Started adding an OpenGL gui for the pheromone map.

This commit is contained in:
2016-06-25 19:12:36 -04:00
parent 1283ccfff1
commit 6e21e87400
11 changed files with 120 additions and 22 deletions

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@@ -23,10 +23,10 @@
CXX = g++ CXX = g++
TARGET = ias-ss TARGET = ias-ss
OBJECTS = ias_ss.o robot.o ias_robot.o OBJECTS = ias_ss.o robot.o ias_robot.o gui.o
DEPENDS = $(OBJECTS:.o=.d) DEPENDS = $(OBJECTS:.o=.d)
CXXFLAGS = -ansi -pedantic -Wall `pkg-config --cflags playerc++` CXXFLAGS = -ansi -pedantic -Wall `pkg-config --cflags playerc++`
LDLIBS = `pkg-config --libs playerc++` -lboost_system -lpthread LDLIBS = `pkg-config --libs playerc++` -lboost_system -lpthread -lGLU -lGL -lfltk -lfltk_gl
all: CXXFLAGS += -O2 -D_NDEBUG all: CXXFLAGS += -O2 -D_NDEBUG
all: $(TARGET) all: $(TARGET)

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@@ -51,6 +51,5 @@ define ant_bot position
drive "diff" drive "diff"
localization "gps" localization "gps"
ant_sonars() ant_sonars()
) )

37
gui.cpp Normal file
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@@ -0,0 +1,37 @@
#include <iostream>
#include "gui.hpp"
static void redraw_callback(void * arg) {
Fl_Gl_Window * window = static_cast<Fl_Gl_Window *>(arg);
window->redraw();
Fl::repeat_timeout(0.016, redraw_callback, window);
}
GlGui::GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l) : Fl_Gl_Window(x, y, w, h, l) {
this->parent = parent;
title += l;
initialized = false;
Fl::add_timeout(0.016, redraw_callback, this);
resizable(this);
}
void GlGui::draw() {
if(!valid()) {
if(!initialized) {
//opengl::initialize();
std::cout << "OpenGL Version: " << (char*)glGetString(GL_VERSION) << std::endl;
std::cout << "OpenGL Vendor: " << (char*)glGetString(GL_VENDOR) << std::endl;
initialized = true;
}
//opengl::reshape(w(), h());
}
//opengl::display();
}
int GlGui::handle(int event) {
return Fl_Gl_Window::handle(event);
}

27
gui.hpp Normal file
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@@ -0,0 +1,27 @@
#pragma once
#ifndef GUI_HPP
#define GUI_HPP
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Gl_Window.H>
#include <FL/gl.h>
#include <string>
class GlGui : public Fl_Gl_Window {
public:
GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l);
protected:
virtual void draw();
virtual int handle(int);
private:
Fl_Window * parent;
std::string title;
bool initialized;
};
#endif

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@@ -28,8 +28,11 @@
#include "ias_robot.hpp" #include "ias_robot.hpp"
static const float TURN_DEG_PER_SEC = 40.0f;
static const float METERS_PER_SEC = 0.4f;
static const long HALF_SECOND_USEC = 500000; static const long HALF_SECOND_USEC = 500000;
static const double MIN_DIST_M = 1.5; static const double MIN_DIST_M = 1.5;
static const double CRIT_DIST_M = 1.0;
IASSS_Robot::IASSS_Robot(std::string hostname, uint32_t port) : Robot(hostname, port) { IASSS_Robot::IASSS_Robot(std::string hostname, uint32_t port) : Robot(hostname, port) {
std::cout << "Creating IAS-SS robot on host \"" << hostname << "\" and port " << port << "." << std::endl; std::cout << "Creating IAS-SS robot on host \"" << hostname << "\" and port " << port << "." << std::endl;
@@ -44,8 +47,6 @@ void IASSS_Robot::run() {
long then, now, delta, wait; long then, now, delta, wait;
struct timeval tv; struct timeval tv;
double dist = std::numeric_limits<double>::infinity(); double dist = std::numeric_limits<double>::infinity();
double dist_l = 0.0;
double dist_r = 0.0;
_p_client->Read(); _p_client->Read();
rv = gettimeofday(&tv, NULL); rv = gettimeofday(&tv, NULL);
@@ -57,21 +58,12 @@ void IASSS_Robot::run() {
for(int i = 96; i < 126; i++) for(int i = 96; i < 126; i++)
dist = _r_proxy->GetRange(i) < dist ? _r_proxy->GetRange(i) : dist; dist = _r_proxy->GetRange(i) < dist ? _r_proxy->GetRange(i) : dist;
if(dist < MIN_DIST_M) { if(dist < MIN_DIST_M && dist > CRIT_DIST_M) {
for(unsigned int i = 0; i < 96; i++) avoid_wall(METERS_PER_SEC, TURN_DEG_PER_SEC);
dist_r += _r_proxy->GetRange(i); } else if(dist < CRIT_DIST_M) {
dist_r /= 96; avoid_wall(0.0f, TURN_DEG_PER_SEC);
for(unsigned int i = 126; i < _r_proxy->GetRangeCount(); i++)
dist_l += _r_proxy->GetRange(i);
dist_l /= (_r_proxy->GetRangeCount() - 126);
if(dist_r >= dist_l)
_p_proxy->SetSpeed(0.0f, PlayerCc::dtor(-20));
else
_p_proxy->SetSpeed(0.0f, PlayerCc::dtor(20));
} else } else
_p_proxy->SetSpeed(0.4f, 0.0f); _p_proxy->SetSpeed(METERS_PER_SEC, 0.0f);
/****************************************************************************** /******************************************************************************
* WALL AVOIDANCE END * * WALL AVOIDANCE END *
******************************************************************************/ ******************************************************************************/
@@ -83,3 +75,21 @@ void IASSS_Robot::run() {
wait = rv == 0 ? HALF_SECOND_USEC - delta : HALF_SECOND_USEC; wait = rv == 0 ? HALF_SECOND_USEC - delta : HALF_SECOND_USEC;
usleep(wait); usleep(wait);
} }
void IASSS_Robot::avoid_wall(float front_speed, float turn_speed) {
double dist_l = 0.0;
double dist_r = 0.0;
for(unsigned int i = 0; i < 96; i++)
dist_r += _r_proxy->GetRange(i);
dist_r /= 96;
for(unsigned int i = 126; i < _r_proxy->GetRangeCount(); i++)
dist_l += _r_proxy->GetRange(i);
dist_l /= (_r_proxy->GetRangeCount() - 126);
if(dist_r >= dist_l)
_p_proxy->SetSpeed(front_speed, PlayerCc::dtor(-turn_speed));
else
_p_proxy->SetSpeed(front_speed, PlayerCc::dtor(turn_speed));
}

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@@ -45,6 +45,9 @@ public:
virtual ~IASSS_Robot(); virtual ~IASSS_Robot();
virtual void run(); virtual void run();
private:
void avoid_wall(float front_speed, float turn_speed);
}; };
#endif #endif

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@@ -28,12 +28,17 @@
#include <cstdlib> #include <cstdlib>
#include <csignal> #include <csignal>
#include "gui.hpp"
#include "ias_robot.hpp" #include "ias_robot.hpp"
const uint32_t PORT = PlayerCc::PLAYER_PORTNUM + 1; const char * TITLE = "Pheromone map";
const uint32_t NUM_ROBOTS = 4; const int W = 256;
const int H = 256;
const uint32_t PORT = PlayerCc::PLAYER_PORTNUM + 1;
const uint32_t NUM_ROBOTS = 4;
static bool done = false; static bool done = false;
static Fl_Window * window;
extern "C" void handler(int signal) { extern "C" void handler(int signal) {
done = true; done = true;
@@ -50,6 +55,14 @@ extern "C" void * robot_thread(void * arg) {
return NULL; return NULL;
} }
void create_gui(int argc, char **argv) {
window = new Fl_Window(20, 40, W, H, TITLE);
new GlGui(window, 0, 0, W, H, TITLE);
window->end();
window->show(argc, argv);
window->make_current();
}
int main(int argc, char **argv) { int main(int argc, char **argv) {
pthread_t robot_threads[NUM_ROBOTS]; pthread_t robot_threads[NUM_ROBOTS];
std::vector<IASSS_Robot *> robots; std::vector<IASSS_Robot *> robots;
@@ -67,6 +80,9 @@ int main(int argc, char **argv) {
} }
} }
create_gui(argc, argv);
Fl::run();
// Wait for all the robots to finish. // Wait for all the robots to finish.
for(uint32_t i = 0; i < NUM_ROBOTS; ++i) { for(uint32_t i = 0; i < NUM_ROBOTS; ++i) {
if(pthread_join(robot_threads[i], NULL) != 0) { if(pthread_join(robot_threads[i], NULL) != 0) {

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@@ -43,3 +43,7 @@ Robot::~Robot() {
delete _r_proxy; delete _r_proxy;
delete _p_client; delete _p_client;
} }
void Robot::log(std::string msg) {
std::cout << "ROBOT(" << _host_name << ":" << _port << ") - " << msg << std::endl;
}

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@@ -46,6 +46,8 @@ protected:
PlayerCc::PlayerClient * _p_client; PlayerCc::PlayerClient * _p_client;
PlayerCc::Position2dProxy * _p_proxy; PlayerCc::Position2dProxy * _p_proxy;
PlayerCc::RangerProxy * _r_proxy; PlayerCc::RangerProxy * _r_proxy;
void log(std::string msg);
}; };
#endif #endif