elasota
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3c3f9e3675
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Add 2-stage startup for mobile init so there's less black screen
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2020-11-25 15:09:31 -05:00 |
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elasota
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5c640b72eb
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Code cleanup, move a lot of "Host" APIs to GpCommon
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2020-11-25 12:05:59 -05:00 |
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elasota
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a13f90bd71
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Fix upscale filter crash
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2020-11-04 17:44:22 -05:00 |
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elasota
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02bccda8a0
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Re-enable text input when selecting a text box if OSK was dismissed
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2020-11-03 18:37:31 -05:00 |
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elasota
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0d5db76492
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Add text input on mobile
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2020-11-02 22:06:38 -05:00 |
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elasota
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2ab1416eef
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Improve upscale filter quality on mobile
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2020-11-02 19:04:49 -05:00 |
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elasota
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64a2d712e3
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Improve GL error logging, fix wrong texture upload on GLES2
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2020-11-02 01:08:18 -05:00 |
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elasota
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232a98a380
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Log OpenGL context resets
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2020-11-01 13:48:14 -05:00 |
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elasota
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23b69cf0ee
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Lots of Android fixes and stubs. Increase SDL log level on Android. Add GL context loss handling.
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2020-10-20 23:43:02 -04:00 |
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elasota
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1da35d45ae
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Don't default to fullscreen in touchscreen simulation mode
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2020-10-18 14:55:56 -04:00 |
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elasota
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ad5a0795f4
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GL error checks, remove GL_ALPHA_TEST check, which doesn't work in GLES2.
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2020-10-16 20:06:32 -04:00 |
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elasota
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1e1c91915a
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Fix OpenGL scaling and improve performance
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2020-10-14 19:02:55 -04:00 |
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elasota
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e4cddda183
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Touchscreen improvements
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2020-10-14 18:12:02 -04:00 |
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elasota
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aeef313a8a
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Fix GLES2 flicker crash
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2020-10-13 10:00:32 -04:00 |
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elasota
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aa2f6dfd2c
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Fix desaturation not working
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2020-10-13 09:47:25 -04:00 |
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elasota
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3b6ae1dba5
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Android fixups
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2020-10-12 00:37:32 -04:00 |
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elasota
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5c98783bbb
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More Android stub-outs and bug fixes. Fix broken SDL fiber sync.
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2020-10-10 02:42:06 -04:00 |
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elasota
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4445ea5770
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SDL event translation
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2020-09-28 17:38:39 -04:00 |
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elasota
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e88c9e7112
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Redo mouse cursor handling
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2020-09-26 21:15:43 -04:00 |
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elasota
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db54e92425
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Fix flicker effect in OpenGL driver
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2020-09-26 16:54:30 -04:00 |
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elasota
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c3b1f45f96
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Fix missing return value
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2020-09-26 16:47:45 -04:00 |
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elasota
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45aa5b4cba
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OpenGL display driver
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2020-09-26 16:45:52 -04:00 |
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