Pheromone dispersal first pass.
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@@ -32,8 +32,8 @@
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#include "ias_robot.hpp"
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const char * TITLE = "Pheromone map";
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const int W = 256;
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const int H = 256;
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const int W = 512;
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const int H = 512;
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const uint32_t PORT = PlayerCc::PLAYER_PORTNUM + 1;
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const uint32_t NUM_ROBOTS = 4;
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