0)).length(), 0.0, "Textures/orangetiles.jpg"),
LineSegment(vec2(-0.5, -1.0), vec2(0.5, -1.0), 0.0, 1.0, "Textures/orangetiles.jpg"),
LineSegment(vec2(0.5, -1.0), vec2(0.5, -3.0), 0.0, 1.0, "Textures/orangetiles.jpg")
LineSegment(vec2(0.5, -1.0), vec2(1.5, -3.0), vec2(1.5, -3.0).sub(vec2(0.5, -1.0)).length(), 0.0, "Textures/orangetiles.jpg")
]
floor = Plane3d(FLOOR_TEXTURE)
ceiln = Plane3d(CEIL_TEXTURE)