Commit Graph

23 Commits

Author SHA1 Message Date
elasota
232a98a380 Log OpenGL context resets 2020-11-01 13:48:14 -05:00
elasota
23b69cf0ee Lots of Android fixes and stubs. Increase SDL log level on Android. Add GL context loss handling. 2020-10-20 23:43:02 -04:00
elasota
1da35d45ae Don't default to fullscreen in touchscreen simulation mode 2020-10-18 14:55:56 -04:00
elasota
ad5a0795f4 GL error checks, remove GL_ALPHA_TEST check, which doesn't work in GLES2. 2020-10-16 20:06:32 -04:00
elasota
1e1c91915a Fix OpenGL scaling and improve performance 2020-10-14 19:02:55 -04:00
elasota
3347e94b88 Fix GLES2 compile failure 2020-10-14 18:12:12 -04:00
elasota
e4cddda183 Touchscreen improvements 2020-10-14 18:12:02 -04:00
elasota
c13677122c Fix flicker 2020-10-13 10:01:55 -04:00
elasota
aeef313a8a Fix GLES2 flicker crash 2020-10-13 10:00:32 -04:00
elasota
aa2f6dfd2c Fix desaturation not working 2020-10-13 09:47:25 -04:00
elasota
3b6ae1dba5 Android fixups 2020-10-12 00:37:32 -04:00
elasota
5fbf3f5df0 Clean up game thread in SDL version 2020-10-12 00:37:11 -04:00
elasota
184daefe7b Touchscreen things 2020-10-11 19:50:03 -04:00
elasota
5c98783bbb More Android stub-outs and bug fixes. Fix broken SDL fiber sync. 2020-10-10 02:42:06 -04:00
elasota
15282f2ab2 Remove Win32 log driver from SDL project 2020-10-09 16:16:11 -04:00
elasota
4445ea5770 SDL event translation 2020-09-28 17:38:39 -04:00
elasota
9cb60af2b3 SDL audio driver 2020-09-28 09:58:19 -04:00
elasota
e88c9e7112 Redo mouse cursor handling 2020-09-26 21:15:43 -04:00
elasota
db54e92425 Fix flicker effect in OpenGL driver 2020-09-26 16:54:30 -04:00
elasota
c3b1f45f96 Fix missing return value 2020-09-26 16:47:45 -04:00
elasota
45aa5b4cba OpenGL display driver 2020-09-26 16:45:52 -04:00
elasota
1fb135a6d2 Clean up project configs. Remove Win32 targets. Enforce that GP_DEBUG_CONFIG is set correctly. 2020-09-12 23:07:44 -04:00
elasota
1b215e891f SDL baseline 2020-09-12 14:23:02 -04:00