Request a fullscreen window on PC's.
This commit is contained in:
27
main.py
27
main.py
@@ -1,5 +1,19 @@
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# Miguel Angel Astor Romero. Created on 7-1-2013. #
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###################################################################################
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###################################################
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# Copyright (c) 2012, Miguel Angel Astor Romero #
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# All rights reserved. #
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# #
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# Redistribution and use in source and binary forms, with or without #
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# modification, are permitted provided that the following conditions are met: #
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# #
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# *) Redistributions of source code must retain the above #
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# copyright notice, this list of conditions and the following disclaimer. #
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# *) Redistributions in binary form must reproduce the above copyright notice, #
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# this list of conditions and the following disclaimer in the documentation #
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# and/or other materials provided with the distribution. #
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# #
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# -- #
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# Created on 1-7-2013. Miguel Angel Astor #
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###################################################################################
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import pygame
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import pygame
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try:
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try:
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@@ -27,14 +41,13 @@ def main():
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screen = pygame.display.set_mode(screen_size)
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screen = pygame.display.set_mode(screen_size)
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else:
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else:
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# If not on Android, default to a 800x600 pixels screen.
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# If not on Android, default to a 800x600 pixels screen.
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screen = pygame.display.set_mode((800, 600))
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screen = pygame.display.set_mode((800, 600),
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pygame.FULLSCREEN | pygame.HWSURFACE)
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pygame.display.set_caption("Super HUGS Revolution 98")
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pygame.display.set_caption("Super HUGS Revolution 98")
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pygame.mouse.set_visible(False)
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# Create the main game object.
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# Create the main game object and start the main game loop.
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game = Game(screen)
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game = Game(screen)
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# Start the game.
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print game.get_state()
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game.game_loop()
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game.game_loop()
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# Cleanly terminate PyGame.
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# Cleanly terminate PyGame.
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