Pheromone sensing on the way.
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@@ -37,9 +37,9 @@ const int H = 512;
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const uint32_t PORT = PlayerCc::PLAYER_PORTNUM + 1;
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const uint32_t NUM_ROBOTS = 4;
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static bool done = false;
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static Fl_Window * window = NULL;
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static GlGui * glWindow = NULL;
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static bool done = false;
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static Fl_Window * window = NULL;
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static GlGui * glWindow = NULL;
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static PheromoneMap * phero_map = NULL;
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extern "C" void handler(int signal) {
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