Map objects rendered and correctly used.
This commit is contained in:
@@ -6,13 +6,7 @@
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#ifndef STATE_CONSTS_H
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#define STATE_CONSTS_H
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#if defined(_WIN32) || defined(_WIN64) || defined(__MINGW32__)
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#define F_SEP "\\"
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#elif defined(__linux__) || defined(__GNUC__)
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#define F_SEP "/"
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#else
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#error "Unrecognized system."
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#endif
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enum COLORS {
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BAR_COLOR = 1,
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@@ -11,50 +11,50 @@
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#define MAX_STR 128
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typedef enum FLOOR_TYPES {
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VOID = 0,
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SOLID_WALL,
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SECRET_WALL,
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CLEAR_WALL,
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NEON_WALL,
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WINDOW_WALL,
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EMPTY_FLOOR,
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RUG,
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WATER,
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BAR
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} floor_t;
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VOID = 0,
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SOLID_WALL,
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SECRET_WALL,
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CLEAR_WALL,
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NEON_WALL,
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WINDOW_WALL,
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EMPTY_FLOOR,
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RUG,
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WATER,
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BAR
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} floor_t;
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typedef enum OBJECT_TYPES {
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DOOR = 0,
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KEY,
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PERSON,
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PLAYER_START,
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EXIT,
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DIALOG,
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NONE = 9989
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} obj_t;
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DOOR = 0,
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KEY,
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PERSON,
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PLAYER_START,
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EXIT,
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DIALOG,
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NONE = 9989
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} obj_t;
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typedef enum ERROR_CODES {
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NO_ERROR = 0,
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FILE_NOT_FOUND,
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OUT_OF_MEMORY,
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PREMATURE_EOF,
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MAP_TOO_LARGE,
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INVALID_KEY
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} errcode_t;
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NO_ERROR = 0,
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FILE_NOT_FOUND,
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OUT_OF_MEMORY,
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PREMATURE_EOF,
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MAP_TOO_LARGE,
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INVALID_KEY
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} errcode_t;
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typedef struct MAP_CELL{
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floor_t f;
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floor_t f;
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} map_cell_t;
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typedef struct OBJECT {
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obj_t type;
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short x, y, eX, eY, sX, sY;
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short id;
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short dId;
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char name[MAX_STR];
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char target[MAX_STR];
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char dialog[MAX_STR];
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unsigned char unlocked;
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obj_t type;
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short x, y, eX, eY, sX, sY;
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short id;
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short dId;
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char name[MAX_STR];
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char target[MAX_STR];
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char dialog[MAX_STR];
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unsigned char unlocked;
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} game_obj_t;
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extern errcode_t readMapData(const char *, map_cell_t ***, int *, int *);
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612
src/in_game.c
612
src/in_game.c
@@ -12,6 +12,13 @@
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#include "in_game.h"
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#include "map.h"
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#define MAX_KEYS 15
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static const char *keyMsg = "You picked up a key.";
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static const char *saysMsg = " says: ";
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static const char *openDoor = "The door opens.";
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static const char *doorLock = "This door is locked.";
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typedef struct PLAYER {
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unsigned short x;
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unsigned short y;
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@@ -22,12 +29,16 @@ static bool **seen;
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static bool ** wmap;
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static bool w_mov = FALSE;
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static bool uK, dK, lK, rK;
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static clock_t then;
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static clock_t then, msgThen;
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static player_t player;
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static map_cell_t ** map;
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game_obj_t objs[MAX_OBJECTS];
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static game_obj_t objs[MAX_OBJECTS];
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static int mW, mH, nO;
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fov_settings_type fov_settings;
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static fov_settings_type fov_settings;
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static int keys[MAX_KEYS];
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static int freeKey;
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static char msg[128];
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static bool newMsg = FALSE;
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void input();
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gsname_t update();
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@@ -35,9 +46,12 @@ void render(int, int);
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void drawGui(int, int);
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void setPlayerStart();
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void initObjects();
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void initKeys();
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void drawNeon(int, int, floor_t);
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void apply(void *, int, int, int, int, void *);
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bool opaque(void *, int, int);
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void loadMap(const char *);
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bool canMoveTo(int, int);
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void initInGameState( gs_t * gs) {
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int i, j;
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@@ -47,12 +61,12 @@ void initInGameState( gs_t * gs) {
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gs->update = &update;
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gs->render = &render;
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map = ( map_cell_t ** ) malloc ( sizeof ( map_cell_t * ) * MAX_MAP_SIZE);
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map = ( map_cell_t ** ) malloc ( sizeof ( map_cell_t * ) * MAX_MAP_SIZE);
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for ( i = 0; i < MAX_MAP_SIZE; ++i ) {
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map[ i ] = ( map_cell_t * ) calloc ( MAX_MAP_SIZE , sizeof ( map_cell_t ) );
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}
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wmap = ( bool ** ) malloc ( sizeof ( bool * ) * MAX_MAP_SIZE);
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wmap = ( bool ** ) malloc ( sizeof ( bool * ) * MAX_MAP_SIZE);
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for ( i = 0; i < MAX_MAP_SIZE; ++i ) {
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wmap[ i ] = ( bool * ) calloc ( MAX_MAP_SIZE, sizeof ( bool ) );
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for(j = 0; j < MAX_MAP_SIZE; ++j){
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@@ -60,37 +74,23 @@ void initInGameState( gs_t * gs) {
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}
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}
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vis = ( bool ** ) malloc ( sizeof ( bool * ) * MAX_MAP_SIZE);
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seen = ( bool ** ) malloc ( sizeof ( bool * ) * MAX_MAP_SIZE);
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vis = ( bool ** ) malloc ( sizeof ( bool * ) * MAX_MAP_SIZE);
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seen = ( bool ** ) malloc ( sizeof ( bool * ) * MAX_MAP_SIZE);
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for ( i = 0; i < MAX_MAP_SIZE; ++i ) {
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vis[ i ] = ( bool * ) calloc ( MAX_MAP_SIZE, sizeof ( bool ) );
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seen[ i ] = ( bool * ) calloc ( MAX_MAP_SIZE, sizeof ( bool ) );
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seen[ i ] = ( bool * ) calloc ( MAX_MAP_SIZE, sizeof ( bool ) );
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for(j = 0; j < MAX_MAP_SIZE; ++j){
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vis[i][j] = TRUE;
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seen[i][j] = FALSE;
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seen[i][j] = FALSE;
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}
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}
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initObjects();
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initObjects();
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loadMap("map_file.map");
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errcode_t rc = readMapData("map_file.map", &map, &mW, &mH);
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if(rc != NO_ERROR){
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fprintf(stderr, "\t%s: readMapData() returned %d\n", __FILE__, rc);
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exit(rc);
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}
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game_obj_t * objsP = objs;
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rc = readMapObjects("map_file.map", &objsP, &nO);
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if(rc != NO_ERROR){
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fprintf(stderr, "\t%s: readMapObjects() returned %d\n", __FILE__, rc);
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exit(rc);
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}
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setPlayerStart();
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fov_settings_init(&fov_settings);
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fov_settings_set_opacity_test_function(&fov_settings, opaque);
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fov_settings_set_apply_lighting_function(&fov_settings, apply);
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fov_settings_init(&fov_settings);
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fov_settings_set_opacity_test_function(&fov_settings, opaque);
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fov_settings_set_apply_lighting_function(&fov_settings, apply);
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}
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void input(){
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@@ -99,7 +99,6 @@ void input(){
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key = getch();
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if(key != ERR){
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fprintf(stderr, "\t%s: Caught keycode %d\n", __FILE__, key);
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if(key == KEY_UP) uK = TRUE;
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if(key == KEY_DOWN) dK = TRUE;
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if(key == KEY_LEFT) lK = TRUE;
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@@ -108,32 +107,133 @@ void input(){
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}
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gsname_t update(){
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int iX, iY;
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clock_t msgNow, delta;
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int i, j, k, d, iX, iY, nX, nY;
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iX = player.x;
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iY = player.y;
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iX = player.x;
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iY = player.y;
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nX = iX;
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nY = iY;
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if(uK) nY = iY - 1 < 0 ? mH - 1 : iY - 1;
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if(dK) nY = (iY + 1) % mH;
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if(lK) nX = iX - 1 < 0 ? mW - 1 : iX - 1;
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if(rK) nX = (iX + 1) % mW;
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/* Find if the player is standing on an exit, then load the next map. */
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for(i = 0; i < nO; i++){
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if(objs[i].type == EXIT){
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if(objs[i].x == iY && objs[i].y == iX){
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player.x = objs[i].eX;
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player.y = objs[i].eY;
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loadMap(objs[i].target);
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return IN_GAME;
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}
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}
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}
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/* TODO: use keys.*/
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for(i = 0; i < nO; i++){
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if(objs[i].type == KEY){
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if(objs[i].x == iY && objs[i].y == iX){
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keys[freeKey] = objs[i].id;
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objs[i].type = NONE;
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for(j = 0; keyMsg[j] && j < 128; j++){
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msg[j] = keyMsg[j];
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}
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newMsg = TRUE;
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msgThen = clock();
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}
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}
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}
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/* Listen to a person. */
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for(i = 0; i < nO; i++){
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if(objs[i].type == PERSON){
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if(objs[i].x == nY && objs[i].y == nX){
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for(k = 0; k < nO; k++)
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if(objs[k].type == DIALOG && objs[k].id == objs[i].dId) break;
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for(j = 0; objs[i].name[j] && j < 128; j++)
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msg[j] = objs[i].name[j];
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for(d = 0; saysMsg[d] && j < 128; j++, d++)
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msg[j] = saysMsg[d];
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for(d = 0; objs[k].dialog[d] && j < 128; j++, d++)
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msg[j] = objs[k].dialog[d];
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newMsg = TRUE;
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msgThen = clock();
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}
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}
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}
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for(i = 0; i < nO; i++){
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if(objs[i].type == DOOR){
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if(objs[i].x == nY && objs[i].y == nX){
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if(!objs[i].unlocked){
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for(j = 0; j < MAX_KEYS; j++){
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if(keys[j] == objs[i].id){
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objs[i].unlocked = 1;
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break;
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}
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}
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if(objs[i].unlocked){
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for(j = 0; openDoor[j] && j < 128; j++){
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msg[j] = openDoor[j];
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}
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}else{
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for(j = 0; doorLock[j] && j < 128; j++){
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msg[j] = doorLock[j];
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}
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}
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newMsg = TRUE;
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msgThen = clock();
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}
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}
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}
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}
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if(newMsg){
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msgNow = clock();
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delta = msgNow - msgThen;
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if((int)delta / (int)CLOCKS_PER_SEC >= 4){
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msgThen = msgNow;
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for(j = 0; j < 128; j++){
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msg[j] = '\0';
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}
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newMsg = FALSE;
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}
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}
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/* Move the player. */
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if(uK){
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iY = iY - 1 < 0 ? mH - 1 : iY - 1;
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if((map[iY][iX].f > WINDOW_WALL && map[iY][iX].f <= WATER) || map[iY][iX].f == SECRET_WALL) player.y = iY;
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iY = iY - 1 < 0 ? mH - 1 : iY - 1;
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if(canMoveTo(iY, iX)) player.y = iY;
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uK = FALSE;
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}
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if(dK){
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iY = (iY + 1) % mH;
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if((map[iY][iX].f > WINDOW_WALL && map[iY][iX].f <= WATER) || map[iY][iX].f == SECRET_WALL) player.y = iY;
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iY = (iY + 1) % mH;
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if(canMoveTo(iY, iX)) player.y = iY;
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dK = FALSE;
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}
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if(lK){
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iX = iX - 1 < 0 ? mW - 1 : iX - 1;
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if((map[iY][iX].f > WINDOW_WALL && map[iY][iX].f <= WATER) || map[iY][iX].f == SECRET_WALL) player.x = iX;
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iX = iX - 1 < 0 ? mW - 1 : iX - 1;
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if(canMoveTo(iY, iX)) player.x = iX;
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lK = FALSE;
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}
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if(rK){
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iX = (iX + 1) % mW;
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if((map[iY][iX].f > WINDOW_WALL && map[iY][iX].f <= WATER) || map[iY][iX].f == SECRET_WALL) player.x = iX;
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iX = (iX + 1) % mW;
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if(canMoveTo(iY, iX)) player.x = iX;
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rK = FALSE;
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}
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@@ -142,7 +242,7 @@ gsname_t update(){
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void render(int w, int h){
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clock_t now, delta;
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int i, j, pi, pj, ioff, joff, di, dj;
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int i, j, k, pi, pj, ioff, joff, di, dj;
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now = clock();
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delta = now - then;
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@@ -151,16 +251,16 @@ void render(int w, int h){
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w_mov = TRUE;
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}
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pi = (((w - 1) - 27) / 2) + 27;
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pj = (h - 2) / 2 + 1;
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pi = (((w - 1) - 1) / 2) + 1;
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pj = (h - 3) / 2 + 1;
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ioff = (w - 28) / 2;
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joff = (h - 2) / 2;
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ioff = (w - 28 - 27) / 2;
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joff = (h - 3) / 2;
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fov_circle(&fov_settings, &map, NULL, player.x, player.y, (MAX_MAP_SIZE / 2) - 1);
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fov_circle(&fov_settings, &map, NULL, player.x, player.y, (MAX_MAP_SIZE / 2) - 1);
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for(i = 27; i < w - 1; i++){
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for(j = 1; j < h - 1; j++){
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for(i = 1; i < w - 1; i++){
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for(j = 1; j < h - 3; j++){
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move(j, i);
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di = i - 27 + player.x - ioff;
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@@ -169,67 +269,84 @@ void render(int w, int h){
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if( di < 0 || di >= mW || dj < 0 || dj >= mH ){
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printw(" ");
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}else{
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if(vis[dj][di] || seen[dj][di]){
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switch(map[dj][di].f){
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case WATER:
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attron(COLOR_PAIR(DW_COLOR));
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if(w_mov)
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wmap[dj][di] = !wmap[dj][di];
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if(wmap[dj][di])
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printw("\u2248");
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else
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printw("~");
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break;
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if(vis[dj][di] || seen[dj][di]){
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switch(map[dj][di].f){
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case WATER:
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attron(COLOR_PAIR(DW_COLOR));
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if(w_mov)
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wmap[dj][di] = !wmap[dj][di];
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if(wmap[dj][di])
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printw("\u2248");
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else
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printw("~");
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break;
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case VOID:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(MN_COLOR));
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printw(" ");
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break;
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case VOID:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(MN_COLOR));
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printw(" ");
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break;
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case EMPTY_FLOOR:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(MN_COLOR));
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printw(" ");
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break;
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case EMPTY_FLOOR:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(MN_COLOR));
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printw(" ");
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break;
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case RUG:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(SN_COLOR));
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printw("\u2592");
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break;
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case RUG:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(SN_COLOR));
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printw("\u2592");
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break;
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case WINDOW_WALL:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
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else attron(COLOR_PAIR(SW_COLOR));
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printw("\u2591");
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break;
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case WINDOW_WALL:
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if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(SW_COLOR));
|
||||
printw("\u2591");
|
||||
break;
|
||||
|
||||
case CLEAR_WALL:
|
||||
if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(SW_COLOR));
|
||||
printw("\u2588");
|
||||
break;
|
||||
case CLEAR_WALL:
|
||||
if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(SW_COLOR));
|
||||
printw("\u2588");
|
||||
break;
|
||||
|
||||
case SECRET_WALL:
|
||||
case SOLID_WALL:
|
||||
if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(MN_COLOR));
|
||||
printw("\u2588");
|
||||
break;
|
||||
case SECRET_WALL:
|
||||
case SOLID_WALL:
|
||||
if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(MN_COLOR));
|
||||
printw("\u2588");
|
||||
break;
|
||||
|
||||
case NEON_WALL:
|
||||
drawNeon(dj, di, NEON_WALL);
|
||||
break;
|
||||
case NEON_WALL:
|
||||
drawNeon(dj, di, NEON_WALL);
|
||||
break;
|
||||
|
||||
case BAR:
|
||||
drawNeon(dj, di, BAR);
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
attron(COLOR_PAIR(MN_COLOR));
|
||||
printw(" ");
|
||||
}
|
||||
case BAR:
|
||||
drawNeon(dj, di, BAR);
|
||||
break;
|
||||
}
|
||||
|
||||
move(j, i);
|
||||
for(k = 0; k < nO; k++){
|
||||
if(objs[k].x == dj && objs[k].y == di){
|
||||
if(!vis[dj][di]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(MN_COLOR));
|
||||
|
||||
if(objs[k].type == DOOR){
|
||||
printw("\u25D9");
|
||||
}else if(objs[k].type == KEY){
|
||||
printw("k");
|
||||
}else if(objs[k].type == PERSON){
|
||||
printw("\u263A");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}else{
|
||||
attron(COLOR_PAIR(MN_COLOR));
|
||||
printw(" ");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -241,7 +358,7 @@ void render(int w, int h){
|
||||
|
||||
drawGui(w, h);
|
||||
|
||||
for ( i = 0; i < MAX_MAP_SIZE; ++i ) {
|
||||
for ( i = 0; i < MAX_MAP_SIZE; ++i ) {
|
||||
for(j = 0; j < MAX_MAP_SIZE; ++j){
|
||||
vis[i][j] = FALSE;
|
||||
}
|
||||
@@ -249,174 +366,241 @@ void render(int w, int h){
|
||||
}
|
||||
|
||||
void drawNeon(int i, int j, floor_t floor){
|
||||
int r;
|
||||
bool n, s, e, w;
|
||||
int r;
|
||||
bool n, s, e, w;
|
||||
|
||||
if(floor == NEON_WALL){
|
||||
if(!vis[i][j]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else{
|
||||
r = rand() % 1000;
|
||||
if(r < 998)
|
||||
attron(COLOR_PAIR(FR_COLOR));
|
||||
else
|
||||
attron(COLOR_PAIR(MN_COLOR));
|
||||
}
|
||||
}else if(floor == BAR){
|
||||
if(!vis[i][j]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(SN_COLOR));
|
||||
}
|
||||
if(floor == NEON_WALL){
|
||||
if(!vis[i][j]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else{
|
||||
r = rand() % 1000;
|
||||
if(r < 998)
|
||||
attron(COLOR_PAIR(FR_COLOR));
|
||||
else
|
||||
attron(COLOR_PAIR(MN_COLOR));
|
||||
}
|
||||
}else if(floor == BAR){
|
||||
if(!vis[i][j]) attron(COLOR_PAIR(DW_COLOR));
|
||||
else attron(COLOR_PAIR(SN_COLOR));
|
||||
}
|
||||
|
||||
n = map[i ][j - 1 < 0 ? mH - 1 : j - 1].f == floor;
|
||||
s = map[i ][(j + 1) % mH ].f == floor;
|
||||
e = map[i - 1 < 0 ? mW - 1 : i - 1][j ].f == floor;
|
||||
w = map[(i + 1) % mW ][j ].f == floor;
|
||||
n = map[i ][j - 1 < 0 ? mH - 1 : j - 1].f == floor;
|
||||
s = map[i ][(j + 1) % mH ].f == floor;
|
||||
e = map[i - 1 < 0 ? mW - 1 : i - 1][j ].f == floor;
|
||||
w = map[(i + 1) % mW ][j ].f == floor;
|
||||
|
||||
if((n && s && e) && (!w)){
|
||||
printw("\u2560");
|
||||
return;
|
||||
}
|
||||
if((n && s && e) && (!w)){
|
||||
printw("\u2560");
|
||||
return;
|
||||
}
|
||||
|
||||
if((n || s) && (!e && !w)){
|
||||
printw("\u2550");
|
||||
return;
|
||||
}
|
||||
if((n || s) && (!e && !w)){
|
||||
printw("\u2550");
|
||||
return;
|
||||
}
|
||||
|
||||
if((e || w) && (!n && !s)){
|
||||
printw("\u2551");
|
||||
return;
|
||||
}
|
||||
if((e || w) && (!n && !s)){
|
||||
printw("\u2551");
|
||||
return;
|
||||
}
|
||||
|
||||
if((e && n) && (!s && !w)){
|
||||
printw("\u255D");
|
||||
return;
|
||||
}
|
||||
if((e && n) && (!s && !w)){
|
||||
printw("\u255D");
|
||||
return;
|
||||
}
|
||||
|
||||
if((w && n) && (!s && !e)){
|
||||
printw("\u2557");
|
||||
return;
|
||||
}
|
||||
if((w && n) && (!s && !e)){
|
||||
printw("\u2557");
|
||||
return;
|
||||
}
|
||||
|
||||
if((e && s) && (!n && !w)){
|
||||
printw("\u255A");
|
||||
return;
|
||||
}
|
||||
if((e && s) && (!n && !w)){
|
||||
printw("\u255A");
|
||||
return;
|
||||
}
|
||||
|
||||
if((w && s) && (!n && !e)){
|
||||
printw("\u2554");
|
||||
return;
|
||||
}
|
||||
if((w && s) && (!n && !e)){
|
||||
printw("\u2554");
|
||||
return;
|
||||
}
|
||||
|
||||
if((s && e && w) && (!n)){
|
||||
printw("\u2560");
|
||||
return;
|
||||
}
|
||||
if((s && e && w) && (!n)){
|
||||
printw("\u2560");
|
||||
return;
|
||||
}
|
||||
|
||||
if((n && w && e) && (!s)){
|
||||
printw("\u2563");
|
||||
return;
|
||||
}
|
||||
if((n && w && e) && (!s)){
|
||||
printw("\u2563");
|
||||
return;
|
||||
}
|
||||
|
||||
if(n && s && e && w){
|
||||
printw("\u256C");
|
||||
return;
|
||||
}
|
||||
if(n && s && e && w){
|
||||
printw("\u256C");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void drawGui(int w, int h){
|
||||
int i, j;
|
||||
int i;
|
||||
|
||||
attron(COLOR_PAIR(BSC_COLOR));
|
||||
|
||||
/* Clear the gui space. */
|
||||
for(i = 1; i < 26; i++){
|
||||
for(j = 1; j < h - 1; j++){
|
||||
move(j, i);
|
||||
printw(" ");
|
||||
}
|
||||
for(i = 1; i < w - 1; i++){
|
||||
move(h - 2, i);
|
||||
printw(" ");
|
||||
}
|
||||
|
||||
/* Upper horizontal bar. */
|
||||
move(0, 0);
|
||||
printw("\u2554");
|
||||
for(i = 0; i < w - 2; i++){
|
||||
if(i != 25){
|
||||
printw("\u2550");
|
||||
}else{
|
||||
printw("\u2566");
|
||||
}
|
||||
printw("\u2550");
|
||||
}
|
||||
printw("\u2557");
|
||||
|
||||
/* Lower horizontal bar. */
|
||||
/* Lower horizontal bars. */
|
||||
move(h - 3, 0);
|
||||
printw("\u255A");
|
||||
for(i = 0; i < w - 2; i++){
|
||||
printw("\u2550");
|
||||
}
|
||||
printw("\u255D");
|
||||
|
||||
move(h - 1, 0);
|
||||
printw("\u255A");
|
||||
for(i = 0; i < w - 2; i++){
|
||||
if(i != 25){
|
||||
printw("\u2550");
|
||||
}else{
|
||||
printw("\u2569");
|
||||
}
|
||||
printw("\u2550");
|
||||
}
|
||||
printw("\u255D");
|
||||
|
||||
/* Vertical bars. */
|
||||
for(i = 1; i < h - 1; i++){
|
||||
move(i, 0);
|
||||
printw("\u2551");
|
||||
move(i, 26);
|
||||
printw("\u2551");
|
||||
if(i != h - 3) printw("\u2551");
|
||||
else printw("\u2560");
|
||||
move(i, w-1);
|
||||
printw("\u2551");
|
||||
if(i != h - 3) printw("\u2551");
|
||||
else printw("\u2563");
|
||||
}
|
||||
|
||||
move(h - 2, 1);
|
||||
for(i = 0; msg[i] && i < w - 2; i++){
|
||||
printw("%c", msg[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void setPlayerStart(){
|
||||
int i;
|
||||
|
||||
for(i = 0; i < nO; i++){
|
||||
if(objs[i].type == PLAYER_START){
|
||||
player.y = objs[i].sX;
|
||||
player.x = objs[i].sY;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(i = 0; i < nO; i++){
|
||||
if(objs[i].type == PLAYER_START){
|
||||
player.y = objs[i].sX;
|
||||
player.x = objs[i].sY;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void initObjects(){
|
||||
int i;
|
||||
int i;
|
||||
|
||||
for(i = 0; i < MAX_OBJECTS; ++i){
|
||||
objs[i].type = NONE;
|
||||
objs[i].x = 0;
|
||||
objs[i].y = 0;
|
||||
objs[i].eX = 0;
|
||||
objs[i].eY = 0;
|
||||
objs[i].sX = 0;
|
||||
objs[i].sY = 0;
|
||||
objs[i].id = 0;
|
||||
objs[i].dId = 0;
|
||||
objs[i].name[0] = '\0';
|
||||
objs[i].target[0] = '\0';
|
||||
objs[i].dialog[0] = '\0';
|
||||
objs[i].unlocked = 0;
|
||||
}
|
||||
for(i = 0; i < MAX_OBJECTS; ++i){
|
||||
objs[i].type = NONE;
|
||||
objs[i].x = 0;
|
||||
objs[i].y = 0;
|
||||
objs[i].eX = 0;
|
||||
objs[i].eY = 0;
|
||||
objs[i].sX = 0;
|
||||
objs[i].sY = 0;
|
||||
objs[i].id = 0;
|
||||
objs[i].dId = 0;
|
||||
objs[i].name[0] = '\0';
|
||||
objs[i].target[0] = '\0';
|
||||
objs[i].dialog[0] = '\0';
|
||||
objs[i].unlocked = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void initKeys(){
|
||||
int i;
|
||||
|
||||
freeKey = 0;
|
||||
for(i = 0; i < MAX_KEYS; ++i){
|
||||
keys[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void apply(void *map, int x, int y, int dx, int dy, void *src){
|
||||
if(x < 0 || x >= MAX_MAP_SIZE) return;
|
||||
if(y < 0 || y >= MAX_MAP_SIZE) return;
|
||||
if(x < 0 || x >= MAX_MAP_SIZE) return;
|
||||
if(y < 0 || y >= MAX_MAP_SIZE) return;
|
||||
|
||||
vis[y][x] = TRUE;
|
||||
seen[y][x] = TRUE;
|
||||
seen[y][x] = TRUE;
|
||||
}
|
||||
|
||||
bool opaque(void *m, int x, int y){
|
||||
if(x < 0 || x >= MAX_MAP_SIZE) return FALSE;
|
||||
if(y < 0 || y >= MAX_MAP_SIZE) return FALSE;
|
||||
int k;
|
||||
if(x < 0 || x >= MAX_MAP_SIZE) return FALSE;
|
||||
if(y < 0 || y >= MAX_MAP_SIZE) return FALSE;
|
||||
|
||||
if(map[y][x].f == SOLID_WALL || map[y][x].f == SECRET_WALL){
|
||||
return TRUE;
|
||||
}else{
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}else{
|
||||
for(k = 0; k < nO; k++){
|
||||
if(objs[k].type == DOOR){
|
||||
if(objs[k].x == y && objs[k].y == x){
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void loadMap(const char * file){
|
||||
int i, j;
|
||||
|
||||
errcode_t rc = readMapData(file, &map, &mW, &mH);
|
||||
if(rc != NO_ERROR){
|
||||
fprintf(stderr, "\t%s.loadMap(): readMapData() returned %d\n", __FILE__, rc);
|
||||
exit(rc);
|
||||
}
|
||||
|
||||
game_obj_t * objsP = objs;
|
||||
rc = readMapObjects(file, &objsP, &nO);
|
||||
if(rc != NO_ERROR){
|
||||
fprintf(stderr, "\t%s.loadMap(): readMapObjects() returned %d\n", __FILE__, rc);
|
||||
exit(rc);
|
||||
}
|
||||
|
||||
setPlayerStart();
|
||||
initKeys();
|
||||
|
||||
for ( i = 0; i < MAX_MAP_SIZE; ++i ) {
|
||||
for(j = 0; j < MAX_MAP_SIZE; ++j){
|
||||
vis[i][j] = FALSE;
|
||||
seen[i][j] = FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool canMoveTo(int iY, int iX){
|
||||
int k;
|
||||
|
||||
for(k = 0; k < nO; k++){
|
||||
if(objs[k].x == iY && objs[k].y == iX){
|
||||
if(objs[k].type == DOOR){
|
||||
if(objs[k].unlocked) return TRUE;
|
||||
else return FALSE;
|
||||
}else if(objs[k].type == PERSON){
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if((map[iY][iX].f > WINDOW_WALL && map[iY][iX].f <= WATER) || map[iY][iX].f == SECRET_WALL)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
32
src/main.c
32
src/main.c
@@ -28,22 +28,16 @@ static bool resize = FALSE;
|
||||
|
||||
int main() {
|
||||
bool finished = FALSE;
|
||||
#if defined(_WIN32) || defined(_WIN64) || defined(__MINGW32__)
|
||||
char * home_dir = getenv("APPDATA");
|
||||
#elif defined(__linux__) || defined(__GNUC__)
|
||||
char * home_dir = getenv("HOME");
|
||||
#else
|
||||
#error "Unrecognized system."
|
||||
#endif
|
||||
FILE * f; /* To avoid a warning. */
|
||||
clock_t then, now, delta;
|
||||
unsigned int fps = 0, pfps = 0;
|
||||
char * data_dir;
|
||||
char * log_file;
|
||||
time_t raw_date;
|
||||
struct tm * current_date;
|
||||
gs_t * states;
|
||||
int c_state;
|
||||
char * home_dir = getenv("HOME");
|
||||
FILE * f; /* To avoid a warning. */
|
||||
clock_t then, now, delta;
|
||||
unsigned int fps = 0, pfps = 0;
|
||||
char * data_dir;
|
||||
char * log_file;
|
||||
time_t raw_date;
|
||||
struct tm * current_date;
|
||||
gs_t * states;
|
||||
int c_state;
|
||||
|
||||
atexit(leave);
|
||||
signal(SIGINT, manage_signal);
|
||||
@@ -70,15 +64,11 @@ int main() {
|
||||
fprintf(stderr, "%s", asctime(current_date));
|
||||
|
||||
/* Try to create the data directory with permissions 775. */
|
||||
if(mkdir(data_dir, S_IRWXU | S_IWGRP | S_IRGRP| S_IROTH | S_IXOTH) == 0){
|
||||
/* The data directory was sucessfully created. */
|
||||
}else{
|
||||
if(mkdir(data_dir, S_IRWXU | S_IWGRP | S_IRGRP| S_IROTH | S_IXOTH) != 0){
|
||||
if(errno != EEXIST){
|
||||
/* The directory does not exists and could not be created. */
|
||||
perror("\t" __FILE__);
|
||||
fprintf(stderr, "\tdata_dir is: %s\n", data_dir);
|
||||
}else{
|
||||
/* The directory already exits. */
|
||||
}
|
||||
}
|
||||
}else{
|
||||
|
586
src/map.c
586
src/map.c
@@ -11,360 +11,360 @@
|
||||
#include "map.h"
|
||||
|
||||
errcode_t readMapData(const char * file, map_cell_t *** map, int * w, int * h){
|
||||
size_t n = 2048;
|
||||
char *buffer;
|
||||
FILE * f;
|
||||
size_t n = 2048;
|
||||
char *buffer;
|
||||
FILE * f;
|
||||
|
||||
f = fopen(file, "r");
|
||||
if(f == NULL) return FILE_NOT_FOUND;
|
||||
f = fopen(file, "r");
|
||||
if(f == NULL) return FILE_NOT_FOUND;
|
||||
|
||||
buffer = (char*)calloc(n + 1, sizeof(char));
|
||||
if(buffer == NULL) return OUT_OF_MEMORY;
|
||||
buffer = (char*)calloc(n + 1, sizeof(char));
|
||||
if(buffer == NULL) return OUT_OF_MEMORY;
|
||||
|
||||
while(getline(&buffer, &n, f) != -1){
|
||||
if(strcmp(buffer, "[MAP]\n") == 0){
|
||||
int rc, i, j;
|
||||
char *end;
|
||||
while(getline(&buffer, &n, f) != -1){
|
||||
if(strcmp(buffer, "[MAP]\n") == 0){
|
||||
int rc, i, j;
|
||||
char *end;
|
||||
|
||||
fprintf(stderr, "\t%s.readMapData() : found a map.\n", __FILE__);
|
||||
fprintf(stderr, "\t%s.readMapData() : found a map.\n", __FILE__);
|
||||
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
|
||||
*w = strtol(buffer, &end, 10);
|
||||
*h = strtol(end, NULL, 10);
|
||||
*w = strtol(buffer, &end, 10);
|
||||
*h = strtol(end, NULL, 10);
|
||||
|
||||
if((*w <= 0 || *w > MAX_MAP_SIZE) || (*h <= 0 || *h > MAX_MAP_SIZE)){
|
||||
*w = -1;
|
||||
*h = -1;
|
||||
free(buffer);
|
||||
return MAP_TOO_LARGE;
|
||||
}
|
||||
if((*w <= 0 || *w > MAX_MAP_SIZE) || (*h <= 0 || *h > MAX_MAP_SIZE)){
|
||||
*w = -1;
|
||||
*h = -1;
|
||||
free(buffer);
|
||||
return MAP_TOO_LARGE;
|
||||
}
|
||||
|
||||
for(i = 0; i < *w; i++){
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
for(i = 0; i < *w; i++){
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
|
||||
/* Skip commentaries. */
|
||||
if(buffer[0] == '%'){
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
/* Skip commentaries. */
|
||||
if(buffer[0] == '%'){
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
||||
for(j = 0; buffer[j] && j < *h; j++){
|
||||
if(buffer[j] >= '0' && buffer[j] <= '9'){
|
||||
switch(buffer[j]){
|
||||
case '0': (*map)[i][j].f = VOID; break;
|
||||
case '1': (*map)[i][j].f = SOLID_WALL; break;
|
||||
case '2': (*map)[i][j].f = SECRET_WALL; break;
|
||||
case '3': (*map)[i][j].f = CLEAR_WALL; break;
|
||||
case '4': (*map)[i][j].f = NEON_WALL; break;
|
||||
case '5': (*map)[i][j].f = WINDOW_WALL; break;
|
||||
case '6': (*map)[i][j].f = EMPTY_FLOOR; break;
|
||||
case '7': (*map)[i][j].f = RUG; break;
|
||||
case '8': (*map)[i][j].f = WATER; break;
|
||||
case '9': (*map)[i][j].f = BAR; break;
|
||||
default:
|
||||
fprintf(stderr, "\t%s.readMapData() : Invalid character %c in map file %s\n", __FILE__, buffer[j], file);
|
||||
(*map)[i][j].f = VOID;
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapData() : Invalid character %c in map file %s\n", __FILE__, buffer[j], file);
|
||||
(*map)[i][j].f = VOID;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Skip the rest of the file. */
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(j = 0; buffer[j] && j < *h; j++){
|
||||
if(buffer[j] >= '0' && buffer[j] <= '9'){
|
||||
switch(buffer[j]){
|
||||
case '0': (*map)[i][j].f = VOID; break;
|
||||
case '1': (*map)[i][j].f = SOLID_WALL; break;
|
||||
case '2': (*map)[i][j].f = SECRET_WALL; break;
|
||||
case '3': (*map)[i][j].f = CLEAR_WALL; break;
|
||||
case '4': (*map)[i][j].f = NEON_WALL; break;
|
||||
case '5': (*map)[i][j].f = WINDOW_WALL; break;
|
||||
case '6': (*map)[i][j].f = EMPTY_FLOOR; break;
|
||||
case '7': (*map)[i][j].f = RUG; break;
|
||||
case '8': (*map)[i][j].f = WATER; break;
|
||||
case '9': (*map)[i][j].f = BAR; break;
|
||||
default:
|
||||
fprintf(stderr, "\t%s.readMapData() : Invalid character %c in map file %s\n", __FILE__, buffer[j], file);
|
||||
(*map)[i][j].f = VOID;
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapData() : Invalid character %c in map file %s\n", __FILE__, buffer[j], file);
|
||||
(*map)[i][j].f = VOID;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Skip the rest of the file. */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
free(buffer);
|
||||
fclose(f);
|
||||
free(buffer);
|
||||
|
||||
return NO_ERROR;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
errcode_t readMapObjects(const char * file, game_obj_t ** objArr, int *nObj){
|
||||
size_t n = 2048;
|
||||
int rc;
|
||||
char *buffer;
|
||||
FILE * f;
|
||||
size_t n = 2048;
|
||||
int rc;
|
||||
char *buffer;
|
||||
FILE * f;
|
||||
|
||||
*nObj = 0;
|
||||
*nObj = 0;
|
||||
|
||||
f = fopen(file, "r");
|
||||
if(f == NULL) return FILE_NOT_FOUND;
|
||||
f = fopen(file, "r");
|
||||
if(f == NULL) return FILE_NOT_FOUND;
|
||||
|
||||
buffer = (char*)calloc(n + 1, sizeof(char));
|
||||
if(buffer == NULL) return OUT_OF_MEMORY;
|
||||
buffer = (char*)calloc(n + 1, sizeof(char));
|
||||
if(buffer == NULL) return OUT_OF_MEMORY;
|
||||
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
|
||||
while(*nObj < MAX_OBJECTS && rc != -1){
|
||||
if(buffer[0] == '%') continue;
|
||||
while(*nObj < MAX_OBJECTS && rc != -1){
|
||||
if(buffer[0] == '%') continue;
|
||||
|
||||
if(strcmp(buffer, "[MAP]\n") == 0){
|
||||
int i, w;
|
||||
if(strcmp(buffer, "[MAP]\n") == 0){
|
||||
int i, w;
|
||||
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
|
||||
w = strtol(buffer, NULL, 10);
|
||||
w = strtol(buffer, NULL, 10);
|
||||
|
||||
for(i = 0; i <= w; ++i){
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
}
|
||||
for(i = 0; i <= w; ++i){
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1){
|
||||
free(buffer);
|
||||
return PREMATURE_EOF;
|
||||
}
|
||||
}
|
||||
|
||||
}else if(strcmp(buffer, "[PLAYER]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
}else if(strcmp(buffer, "[PLAYER]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'p'){
|
||||
int i;
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'p'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "player =", i) == 0){
|
||||
int sX, sY;
|
||||
char *end;
|
||||
|
||||
sX = strtol(&buffer[i + 1], &end, 10);
|
||||
sY = strtol(end, NULL, 10);
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "player =", i) == 0){
|
||||
int sX, sY;
|
||||
char *end;
|
||||
|
||||
sX = strtol(&buffer[i + 1], &end, 10);
|
||||
sY = strtol(end, NULL, 10);
|
||||
|
||||
(*objArr)[*nObj].type = PLAYER_START;
|
||||
(*objArr)[*nObj].sX = sX;
|
||||
(*objArr)[*nObj].sY = sY;
|
||||
(*objArr)[*nObj].type = PLAYER_START;
|
||||
(*objArr)[*nObj].sX = sX;
|
||||
(*objArr)[*nObj].sY = sY;
|
||||
|
||||
*nObj += 1;
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in PLAYER key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in PLAYER key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
|
||||
}else if(strcmp(buffer, "[EXITS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
}else if(strcmp(buffer, "[EXITS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'e'){
|
||||
int i;
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'e'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "exit =", i) == 0){
|
||||
int x, y, eX, eY;
|
||||
char *end, *end2, *end3;
|
||||
|
||||
x = strtol(&buffer[i + 1], &end, 10);
|
||||
y = strtol(end, &end2, 10);
|
||||
end2++;
|
||||
|
||||
(*objArr)[*nObj].type = EXIT;
|
||||
(*objArr)[*nObj].x = x;
|
||||
(*objArr)[*nObj].y = y;
|
||||
|
||||
for(i = 0; end2[i] && end2[i] != ' '; ++i);
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "exit =", i) == 0){
|
||||
int x, y, eX, eY;
|
||||
char *end, *end2, *end3;
|
||||
|
||||
x = strtol(&buffer[i + 1], &end, 10);
|
||||
y = strtol(end, &end2, 10);
|
||||
end2++;
|
||||
|
||||
(*objArr)[*nObj].type = EXIT;
|
||||
(*objArr)[*nObj].x = x;
|
||||
(*objArr)[*nObj].y = y;
|
||||
|
||||
for(i = 0; end2[i] && end2[i] != ' '; ++i);
|
||||
|
||||
strncpy((*objArr)[*nObj].target, end2, i);
|
||||
(*objArr)[*nObj].target[i] = '\0';
|
||||
|
||||
eX = strtol(&end2[i], &end3, 10);
|
||||
eY = strtol(end3, NULL, 10);
|
||||
strncpy((*objArr)[*nObj].target, end2, i);
|
||||
(*objArr)[*nObj].target[i] = '\0';
|
||||
|
||||
eX = strtol(&end2[i], &end3, 10);
|
||||
eY = strtol(end3, NULL, 10);
|
||||
|
||||
(*objArr)[*nObj].eX = eX;
|
||||
(*objArr)[*nObj].eY = eY;
|
||||
(*objArr)[*nObj].eX = eX;
|
||||
(*objArr)[*nObj].eY = eY;
|
||||
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in EXITS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in EXITS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
|
||||
}else if(strcmp(buffer, "[DOORS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
}else if(strcmp(buffer, "[DOORS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'd'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'd'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "door =", i) == 0){
|
||||
int dX, dY, dId, un;
|
||||
char *end, *end2, *end3;
|
||||
|
||||
dX = strtol(&buffer[i + 1], &end, 10);
|
||||
dY = strtol(end, &end2, 10);
|
||||
dId = strtol(end2, &end3, 10);
|
||||
un = strtol(end3, NULL, 10);
|
||||
if(strncmp(buffer, "door =", i) == 0){
|
||||
int dX, dY, dId, un;
|
||||
char *end, *end2, *end3;
|
||||
|
||||
dX = strtol(&buffer[i + 1], &end, 10);
|
||||
dY = strtol(end, &end2, 10);
|
||||
dId = strtol(end2, &end3, 10);
|
||||
un = strtol(end3, NULL, 10);
|
||||
|
||||
(*objArr)[*nObj].type = DOOR;
|
||||
(*objArr)[*nObj].x = dX;
|
||||
(*objArr)[*nObj].y = dY;
|
||||
(*objArr)[*nObj].id = dId;
|
||||
(*objArr)[*nObj].unlocked = un;
|
||||
(*objArr)[*nObj].type = DOOR;
|
||||
(*objArr)[*nObj].x = dX;
|
||||
(*objArr)[*nObj].y = dY;
|
||||
(*objArr)[*nObj].id = dId;
|
||||
(*objArr)[*nObj].unlocked = un;
|
||||
|
||||
*nObj += 1;
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in DOORS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in DOORS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
|
||||
}else if(strcmp(buffer, "[KEYS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
}else if(strcmp(buffer, "[KEYS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'k'){
|
||||
int i;
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'k'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "key =", i) == 0){
|
||||
int kX, kY, kId;
|
||||
char *end, *end2;
|
||||
|
||||
kX = strtol(&buffer[i + 1], &end, 10);
|
||||
kY = strtol(end, &end2, 10);
|
||||
kId = strtol(end2, NULL, 10);
|
||||
if(strncmp(buffer, "key =", i) == 0){
|
||||
int kX, kY, kId;
|
||||
char *end, *end2;
|
||||
|
||||
kX = strtol(&buffer[i + 1], &end, 10);
|
||||
kY = strtol(end, &end2, 10);
|
||||
kId = strtol(end2, NULL, 10);
|
||||
|
||||
(*objArr)[*nObj].type = KEY;
|
||||
(*objArr)[*nObj].x = kX;
|
||||
(*objArr)[*nObj].y = kY;
|
||||
(*objArr)[*nObj].id = kId;
|
||||
(*objArr)[*nObj].type = KEY;
|
||||
(*objArr)[*nObj].x = kX;
|
||||
(*objArr)[*nObj].y = kY;
|
||||
(*objArr)[*nObj].id = kId;
|
||||
|
||||
*nObj += 1;
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in KEYS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in KEYS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
|
||||
}else if(strcmp(buffer, "[PERSONS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
}else if(strcmp(buffer, "[PERSONS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'p'){
|
||||
int i;
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'p'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "person =", i) == 0){
|
||||
int pX, pY, pDId;
|
||||
char *end, *end2;
|
||||
|
||||
pX = strtol(&buffer[i + 1], &end, 10);
|
||||
pY = strtol(end, &end2, 10);
|
||||
end2++;
|
||||
|
||||
(*objArr)[*nObj].type = PERSON;
|
||||
(*objArr)[*nObj].x = pX;
|
||||
(*objArr)[*nObj].y = pY;
|
||||
|
||||
for(i = 0; end2[i] && end2[i] != ' '; ++i);
|
||||
|
||||
strncpy((*objArr)[*nObj].name, end2, i);
|
||||
(*objArr)[*nObj].name[i] = '\0';
|
||||
|
||||
pDId = strtol(&end2[i], NULL, 10);
|
||||
(*objArr)[*nObj].dId = pDId;
|
||||
|
||||
*nObj += 1;
|
||||
if(strncmp(buffer, "person =", i) == 0){
|
||||
int pX, pY, pDId;
|
||||
char *end, *end2;
|
||||
|
||||
pX = strtol(&buffer[i + 1], &end, 10);
|
||||
pY = strtol(end, &end2, 10);
|
||||
end2++;
|
||||
|
||||
(*objArr)[*nObj].type = PERSON;
|
||||
(*objArr)[*nObj].x = pX;
|
||||
(*objArr)[*nObj].y = pY;
|
||||
|
||||
for(i = 0; end2[i] && end2[i] != ' '; ++i);
|
||||
|
||||
strncpy((*objArr)[*nObj].name, end2, i);
|
||||
(*objArr)[*nObj].name[i] = '\0';
|
||||
|
||||
pDId = strtol(&end2[i], NULL, 10);
|
||||
(*objArr)[*nObj].dId = pDId;
|
||||
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in PERSONS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in PERSONS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
|
||||
}else if(strcmp(buffer, "[DIALOGS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'd'){
|
||||
int i;
|
||||
}else if(strcmp(buffer, "[DIALOGS]\n") == 0){
|
||||
do{
|
||||
rc = getline(&buffer, &n, f);
|
||||
if(rc == -1) break;
|
||||
|
||||
if(buffer[0] == '%') continue;
|
||||
else if(buffer[0] == 'd'){
|
||||
int i;
|
||||
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "dialog =", i) == 0){
|
||||
int dId;
|
||||
char *end;
|
||||
for(i = 0; buffer[i] && buffer[i] != '='; ++i);
|
||||
|
||||
if(strncmp(buffer, "dialog =", i) == 0){
|
||||
int dId;
|
||||
char *end;
|
||||
|
||||
dId = strtol(&buffer[i + 1], &end, 10);
|
||||
end++;
|
||||
|
||||
(*objArr)[*nObj].type = DIALOG;
|
||||
(*objArr)[*nObj].id = dId;
|
||||
dId = strtol(&buffer[i + 1], &end, 10);
|
||||
end++;
|
||||
|
||||
(*objArr)[*nObj].type = DIALOG;
|
||||
(*objArr)[*nObj].id = dId;
|
||||
|
||||
strcpy((*objArr)[*nObj].dialog, end);
|
||||
for(i = 0; (*objArr)[*nObj].dialog[i] && (*objArr)[*nObj].dialog[i] != '\n'; ++i);
|
||||
(*objArr)[*nObj].dialog[i] = '\0';
|
||||
strcpy((*objArr)[*nObj].dialog, end);
|
||||
for(i = 0; (*objArr)[*nObj].dialog[i] && (*objArr)[*nObj].dialog[i] != '\n'; ++i);
|
||||
(*objArr)[*nObj].dialog[i] = '\0';
|
||||
|
||||
*nObj += 1;
|
||||
*nObj += 1;
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in DIALOGS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Skipped invalid data in DIALOGS key in map file %s.\n", __FILE__, file);
|
||||
fprintf(stderr, "\t%s.readMapObjects(): The invalid line is %s.\n", __FILE__, buffer);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}while(buffer[0] != '[');
|
||||
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Found invalid key in map file %s. Key is %s\n", __FILE__, file, buffer);
|
||||
free(buffer);
|
||||
return INVALID_KEY;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
fprintf(stderr, "\t%s.readMapObjects(): Found invalid key in map file %s. Key is %s\n", __FILE__, file, buffer);
|
||||
free(buffer);
|
||||
return INVALID_KEY;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
free(buffer);
|
||||
fclose(f);
|
||||
free(buffer);
|
||||
|
||||
return NO_ERROR;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
Reference in New Issue
Block a user