Update MINDdroidCV_MINDSTORMS/src/com/lego/minddroid/CameraGLRenderer.java
Fixed inverted turning direction.
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@@ -144,8 +144,8 @@ public class CameraGLRenderer implements Renderer, PreviewCallback{
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double upScale = 40;
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double upScale = 40;
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double direction = (buffer[1] - 240/2)/160;
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double direction = (buffer[1] - 240/2)/160;
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//double direction = -1.0 * (buffer[2] - w/2)/h;
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//double direction = -1.0 * (buffer[2] - w/2)/h;
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left = (int)(upScale * direction) + forwardSpeed;
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right = (int)(upScale * direction) + forwardSpeed;
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right = (int)(-1.0 * upScale * direction) + forwardSpeed;
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left = (int)(-1.0 * upScale * direction) + forwardSpeed;
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} else {
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} else {
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left = 0;
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left = 0;
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right = 0;
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right = 0;
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