elasota
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295db5f064
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Fix memory leak
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2021-05-11 01:29:40 -04:00 |
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elasota
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ac56badffa
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Add download house option
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2021-05-11 00:41:35 -04:00 |
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elasota
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24169507bd
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Add beep sound to platforms with no beep
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2021-05-09 23:45:27 -04:00 |
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elasota
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d54ad576bc
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Add delete option to File browser
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2021-05-09 22:48:23 -04:00 |
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elasota
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b0d5673d95
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Add export dir to Windows
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2021-05-07 02:12:58 -04:00 |
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elasota
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7442b92dd3
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Make FS use new allocator API
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2021-04-28 23:18:24 -04:00 |
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elasota
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a2d374f650
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Allocator refactor
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2021-04-28 01:46:07 -04:00 |
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elasota
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2cd4e4f178
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UTF refactor to eliminate duplicated code outside of PL
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2021-04-27 09:54:01 -04:00 |
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elasota
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84a4d16aed
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Web file system implementation + fixes
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2021-04-19 01:02:10 -04:00 |
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elasota
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141f840888
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Specialize font paths for preinstalled font selection instead
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2021-04-15 20:56:31 -04:00 |
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elasota
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5dd8bf28f5
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Add IsUsingPreinstalledFonts API
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2021-04-15 20:03:06 -04:00 |
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elasota
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4e8e76f8fc
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Re-enable runtime font rendering if a font handler is assigned, clean up some font handler things.
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2021-04-15 19:49:43 -04:00 |
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elasota
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7842e721e5
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Remove Resources dir from Windows release
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2021-04-07 10:52:18 -04:00 |
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elasota
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50f420d2b1
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Font system refactor, use pre-rendered fonts
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2021-03-27 03:01:19 -04:00 |
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elasota
|
c87f238563
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Display driver loop refactor
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2021-03-26 17:05:38 -04:00 |
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elasota
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3917e1a370
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File system refactor, bug fixes
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2021-03-07 04:31:05 -05:00 |
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elasota
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c981a97a20
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Fix fullscreen prefs not working in SDL. Add SDL GameController support.
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2021-03-05 01:56:32 -05:00 |
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elasota
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83d37a7c94
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Add system clipboard support to Windows
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2020-12-18 00:07:21 -05:00 |
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elasota
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6851025147
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Preload entire font file if the font file isn't efficiently seekable, which should fix very slow startup times on Android.
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2020-11-30 18:43:17 -05:00 |
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elasota
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3c3f9e3675
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Add 2-stage startup for mobile init so there's less black screen
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2020-11-25 15:09:31 -05:00 |
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elasota
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5c640b72eb
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Code cleanup, move a lot of "Host" APIs to GpCommon
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2020-11-25 12:05:59 -05:00 |
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elasota
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2b3a9f1669
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Fix compile failure on Windows
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2020-11-02 22:09:39 -05:00 |
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elasota
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0d5db76492
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Add text input on mobile
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2020-11-02 22:06:38 -05:00 |
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elasota
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475b8d21fb
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Improve load screen responsiveness
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2020-11-01 20:59:52 -05:00 |
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elasota
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26c423bb58
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Cache rendered fonts to speed up mobile load
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2020-10-24 11:41:39 -04:00 |
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elasota
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36eb111d26
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Add proper source export prompt
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2020-10-24 10:03:12 -04:00 |
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elasota
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23b69cf0ee
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Lots of Android fixes and stubs. Increase SDL log level on Android. Add GL context loss handling.
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2020-10-20 23:43:02 -04:00 |
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elasota
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1ecef6f8ef
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Add support for unpackaged resources to speed up loads on Android, i.e. so we don't have to decompress entire GPAs to load a single resource.
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2020-10-12 18:48:53 -04:00 |
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elasota
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3b6ae1dba5
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Android fixups
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2020-10-12 00:37:32 -04:00 |
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elasota
|
5fbf3f5df0
|
Clean up game thread in SDL version
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2020-10-12 00:37:11 -04:00 |
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elasota
|
184daefe7b
|
Touchscreen things
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2020-10-11 19:50:03 -04:00 |
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elasota
|
5c98783bbb
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More Android stub-outs and bug fixes. Fix broken SDL fiber sync.
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2020-10-10 02:42:06 -04:00 |
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elasota
|
9cb60af2b3
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SDL audio driver
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2020-09-28 09:58:19 -04:00 |
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elasota
|
e88c9e7112
|
Redo mouse cursor handling
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2020-09-26 21:15:43 -04:00 |
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elasota
|
45aa5b4cba
|
OpenGL display driver
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2020-09-26 16:45:52 -04:00 |
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elasota
|
1fb135a6d2
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Clean up project configs. Remove Win32 targets. Enforce that GP_DEBUG_CONFIG is set correctly.
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2020-09-12 23:07:44 -04:00 |
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elasota
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b23bb93506
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Redo file prompts with in-game UI
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2020-09-12 22:29:57 -04:00 |
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elasota
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1b215e891f
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SDL baseline
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2020-09-12 14:23:02 -04:00 |
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elasota
|
987a1dea75
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Move font API to GpCommon
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2020-09-12 14:01:51 -04:00 |
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elasota
|
f07137b52d
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Move IOStream to GpCommon
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2020-09-12 13:32:53 -04:00 |
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elasota
|
1d3c84a473
|
Move font handler and platform-independent shell stuff
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2020-09-12 11:52:19 -04:00 |
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elasota
|
69f279cc64
|
EOL fixes
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2020-09-11 23:53:51 -04:00 |
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elasota
|
84d5c46506
|
EOL fixes
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2020-08-11 18:35:39 -04:00 |
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elasota
|
8d58d22731
|
Add build version
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2020-07-03 05:05:12 -04:00 |
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elasota
|
05604e5604
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Add API for saving driver prefs. Save fullscreen state in D3D11 driver.
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2020-07-03 02:46:43 -04:00 |
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elasota
|
4920781619
|
32-bit color support
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2020-06-13 04:33:41 -04:00 |
|
elasota
|
c185c8d9ec
|
Fix filters
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2020-06-05 23:33:58 -04:00 |
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elasota
|
611f53ef91
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Fix audio driver starting in debug mode, add -diagnostics mode
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2020-05-29 21:56:33 -04:00 |
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elasota
|
47e36f1c3c
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Remove dead files from VS project, fix broken filters
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2020-05-18 04:23:30 -04:00 |
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elasota
|
d7a769e397
|
Change window icon
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2020-05-18 04:05:18 -04:00 |
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