Files
Super-HUGS-Revolution-98/part_main.py

34 lines
741 B
Python

import pygame
from particle import ParticleSystem
def main():
pygame.init()
pantalla=pygame.display.set_mode([600,400])
salir=False
reloj1=pygame.time.Clock()
blanco=(255,255,255)
ps = ParticleSystem(0, "Test", 'gfx/burbuja.png')
ps.start()
while not salir:
for event in pygame.event.get():
if event.type == pygame.QUIT:
salir=True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
salir = True
ps.update()
pantalla.fill(blanco)
ps.draw(pantalla)
pygame.display.update()
reloj1.tick(60)
pygame.quit()
main()