Compare commits

...

212 Commits
0.0.2 ... 1.0.8

Author SHA1 Message Date
elasota
9669f6039d Update readmes 2020-09-12 23:09:53 -04:00
elasota
1fb135a6d2 Clean up project configs. Remove Win32 targets. Enforce that GP_DEBUG_CONFIG is set correctly. 2020-09-12 23:07:44 -04:00
elasota
b23bb93506 Redo file prompts with in-game UI 2020-09-12 22:29:57 -04:00
elasota
8518d01c70 Conform porting doc to 80-char word wrap 2020-09-12 14:36:15 -04:00
elasota
1b215e891f SDL baseline 2020-09-12 14:23:02 -04:00
elasota
987a1dea75 Move font API to GpCommon 2020-09-12 14:01:51 -04:00
elasota
f07137b52d Move IOStream to GpCommon 2020-09-12 13:32:53 -04:00
elasota
480a4b6098 Add desktop shortcut 2020-09-12 12:09:59 -04:00
elasota
5ab7a675a3 Bump version to 1.0.8 2020-09-12 11:52:36 -04:00
elasota
1d3c84a473 Move font handler and platform-independent shell stuff 2020-09-12 11:52:19 -04:00
elasota
4a78f10975 Remove x86/Win32 target 2020-09-11 23:54:16 -04:00
elasota
69f279cc64 EOL fixes 2020-09-11 23:53:51 -04:00
elasota
1efb34f710 Undef CreateFile 2020-09-11 23:53:25 -04:00
elasota
84d5c46506 EOL fixes 2020-08-11 18:35:39 -04:00
elasota
c95be907de Bump version to 1.0.7 2020-07-21 12:23:31 -04:00
elasota
3fd7fabb98 Fix full-screen being disabled when going to preferences but not viewing display options 2020-07-21 12:23:13 -04:00
elasota
53ecdabb43 Add full-screen option 2020-07-20 23:38:31 -04:00
elasota
7bf6147fa1 Fix transitions not spanning the entire screen and fix dissolve replaying when toggling full-screen 2020-07-20 12:17:36 -04:00
elasota
a77e1d868f Bump version to 1.0.6 2020-07-20 12:16:41 -04:00
elasota
c14d904ca7 Fix bad ZIP structure 2020-07-20 12:16:31 -04:00
elasota
ec275fcefd Bump version to 1.0.5 2020-07-04 00:35:18 -04:00
elasota
550465088e Remove architecture string code that doesn't work 2020-07-04 00:34:46 -04:00
elasota
68444a7240 Add transitions 2020-07-04 00:26:28 -04:00
elasota
7db0f8d7eb Fix loading empty house in the editor not working correctly 2020-07-03 19:40:26 -04:00
elasota
1fc846f7d8 Fix menu shortcuts activating disabled menu items 2020-07-03 19:31:30 -04:00
elasota
d978267c3e Remove selection scroll timer (which doesn't work anyway) 2020-07-03 18:06:30 -04:00
elasota
e05f37a28d Fix oval frames not drawing in 32-bit color mode 2020-07-03 17:32:26 -04:00
elasota
7069f4bf82 Add package release script 2020-07-03 14:04:54 -04:00
elasota
b197a9fb4b Fix copyright 2020-07-03 13:53:19 -04:00
elasota
62427de092 Add ICC profile option 2020-07-03 13:53:10 -04:00
elasota
037994d0f7 Add additional credits 2020-07-03 13:48:48 -04:00
elasota
7cdfc40ad9 Clarified ambiguous language 2020-07-03 13:48:33 -04:00
elasota
c53275d3fb Bump version to 1.0.4 2020-07-03 05:08:52 -04:00
elasota
8d58d22731 Add build version 2020-07-03 05:05:12 -04:00
elasota
58ad634085 Re-add clipboard functions 2020-07-03 04:59:40 -04:00
elasota
00ea1b2982 Fix invert image draw not working correctly if the image is partially out of bounds (happens when moving a tiki torch in the editor) 2020-07-03 04:18:08 -04:00
elasota
87bab26d47 Add home/end key support to edit box 2020-07-03 04:08:09 -04:00
elasota
3dbb231c5a Add edit box automatic scrolling 2020-07-03 04:00:25 -04:00
elasota
a2e8d414e8 Fix typing sound not working with forward delete 2020-07-03 03:16:42 -04:00
elasota
137f00b657 Fixed selection drawing out of bounds in multi-line editbox 2020-07-03 03:05:25 -04:00
elasota
7fec622e51 Add forward delete to editbox 2020-07-03 03:02:43 -04:00
elasota
05604e5604 Add API for saving driver prefs. Save fullscreen state in D3D11 driver. 2020-07-03 02:46:43 -04:00
elasota
ed9e0fec97 Update readme 2020-07-03 02:45:41 -04:00
elasota
82b93c627e Save house after opening so it doesn't throw an IO error if the user quits immediately. 2020-06-20 02:16:43 -04:00
elasota
c204b5ef7f Fix debug compile failure 2020-06-20 02:09:32 -04:00
elasota
343a8a0f04 Bump build version to 1.0.3 2020-06-20 02:08:35 -04:00
elasota
9d5adb9bb6 Remove port state, fix background not darkening in room editor 2020-06-20 02:08:22 -04:00
elasota
3bf689664f Default menu bar color to black 2020-06-20 01:46:38 -04:00
elasota
ccb7dd2edb Remove unused var 2020-06-20 01:46:27 -04:00
elasota
20acb4ef6b Bump prefs version 2020-06-20 01:33:47 -04:00
elasota
3c662845b4 Add option to enable or disable auto-scale 2020-06-20 01:33:26 -04:00
elasota
1981320afe Add support for 16-bit, stereo, and MACE 3:1 sound import. 2020-06-20 01:03:41 -04:00
elasota
1c15ea5940 Update project readme 2020-06-13 05:32:27 -04:00
elasota
4920781619 32-bit color support 2020-06-13 04:33:41 -04:00
elasota
24f43b973a Fix build timestamp 2020-06-07 22:17:02 -04:00
elasota
649d78a61b Tag release 1.0.1 2020-06-07 21:05:08 -04:00
elasota
836fc95f4a EOL fix 2020-06-07 20:45:30 -04:00
elasota
5b95fd8c6b Use Apple RGB color profile 2020-06-07 20:42:49 -04:00
elasota
b55a508686 Use error diffusion for 24-to-8 picture draws 2020-06-07 20:42:07 -04:00
elasota
47291cbf1d Support custom pause and banner graphics 2020-06-07 19:36:53 -04:00
elasota
01e6ff4f5d Fix >16bpp images emitting color table data, causing image corruption, especially in 24bpp images 2020-06-07 17:45:29 -04:00
elasota
d828eacd38 Clean "Packaged" dir when converting resources 2020-06-07 17:20:21 -04:00
elasota
b37b0a4f8a Add MACE 6:1 decompression to fix some missing audio samples, parallelize deflate compression 2020-06-07 17:18:04 -04:00
elasota
4c3ccbd7fa Only copy PDBs that are actually in the release package 2020-06-06 02:32:05 -04:00
elasota
9624c283c8 Updated version tagging and added about dialog 2020-06-06 02:25:10 -04:00
elasota
cfb66d9c9b Fix res patch file adding not working 2020-06-06 01:49:54 -04:00
elasota
c185c8d9ec Fix filters 2020-06-05 23:33:58 -04:00
elasota
7636fd6fa8 Remove unused file 2020-06-05 23:25:08 -04:00
elasota
6c48debecd Code cleanup 2020-06-05 23:21:56 -04:00
elasota
3f55eedcf0 Remove unused header 2020-06-05 23:19:47 -04:00
elasota
856c7d5297 Remove unused header 2020-06-05 22:17:35 -04:00
elasota
d7301402c5 Fix broken release script 2020-06-04 17:26:02 -04:00
elasota
2a98bfbc8c Remove AppleEvents API 2020-06-02 20:01:16 -04:00
elasota
eac923c475 Refactoring 2020-06-01 00:38:24 -04:00
elasota
6fe0f2d964 API refactoring 2020-06-01 00:33:50 -04:00
elasota
a4abb0d95f Use XAudio 2.9 redistributable instead of 2.9 SDK. Should fix Win7 compatibility. 2020-05-31 21:19:51 -04:00
elasota
c856607f46 Fixed some documentation issues 2020-05-29 22:03:13 -04:00
elasota
611f53ef91 Fix audio driver starting in debug mode, add -diagnostics mode 2020-05-29 21:56:33 -04:00
elasota
98afd82d64 Fix missing NDEBUG flags 2020-05-29 01:45:40 -04:00
elasota
efae9cacd8 Add PDB directory to release script 2020-05-29 00:00:11 -04:00
elasota
5184d1594f Fix comment typo 2020-05-28 23:10:30 -04:00
elasota
42e124a90c Fix crash if audio init fails (especially if there are no output devices) 2020-05-28 23:05:32 -04:00
elasota
11628ddd93 Fix link crash 2020-05-27 18:06:22 -04:00
elasota
7d5f844fd4 Fix bad usage formatting 2020-05-27 18:06:12 -04:00
elasota
f5ff8eb013 Add color fade 2020-05-22 21:14:43 -04:00
elasota
482487d81c Change window title 2020-05-22 20:42:18 -04:00
elasota
2d8b6a29aa Add scroll bar highlights 2020-05-22 20:22:51 -04:00
elasota
8f433c11e8 Revert "Add menu selection flicker"
This reverts commit bd9676be40.
2020-05-22 20:22:40 -04:00
elasota
9c32a6fdd4 Add stripes to window chrome 2020-05-22 05:41:07 -04:00
elasota
bd9676be40 Add menu selection flicker 2020-05-22 05:09:59 -04:00
elasota
392c5d0583 Lighten window chrome 2020-05-22 05:09:48 -04:00
elasota
14cc4b43df Fix a bug where getting a high score in a read-only house and then opening an editable house would cause the editable house to be overwritten 2020-05-21 08:23:09 -04:00
elasota
de342cb368 Fix bad string compare function (caused houses to not appear if they started with the same name as another house) 2020-05-21 08:22:29 -04:00
elasota
b68cfab6d8 Fix wrong prompt font size 2020-05-21 05:04:41 -04:00
elasota
5869571747 Finish removing QDState 2020-05-21 05:01:16 -04:00
elasota
432cdbcc3a Refactor out clip rect 2020-05-21 03:39:33 -04:00
elasota
438e7b2138 Refactor out forecolor 2020-05-21 03:30:11 -04:00
elasota
a1c45d4fc8 Factor out back color 2020-05-20 23:51:25 -04:00
elasota
66fc278ce9 Refactor QD ports so they no longer need to be the first member of draw surfaces 2020-05-20 23:33:17 -04:00
elasota
f53dc21475 Window API refactor 2020-05-20 17:20:50 -04:00
elasota
49c438b088 Fix flicker in load house UI 2020-05-18 04:38:16 -04:00
elasota
5e6ecaf0fa EOL fixes 2020-05-18 04:23:38 -04:00
elasota
47e36f1c3c Remove dead files from VS project, fix broken filters 2020-05-18 04:23:30 -04:00
elasota
d7a769e397 Change window icon 2020-05-18 04:05:18 -04:00
elasota
1abb542301 Fix sound prefs window flickering dark when changing the volume 2020-05-18 03:51:36 -04:00
elasota
afb9474340 Improve popup menu triangle visibility 2020-05-18 03:51:20 -04:00
elasota
50ab5f5bdb Inset stars window by 1px to account for border being present in the image 2020-05-18 03:36:48 -04:00
elasota
b12151f665 Use exclusive stack to keep darken during flicker 2020-05-18 03:36:20 -04:00
elasota
8135c68c49 Add flicker effect to chrome (replaces zooms) 2020-05-18 03:30:25 -04:00
elasota
5c07ce08bb Remove dead headers 2020-05-18 02:06:07 -04:00
elasota
ea16d0ffca More window chrome improvements 2020-05-18 02:03:17 -04:00
elasota
f590613f83 Default button chrome improvement 2020-05-17 23:02:08 -04:00
elasota
c0878fe66d Moved Aerofoil package defs out of the installer project to reduce chance of people getting bad ideas 2020-05-17 22:23:28 -04:00
elasota
9c18a2ba55 Installer improvements for 1.0b3 2020-05-17 22:04:07 -04:00
elasota
0b8a5cb38c Fixed resolution changed event using physical resolution instead of virtual 2020-05-17 19:55:16 -04:00
elasota
fde390ac73 Improve button chrome 2020-05-17 19:50:34 -04:00
elasota
153213e079 Improve PICT compatibility, add batch mode to gpr2gpa 2020-05-17 17:54:58 -04:00
elasota
35308e41f3 Fix MSI installer not setting houses read-only 2020-05-11 05:35:29 -04:00
elasota
931d7e0f30 Move install package generation to MakeRelease, fix missing read-only attribute on MSI installation houses 2020-05-11 04:34:43 -04:00
elasota
539af1f9b5 Adjust formatting, recommend FTagData parameters 2020-05-11 04:18:28 -04:00
elasota
e052628ed3 Remove ReleasePackageInstaller from Build Solution.
Add resource import batches to ReleasePackageInstaller build steps.
Together, this means that Build Solution and then building ReleasePackageInstaller from clean source should produce a working installer.
2020-05-11 01:21:10 -04:00
elasota
e52735ae7f Remove warning macro 2020-05-11 00:03:36 -04:00
elasota
e539b93de9 Adjust MSI package dir 2020-05-10 20:13:53 -04:00
elasota
f952b1c63a Add MSI installer project 2020-05-10 20:04:58 -04:00
elasota
44c32a06ab EOL fix 2020-05-10 20:04:10 -04:00
elasota
e1f9e86c56 EOL fix 2020-05-10 20:03:59 -04:00
elasota
231c4b411f Update docs in line with flattenmov's new behavior 2020-05-09 23:50:34 -04:00
elasota
9ddaec8add Fix Compact Pro extractor data corruption 2020-05-09 23:11:39 -04:00
elasota
e9d65697f3 Add some missing defs, change flattenmov to use triplets 2020-05-09 23:11:16 -04:00
elasota
ebb6d7608e Add unpacktool 2020-05-09 21:05:58 -04:00
elasota
b849d23f4e Update readme 2020-05-02 16:08:52 -04:00
elasota
62d9766ee0 Add close box support to floating windows 2020-05-02 02:59:19 -04:00
elasota
e546c05ea0 Fix scroll bar SetMin/SetMax not working correctly 2020-05-02 02:14:52 -04:00
elasota
3b7858f96a Add support for map window resize in editor 2020-05-02 01:51:32 -04:00
elasota
92c4878492 Fix scaling behavior when the window size doesn't divide evenly into the pixel scale 2020-04-26 01:56:55 -04:00
elasota
e2127038ef Add fullscreen keybind to docs 2020-04-25 21:22:22 -04:00
elasota
cea0a72ebc Remove more obsolete API 2020-04-25 21:22:09 -04:00
elasota
3c5dd5f562 Manually pass dx/dy instead of using ddx/ddy, should improve interpolation somewhat 2020-04-25 18:54:56 -04:00
elasota
5bb6b074f0 Scale quads after rendering to a screen texture instead of scaling directly. Fixes discontinuities in room editor and menu edges. 2020-04-25 16:35:34 -04:00
elasota
ea217285c0 Decrease scale granularity to 2.0 2020-04-25 00:53:43 -04:00
elasota
cd4e0ae8de Use Fant filter to resize to intermediate resolutions. 2020-04-25 00:51:44 -04:00
elasota
c357ca2b7c Fix artifacts if a resize reordered the saved maps of an item.
(Happens in Slumberland if resizing the window from 1600x900 to 800x600 in the second room, then picking up the cuckoo.)
2020-04-25 00:50:28 -04:00
elasota
b5a3db860f Update license 2020-04-23 21:41:19 -04:00
elasota
69e3fb3023 Handle Quit event more gracefully 2020-04-18 05:51:39 -04:00
elasota
94f26d0be1 Redraw grease on room lighting change. Fixes regression where grease would not be visible after turning lights on. 2020-04-18 05:23:40 -04:00
elasota
d893b356f1 Fix dynamic indexes desynchronizing on resolution change (fixes Slumberland boombox switch not working if you change resolution on the screen with the switch) 2020-04-18 00:42:45 -04:00
elasota
c3f3fb4621 Override alt-enter behavior, use borderless fullscreen instead of exclusive fullscreen. This should fix the game breaking when bringing up the open file dialog in fullscreen.
(Note that this doesn't handle resolution changes yet)
2020-04-18 00:18:20 -04:00
elasota
0335dd7786 Fix alt-enter 2020-04-06 03:34:31 -04:00
elasota
ffd9d9cc1f Keep level editor windows in screen bounds 2020-04-05 22:31:22 -04:00
elasota
f46ae55d62 Merge branch 'resizable' 2020-04-05 18:38:05 -04:00
elasota
5c1aacc268 Fix memory corruption on victory screen 2020-04-05 18:36:27 -04:00
elasota
d7353ff6ed Refactor neighboring rooms sync-ups. Remove all of the neighboring room objects and recreate them, which fixes a bunch of problems with objects becoming out-of-frame after resize. 2020-04-05 18:34:37 -04:00
elasota
b827048c36 Account for chrome padding and menu bar when auto-relocating windows 2020-04-05 18:30:04 -04:00
elasota
f56d879d12 Fix mirrors on resize 2020-04-05 04:51:58 -04:00
elasota
1269294d28 Center windows when over max resolution 2020-04-05 02:15:49 -04:00
elasota
643bc7b761 Remove scoreboard vertical offset (which doesn't work) 2020-04-05 01:51:42 -04:00
elasota
2f663646f5 Remove unused menu bar window 2020-04-05 00:35:01 -04:00
elasota
f4a57dba6e Redraw scoreboard on splash screen res change 2020-04-05 00:32:13 -04:00
elasota
7404c60a96 Disable Alt-Enter 2020-04-05 00:31:55 -04:00
elasota
805638f2c9 Fix TV and splash on res change 2020-04-04 18:50:45 -04:00
elasota
59e9a9480e Fix high score background drawing white after a win 2020-04-04 17:49:45 -04:00
elasota
49d1d6124a Fix off-center high score screen at high resolutions 2020-04-04 17:46:38 -04:00
elasota
129396ef53 Fix more dynamics, fix end screen stars with large vertical resolutions 2020-04-04 17:46:19 -04:00
elasota
1cdd372e35 Fix up most other appliances and enemies on res change 2020-04-02 20:44:24 -04:00
elasota
9a4f3f0e67 Fix candle flames and grease spill progression on res change 2020-04-02 01:47:25 -04:00
elasota
db89bf178c Fix grease on res change 2020-04-01 23:35:10 -04:00
elasota
793822fbb4 EOL fixes 2020-04-01 23:34:55 -04:00
elasota
66a709ad2a Fix memory corruption 2020-04-01 23:29:48 -04:00
elasota
6326a0b2d9 Partial resolution change support 2020-04-01 14:53:44 -04:00
elasota
e114d5c5dd Clean out unused API 2020-03-14 12:03:50 -04:00
elasota
cea0bde015 API cleanup, fix some lingering InvalWindowRects 2020-03-14 06:38:46 -04:00
elasota
3d37ded31d Button highlight behavior 2020-03-14 05:04:51 -04:00
elasota
3dcc787ca0 Add menu hints and checks 2020-03-14 05:04:01 -04:00
elasota
d394975336 Finish scroll bars 2020-03-14 04:29:47 -04:00
elasota
dd78b08a5f Fix WaitForEvent having an extra delay tick 2020-03-14 04:29:36 -04:00
elasota
088640b544 Replace "QT" tag with "TV" 2020-03-14 03:21:45 -04:00
elasota
d6d4aadeff Update docs 2020-03-14 03:21:30 -04:00
elasota
d90ea24405 Add support for GPA patching, remove some unusable video options 2020-03-14 03:21:20 -04:00
elasota
505e73e842 Restore converted CD Demo House movie 2020-03-14 00:00:54 -04:00
elasota
26bf033465 Fix crash if a movie fails to load 2020-03-14 00:00:38 -04:00
elasota
ed7f8783c0 Partial scroll bar implementation 2020-03-10 01:35:42 -04:00
elasota
699c3cf13c Selection drag support 2020-03-09 01:40:47 -04:00
elasota
424a09ccc8 Fix missing returns 2020-03-09 01:40:34 -04:00
elasota
e0fb300766 Return first res by ID, not by name 2020-03-09 01:40:26 -04:00
elasota
46f7a7cc69 More editbox functionality 2020-03-08 23:14:53 -04:00
elasota
e93b035d5c Fix bad window centering 2020-03-08 23:14:27 -04:00
elasota
f4929613aa Remove some debug checks 2020-03-01 23:37:28 -05:00
elasota
7b27d6c6b5 Most remaining level editor work 2020-03-01 17:01:35 -05:00
elasota
abd4f1a978 Menu separator support 2020-02-27 01:22:49 -05:00
elasota
5567250e14 Fix dialog label constraint not working 2020-02-27 01:22:38 -05:00
elasota
4efb44ddae Fix "House" menu title being overwritten 2020-02-26 22:27:07 -05:00
elasota
f1d7e1f52f Fix constant IDs, remove ZoomWindow 2020-02-26 12:26:19 -05:00
elasota
cc17911776 Fix up some level editor dialog behavior 2020-02-26 12:17:04 -05:00
elasota
d617795591 Level editor work 2020-02-25 23:09:09 -05:00
elasota
c78a20dafd Level editor work 2020-02-23 20:21:04 -05:00
elasota
d63ac98624 Update acknowledgments to include FreeType 2020-02-21 11:44:29 -05:00
elasota
36f10c60b4 Get TVs working 2020-02-20 03:13:15 -05:00
elasota
fcd8fdb17e Fix broken BMP decode 2020-02-20 01:30:25 -05:00
elasota
505941a9e4 Fixed alert substitutions not working 2020-02-20 01:30:09 -05:00
elasota
d5f3595350 Remove Roboto font 2020-02-19 23:43:42 -05:00
elasota
46fc16c97e Convert QuickTime movies to image sequences 2020-02-19 23:39:05 -05:00
elasota
9daee7af4e More editor progress 2020-02-18 20:53:54 -05:00
elasota
42826a5d58 Add flattenmov tool 2020-02-18 20:53:40 -05:00
elasota
fd5e3af4a3 Disclaimer 2020-02-18 20:53:18 -05:00
elasota
884237d0c6 Split off documentation 2020-02-16 22:17:58 -05:00
elasota
7548690c51 Fix up radio buttons, more editbox functionality.
All blocking issues with UI should now be fixed.
2020-02-16 21:57:02 -05:00
elasota
a726a88f70 Remove x86 target 2020-02-16 21:55:53 -05:00
elasota
79a7fee0a7 Add RapidJSON to acknowledgments 2020-02-16 21:55:23 -05:00
elasota
f70344aac0 Remove jsonchecker (license cleanup) 2020-02-16 21:52:53 -05:00
elasota
8f4ac13919 Partial editbox support for high scores 2020-02-16 20:55:47 -05:00
elasota
bd2e27978e Use older XInput 2020-02-16 20:55:14 -05:00
elasota
a58b73aeb4 Remove GetCurrentThreadStackLimits call (for Win7 support) 2020-02-08 03:19:48 -05:00
654 changed files with 70409 additions and 8852 deletions

11
.gitignore vendored
View File

@@ -24,3 +24,14 @@
Packaged/*
DebugData/*
ReleasePkg/*
InstallerPackages/*
*.msi
*.wixpdb
*.wixobj
*.CopyComplete
ReleasePackageInstaller/obj/*
ReleasePackageInstaller/bin/*
ReleasePackageInstaller/AerofoilPackageDefs.wxi
ReleasePackageInstaller/AerofoilPackageVersion.wxi
packages/*
!SDL2-2.0.12/lib/x64/*

View File

@@ -1,7 +1,3 @@
Roboto font:
(c)2011 Google
Distributed under the Apache License (see Resources/Fonts/Roboto/LICENSE)
Open Sans font:
(c)2011 Google
Distributed under the Apache License (see Resources/Fonts/OpenSans/LICENSE)
@@ -17,6 +13,24 @@ Copyright (C) 1999-2001, 2016 Free Software Foundation, Inc.
Distributed under the LGPLv2 license (See MacRomanConversion/LICENSE.txt)
RapidJSON:
Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
Distributed under the MIT license (See rapidjson/license.txt)
zlib:
(C) 1995-2017 Jean-loup Gailly and Mark Adler
Distributed under zlib license (See zlib/README)
Distributed under zlib license (See zlib/README)
The Unarchiver:
Copyright (C) 2006-2013 Dag Ågren
Distributed under the LGPLv2 license (See unpacktool/LICENSE.txt)
MACE Audio decoder:
Copyright (c) 2002 Laszlo Torok <torokl@alpha.dfmk.hu>
Distributed under the LGPLv2 license (See macedec.cpp comments)

View File

@@ -13,8 +13,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpApp", "GpApp\GpApp.vcxpro
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hqx2gp", "hqx2gp\hqx2gp.vcxproj", "{5FDE4822-C771-46A5-B6B2-FD12BACE86BF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PictChecker", "PictChecker\PictChecker.vcxproj", "{99549E56-2B3A-4B0C-9A1F-FBA6395BC96C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpAudioDriver_XAudio2", "GpAudioDriver_XAudio2\GpAudioDriver_XAudio2.vcxproj", "{E3BDC783-8646-433E-ADF0-8B6390D36669}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTagData", "FTagData\FTagData.vcxproj", "{A8FCDC5E-729C-4A80-BF9F-B669C52B2AE3}"
@@ -41,166 +39,133 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bin2gp", "bin2gp\bin2gp.vcx
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MakeTimestamp", "MakeTimestamp\MakeTimestamp.vcxproj", "{9023DF2F-A33D-485A-B13D-0973348B2F9B}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "flattenmov", "flattenmov\flattenmov.vcxproj", "{89F8D13E-F216-4B67-8DE9-7F842D349E94}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "unpacktool", "unpacktool\unpacktool.vcxproj", "{A778D062-DE76-49F6-8D05-EB26852DD605}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsUnicodeToolShim", "WindowsUnicodeToolShim\WindowsUnicodeToolShim.vcxproj", "{15009625-1120-405E-8BBA-69A16CD6713D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmitWiXVersion", "EmitWiXVersion\EmitWiXVersion.vcxproj", "{7EFF1E21-C375-45EA-A069-4E2232C8A72B}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpShell", "GpShell\GpShell.vcxproj", "{10CF9B5F-61D0-4B5B-89F4-810B58FC053D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpFontHandler_FreeType2", "GpFontHandler_FreeType2\GpFontHandler_FreeType2.vcxproj", "{4B564030-8985-4975-91E1-E1B2C16AE2A1}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AerofoilSDL", "AerofoilSDL\AerofoilSDL.vcxproj", "{33542FF0-0473-4802-BC79-3B8261790F65}"
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{15009625-1120-405E-8BBA-69A16CD6713D}.Release|x64.Build.0 = Release|x64
{7EFF1E21-C375-45EA-A069-4E2232C8A72B}.Debug|x64.ActiveCfg = Debug|x64
{7EFF1E21-C375-45EA-A069-4E2232C8A72B}.Debug|x64.Build.0 = Debug|x64
{7EFF1E21-C375-45EA-A069-4E2232C8A72B}.Release|x64.ActiveCfg = Release|x64
{7EFF1E21-C375-45EA-A069-4E2232C8A72B}.Release|x64.Build.0 = Release|x64
{10CF9B5F-61D0-4B5B-89F4-810B58FC053D}.Debug|x64.ActiveCfg = Debug|x64
{10CF9B5F-61D0-4B5B-89F4-810B58FC053D}.Debug|x64.Build.0 = Debug|x64
{10CF9B5F-61D0-4B5B-89F4-810B58FC053D}.Release|x64.ActiveCfg = Release|x64
{10CF9B5F-61D0-4B5B-89F4-810B58FC053D}.Release|x64.Build.0 = Release|x64
{4B564030-8985-4975-91E1-E1B2C16AE2A1}.Debug|x64.ActiveCfg = Debug|x64
{4B564030-8985-4975-91E1-E1B2C16AE2A1}.Debug|x64.Build.0 = Debug|x64
{4B564030-8985-4975-91E1-E1B2C16AE2A1}.Release|x64.ActiveCfg = Release|x64
{4B564030-8985-4975-91E1-E1B2C16AE2A1}.Release|x64.Build.0 = Release|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Debug|x64.ActiveCfg = Debug|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Debug|x64.Build.0 = Debug|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Release|x64.ActiveCfg = Release|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -1,14 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -25,19 +17,6 @@
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -56,32 +35,14 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\GpMainApp.props" />
<Import Project="..\FreeTypePublic.props" />
<Import Project="..\FreeTypeImport.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\GpMainApp.props" />
<Import Project="..\FreeTypePublic.props" />
<Import Project="..\FreeTypeImport.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\GpMainApp.props" />
<Import Project="..\FreeTypePublic.props" />
<Import Project="..\FreeTypeImport.props" />
<Import Project="..\GpShell.props" />
<Import Project="..\Debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
@@ -89,8 +50,8 @@
<Import Project="..\Common.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\GpMainApp.props" />
<Import Project="..\FreeTypePublic.props" />
<Import Project="..\FreeTypeImport.props" />
<Import Project="..\Release.props" />
<Import Project="..\GpShell.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
@@ -105,28 +66,6 @@
<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -143,68 +82,41 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="GpAppEnvironment.cpp" />
<ClCompile Include="GpAudioDriverFactory.cpp" />
<ClCompile Include="GpColorCursor_Win32.cpp" />
<ClCompile Include="GpDisplayDriverFactory.cpp" />
<ClCompile Include="GpFiber_Win32.cpp" />
<ClCompile Include="GpFileStream_Win32.cpp" />
<ClCompile Include="GpFileSystem_Win32.cpp" />
<ClCompile Include="GpFontHandlerFactory.cpp" />
<ClCompile Include="GpFontHandler_FreeType2.cpp" />
<ClCompile Include="GpGlobalConfig.cpp" />
<ClCompile Include="GpInputDriverFactory.cpp" />
<ClCompile Include="GpMain.cpp" />
<ClCompile Include="GpLogDriver_Win32.cpp" />
<ClCompile Include="GpMain_Win32.cpp" />
<ClCompile Include="GpMemoryBuffer.cpp" />
<ClCompile Include="GpMutex_Win32.cpp" />
<ClCompile Include="GpSystemServices_Win32.cpp" />
<ClCompile Include="GpFiberStarter_Win32.cpp" />
<ClCompile Include="GpThreadEvent_Win32.cpp" />
<ClCompile Include="GpVOSEventQueue.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GpCommon\EGpInputDriverType.h" />
<ClInclude Include="..\GpCommon\EGpStandardCursor.h" />
<ClInclude Include="..\GpCommon\GpApplicationName.h" />
<ClInclude Include="..\GpCommon\GpBuildVersion.h" />
<ClInclude Include="..\GpCommon\GpDisplayDriverTickStatus.h" />
<ClInclude Include="..\GpCommon\GpFileCreationDisposition.h" />
<ClInclude Include="..\GpCommon\GpInputDriverProperties.h" />
<ClInclude Include="..\GpCommon\IGpColorCursor.h" />
<ClInclude Include="..\GpCommon\IGpCursor.h" />
<ClInclude Include="..\GpCommon\IGpAudioChannelCallbacks.h" />
<ClInclude Include="..\GpCommon\GpColorCursor_Win32.h" />
<ClInclude Include="..\GpCommon\IGpDisplayDriverSurface.h" />
<ClInclude Include="GpAppEnvironment.h" />
<ClInclude Include="GpAudioDriverFactory.h" />
<ClInclude Include="GpComPtr.h" />
<ClInclude Include="GpCoreDefs.h" />
<ClInclude Include="GpDisplayDriverFactory.h" />
<ClInclude Include="GpFiber.h" />
<ClInclude Include="..\GpCommon\IGpLogDriver.h" />
<ClInclude Include="..\GpCommon\IGpPrefsHandler.h" />
<ClInclude Include="GpFiber_Win32.h" />
<ClInclude Include="GpFileStream_Win32.h" />
<ClInclude Include="GpFileSystem_Win32.h" />
<ClInclude Include="GpFontHandler_FreeType2.h" />
<ClInclude Include="GpFontHandlerFactory.h" />
<ClInclude Include="GpGlobalConfig.h" />
<ClInclude Include="GpInputDriverFactory.h" />
<ClInclude Include="GpMain.h" />
<ClInclude Include="GpMemoryBuffer.h" />
<ClInclude Include="GpLogDriver_Win32.h" />
<ClInclude Include="GpMutex_Win32.h" />
<ClInclude Include="GpRingBuffer.h" />
<ClInclude Include="GpSystemServices_Win32.h" />
<ClInclude Include="GpFiberStarter.h" />
<ClInclude Include="GpThreadEvent_Win32.h" />
<ClInclude Include="GpVOSEventQueue.h" />
<ClInclude Include="GpWindows.h" />
<ClInclude Include="IGpAudioChannel.h" />
<ClInclude Include="IGpAudioDriver.h" />
<ClInclude Include="IGpDisplayDriver.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FreeType\FreeType.vcxproj">
<Project>{487216d8-16ba-4b4c-b5bf-43feedfee03a}</Project>
</ProjectReference>
<ProjectReference Include="..\GpApp\GpApp.vcxproj">
<Project>{6233c3f2-5781-488e-b190-4fa8836f5a77}</Project>
</ProjectReference>
@@ -214,9 +126,15 @@
<ProjectReference Include="..\GpDisplayDriver_D3D11\GpDisplayDriver_D3D11.vcxproj">
<Project>{ffc961ac-55b4-4a38-a83e-06ae98f59acc}</Project>
</ProjectReference>
<ProjectReference Include="..\GpFontHandler_FreeType2\GpFontHandler_FreeType2.vcxproj">
<Project>{4b564030-8985-4975-91e1-e1b2c16ae2a1}</Project>
</ProjectReference>
<ProjectReference Include="..\GpInputDriver_XInput\GpInputDriver_XInput.vcxproj">
<Project>{17b96f07-ef92-47cd-95a5-8e6ee38ab564}</Project>
</ProjectReference>
<ProjectReference Include="..\GpShell\GpShell.vcxproj">
<Project>{10cf9b5f-61d0-4b5b-89f4-810b58fc053d}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Aerofoil.rc" />

View File

@@ -0,0 +1,124 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="GpColorCursor_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiber_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiberStarter_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFileStream_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFileSystem_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpMain_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpMutex_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpSystemServices_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpThreadEvent_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpLogDriver_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GpCommon\EGpInputDriverType.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\EGpStandardCursor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpApplicationName.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpDisplayDriverTickStatus.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpFiber_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpFileCreationDisposition.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpFileStream_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpFileSystem_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpFontHandler_FreeType2.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpInputDriverProperties.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpMutex_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpSystemServices_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpThreadEvent_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\IGpAudioChannelCallbacks.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\IGpCursor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\IGpDisplayDriverSurface.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Resource Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\IGpLogDriver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpLogDriver_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\IGpPrefsHandler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpBuildVersion.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="ConvertedResources\Large128.ico">
<Filter>Resource Files</Filter>
</Image>
<Image Include="ConvertedResources\Small128.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{0db467fa-83af-4c89-b36b-2478899f4f9e}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{bdb8c57b-c9f7-443a-be30-89718b8ca3e5}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{8ed8ebed-2aea-4f6d-8f2f-c18a64eb6e20}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Aerofoil.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@@ -1,14 +1,14 @@
#include "GpColorCursor_Win32.h"
#include "GpCursor_Win32.h"
#include <stdlib.h>
#include <new>
void GpColorCursor_Win32::Destroy()
void GpCursor_Win32::Destroy()
{
this->DecRef();
}
IGpColorCursor_Win32 *GpColorCursor_Win32::Load(const wchar_t *path)
IGpCursor_Win32 *GpCursor_Win32::Load(const wchar_t *path)
{
HANDLE imageH = LoadImageW(nullptr, path, IMAGE_CURSOR, 0, 0, LR_LOADFROMFILE);
@@ -16,43 +16,43 @@ IGpColorCursor_Win32 *GpColorCursor_Win32::Load(const wchar_t *path)
return nullptr;
HCURSOR cursor = reinterpret_cast<HCURSOR>(imageH);
void *storage = malloc(sizeof(GpColorCursor_Win32));
void *storage = malloc(sizeof(GpCursor_Win32));
if (!storage)
{
DestroyCursor(cursor);
return nullptr;
}
return new (storage) GpColorCursor_Win32(reinterpret_cast<HCURSOR>(cursor));
return new (storage) GpCursor_Win32(reinterpret_cast<HCURSOR>(cursor));
}
GpColorCursor_Win32::GpColorCursor_Win32(HCURSOR cursor)
GpCursor_Win32::GpCursor_Win32(HCURSOR cursor)
: m_cursor(cursor)
, m_refCount(1)
{
}
GpColorCursor_Win32::~GpColorCursor_Win32()
GpCursor_Win32::~GpCursor_Win32()
{
DestroyCursor(m_cursor);
}
const HCURSOR &GpColorCursor_Win32::GetHCursor() const
const HCURSOR &GpCursor_Win32::GetHCursor() const
{
return m_cursor;
}
void GpColorCursor_Win32::IncRef()
void GpCursor_Win32::IncRef()
{
m_refCount++;
}
void GpColorCursor_Win32::DecRef()
void GpCursor_Win32::DecRef()
{
m_refCount--;
if (m_refCount == 0)
{
this->~GpColorCursor_Win32();
free(this);
}
{
this->~GpCursor_Win32();
free(this);
}
}

View File

@@ -1,52 +1,56 @@
#include "GpFiberStarter.h"
#include "GpFiber_Win32.h"
#include "GpWindows.h"
#include <assert.h>
namespace GpFiberStarter_Win32
{
struct FiberStartState
{
GpFiberStarter::ThreadFunc_t m_threadFunc;
IGpFiber *m_creatingFiber;
void *m_context;
};
static VOID WINAPI FiberStartRoutine(LPVOID lpThreadParameter)
{
const FiberStartState *tss = static_cast<const FiberStartState*>(lpThreadParameter);
GpFiberStarter::ThreadFunc_t threadFunc = tss->m_threadFunc;
IGpFiber *creatingFiber = tss->m_creatingFiber;
void *context = tss->m_context;
creatingFiber->YieldTo();
threadFunc(context);
assert(!"Fiber function exited");
}
}
IGpFiber *GpFiberStarter::StartFiber(ThreadFunc_t threadFunc, void *context, IGpFiber *creatingFiber)
{
ULONG_PTR lowLimit;
ULONG_PTR highLimit;
GetCurrentThreadStackLimits(&lowLimit, &highLimit);
ULONG_PTR stackSize = highLimit - lowLimit;
GpFiberStarter_Win32::FiberStartState startState;
startState.m_context = context;
startState.m_creatingFiber = creatingFiber;
startState.m_threadFunc = threadFunc;
void *fiber = CreateFiber(static_cast<SIZE_T>(stackSize), GpFiberStarter_Win32::FiberStartRoutine, &startState);
if (!fiber)
return nullptr;
SwitchToFiber(fiber);
return GpFiber_Win32::Create(fiber);
}
#include "GpFiberStarter.h"
#include "GpFiber_Win32.h"
#include "GpWindows.h"
#include <assert.h>
namespace GpFiberStarter_Win32
{
struct FiberStartState
{
GpFiberStarter::ThreadFunc_t m_threadFunc;
IGpFiber *m_creatingFiber;
void *m_context;
};
static VOID WINAPI FiberStartRoutine(LPVOID lpThreadParameter)
{
const FiberStartState *tss = static_cast<const FiberStartState*>(lpThreadParameter);
GpFiberStarter::ThreadFunc_t threadFunc = tss->m_threadFunc;
IGpFiber *creatingFiber = tss->m_creatingFiber;
void *context = tss->m_context;
creatingFiber->YieldTo();
threadFunc(context);
assert(!"Fiber function exited");
}
}
IGpFiber *GpFiberStarter::StartFiber(ThreadFunc_t threadFunc, void *context, IGpFiber *creatingFiber)
{
ULONG_PTR lowLimit;
ULONG_PTR highLimit;
#if 0
GetCurrentThreadStackLimits(&lowLimit, &highLimit);
ULONG_PTR stackSize = highLimit - lowLimit;
#else
ULONG_PTR stackSize = 1024 * 1024;
#endif
GpFiberStarter_Win32::FiberStartState startState;
startState.m_context = context;
startState.m_creatingFiber = creatingFiber;
startState.m_threadFunc = threadFunc;
void *fiber = CreateFiber(static_cast<SIZE_T>(stackSize), GpFiberStarter_Win32::FiberStartRoutine, &startState);
if (!fiber)
return nullptr;
SwitchToFiber(fiber);
return GpFiber_Win32::Create(fiber);
}

View File

@@ -1,144 +1,149 @@
#include "GpFileStream_Win32.h"
GpFileStream_Win32::GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable)
: m_handle(handle)
, m_readable(readable)
, m_writeable(writeable)
, m_seekable(seekable)
{
}
size_t GpFileStream_Win32::Read(void *bytesOut, size_t size)
{
if (!m_readable)
return 0;
size_t totalRead = 0;
while (size)
{
const DWORD chunkSizeToRead = (size > MAXDWORD) ? MAXDWORD : size;
DWORD numRead = 0;
BOOL readSucceeded = ReadFile(m_handle, bytesOut, chunkSizeToRead, &numRead, nullptr);
if (!readSucceeded)
return totalRead;
totalRead += static_cast<size_t>(numRead);
size -= static_cast<size_t>(numRead);
bytesOut = static_cast<void*>(static_cast<uint8_t*>(bytesOut) + numRead);
if (numRead != chunkSizeToRead)
return totalRead;
}
return totalRead;
}
size_t GpFileStream_Win32::Write(const void *bytes, size_t size)
{
if (!m_writeable)
return 0;
size_t totalWritten = 0;
while (size)
{
const DWORD chunkSizeToWrite = (size > MAXDWORD) ? MAXDWORD : size;
DWORD numWritten = 0;
BOOL writeSucceeded = WriteFile(m_handle, bytes, chunkSizeToWrite, &numWritten, nullptr);
#include "GpFileStream_Win32.h"
GpFileStream_Win32::GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable)
: m_handle(handle)
, m_readable(readable)
, m_writeable(writeable)
, m_seekable(seekable)
{
}
size_t GpFileStream_Win32::Read(void *bytesOut, size_t size)
{
if (!m_readable)
return 0;
size_t totalRead = 0;
while (size)
{
const DWORD chunkSizeToRead = (size > MAXDWORD) ? MAXDWORD : size;
DWORD numRead = 0;
BOOL readSucceeded = ReadFile(m_handle, bytesOut, chunkSizeToRead, &numRead, nullptr);
if (!readSucceeded)
return totalRead;
totalRead += static_cast<size_t>(numRead);
size -= static_cast<size_t>(numRead);
bytesOut = static_cast<void*>(static_cast<uint8_t*>(bytesOut) + numRead);
if (numRead != chunkSizeToRead)
return totalRead;
}
return totalRead;
}
size_t GpFileStream_Win32::Write(const void *bytes, size_t size)
{
if (!m_writeable)
return 0;
size_t totalWritten = 0;
while (size)
{
const DWORD chunkSizeToWrite = (size > MAXDWORD) ? MAXDWORD : size;
DWORD numWritten = 0;
BOOL writeSucceeded = WriteFile(m_handle, bytes, chunkSizeToWrite, &numWritten, nullptr);
if (!writeSucceeded)
{
DWORD lastError = GetLastError();
DWORD lastError = GetLastError();
return totalWritten;
}
totalWritten += static_cast<size_t>(numWritten);
size -= static_cast<size_t>(numWritten);
bytes = static_cast<const void*>(static_cast<const uint8_t*>(bytes) + numWritten);
if (numWritten != chunkSizeToWrite)
return totalWritten;
}
return totalWritten;
}
bool GpFileStream_Win32::IsSeekable() const
{
return m_seekable;
}
bool GpFileStream_Win32::IsReadOnly() const
{
return !m_writeable;
}
bool GpFileStream_Win32::IsWriteOnly() const
{
return !m_readable;
}
bool GpFileStream_Win32::SeekStart(PortabilityLayer::UFilePos_t loc)
{
LARGE_INTEGER li;
li.QuadPart = static_cast<LONGLONG>(loc);
return SetFilePointerEx(m_handle, li, nullptr, FILE_BEGIN) != 0;
}
bool GpFileStream_Win32::SeekCurrent(PortabilityLayer::FilePos_t loc)
{
LARGE_INTEGER li;
li.QuadPart = static_cast<LONGLONG>(loc);
return SetFilePointerEx(m_handle, li, nullptr, FILE_CURRENT) != 0;
}
bool GpFileStream_Win32::SeekEnd(PortabilityLayer::UFilePos_t loc)
{
LARGE_INTEGER li;
li.QuadPart = -static_cast<LONGLONG>(loc);
return SetFilePointerEx(m_handle, li, nullptr, FILE_END) != 0;
}
bool GpFileStream_Win32::Truncate(PortabilityLayer::UFilePos_t loc)
{
if (!m_writeable)
return false;
PortabilityLayer::UFilePos_t oldPos = Tell();
if (!SeekStart(loc))
return false;
if (!SetEndOfFile(m_handle))
return false;
if (!SeekStart(oldPos))
return false;
return true;
}
PortabilityLayer::UFilePos_t GpFileStream_Win32::Size() const
{
LARGE_INTEGER fsize;
if (!GetFileSizeEx(m_handle, &fsize))
return 0;
return static_cast<PortabilityLayer::UFilePos_t>(fsize.QuadPart);
}
PortabilityLayer::UFilePos_t GpFileStream_Win32::Tell() const
{
LARGE_INTEGER zero;
zero.QuadPart = 0;
LARGE_INTEGER fpos;
if (!SetFilePointerEx(m_handle, zero, &fpos, FILE_CURRENT))
return 0;
return static_cast<PortabilityLayer::UFilePos_t>(fpos.QuadPart);
}
void GpFileStream_Win32::Close()
{
CloseHandle(m_handle);
}
}
totalWritten += static_cast<size_t>(numWritten);
size -= static_cast<size_t>(numWritten);
bytes = static_cast<const void*>(static_cast<const uint8_t*>(bytes) + numWritten);
if (numWritten != chunkSizeToWrite)
return totalWritten;
}
return totalWritten;
}
bool GpFileStream_Win32::IsSeekable() const
{
return m_seekable;
}
bool GpFileStream_Win32::IsReadOnly() const
{
return !m_writeable;
}
bool GpFileStream_Win32::IsWriteOnly() const
{
return !m_readable;
}
bool GpFileStream_Win32::SeekStart(GpUFilePos_t loc)
{
LARGE_INTEGER li;
li.QuadPart = static_cast<LONGLONG>(loc);
return SetFilePointerEx(m_handle, li, nullptr, FILE_BEGIN) != 0;
}
bool GpFileStream_Win32::SeekCurrent(GpFilePos_t loc)
{
LARGE_INTEGER li;
li.QuadPart = static_cast<LONGLONG>(loc);
return SetFilePointerEx(m_handle, li, nullptr, FILE_CURRENT) != 0;
}
bool GpFileStream_Win32::SeekEnd(GpUFilePos_t loc)
{
LARGE_INTEGER li;
li.QuadPart = -static_cast<LONGLONG>(loc);
return SetFilePointerEx(m_handle, li, nullptr, FILE_END) != 0;
}
bool GpFileStream_Win32::Truncate(GpUFilePos_t loc)
{
if (!m_writeable)
return false;
GpUFilePos_t oldPos = Tell();
if (!SeekStart(loc))
return false;
if (!SetEndOfFile(m_handle))
return false;
if (!SeekStart(oldPos))
return false;
return true;
}
GpUFilePos_t GpFileStream_Win32::Size() const
{
LARGE_INTEGER fsize;
if (!GetFileSizeEx(m_handle, &fsize))
return 0;
return static_cast<GpUFilePos_t>(fsize.QuadPart);
}
GpUFilePos_t GpFileStream_Win32::Tell() const
{
LARGE_INTEGER zero;
zero.QuadPart = 0;
LARGE_INTEGER fpos;
if (!SetFilePointerEx(m_handle, zero, &fpos, FILE_CURRENT))
return 0;
return static_cast<GpUFilePos_t>(fpos.QuadPart);
}
void GpFileStream_Win32::Close()
{
CloseHandle(m_handle);
}
void GpFileStream_Win32::Flush()
{
FlushFileBuffers(m_handle);
}

View File

@@ -1,30 +1,31 @@
#pragma once
#include "GpCoreDefs.h"
#include "GpWindows.h"
#include "IOStream.h"
class GpFileStream_Win32 final : public PortabilityLayer::IOStream
{
public:
explicit GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable);
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
bool IsSeekable() const override;
bool IsReadOnly() const override;
bool IsWriteOnly() const override;
bool SeekStart(PortabilityLayer::UFilePos_t loc) override;
bool SeekCurrent(PortabilityLayer::FilePos_t loc) override;
bool SeekEnd(PortabilityLayer::UFilePos_t loc) override;
bool Truncate(PortabilityLayer::UFilePos_t loc) override;
PortabilityLayer::UFilePos_t Size() const override;
PortabilityLayer::UFilePos_t Tell() const override;
void Close() override;
private:
HANDLE m_handle;
bool m_readable;
bool m_writeable;
bool m_seekable;
};
#pragma once
#include "GpCoreDefs.h"
#include "GpWindows.h"
#include "GpIOStream.h"
class GpFileStream_Win32 final : public GpIOStream
{
public:
explicit GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable);
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
bool IsSeekable() const override;
bool IsReadOnly() const override;
bool IsWriteOnly() const override;
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
void Flush() override;
private:
HANDLE m_handle;
bool m_readable;
bool m_writeable;
bool m_seekable;
};

View File

@@ -13,6 +13,8 @@
#include <assert.h>
extern GpWindowsGlobals g_gpWindowsGlobals;
class GpDirectoryCursor_Win32 final : public PortabilityLayer::HostDirectoryCursor
{
public:
@@ -120,16 +122,19 @@ GpFileSystem_Win32::GpFileSystem_Win32()
m_userHousesDir = m_prefsDir + L"\\Houses";
m_userSavesDir = m_prefsDir + L"\\SavedGames";
m_scoresDir = m_prefsDir + L"\\Scores";
m_logsDir = m_prefsDir + L"\\Logs";
CreateDirectoryW(m_prefsDir.c_str(), nullptr);
CreateDirectoryW(m_scoresDir.c_str(), nullptr);
CreateDirectoryW(m_userHousesDir.c_str(), nullptr);
CreateDirectoryW(m_userSavesDir.c_str(), nullptr);
CreateDirectoryW(m_logsDir.c_str(), nullptr);
m_prefsDir.append(L"\\");
m_scoresDir.append(L"\\");
m_userHousesDir.append(L"\\");
m_userSavesDir.append(L"\\");
m_logsDir.append(L"\\");
}
DWORD modulePathSize = GetModuleFileNameW(nullptr, m_executablePath, MAX_PATH);
@@ -205,7 +210,7 @@ bool GpFileSystem_Win32::FileLocked(PortabilityLayer::VirtualDirectory_t virtual
return (attribs & FILE_ATTRIBUTE_READONLY) != 0;
}
PortabilityLayer::IOStream *GpFileSystem_Win32::OpenFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool writeAccess, GpFileCreationDisposition_t createDisposition)
GpIOStream *GpFileSystem_Win32::OpenFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool writeAccess, GpFileCreationDisposition_t createDisposition)
{
wchar_t winPath[MAX_PATH + 1];
@@ -281,170 +286,24 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectory(Portabi
return GpDirectoryCursor_Win32::Create(ff, findData);
}
bool GpFileSystem_Win32::PromptSaveFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, char *path, size_t &outPathLength, size_t pathCapacity, const char *initialFileName)
bool GpFileSystem_Win32::ValidateFilePathUnicodeChar(uint32_t c) const
{
wchar_t baseFN[MAX_PATH + 5];
wchar_t baseDir[MAX_PATH + 5];
if (c >= '0' && c <= '9')
return true;
const size_t existingPathLen = strlen(initialFileName);
if (existingPathLen >= MAX_PATH)
return false;
if (c == '_' || c == '\'')
return true;
for (size_t i = 0; i < existingPathLen; i++)
baseFN[i] = static_cast<wchar_t>(initialFileName[i]);
baseFN[existingPathLen] = 0;
if (c == ' ')
return true;
if (!ResolvePath(virtualDirectory, "", baseDir))
return false;
if (c >= 'a' && c <= 'z')
return true;
OPENFILENAMEW ofn;
memset(&ofn, 0, sizeof(ofn));
if (c >= 'A' && c <= 'Z')
return true;
ofn.lStructSize = sizeof(ofn);
ofn.lpstrFilter = GP_APPLICATION_NAME_W L" File (*.gpf)\0*.gpf\0";
ofn.lpstrFile = baseFN;
ofn.lpstrDefExt = L"gpf";
ofn.nMaxFile = MAX_PATH;
ofn.lpstrInitialDir = baseDir;
ofn.Flags = OFN_EXPLORER | OFN_NOCHANGEDIR | OFN_OVERWRITEPROMPT;
if (!GetSaveFileNameW(&ofn))
return false;
if (ofn.Flags & OFN_EXTENSIONDIFFERENT)
{
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, L"Save file failed: Saved files must have the '.gpf' extension", L"Invalid file path", MB_OK);
return false;
}
const wchar_t *fn = ofn.lpstrFile + ofn.nFileOffset;
size_t fnLengthWithoutExt = wcslen(fn);
if (ofn.nFileExtension - 1 > ofn.nFileOffset) // Off by 1 because extension doesn't include .
fnLengthWithoutExt = ofn.nFileExtension - ofn.nFileOffset - 1;
if (fnLengthWithoutExt >= pathCapacity)
{
wchar_t msg[256];
wsprintfW(msg, L"Save file failed: File name is too long. Limit is %i characters.", static_cast<int>(pathCapacity));
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, msg, L"Invalid file path", MB_OK);
return false;
}
if (ofn.nFileOffset != wcslen(baseDir) || memcmp(ofn.lpstrFile, baseDir, ofn.nFileOffset * sizeof(wchar_t)))
{
wchar_t msg[256 + MAX_PATH];
wsprintfW(msg, L"Save file failed: File can't be saved here, it must be saved in %s", baseDir);
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, msg, L"Invalid file path", MB_OK);
return false;
}
const wchar_t *unsupportedCharMsg = L"File name contains unsupported characters.";
for (size_t i = 0; i < fnLengthWithoutExt; i++)
{
if (fn[i] < static_cast<wchar_t>(0) || fn[i] >= static_cast<wchar_t>(128))
{
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, unsupportedCharMsg, L"Invalid file path", MB_OK);
return false;
}
path[i] = static_cast<char>(fn[i]);
}
if (!ValidateFilePath(path, fnLengthWithoutExt))
{
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, unsupportedCharMsg, L"Invalid file path", MB_OK);
return false;
}
outPathLength = fnLengthWithoutExt;
return true;
}
bool GpFileSystem_Win32::PromptOpenFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, char *path, size_t &outPathLength, size_t pathCapacity)
{
wchar_t baseFN[MAX_PATH + 5];
wchar_t baseDir[MAX_PATH + 5];
baseFN[0] = 0;
if (!ResolvePath(virtualDirectory, "", baseDir))
return false;
OPENFILENAMEW ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.lpstrFilter = GP_APPLICATION_NAME_W L" File (*.gpf)\0*.gpf\0";
ofn.lpstrFile = baseFN;
ofn.lpstrDefExt = L"gpf";
ofn.nMaxFile = MAX_PATH;
ofn.lpstrInitialDir = baseDir;
ofn.Flags = OFN_EXPLORER | OFN_FILEMUSTEXIST;
if (!GetOpenFileNameW(&ofn))
return false;
if (ofn.Flags & OFN_EXTENSIONDIFFERENT)
{
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, L"Open file failed: Files must have the '.gpf' extension", L"Invalid file path", MB_OK);
return false;
}
const wchar_t *fn = ofn.lpstrFile + ofn.nFileOffset;
size_t fnLengthWithoutExt = wcslen(fn);
if (ofn.nFileExtension - 1 > ofn.nFileOffset) // Off by 1 because extension doesn't include .
fnLengthWithoutExt = ofn.nFileExtension - ofn.nFileOffset - 1;
if (fnLengthWithoutExt >= pathCapacity)
{
wchar_t msg[256];
wsprintfW(msg, L"Open file failed: File name is too long. Limit is %i characters.", static_cast<int>(pathCapacity));
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, msg, L"Invalid file path", MB_OK);
return false;
}
if (ofn.nFileOffset != wcslen(baseDir) || memcmp(ofn.lpstrFile, baseDir, ofn.nFileOffset * sizeof(wchar_t)))
{
wchar_t msg[256 + MAX_PATH];
wsprintfW(msg, L"Open file failed: File can't be opened from here, it must be in %s", baseDir);
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, msg, L"Invalid file path", MB_OK);
return false;
}
const wchar_t *unsupportedCharMsg = L"File name contains unsupported characters.";
for (size_t i = 0; i < fnLengthWithoutExt; i++)
{
if (fn[i] < static_cast<wchar_t>(0) || fn[i] >= static_cast<wchar_t>(128))
{
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, unsupportedCharMsg, L"Invalid file path", MB_OK);
return false;
}
path[i] = static_cast<char>(fn[i]);
}
if (!ValidateFilePath(path, fnLengthWithoutExt))
{
MessageBeep(MB_ICONERROR);
MessageBoxW(nullptr, unsupportedCharMsg, L"Invalid file path", MB_OK);
return false;
}
outPathLength = fnLengthWithoutExt;
return true;
return false;
}
bool GpFileSystem_Win32::ValidateFilePath(const char *str, size_t length) const
@@ -470,6 +329,71 @@ bool GpFileSystem_Win32::ValidateFilePath(const char *str, size_t length) const
return false;
}
const char *bannedNames[] =
{
"CON",
"PRN",
"AUX",
"NUL",
"COM1",
"COM2",
"COM3",
"COM4",
"COM5",
"COM6",
"COM7",
"COM8",
"COM9",
"LPT1",
"LPT2",
"LPT3",
"LPT4",
"LPT5",
"LPT6",
"LPT7",
"LPT8",
"LPT9"
};
size_t nameLengthWithoutExt = length;
for (size_t i = 0; i < length; i++)
{
if (str[i] == '.')
{
nameLengthWithoutExt = i;
break;
}
}
const size_t numBannedNames = sizeof(bannedNames) / sizeof(bannedNames[0]);
for (size_t i = 0; i < numBannedNames; i++)
{
const char *bannedName = bannedNames[i];
const size_t banLength = strlen(bannedName);
if (banLength == nameLengthWithoutExt)
{
bool isBanned = true;
for (size_t j = 0; j < banLength; j++)
{
char checkCH = str[j];
if (checkCH >= 'a' && checkCH <= 'z')
checkCH += ('A' - 'a');
if (bannedName[j] != checkCH)
{
isBanned = false;
break;
}
}
if (isBanned)
return false;
}
}
return true;
}
@@ -510,6 +434,9 @@ bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtua
case PortabilityLayer::VirtualDirectories::kHighScores:
baseDir = m_scoresDir.c_str();
break;
case PortabilityLayer::VirtualDirectories::kLogs:
baseDir = m_logsDir.c_str();
break;
default:
return false;
}

View File

@@ -14,14 +14,12 @@ public:
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists) override;
PortabilityLayer::IOStream *OpenFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
GpIOStream *OpenFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory) override;
bool PromptSaveFile(PortabilityLayer::VirtualDirectory_t dirID, char *path, size_t &outPathLength, size_t pathCapacity, const char *initialFileName) override;
bool PromptOpenFile(PortabilityLayer::VirtualDirectory_t dirID, char *path, size_t &outPathLength, size_t pathCapacity) override;
bool ValidateFilePath(const char *path, size_t sz) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
const wchar_t *GetBasePath() const;
@@ -34,6 +32,7 @@ private:
std::wstring m_scoresDir;
std::wstring m_packagedDir;
std::wstring m_housesDir;
std::wstring m_logsDir;
std::wstring m_userHousesDir;
std::wstring m_userSavesDir;
std::wstring m_resourcesDir;

View File

@@ -1,9 +0,0 @@
#include "GpFontHandlerFactory.h"
#include "GpFontHandler_FreeType2.h"
#include <stdlib.h>
PortabilityLayer::HostFontHandler *GpFontHandlerFactory::Create()
{
return GpFontHandler_FreeType2::Create();
}

View File

@@ -1,12 +0,0 @@
#pragma once
namespace PortabilityLayer
{
class HostFontHandler;
}
class GpFontHandlerFactory final
{
public:
static PortabilityLayer::HostFontHandler *Create();
};

View File

@@ -0,0 +1,113 @@
#include "GpLogDriver_Win32.h"
#include "GpFileSystem_Win32.h"
#include "GpApplicationName.h"
#include "GpIOStream.h"
GpLogDriver_Win32::GpLogDriver_Win32()
: m_stream(nullptr)
, m_isInitialized(false)
{
}
void GpLogDriver_Win32::Init()
{
ms_instance.InitInternal();
}
void GpLogDriver_Win32::VPrintf(Category category, const char *fmt, va_list args)
{
size_t fmtSize = 0;
bool hasFormatting = false;
for (const char *fmtCheck = fmt; *fmtCheck; fmtCheck++)
{
if (*fmtCheck == '%')
hasFormatting = true;
fmtSize++;
}
SYSTEMTIME sysTime;
GetSystemTime(&sysTime);
char timestampBuffer[64];
sprintf(timestampBuffer, "[%02d:%02d:%02d:%03d] ", sysTime.wHour, sysTime.wMinute, sysTime.wSecond, sysTime.wMilliseconds);
m_stream->Write(timestampBuffer, strlen(timestampBuffer));
const char *debugTag = "";
switch (category)
{
case Category_Warning:
debugTag = "[WARNING] ";
break;
case Category_Error:
debugTag = "[ERROR] ";
break;
};
if (debugTag[0])
m_stream->Write(debugTag, strlen(debugTag));
if (!hasFormatting)
m_stream->Write(fmt, fmtSize);
else
{
int formattedSize = vsnprintf(nullptr, 0, fmt, args);
if (formattedSize <= 0)
return;
char *charBuff = static_cast<char*>(malloc(formattedSize + 1));
if (!charBuff)
return;
vsnprintf(charBuff, formattedSize + 1, fmt, args);
m_stream->Write(charBuff, formattedSize);
free(charBuff);
}
m_stream->Write("\n", 1);
m_stream->Flush();
}
void GpLogDriver_Win32::Shutdown()
{
if (m_stream)
m_stream->Close();
}
GpLogDriver_Win32 *GpLogDriver_Win32::GetInstance()
{
if (ms_instance.m_isInitialized)
return &ms_instance;
else
return nullptr;
}
void GpLogDriver_Win32::InitInternal()
{
SYSTEMTIME utcTime;
GetSystemTime(&utcTime);
char logFileName[256];
sprintf(logFileName, GP_APPLICATION_NAME "-%04d-%02d-%02d_%02d-%02d_%02d.txt", utcTime.wYear, utcTime.wMonth, utcTime.wDay, utcTime.wHour, utcTime.wMinute, utcTime.wSecond);
m_stream = GpFileSystem_Win32::GetInstance()->OpenFile(PortabilityLayer::VirtualDirectories::kLogs, logFileName, true, GpFileCreationDispositions::kCreateOrOverwrite);
if (m_stream)
{
this->Printf(IGpLogDriver::Category_Information, GP_APPLICATION_NAME " build " __TIMESTAMP__);
#if !GP_DEBUG_CONFIG
this->Printf(IGpLogDriver::Category_Information, "Configuration: Release");
#else
this->Printf(IGpLogDriver::Category_Information, "Configuration: Debug");
#endif
m_isInitialized = true;
}
}
GpLogDriver_Win32 GpLogDriver_Win32::ms_instance;

View File

@@ -0,0 +1,26 @@
#pragma once
#include "IGpLogDriver.h"
class GpIOStream;
class GpLogDriver_Win32 : public IGpLogDriver
{
public:
GpLogDriver_Win32();
static void Init();
void VPrintf(Category category, const char *fmt, va_list args) override;
void Shutdown() override;
static GpLogDriver_Win32 *GetInstance();
private:
void InitInternal();
GpIOStream *m_stream;
bool m_isInitialized;
static GpLogDriver_Win32 ms_instance;
};

View File

@@ -1,10 +1,12 @@
#include "GpMain.h"
#include "GpAudioDriverFactory.h"
#include "GpColorCursor_Win32.h"
#include "GpCursor_Win32.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_Win32.h"
#include "GpFileSystem_Win32.h"
#include "GpLogDriver_Win32.h"
#include "GpFontHandlerFactory.h"
#include "GpInputDriverFactory.h"
#include "GpAppInterface.h"
#include "GpSystemServices_Win32.h"
@@ -15,6 +17,9 @@
#include "GpWindows.h"
#include "resource.h"
#include <shellapi.h>
#include <stdio.h>
#include <windowsx.h>
@@ -23,8 +28,9 @@ GpWindowsGlobals g_gpWindowsGlobals;
extern "C" __declspec(dllimport) IGpAudioDriver *GpDriver_CreateAudioDriver_XAudio2(const GpAudioDriverProperties &properties);
extern "C" __declspec(dllimport) IGpDisplayDriver *GpDriver_CreateDisplayDriver_D3D11(const GpDisplayDriverProperties &properties);
extern "C" __declspec(dllimport) IGpInputDriver *GpDriver_CreateInputDriver_XInput(const GpInputDriverProperties &properties);
extern "C" __declspec(dllimport) IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t eventType, GpMouseButton_t button, int32_t x, int32_t y)
static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t eventType, GpMouseButton_t button, int32_t x, int32_t y, float pixelScaleX, float pixelScaleY)
{
if (GpVOSEvent *evt = eventQueue->QueueEvent())
{
@@ -35,6 +41,12 @@ static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t even
mEvent.m_x = x;
mEvent.m_y = y;
mEvent.m_eventType = eventType;
if (pixelScaleX != 1.0f)
mEvent.m_x = static_cast<int32_t>(static_cast<float>(x) / pixelScaleX);
if (pixelScaleY != 1.0f)
mEvent.m_y = static_cast<int32_t>(static_cast<float>(y) / pixelScaleX);
}
}
@@ -291,7 +303,7 @@ static void PostKeyboardEvent(IGpVOSEventQueue *eventQueue, GpKeyboardInputEvent
}
}
static void TranslateWindowsMessage(const MSG *msg, IGpVOSEventQueue *eventQueue)
static void TranslateWindowsMessage(const MSG *msg, IGpVOSEventQueue *eventQueue, float pixelScaleX, float pixelScaleY)
{
WPARAM wParam = msg->wParam;
LPARAM lParam = msg->lParam;
@@ -299,40 +311,40 @@ static void TranslateWindowsMessage(const MSG *msg, IGpVOSEventQueue *eventQueue
switch (msg->message)
{
case WM_LBUTTONDOWN:
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kLeft, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kLeft, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_LBUTTONUP:
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kLeft, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kLeft, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_MBUTTONDOWN:
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kMiddle, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kMiddle, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_MBUTTONUP:
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kMiddle, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kMiddle, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_RBUTTONDOWN:
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kRight, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kRight, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_RBUTTONUP:
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kRight, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kRight, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_XBUTTONDOWN:
if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1)
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kX1, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kX1, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON2)
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kX2, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kDown, GpMouseButtons::kX2, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_XBUTTONUP:
if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1)
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kX1, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kX1, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON2)
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kX2, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kUp, GpMouseButtons::kX2, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_MOUSEMOVE:
PostMouseEvent(eventQueue, GpMouseEventTypes::kMove, GpMouseButtons::kNone, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
PostMouseEvent(eventQueue, GpMouseEventTypes::kMove, GpMouseButtons::kNone, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), pixelScaleX, pixelScaleY);
break;
case WM_MOUSELEAVE:
PostMouseEvent(eventQueue, GpMouseEventTypes::kLeave, GpMouseButtons::kNone, 0, 0);
PostMouseEvent(eventQueue, GpMouseEventTypes::kLeave, GpMouseButtons::kNone, 0, 0, pixelScaleX, pixelScaleY);
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
@@ -341,7 +353,7 @@ static void TranslateWindowsMessage(const MSG *msg, IGpVOSEventQueue *eventQueue
GpKeyboardInputEvent::KeyUnion key;
bool isRepeat = ((lParam & 0x40000000) != 0);
const GpKeyboardInputEventType_t keyEventType = isRepeat ? GpKeyboardInputEventTypes::kAuto : GpKeyboardInputEventTypes::kDown;
if (!isRepeat && IdentifyVKey(wParam, lParam, subset, key))
if (IdentifyVKey(wParam, lParam, subset, key))
PostKeyboardEvent(eventQueue, keyEventType, subset, key, static_cast<uint32_t>(lParam & 0xffff));
(void)TranslateMessage(msg);
@@ -357,21 +369,26 @@ static void TranslateWindowsMessage(const MSG *msg, IGpVOSEventQueue *eventQueue
}
break;
case WM_CHAR:
{
bool isRepeat = ((lParam & 0x4000000) != 0);
const GpKeyboardInputEventType_t keyEventType = isRepeat ? GpKeyboardInputEventTypes::kAutoChar : GpKeyboardInputEventTypes::kDownChar;
GpKeyboardInputEvent::KeyUnion key;
key.m_asciiChar = static_cast<char>(wParam);
PostKeyboardEvent(eventQueue, keyEventType, GpKeyIDSubsets::kASCII, key, (lParam & 0xffff));
}
break;
case WM_UNICHAR:
{
bool isRepeat = ((lParam & 0x4000000) != 0);
const GpKeyboardInputEventType_t keyEventType = isRepeat ? GpKeyboardInputEventTypes::kAutoChar : GpKeyboardInputEventTypes::kDownChar;
GpKeyboardInputEvent::KeyUnion key;
key.m_unicodeChar = static_cast<uint32_t>(wParam);
PostKeyboardEvent(eventQueue, keyEventType, GpKeyIDSubsets::kUnicode, key, (lParam & 0xffff));
GpKeyIDSubset_t subset = GpKeyIDSubsets::kASCII;
if (wParam <= 128)
key.m_asciiChar = static_cast<char>(wParam);
else
{
subset = GpKeyIDSubsets::kUnicode;
key.m_unicodeChar = static_cast<uint32_t>(wParam);
}
PostKeyboardEvent(eventQueue, keyEventType, subset, key, (lParam & 0xffff));
}
break;
case WM_QUIT:
{
if (GpVOSEvent *evt = eventQueue->QueueEvent())
evt->m_eventType = GpVOSEventTypes::kQuit;
}
break;
default:
@@ -381,22 +398,44 @@ static void TranslateWindowsMessage(const MSG *msg, IGpVOSEventQueue *eventQueue
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
LPWSTR cmdLine = GetCommandLineW();
int nArgs;
LPWSTR *cmdLineArgs = CommandLineToArgvW(cmdLine, &nArgs);
for (int i = 1; i < nArgs; i++)
{
if (!wcscmp(cmdLineArgs[i], L"-diagnostics"))
GpLogDriver_Win32::Init();
}
IGpLogDriver *logger = GpLogDriver_Win32::GetInstance();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Win32::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Win32::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Win32::GetInstance());
g_gpWindowsGlobals.m_hInstance = hInstance;
g_gpWindowsGlobals.m_hPrevInstance = hPrevInstance;
g_gpWindowsGlobals.m_cmdLine = lpCmdLine;
g_gpWindowsGlobals.m_cmdLine = cmdLine;
g_gpWindowsGlobals.m_cmdLineArgc = nArgs;
g_gpWindowsGlobals.m_cmdLineArgv = cmdLineArgs;
g_gpWindowsGlobals.m_nCmdShow = nCmdShow;
g_gpWindowsGlobals.m_baseDir = GpFileSystem_Win32::GetInstance()->GetBasePath();
g_gpWindowsGlobals.m_hwnd = nullptr;
g_gpWindowsGlobals.m_hIcon = LoadIconW(hInstance, MAKEINTRESOURCEW(IDI_ICON1));
g_gpWindowsGlobals.m_hIconSm = LoadIconW(hInstance, MAKEINTRESOURCEW(IDI_ICON2));
g_gpWindowsGlobals.m_createFiberFunc = GpFiber_Win32::Create;
g_gpWindowsGlobals.m_loadColorCursorFunc = GpColorCursor_Win32::Load;
g_gpWindowsGlobals.m_loadCursorFunc = GpCursor_Win32::Load;
g_gpWindowsGlobals.m_translateWindowsMessageFunc = TranslateWindowsMessage;
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_D3D11;
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_XAudio2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_FreeType2;
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_XInput
@@ -406,10 +445,22 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_numInputDrivers = sizeof(inputDrivers) / sizeof(inputDrivers[0]);
g_gpGlobalConfig.m_osGlobals = &g_gpWindowsGlobals;
g_gpGlobalConfig.m_logger = logger;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_D3D11, GpDriver_CreateDisplayDriver_D3D11);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_XAudio2, GpDriver_CreateAudioDriver_XAudio2);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_XInput, GpDriver_CreateInputDriver_XInput);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
return GpMain::Run();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Windows environment configured, starting up");
int returnCode = GpMain::Run();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Windows environment exited with code %i, cleaning up", returnCode);
LocalFree(cmdLineArgs);
return returnCode;
}

View File

@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>$(SolutionDir)SDL2-2.0.12\include;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)SDL2-2.0.12\lib\x64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

View File

@@ -0,0 +1,81 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{33542FF0-0473-4802-BC79-3B8261790F65}</ProjectGuid>
<RootNamespace>AerofoilSDL</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="AerofoilSDL.props" />
<Import Project="..\Common.props" />
<Import Project="..\GpShell.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="AerofoilSDL.props" />
<Import Project="..\Common.props" />
<Import Project="..\GpShell.props" />
<Import Project="..\Release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="GpMain_SDL_Win32.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GpMain_SDL_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,6 @@
#include "SDL_main.h"
SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[])
{
return 0;
}

View File

@@ -0,0 +1,133 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 267, 211 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 201, 211 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 209, 40 ],
"size" : [ 32, 32 ],
"id" : 1020,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 249, 40 ],
"size" : [ 32, 32 ],
"id" : 1021,
"enabled" : true
},
{
"name" : "",
"itemType" : "Icon",
"pos" : [ 289, 40 ],
"size" : [ 32, 32 ],
"id" : 1022,
"enabled" : true
},
{
"name" : "Number of Rooms to Display:\r(the less rooms, the faster)",
"itemType" : "Label",
"pos" : [ 8, 40 ],
"size" : [ 195, 32 ],
"id" : 0,
"enabled" : false
},
{
"name" : "",
"itemType" : "Image",
"pos" : [ 0, 0 ],
"size" : [ 333, 32 ],
"id" : 1006,
"enabled" : false
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 80 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "32-bit color (Requires restart)",
"itemType" : "CheckBox",
"pos" : [ 8, 85 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Scale to fit window",
"itemType" : "CheckBox",
"pos" : [ 8, 105 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Simulate Apple RGB monitor",
"itemType" : "CheckBox",
"pos" : [ 8, 125 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Beautiful opening color fade",
"itemType" : "CheckBox",
"pos" : [ 8, 152 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "Full screen mode",
"itemType" : "CheckBox",
"pos" : [ 8, 172 ],
"size" : [ 256, 18 ],
"id" : 0,
"enabled" : true
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 147 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "",
"itemType" : "UserItem",
"pos" : [ 8, 200 ],
"size" : [ 317, 1 ],
"id" : 0,
"enabled" : false
},
{
"name" : "Defaults",
"itemType" : "Button",
"pos" : [ 8, 211 ],
"size" : [ 64, 20 ],
"id" : 0,
"enabled" : true
}
]
}

View File

@@ -0,0 +1,13 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
}
]
}

View File

@@ -0,0 +1,45 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : false
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 190 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 192 ],
"id" : 3,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
}

View File

@@ -0,0 +1,53 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 376, 240 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Cancel",
"itemType" : "Button",
"pos" : [ 302, 240 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 17, 33 ],
"size" : [ 401, 186 ],
"id" : 2,
"enabled" : true
},
{
"name" : "",
"itemType" : "CustomControl",
"pos" : [ 418, 32 ],
"size" : [ 16, 188 ],
"id" : 3,
"enabled" : true
},
{
"name" : "",
"itemType" : "EditBox",
"pos" : [ 16, 240 ],
"size" : [ 270, 16 ],
"id" : 4,
"enabled" : true
},
{
"name" : "^0",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 418, 16 ],
"id" : 10,
"enabled" : true
}
]
}

View File

@@ -0,0 +1,29 @@
{
"items" :
[
{
"name" : "No",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 1,
"enabled" : true
},
{
"name" : "Yes",
"itemType" : "Button",
"pos" : [ 184, 99 ],
"size" : [ 58, 20 ],
"id" : 2,
"enabled" : true
},
{
"name" : "^0 already exists.\rDo you want to replace it?",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
}

View File

@@ -0,0 +1,21 @@
{
"items" :
[
{
"name" : "Okay",
"itemType" : "Button",
"pos" : [ 253, 99 ],
"size" : [ 58, 20 ],
"id" : 0,
"enabled" : true
},
{
"name" : "The file name that you've specified is invalid.",
"itemType" : "Label",
"pos" : [ 16, 16 ],
"size" : [ 295, 74 ],
"id" : 0,
"enabled" : false
}
]
}

View File

@@ -0,0 +1,14 @@
{
"add" :
{
"DITL/1017.json" : "ApplicationResourcePatches/DITL/1017.json",
"DITL/2000.json" : "ApplicationResourcePatches/DITL/2000.json",
"DITL/2001.json" : "ApplicationResourcePatches/DITL/2001.json",
"DITL/2002.json" : "ApplicationResourcePatches/DITL/2002.json",
"DITL/2003.json" : "ApplicationResourcePatches/DITL/2003.json",
"DITL/2004.json" : "ApplicationResourcePatches/DITL/2004.json"
},
"delete" :
[
]
}

View File

@@ -7,6 +7,7 @@
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup />

View File

@@ -41,4 +41,6 @@ struct __GpStaticAssertHelper<true>
static const size_t GP_SYSTEM_MEMORY_ALIGNMENT = 16;
#define GP_DEBUG_CONFIG 1
#if !defined(GP_DEBUG_CONFIG)
#error "GP_DEBUG_CONFIG was not set"
#endif

View File

@@ -19,6 +19,11 @@ const D3D_SHADER_MACRO drawQuadDefs[] =
{ nullptr }
};
const D3D_SHADER_MACRO drawQuadICCProfileDefs[] =
{
{ "USE_ICC_PROFILE", nullptr }
};
const CompileJob kCompileJobs[] =
{
{
@@ -37,6 +42,14 @@ const CompileJob kCompileJobs[] =
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuadRGBP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuadRGBP_ICC_D3D11.cpp",
"g_drawQuadRGBICCP_D3D11",
drawQuadICCProfileDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuadPaletteP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuadPaletteP_D3D11.cpp",
@@ -45,6 +58,14 @@ const CompileJob kCompileJobs[] =
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuadPaletteP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuadPaletteP_ICC_D3D11.cpp",
"g_drawQuadPaletteICCP_D3D11",
drawQuadICCProfileDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuad15BitP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuad15BitP_D3D11.cpp",
@@ -52,6 +73,22 @@ const CompileJob kCompileJobs[] =
drawQuadDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuad15BitP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuad15BitP_ICC_D3D11.cpp",
"g_drawQuad15BitICCP_D3D11",
drawQuadICCProfileDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\ScaleQuadP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\ScaleQuadP_D3D11.cpp",
"g_scaleQuadP_D3D11",
drawQuadDefs,
"PSMain",
"ps_4_0"
}
};

View File

@@ -1,14 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -25,19 +17,6 @@
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -56,12 +35,6 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -78,28 +51,6 @@
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>

View File

@@ -1,4 +1,5 @@
#include "CFileStream.h"
#include "BMPFormat.h"
#include "MMHandleBlock.h"
#include "ResourceCompiledTypeList.h"
#include "ResourceFile.h"
@@ -8,6 +9,7 @@
#include <assert.h>
#include <string>
#include <vector>
#include "stb_image_write.h"
@@ -53,6 +55,14 @@ struct CursorHeader
BEUInt32_t m_cursorResourceID;
};
struct BWCursor
{
uint8_t m_pixels[32];
uint8_t m_mask[32];
BEUInt16_t m_hotSpotX;
BEUInt16_t m_hotSpotY;
};
struct IconDir
{
uint16_t m_reserved;
@@ -84,6 +94,108 @@ void WriteToFileCallback(void *context, void *data, int size)
fwrite(data, 1, size, static_cast<FILE*>(context));
}
void WriteToVectorCallback(void *context, void *data, int size)
{
std::vector<uint8_t> *vec = static_cast<std::vector<uint8_t>*>(context);
for (int i = 0; i < size; i++)
vec->push_back(static_cast<const uint8_t*>(data)[i]);
}
void ConvertBWCursors(PortabilityLayer::ResourceFile *resFile)
{
const PortabilityLayer::ResourceCompiledTypeList *typeList = resFile->GetResourceTypeList('CURS');
if (!typeList)
return;
const size_t numRefs = typeList->m_numRefs;
for (size_t i = 0; i < numRefs; i++)
{
const int resID = typeList->m_firstRef[i].m_resID;
const THandle<void> resHdl = resFile->LoadResource('CURS', resID);
const void *cursorDataBase = *resHdl;
const BWCursor *cursorData = static_cast<const BWCursor *>(cursorDataBase);
char outPathDebug[64];
sprintf_s(outPathDebug, "Packaged\\WinCursors\\b%i.bmp", resID);
char outPath[64];
sprintf_s(outPath, "Packaged\\WinCursors\\b%i.cur", resID);
FILE *outF = nullptr;
errno_t outErr = fopen_s(&outF, outPath, "wb");
if (!outErr)
{
IconDir iconDir;
iconDir.m_reserved = 0;
iconDir.m_type = 2;
iconDir.m_numImages = 1;
IconDirEntry iconDirEntry;
iconDirEntry.m_width = 16;
iconDirEntry.m_height = 16;
iconDirEntry.m_numColors = 0;
iconDirEntry.m_reserved = 0;
iconDirEntry.m_numPlanes_HotSpotX = cursorData->m_hotSpotX;
iconDirEntry.m_bpp_HotSpotY = cursorData->m_hotSpotY;
iconDirEntry.m_imageDataSize = 0;
iconDirEntry.m_imageDataOffset = sizeof(IconDir) + sizeof(IconDirEntry);
fwrite(&iconDir, 1, sizeof(IconDir), outF);
fwrite(&iconDirEntry, 1, sizeof(IconDirEntry), outF);
long imageDataStart = ftell(outF);
PortabilityLayer::BitmapInfoHeader bmpHeader;
bmpHeader.m_thisStructureSize = sizeof(bmpHeader);
bmpHeader.m_width = 16;
bmpHeader.m_height = 32;
bmpHeader.m_planes = 1;
bmpHeader.m_bitsPerPixel = 1;
bmpHeader.m_compression = 0;
bmpHeader.m_imageSize = (16 * 16 / 8);
bmpHeader.m_xPixelsPerMeter = 0;
bmpHeader.m_yPixelsPerMeter = 0;
bmpHeader.m_numColors = 2;
bmpHeader.m_importantColorCount = 2;
fwrite(&bmpHeader, 1, sizeof(bmpHeader), outF);
const uint8_t paletteData[] = {
0, 0, 0, 0,
255, 255, 255, 0 };
fwrite(paletteData, 1, sizeof(paletteData), outF);
uint8_t padding[2] = { 0, 0 };
for (int y = 0; y < 16; y++)
{
const uint8_t *maskRow = cursorData->m_mask + (15 - y) * 2;
const uint8_t *row = cursorData->m_pixels + (15 - y) * 2;
const uint8_t modifiedRow[] = { row[0] ^ maskRow[0], row[1] ^ maskRow[1] };
fwrite(modifiedRow, 1, 2, outF);
fwrite(padding, 1, 2, outF);
}
for (int y = 0; y < 16; y++)
{
const uint8_t *row = cursorData->m_mask + (15 - y) * 2;
const uint8_t modifiedRow[] = { row[0] ^ 255, row[1] ^ 255 };
fwrite(modifiedRow, 1, 2, outF);
fwrite(padding, 1, 2, outF);
}
long imageDataEnd = ftell(outF);
fseek(outF, sizeof(IconDir), SEEK_SET);
iconDirEntry.m_imageDataSize = static_cast<uint32_t>(imageDataEnd - imageDataStart);
fwrite(&iconDirEntry, 1, sizeof(IconDirEntry), outF);
fclose(outF);
}
}
}
void ConvertCursors(PortabilityLayer::ResourceFile *resFile)
{
const PortabilityLayer::ResourceCompiledTypeList *typeList = resFile->GetResourceTypeList('crsr');
@@ -196,7 +308,7 @@ void ConvertCursors(PortabilityLayer::ResourceFile *resFile)
}
char outPath[64];
sprintf_s(outPath, "Packaged\\WinCursors\\%i.cur", resID);
sprintf_s(outPath, "Packaged\\WinCursors\\c%i.cur", resID);
FILE *outF = nullptr;
errno_t outErr = fopen_s(&outF, outPath, "wb");
@@ -335,6 +447,7 @@ int main(int argc, const char **argv)
stream.Close();
ConvertCursors(resFile);
ConvertBWCursors(resFile);
ConvertIconFamily(resFile, 'ics#', 'ics8', "Small", 16);
ConvertIconFamily(resFile, 'ICN#', 'icl8', "Large", 32);

View File

@@ -1,14 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -25,19 +17,6 @@
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -56,26 +35,13 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\GpCommon.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\stb.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\GpCommon.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\stb.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\GpCommon.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\stb.props" />
<Import Project="..\Debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
@@ -83,6 +49,7 @@
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\Common.props" />
<Import Project="..\stb.props" />
<Import Project="..\Release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
@@ -94,28 +61,6 @@
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>

View File

@@ -1,10 +1,12 @@
rmdir /S /Q Packaged
mkdir Packaged
mkdir Packaged\Houses
mkdir Packaged\WinCursors
x64\Release\MiniRez.exe "GliderProData\Glider PRO.r" Packaged\ApplicationResources.gpr
x64\Release\gpr2gpa.exe "Packaged\ApplicationResources.gpr" "DefaultTimestamp.timestamp" "Packaged\ApplicationResources.gpa"
x64\Release\gpr2gpa.exe "Packaged\ApplicationResources.gpr" "DefaultTimestamp.timestamp" "Packaged\ApplicationResources.gpa" "ApplicationResourcePatches\manifest.json"
x64\Release\ConvertColorCursors.exe
@@ -56,25 +58,27 @@ x64\Release\gpr2gpa.exe "Packaged\Houses\Teddy World.gpr" "DefaultTimestamp.time
x64\Release\gpr2gpa.exe "Packaged\Houses\The Asylum Pro.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\The Asylum Pro.gpa"
x64\Release\gpr2gpa.exe "Packaged\Houses\Titanic.gpr" "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.gpa"
x64\Release\FTagData.exe "GliderProData\Houses\Art Museum.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Castle o' the Air.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\CD Demo House.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Davis Station.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Demo House.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Grand Prix.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\ImagineHouse PRO II.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Land of Illusion.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Leviathan.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Nemo's Market.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Rainbow's End.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Slumberland.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\SpacePods.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Teddy World.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "GliderProData\Houses\Titanic.mov" "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.mov" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Art Museum.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Castle o' the Air.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\CD Demo House.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Davis Station.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Demo House.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Grand Prix.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\ImagineHouse PRO II.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Land of Illusion.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Leviathan.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Nemo's Market.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Rainbow's End.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Slumberland.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\SpacePods.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Teddy World.mov.gpf" MooV ozm5 0 0 locked
x64\Release\FTagData.exe "DefaultTimestamp.timestamp" "Packaged\Houses\Titanic.mov.gpf" MooV ozm5 0 0 locked
del /Q Packaged\Houses\*.gpr
del /Q Packaged\ApplicationResources.gpr
copy /Y GliderProData\ConvertedMovies\*.mov.gpa Packaged\Houses\
attrib +R Packaged\Houses\*
pause

12
Debug.props Normal file
View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>GP_DEBUG_CONFIG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

View File

@@ -0,0 +1,24 @@
As with Glider PRO's Room Editor, custom backgrounds, sounds, and TV videos
are supported.
Since Glider PRO used formats that were very Mac-specific, Aerofoil has
replaced most of them with more current formats.
To add resources to a house, create a ZIP file with the extension ".gpa" with
the same name as the .gpd and .gpf files that already exist for the house.
You can add resources by adding them to a folder named as the resource type,
with the appropriate extension.
For example, for a "PICT" resource of ID "3000", create a file named "3000.bmp"
and put it in the "PICT" directory in the .gpa archive.
PICT resources, used for custom decorations and backgrounds, must be BMP files.
Sounds should go in a directory named "snd$20"
Sounds must be WAV format, monaural, 8-bit unsigned PCM, 22255 Hz.
Sounds recorded at a different sample rate will play back at the wrong speed.
Sounds that are not monaural or 8-bit unsigned PCM will fail to load.
Resource IDs must be between -32768 and 32767. Other resource IDs will fail
to load.

View File

@@ -1,201 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
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other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
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"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
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not limited to compiled object code, generated documentation,
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"Work" shall mean the work of authorship, whether in Source or
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"Derivative Works" shall mean any work, whether in Source or Object
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View File

@@ -0,0 +1,165 @@
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@@ -0,0 +1,57 @@
Tencent is pleased to support the open source community by making RapidJSON available.
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If you have downloaded a copy of the RapidJSON binary from Tencent, please note that the RapidJSON binary is licensed under the MIT License.
If you have downloaded a copy of the RapidJSON source code from Tencent, please note that RapidJSON source code is licensed under the MIT License, except for the third-party components listed below which are subject to different license terms. Your integration of RapidJSON into your own projects may require compliance with the MIT License, as well as the other licenses applicable to the third-party components included within RapidJSON. To avoid the problematic JSON license in your own projects, it's sufficient to exclude the bin/jsonchecker/ directory, as it's the only code under the JSON license.
A copy of the MIT License is included in this file.
Other dependencies and licenses:
Open Source Software Licensed Under the BSD License:
--------------------------------------------------------------------
The msinttypes r29
Copyright (c) 2006-2013 Alexander Chemeris
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* Neither the name of copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
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--------------------------------------------------------------------
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View File

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Many Glider PRO houses, including the bundled ones, contain images in QuickDraw
PICT format in the game resource data.
PICT is a very complex format, many of its features are not completely
documented, and some PICT features are impossible to support because they
require copyrighted pattern sets and fonts that are bundled with the
operating system.
My goal is to support as many community houses as possible, but there is a
point where supporting the format is more work than just manually converting
the resources on a Macintosh machine or emulator.
All of the remaining known unsupported features necessary to decode the
remaining cases are only used by one house that I'm aware of each.
Known error codes:
Code 5 subcode 25: Strange image channel layout
Code 8 subcode 145: Unsupported BitsRgn opcode.
Code 8 subcode 40960: Undocumented opcode, possibly a format parsing error.
Code 8 subcode 34: Unsupported ShortLine opcode. (PICT contains vector graphics.)
Code 8 subcode 35: Unsupported ShortLineFrom opcode. (PICT contains vector graphics.)
Code 8 subcode 49: Unsupported PaintRect opcode. (PICT contains vector graphics.)
Code 8 subcode 51: Unsupported PaintOval opcode. (PICT contains vector graphics.)
Code 8 subcode 129: paintRgn opcode. (PICT contains vector graphics.)
Code 8 subcode 33280: Unsupported CompressedQuickTime opcode. (PICT contains a QuickTime frame.)
Code 8 subcode 33281: Unsupported UncompressedQuickTime opcode. (PICT contains a QuickTime frame.)

137
Documentation/readme.txt Normal file
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@@ -0,0 +1,137 @@
Thank you for trying Aerofoil!
IMPORTANT: Aerofoil is not maintained by, supported by, endorsed by, or
otherwise associated with the authors and publishers of Glider PRO.
Please do not contact any of them regarding issues related to Aerofoil.
If you have an issue with Aerofoil, please post an issue to the Aerofoil
issue tracker on GitHub:
https://github.com/elasota/Aerofoil/issues
IN-GAME SHORTCUT COMMANDS
-------------------------------------------------------------------------------
- Ctrl-S saves the game. You can reload a saved game from the main menu.
- Ctrl-Q quits the game.
- Alt-Enter toggles full screen.
GAMEPAD SUPPORT
-------------------------------------------------------------------------------
XInput gamepads are supported. Other gamepads may be supported via third-party
software that maps them to XInput (i.e. PS4 gamepads are supported via DS4Windows)
LEGAL NOTICES
-------------------------------------------------------------------------------
Aerofoil is (c)2019-2020 Eric Lasota
Based on Glider PRO (c)1994-2000 Casady & Greene, Inc., written by John Calhoun
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
A copy of the license is included in the accompanying license_gplv2.txt file.
ADDITIONAL CREDITS
-------------------------------------------------------------------------------
* Demo House and CD Demo House are by John Calhoun and Kim Money.
* Davis Station, Metropolis and Titanic are by Jonathan Chin (alias Paul Finn)
and John Calhoun.
* Grand Prix, Leviathan, ImagineHouse PRO II and In The Mirror are by Jonathan
Chin (alias Paul Finn).
* Land of Illusion, Nemo's Market, Rainbow's End and SpacePods are by Ward
Hartenstein.
* Slumberland is by John Calhoun (first house and top of fourth house)
Jonathan Chin (second house), Steve Sullivan (third house) and Ward
Hartenstein (bottom of fourth house).
* Teddy World is by Shawn Brenneman.
* The Asylum Pro is by Steve Sullivan.
* PICT resource 3975 (Ozma) is derived from an illustration by John R. Neill
from [Ozma of Oz](https://www.gutenberg.org/files/33361/33361-h/33361-h.htm).
* PICT resource 153 (About box) features a portion of
[this Little Nemo comic](http://www.comicstriplibrary.org/display/116) by Winsor
McCay.
Aerofoil uses the following third-party software:
Open Sans font:
(c)2011 Google
Distributed under the Apache License (see license_apache.txt)
stb_image_write:
Created by Sean Barrett
LIBICONV:
Copyright (C) 1999-2001, 2016 Free Software Foundation, Inc.
Distributed under the LGPLv2 license (See license_lgplv2.txt)
RapidJSON:
Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
Distributed under the MIT license (See license_rapidjson.txt)
zlib:
(C) 1995-2017 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
FreeType:
Portions of this software are copyright (c)2020 The FreeType Project (www.freetype.org).
All rights reserved.
Distributed under the GPLv2 license (see license_gplv2.txt)
The Unarchiver:
The "unpacktool" utility is heavily based on code from The Unarchiver.
Copyright (C) 2006-2013 Dag Ågren
Distributed under the LGPLv2 license (See license_lgplv2.txt)
FFmpeg:
The "gpr2gpa" tool uses MACE decompression code from FFmpeg.
Copyright (c) 2002 Laszlo Torok <torokl@alpha.dfmk.hu>
Distributed under the LGPLv2 license (See license_lgplv2.txt)

View File

@@ -0,0 +1,84 @@
If you want to import an existing third-party Glider PRO house to Aerofoil,
a few steps are required.
You need to convert the file into Aerofoil's "triplet" format, which consists
of a metadata file (extension .gpf), and file forks (.gpd for data, .gpr for
resources). How you get these depends on the input format:
- For MacBinary files (.bin), use the "bin2gp" utility
- For BinHex files (.hqx), use the "hqx2gp" utility
- For StuffIt (.sit) and Compact Pro (.cpt) archives, use the "unpacktool"
utility to extract the contents in triplet format. The "unpacktool"
utility should support most vintage StuffIt archives made with StuffIt
Deluxe 6 or lower.
(NOTE: ".sea" files are self-extracting archives, typically StuffIt or Compact
Pro archives with the self-extractor program in the resources. These will
always be distributed in a fork-grouping container like MacBinary or BinHex.
For cases like these, you need to split the self-extracting archive using
"bin2gp" or "hqx2gp" and then pass the ".sea.gpd" file (which contains the
archive data) to "unpacktool" to decompress it.)
Once you've done that, if the house has custom resources (i.e. a .gpr file),
you need to convert it to an Aerofoil resource archive, which you can do using
the "gpr2gpa" tool.
gpr2gpa's PICT converter may not support all PICT encodings. If you find a
house with custom PICT resources that isn't supported, please submit a sample
to Aerofoil's issue tracker.
Converting QuickTime movies for displaying on in-game TVs is a bit more complex.
First, you need to convert the movie to a sequence of BMP images, which you
can do with third-party tools such as FFMPEG. Second, you need to create a
JSON file containing the movie metadata, which looks like this, for example:
{
"frameRateNumerator" : 8,
"frameRateDenominator" : 1
}
Once you've done that, create a ZIP archive where the path of the JSON file is
"muvi\0.json" and the frames are "PICT\<frame number>.bmp", where <frame
number> is the frame number, starting with 1 as the first frame, and name that
the same as the house name, but with a ".mov.gpa" extension.
Next, you need to create a metadata file for the movie, which should have a
".mov.gpf" extension. You can create the metadata file using the "FTagData"
utility, using a timestamp file created with the "MakeTimestamp" utility.
I'd recommend using "MooV" as the file type and "ozm5" as the file creator.
You do NOT need to keep the .mov.gpd file once you've done this - Aerofoil
expects all of the movie data to be in the resource archive.
Some old QuickTime movies contain movie tracking information in the movie
resource fork, in which case you need to merge them into the data for modern
utilities to read them. You can use the "flattenmov" tool to do this: Pass
it the data (.gpd) and resource (.gpr) data files for a movie, and it will
merge them into a single .mov file.
BATCH CONVERSION
------------------------------------------------------------------------------
To batch-convert house resource files, use gpr2gpa with a path that ends
with an asterisk (*) and omit the output filename.
SECURITY CONSIDERATIONS
------------------------------------------------------------------------------
Glider PRO didn't really do any validation of houses. Currently, Aerofoil
doesn't do any additional validation either, and it's possible that invalid
house data may lead to crashes or even remote code execution.
I will be doing a hardening pass on the loader for the 1.1 release. Until
then, please only load houses from trusted sources.
Also, Glider PRO houses were able to take advantage of a resource overlaying
feature of the Macintosh operating system, where a resource being present in
the house file with the same ID as an application resource would cause the
resource to override the application resource.
Aerofoil's resource loader is much more restrictive: Currently, only
backgrounds, audio triggers, and icons may load from the house data. This
restriction will be loosened in the 1.1 release to allow resources to be
overrided if I can confirm that it's safe to override them.

View File

@@ -0,0 +1,27 @@
#include "GpBuildVersion.h"
#include "WindowsUnicodeToolShim.h"
int toolMain(int argc, const char **argv)
{
if (argc != 2)
{
fprintf(stderr, "Usage: EmitWiXVersion <output>\n");
return -1;
}
FILE *f = fopen_utf8(argv[1], "wb");
if (!f)
{
fprintf(stderr, "EmitWiXVersion: Error opening output file\n");
return -1;
}
fprintf(f, "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n");
fprintf(f, "<Include>\n");
fprintf(f, " <?define AerofoilReleaseVersion=\"%i.%i.%i.0\" ?>\n", GP_BUILD_VERSION_MAJOR, GP_BUILD_VERSION_MINOR, GP_BUILD_VERSION_UPDATE);
fprintf(f, "</Include>\n");
fclose(f);
return 0;
}

View File

@@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{7EFF1E21-C375-45EA-A069-4E2232C8A72B}</ProjectGuid>
<RootNamespace>EmitWiXVersion</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\GpCommon.props" />
<Import Project="..\WindowsUnicodeToolShim.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\GpCommon.props" />
<Import Project="..\WindowsUnicodeToolShim.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="EmitWiXVersion.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PortabilityLayer\PortabilityLayer.vcxproj">
<Project>{6ec62b0f-9353-40a4-a510-3788f1368b33}</Project>
</ProjectReference>
<ProjectReference Include="..\WindowsUnicodeToolShim\WindowsUnicodeToolShim.vcxproj">
<Project>{15009625-1120-405e-8bba-69a16cd6713d}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="EmitWiXVersion.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@@ -5,23 +5,22 @@
int main(int argc, const char **argv)
{
if (argc < 8)
if (argc < 7)
{
fprintf(stderr, "FTagData <input> <timestamp> <output> <file type ID> <file creator ID> <x pos> <y pos> [flags]");
fprintf(stderr, "FTagData <timestamp> <output.gpf> <file type ID> <file creator ID> <x pos> <y pos> [flags]");
return -1;
}
std::string inPath = argv[1];
std::string timestampPath = argv[2];
std::string outPath = argv[3];
std::string timestampPath = argv[1];
std::string outPath = argv[2];
if (strlen(argv[4]) != 4)
if (strlen(argv[3]) != 4)
{
fprintf(stderr, "File type ID must be 4 characters");
return -2;
}
if (strlen(argv[5]) != 4)
if (strlen(argv[4]) != 4)
{
fprintf(stderr, "File creator ID must be 4 characters");
return -3;
@@ -47,10 +46,10 @@ int main(int argc, const char **argv)
}
PortabilityLayer::MacFileProperties mfp;
memcpy(mfp.m_fileType, argv[4], 4);
memcpy(mfp.m_fileCreator, argv[5], 4);
mfp.m_xPos = atoi(argv[6]);
mfp.m_yPos = atoi(argv[7]);
memcpy(mfp.m_fileType, argv[3], 4);
memcpy(mfp.m_fileCreator, argv[4], 4);
mfp.m_xPos = atoi(argv[5]);
mfp.m_yPos = atoi(argv[6]);
mfp.m_finderFlags = 0;
mfp.m_protected = 0;
mfp.m_modifiedDate = mfp.m_creationDate = timestamp;
@@ -76,15 +75,11 @@ int main(int argc, const char **argv)
mfp.m_finderFlags |= PortabilityLayer::FINDER_FILE_FLAG_INITED;
}
std::string gpdPath = outPath + ".gpd";
CopyFile(inPath.c_str(), gpdPath.c_str(), 0);
PortabilityLayer::MacFilePropertiesSerialized mps;
mps.Serialize(mfp);
std::string gpfPath = outPath + ".gpf";
FILE *file = nullptr;
errno_t err = fopen_s(&file, gpfPath.c_str(), "wb");
errno_t err = fopen_s(&file, outPath.c_str(), "wb");
if (!err)
{
fwrite(mps.m_data, PortabilityLayer::MacFilePropertiesSerialized::kSize, 1, file);

View File

@@ -1,14 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -25,19 +17,6 @@
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -56,29 +35,19 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\Common.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\Common.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\Common.props" />
<Import Project="..\Debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\Common.props" />
<Import Project="..\Release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
@@ -90,28 +59,6 @@
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>

View File

@@ -1,14 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -54,19 +46,6 @@
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -85,16 +64,6 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\FreeTypePublic.props" />
<Import Project="FreeTypePrivate.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\FreeTypePublic.props" />
<Import Project="FreeTypePrivate.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\FreeTypePublic.props" />
@@ -115,28 +84,6 @@
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>

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View File

@@ -7,10 +7,14 @@
#include "PLArrayView.h"
#include "PLKeyEncoding.h"
#include "PLControlDefinitions.h"
#include "FontFamily.h"
#include "PLButtonWidget.h"
#include "PLLabelWidget.h"
#include "PLNumberFormatting.h"
#include "PLResources.h"
#include "PLSound.h"
#include "PLPasStr.h"
#include "PLStandardColors.h"
#include "PLSysCalls.h"
#include "PLTimeTaggedVOSEvent.h"
#include "PLWidgets.h"
@@ -19,15 +23,23 @@
#include "DialogUtils.h"
#include "Environ.h"
#include "Externs.h"
#include "GpApplicationName.h"
#include "GpBuildVersion.h"
#include "HostSystemServices.h"
#include "RenderedFont.h"
#include "GpRenderedFontMetrics.h"
#include "ResolveCachingColor.h"
#include "ResourceManager.h"
#include "ScanlineMask.h"
#include "WindowDef.h"
#include "WindowManager.h"
static void HiLiteOkayButton (DrawSurface *surface);
static void UnHiLiteOkayButton (DrawSurface *surface);
static void UpdateMainPict (Dialog *);
static int16_t AboutFilter(Dialog *, const TimeTaggedVOSEvent &evt);
static int16_t AboutFilter(void *context, Dialog *, const TimeTaggedVOSEvent *evt);
static int16_t AboutFrameworkFilter(void *context, Dialog *, const TimeTaggedVOSEvent *evt);
static Point okayButtLowerV, okayButtUpperV;
@@ -61,7 +73,7 @@ void DoAbout (void)
{
messagePtr = (**version).shortVersion + 1 + (**version).shortVersion[0];
BlockMove((Ptr)messagePtr, &longVersion, ((UInt8)*messagePtr) + 1);
memcpy(&longVersion, messagePtr, ((UInt8)*messagePtr) + 1);
SetDialogString(aboutDialog, kTextItemVers, longVersion);
}
@@ -79,13 +91,73 @@ void DoAbout (void)
do // Loop until user wants to exit
{
hit = aboutDialog->ExecuteModal(AboutFilter);
hit = aboutDialog->ExecuteModal(nullptr, AboutFilter);
}
while (hit != kOkayButton);
aboutDialog->Destroy();
}
void DoAboutFramework (void)
{
#define kAboutFrameworkDialogTemplateID 2000
const Rect windowRect = Rect::Create(0, 0, 272, 450);
PortabilityLayer::WindowDef wdef = PortabilityLayer::WindowDef::Create(windowRect, PortabilityLayer::WindowStyleFlags::kAlert, true, 0, 0, PSTR(""));
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
PortabilityLayer::RenderedFont *font = GetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold, true);
PortabilityLayer::RenderedFont *fontLight = GetApplicationFont(8, PortabilityLayer::FontFamilyFlag_None, true);
int16_t verticalPoint = 16 + font->GetMetrics().m_ascent;
int16_t horizontalOffset = 16;
const int16_t spacing = 12;
PortabilityLayer::DialogManager *dialogManager = PortabilityLayer::DialogManager::GetInstance();
Dialog *dialog = dialogManager->LoadDialogFromTemplate(kAboutFrameworkDialogTemplateID, windowRect, true, false, 0, 0, PL_GetPutInFrontWindowPtr(), PSTR(""), nullptr);
#if !GP_DEBUG_CONFIG
#define ABOUT_DIALOG_CONFIGURATION_TAG "Release"
#else
#define ABOUT_DIALOG_CONFIGURATION_TAG "Debug"
#endif
Window *window = dialog->GetWindow();
DrawSurface *surface = window->GetDrawSurface();
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 0), PSTR(GP_APPLICATION_NAME " " GP_APPLICATION_VERSION_STRING " \xa9" GP_APPLICATION_COPYRIGHT_STRING), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 2), PSTR(GP_APPLICATION_NAME " is an unoffical third-party port of Glider PRO\xaa."), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 4), PSTR("This software is not maintained by, supported by, endorsed by, or"), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 5), PSTR("otherwise associated with the authors and publishers of Glider PRO\xaa."), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 7), PSTR("Please do not contact any of them regarding issues that you have"), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 8), PSTR("with " GP_APPLICATION_NAME "."), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 10), PSTR("If you would like to contribute to this project, visit:"), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 11), PSTR(GP_APPLICATION_WEBSITE_STRING), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 13), PSTR("To report a problem or request support, submit an issue via"), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 14), PSTR("the website above."), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, verticalPoint + spacing * 16), PSTR("For more information, please see the accompanying documentation."), blackColor, font);
surface->DrawString(Point::Create(horizontalOffset, windowRect.bottom - 16), PSTR("Build: " __DATE__ " " __TIME__ " " ABOUT_DIALOG_CONFIGURATION_TAG), blackColor, fontLight);
DrawDefaultButton(dialog);
int16_t hit = 0;
do
{
hit = dialog->ExecuteModal(nullptr, AboutFrameworkFilter);
} while (hit != kOkayButton);
dialog->Destroy();
}
//============================================================== Static Functions
//-------------------------------------------------------------- HiLiteOkayButton
// Draws my pseudo-button to appear as though it is clicked on.
@@ -149,10 +221,10 @@ static void UpdateMainPict (Dialog *theDial)
DrawDialogUserText2(theDial, 7, theStr);
PasStringCopy(PSTR("Screen: "), theStr); // display screen size/depth
NumToString((long)(thisMac.screen.right - thisMac.screen.left), theStr2);
NumToString((long)(thisMac.fullScreen.right - thisMac.fullScreen.left), theStr2);
PasStringConcat(theStr, theStr2);
PasStringConcat(theStr, PSTR("x"));
NumToString((long)(thisMac.screen.bottom - thisMac.screen.top), theStr2);
NumToString((long)(thisMac.fullScreen.bottom - thisMac.fullScreen.top), theStr2);
PasStringConcat(theStr, theStr2);
PasStringConcat(theStr, PSTR("x"));
NumToString((long)thisMac.isDepth, theStr2);
@@ -176,17 +248,20 @@ static bool PointIsInDiagonalOkayButton(const Point &pt)
//-------------------------------------------------------------- AboutFilter
// Dialog filter for the About dialog.
static int16_t AboutFilter(Dialog *dialog, const TimeTaggedVOSEvent &evt)
static int16_t AboutFilter(void *context, Dialog *dialog, const TimeTaggedVOSEvent *evt)
{
bool handledIt = false;
int16_t hit = -1;
if (!evt)
return -1;
Window *window = dialog->GetWindow();
DrawSurface *surface = window->GetDrawSurface();
if (evt.IsKeyDownEvent())
if (evt->IsKeyDownEvent())
{
switch (PackVOSKeyCode(evt.m_vosEvent.m_event.m_keyboardInputEvent))
switch (PackVOSKeyCode(evt->m_vosEvent.m_event.m_keyboardInputEvent))
{
case PL_KEY_SPECIAL(kEnter):
case PL_KEY_NUMPAD_SPECIAL(kEnter):
@@ -202,9 +277,9 @@ static int16_t AboutFilter(Dialog *dialog, const TimeTaggedVOSEvent &evt)
break;
}
}
else if (evt.m_vosEvent.m_eventType == GpVOSEventTypes::kMouseInput)
else if (evt->m_vosEvent.m_eventType == GpVOSEventTypes::kMouseInput)
{
const GpMouseInputEvent &mouseEvt = evt.m_vosEvent.m_event.m_mouseInputEvent;
const GpMouseInputEvent &mouseEvt = evt->m_vosEvent.m_event.m_mouseInputEvent;
const Point mousePt = window->MouseToLocal(mouseEvt);
if (mouseEvt.m_eventType == GpMouseEventTypes::kDown)
@@ -250,3 +325,44 @@ static int16_t AboutFilter(Dialog *dialog, const TimeTaggedVOSEvent &evt)
return hit;
}
//-------------------------------------------------------------- AboutFrameworkFilter
// Dialog filter for the About Framework dialog.
static int16_t AboutFrameworkFilter(void *context, Dialog *dialog, const TimeTaggedVOSEvent *evt)
{
bool handledIt = false;
int16_t hit = -1;
if (!evt)
return -1;
Window *window = dialog->GetWindow();
DrawSurface *surface = window->GetDrawSurface();
if (evt->IsKeyDownEvent())
{
switch (PackVOSKeyCode(evt->m_vosEvent.m_event.m_keyboardInputEvent))
{
case PL_KEY_SPECIAL(kEnter):
case PL_KEY_NUMPAD_SPECIAL(kEnter):
dialog->GetItems()[kOkayButton - 1].GetWidget()->SetHighlightStyle(kControlButtonPart, true);
PLSysCalls::Sleep(8);
dialog->GetItems()[kOkayButton - 1].GetWidget()->SetHighlightStyle(kControlButtonPart, false);
hit = kOkayButton;
handledIt = true;
break;
default:
handledIt = false;
break;
}
}
if (!handledIt)
return -1;
return hit;
}

View File

@@ -11,7 +11,7 @@
#include "Externs.h"
#include "Environ.h"
#include "HostDisplayDriver.h"
#include "IGpColorCursor.h"
#include "IGpCursor.h"
#include "IGpDisplayDriver.h"
#include "ResourceManager.h"
@@ -37,7 +37,7 @@ typedef struct
{
struct
{
IGpColorCursor *hwCursor;
IGpCursor *hwCursor;
} frame[1];
} compiledAcurRec;
@@ -61,7 +61,7 @@ compiledAcurHandle compiledAnimCursorH = nil;
Boolean GetColorCursors (acurHandle ballCursH, compiledAcurHandle compiledBallCursH)
{
short i, j;
IGpColorCursor *hwCursor;
IGpCursor *hwCursor;
Boolean result = true;
if (ballCursH)
@@ -70,7 +70,7 @@ Boolean GetColorCursors (acurHandle ballCursH, compiledAcurHandle compiledBallCu
HideCursor(); // Hide the cursor
for (i = 0; i < j; i++) // Walk through the acur resource
{
hwCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadColorCursor((*ballCursH)->frame[i].resID); // Get the cursor
hwCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadCursor(true, (*ballCursH)->frame[i].resID); // Get the cursor
if (hwCursor == nil) // Make sure a real cursor was returned
{ // If not, trash all cursors loaded
for (j = 0; j < i; j++)
@@ -81,7 +81,7 @@ Boolean GetColorCursors (acurHandle ballCursH, compiledAcurHandle compiledBallCu
else // But, if the cursor loaded ok
{ // add it to our list or cursor handles
(*compiledBallCursH)->frame[i].hwCursor = hwCursor;
PortabilityLayer::HostDisplayDriver::GetInstance()->SetColorCursor(hwCursor);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetCursor(hwCursor);
}
}
InitCursor(); // Show the cursor again (as arrow)
@@ -168,10 +168,10 @@ void IncrementCursor (void)
(*animCursorH)->index++;
(*animCursorH)->index %= (*animCursorH)->n;
PortabilityLayer::HostDisplayDriver::GetInstance()->SetColorCursor((*compiledAnimCursorH)->frame[(*animCursorH)->index].hwCursor);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetCursor((*compiledAnimCursorH)->frame[(*animCursorH)->index].hwCursor);
}
else
SetBuiltinCursor(watchCursor);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetStandardCursor(EGpStandardCursors::kWait);
}
//-------------------------------------------------------------- DecrementCursor
@@ -188,10 +188,10 @@ void DecrementCursor (void)
if (((*animCursorH)->index) < 0)
(*animCursorH)->index = ((*animCursorH)->n) - 1;
PortabilityLayer::HostDisplayDriver::GetInstance()->SetColorCursor((*compiledAnimCursorH)->frame[(*animCursorH)->index].hwCursor);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetCursor((*compiledAnimCursorH)->frame[(*animCursorH)->index].hwCursor);
}
else
SetBuiltinCursor(watchCursor);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetStandardCursor(EGpStandardCursors::kWait);
}
//-------------------------------------------------------------- SpinCursor

View File

@@ -6,7 +6,7 @@
//============================================================================
#include "PLAppleEvents.h"
#include "AppEventHandler.h"
#include "DialogManager.h"
#include "Externs.h"
#include "House.h"
@@ -14,6 +14,9 @@
#define kNoPrintingAlert 1031
extern Boolean quitting;
#if 0
PLError_t DoOpenAppAE (const AppleEvent *, AppleEvent *, UInt32);
PLError_t DoOpenDocAE (const AppleEvent *, AppleEvent *, UInt32);
@@ -27,7 +30,6 @@ AEEventHandlerUPP openAppAEUPP, openDocAEUPP, printDocAEUPP, quitAEUPP;
extern VFileSpec *theHousesSpecs;
extern long incrementModeTime;
extern short thisHouseIndex, splashOriginH, splashOriginV;
extern Boolean quitting;
//============================================================== Functions
@@ -51,11 +53,12 @@ PLError_t DoOpenDocAE (const AppleEvent *theAE, AppleEvent *reply, UInt32 ref)
VFileInfo finderInfo;
AEDescList docList;
long itemsInList;
Size actualSize;
size_t actualSize;
AEKeyword keywd;
DescType returnedType;
PLError_t theErr, whoCares;
short i;
bool redrawMainWindow = false;
theErr = AEGetParamDesc(theAE, keyDirectObject, typeAEList, &docList);
if (theErr != PLErrors::kNone)
@@ -112,7 +115,7 @@ PLError_t DoOpenDocAE (const AppleEvent *theAE, AppleEvent *reply, UInt32 ref)
Rect updateRect;
SetRect(&updateRect, splashOriginH + 474, splashOriginV + 304, splashOriginH + 474 + 166, splashOriginV + 304 + 12);
InvalWindowRect(mainWindow, &updateRect);
redrawMainWindow = true;
}
}
}
@@ -120,6 +123,9 @@ PLError_t DoOpenDocAE (const AppleEvent *theAE, AppleEvent *reply, UInt32 ref)
}
#endif
whoCares = AEDisposeDesc(&docList);
if (redrawMainWindow)
UpdateMainWindow();
return theErr;
}
@@ -157,12 +163,37 @@ PLError_t DoQuitAE (const AppleEvent *theAE, AppleEvent *reply, UInt32 ref)
PLError_t MyGotRequiredParams (const AppleEvent *theAE)
{
DescType returnedType;
Size actualSize;
size_t actualSize;
return (AEGetAttributePtr(theAE, keyMissedKeywordAttr, typeWildCard,
&returnedType, 0L, 0, &actualSize) == errAEDescNotFound) ? PLErrors::kNone :
PLErrors::kInvalidParameter;
}
#endif
class SystemEventHandlerImpl : public PortabilityLayer::IAppEventHandler
{
public:
void OnQuit() override;
static SystemEventHandlerImpl *GetInstance();
private:
static SystemEventHandlerImpl ms_instance;
};
void SystemEventHandlerImpl::OnQuit()
{
quitting = true;
}
SystemEventHandlerImpl *SystemEventHandlerImpl::GetInstance()
{
return &ms_instance;
}
SystemEventHandlerImpl SystemEventHandlerImpl::ms_instance;
//-------------------------------------------------------------- SetUpAppleEvents
// Initializes all handlers, etc. for dealing with Apple Events.
@@ -170,34 +201,7 @@ PLError_t MyGotRequiredParams (const AppleEvent *theAE)
void SetUpAppleEvents (void)
{
PLError_t theErr;
openAppAEUPP = NewAEEventHandlerProc(DoOpenAppAE);
openDocAEUPP = NewAEEventHandlerProc(DoOpenDocAE);
printDocAEUPP = NewAEEventHandlerProc(DoPrintDocAE);
quitAEUPP = NewAEEventHandlerProc(DoQuitAE);
theErr = AEInstallEventHandler(kCoreEventClass, // install oapp
kAEOpenApplication, openAppAEUPP, 0, false);
if (theErr != PLErrors::kNone)
YellowAlert(kYellowAppleEventErr, theErr);
theErr = AEInstallEventHandler(kCoreEventClass, // install odoc
kAEOpenDocuments, openDocAEUPP, 0, false);
if (theErr != PLErrors::kNone)
YellowAlert(kYellowAppleEventErr, theErr);
theErr = AEInstallEventHandler(kCoreEventClass, // install pdoc
kAEPrintDocuments, printDocAEUPP, 0, false);
if (theErr != PLErrors::kNone)
YellowAlert(kYellowAppleEventErr, theErr);
theErr = AEInstallEventHandler(kCoreEventClass, // install quit
kAEQuitApplication, quitAEUPP, 0, false);
if (theErr != PLErrors::kNone)
YellowAlert(kYellowAppleEventErr, theErr);
theErr = AESetInteractionAllowed(kAEInteractWithAll);
if (theErr != PLErrors::kNone)
YellowAlert(kYellowAppleEventErr, theErr);
PortabilityLayer::AppEventHandler::SetInstance(SystemEventHandlerImpl::GetInstance());
}

View File

@@ -14,8 +14,13 @@
#include "FontManager.h"
#include "MainWindow.h"
#include "RectUtils.h"
#include "RenderedFont.h"
#include "GpRenderedFontMetrics.h"
#include "ResolveCachingColor.h"
#include "Room.h"
#include "Utilities.h"
#include "WindowDef.h"
#include "WindowManager.h"
#define kBannerPageTopPICT 1993
@@ -50,24 +55,24 @@ void DrawBanner (Point *topLeft)
PLError_t theErr;
QSetRect(&wholePage, 0, 0, 330, 220);
mapBounds = thisMac.screen;
mapBounds = thisMac.fullScreen;
ZeroRectCorner(&mapBounds);
CenterRectInRect(&wholePage, &mapBounds);
topLeft->h = wholePage.left;
topLeft->v = wholePage.top;
partPage = wholePage;
partPage.bottom = partPage.top + 190;
LoadScaledGraphic(workSrcMap, kBannerPageTopPICT, &partPage);
LoadScaledGraphicCustom(workSrcMap, kBannerPageTopPICT, &partPage);
partPage = wholePage;
partPage.top = partPage.bottom - 30;
mapBounds = partPage;
ZeroRectCorner(&mapBounds);
theErr = CreateOffScreenGWorld(&tempMap, &mapBounds, kPreferredPixelFormat);
LoadGraphic(tempMap, kBannerPageBottomPICT);
theErr = CreateOffScreenGWorld(&tempMap, &mapBounds);
LoadGraphicCustom(tempMap, kBannerPageBottomPICT);
theErr = CreateOffScreenGWorld(&tempMask, &mapBounds, GpPixelFormats::kBW1);
LoadGraphic(tempMask, kBannerPageBottomMask);
theErr = CreateOffScreenGWorldCustomDepth(&tempMask, &mapBounds, GpPixelFormats::kBW1);
LoadGraphicCustom(tempMask, kBannerPageBottomMask);
CopyMask((BitMap *)*GetGWorldPixMap(tempMap),
(BitMap *)*GetGWorldPixMap(tempMask),
@@ -111,19 +116,17 @@ void DrawBannerMessage (Point topLeft)
Str255 bannerStr, subStr;
short count;
DrawSurface *wasGWorld = GetGraphicsPort();
SetGraphicsPort(workSrcMap);
PasStringCopy((*thisHouse)->banner, bannerStr);
workSrcMap->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
workSrcMap->SetForeColor(StdColors::Black());
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold, true);
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
count = 0;
do
{
GetLineOfText(bannerStr, count, subStr);
workSrcMap->DrawString(Point::Create(topLeft.h + 16, topLeft.v + 32 + (count * 20)), subStr, true);
workSrcMap->DrawString(Point::Create(topLeft.h + 16, topLeft.v + 32 + (count * 20)), subStr, blackColor, appFont);
count++;
}
while (subStr[0] > 0);
@@ -144,15 +147,12 @@ void DrawBannerMessage (Point topLeft)
GetLocalizedString(4, subStr);
PasStringConcat(bannerStr, subStr);
workSrcMap->SetForeColor(StdColors::Red());
workSrcMap->DrawString(Point::Create(topLeft.h + 16, topLeft.v + 164), bannerStr, true);
PortabilityLayer::ResolveCachingColor redColor = StdColors::Red();
workSrcMap->DrawString(Point::Create(topLeft.h + 16, topLeft.v + 164), bannerStr, redColor, appFont);
GetLocalizedString(5, subStr);
workSrcMap->DrawString(Point::Create(topLeft.h + 16, topLeft.v + 180), subStr, true);
workSrcMap->DrawString(Point::Create(topLeft.h + 16, topLeft.v + 180), subStr, redColor, appFont);
}
workSrcMap->SetForeColor(StdColors::Black());
SetGraphicsPort(wasGWorld);
}
//-------------------------------------------------------------- BringUpBanner
@@ -166,7 +166,7 @@ void BringUpBanner (void)
DrawBanner(&topLeft);
DrawBannerMessage(topLeft);
DumpScreenOn(&justRoomsRect);
DumpScreenOn(&justRoomsRect, false);
// if (quickerTransitions)
// DissBitsChunky(&justRoomsRect); // was workSrcRect
@@ -196,35 +196,53 @@ void BringUpBanner (void)
// in a house. It comes up when the player gets a star (the game is paused<65>
// and the user informed as to how many remain).
void DisplayStarsRemaining (void)
void DisplayStarsRemaining(void)
{
Rect src, bounds;
Str255 theStr;
DrawSurface *surface = mainWindow->GetDrawSurface();
PortabilityLayer::WindowManager *wm = PortabilityLayer::WindowManager::GetInstance();
QSetRect(&bounds, 0, 0, 256, 64);
CenterRectInRect(&bounds, &thisMac.screen);
QOffsetRect(&bounds, -thisMac.screen.left, -thisMac.screen.top);
src = bounds;
InsetRect(&src, 64, 32);
CenterRectInRect(&bounds, &thisMac.fullScreen);
QOffsetRect(&bounds, -thisMac.fullScreen.left, -thisMac.fullScreen.top);
QOffsetRect(&bounds, 0, -20);
surface->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
// Inset by 1 because the original graphic is bordered, and we want to use the window chrome for the border because it will apply the flicker effect
Rect windowBounds = bounds.Inset(1, 1);
PortabilityLayer::WindowDef wdef = PortabilityLayer::WindowDef::Create(windowBounds, 0, true, 0, 0, PSTR(""));
// Zero out
QOffsetRect(&bounds, -bounds.left - 1, -bounds.top - 1);
Window *starsWindow = wm->CreateWindow(wdef);
wm->PutWindowBehind(starsWindow, wm->GetPutInFrontSentinel());
DrawSurface *surface = starsWindow->GetDrawSurface();
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold, true);
NumToString((long)numStarsRemaining, theStr);
QOffsetRect(&bounds, 0, -20);
if (numStarsRemaining < 2)
LoadScaledGraphic(surface, kStarRemainingPICT, &bounds);
LoadScaledGraphicCustom(surface, kStarRemainingPICT, &bounds);
else
{
LoadScaledGraphic(surface, kStarsRemainingPICT, &bounds);
const Point textPoint = Point::Create(bounds.left + 102 - (surface->MeasureString(theStr) / 2), bounds.top + 23);
ColorText(surface, textPoint, theStr, 4L);
LoadScaledGraphicCustom(surface, kStarsRemainingPICT, &bounds);
const Point textPoint = Point::Create(bounds.left + 102 - (appFont->MeasurePStr(theStr) / 2), bounds.top + 23);
ColorText(surface, textPoint, theStr, 4L, appFont);
}
if (doZooms)
wm->FlickerWindowIn(starsWindow, 32);
DelayTicks(60);
if (WaitForInputEvent(30))
RestoreEntireGameScreen();
CopyRectWorkToMain(&bounds);
WaitForInputEvent(30);
if (doZooms)
wm->FlickerWindowOut(starsWindow, 32);
wm->DestroyWindow(starsWindow);
}

View File

@@ -10,6 +10,7 @@
#include "PLPalettes.h"
#include "PLPasStr.h"
#include "QDStandardPalette.h"
#include "ResolveCachingColor.h"
//============================================================== Functions
@@ -19,14 +20,11 @@
// this function draws text in that color. It assumes the current port,<2C>
// the current font, the current pen location, etc.
void ColorText (DrawSurface *surface, const Point &point, StringPtr theStr, long color)
void ColorText (DrawSurface *surface, const Point &point, StringPtr theStr, long color, PortabilityLayer::RenderedFont *font)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color];
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->DrawString(point, theStr, true);
surface->SetForeColor(wasColor);
surface->DrawString(point, theStr, rColor, font);
}
//-------------------------------------------------------------- ColorRect
@@ -36,12 +34,9 @@ void ColorText (DrawSurface *surface, const Point &point, StringPtr theStr, long
void ColorRect (DrawSurface *surface, const Rect &theRect, long color)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color];
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->FillRect(theRect);
surface->SetForeColor(wasColor);
surface->FillRect(theRect, rColor);
}
//-------------------------------------------------------------- ColorOval
@@ -51,27 +46,27 @@ void ColorRect (DrawSurface *surface, const Rect &theRect, long color)
void ColorOval (DrawSurface *surface, const Rect &theRect, long color)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color];
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->FillEllipse(theRect);
surface->SetForeColor(wasColor);
surface->FillEllipse(theRect, rColor);
}
//-------------------------------------------------------------- ColorRegion
void ColorOvalMaskPattern(DrawSurface *surface, const Rect &theRect, long color, const uint8_t *pattern)
{
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
surface->FillEllipseWithMaskPattern(theRect, pattern, rColor);
}
//-------------------------------------------------------------- ColorRegionMaskPattern
// Given a region and color index, this function draws a solid<69>
// region in that color. Current port, pen mode, etc. assumed.
void ColorRegion (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex)
void ColorRegionMaskPattern (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex, const uint8_t *pattern)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[colorIndex];
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->FillScanlineMask(scanlineMask);
surface->SetForeColor(wasColor);
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(colorIndex);
surface->FillScanlineMaskWithMaskPattern(scanlineMask, pattern, rColor);
}
//-------------------------------------------------------------- ColorLine
@@ -81,12 +76,9 @@ void ColorRegion (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanline
void ColorLine (DrawSurface *surface, short h0, short v0, short h1, short v1, long color)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color];
PortabilityLayer::ResolveCachingColor cacheColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->DrawLine(Point::Create(h0, v0), Point::Create(h1, v1));
surface->SetForeColor(wasColor);
surface->DrawLine(Point::Create(h0, v0), Point::Create(h1, v1), cacheColor);
}
//-------------------------------------------------------------- HiliteRect
@@ -115,12 +107,9 @@ void HiliteRect (DrawSurface *surface, const Rect &theRect, short color1, short
void ColorFrameRect (DrawSurface *surface, const Rect &theRect, long color)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color];
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->FrameRect(theRect);
surface->SetForeColor(wasColor);
surface->FrameRect(theRect, rColor);
}
//-------------------------------------------------------------- ColorFrameWHRect
@@ -147,12 +136,9 @@ void ColorFrameWHRect (DrawSurface *surface, short left, short top, short wide,
void ColorFrameOval (DrawSurface *surface, const Rect &theRect, long color)
{
const PortabilityLayer::RGBAColor &rgbaColor = PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color];
PortabilityLayer::ResolveCachingColor rColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(rgbaColor);
surface->FrameEllipse(theRect);
surface->SetForeColor(wasColor);
surface->FrameEllipse(theRect, rColor);
}
//-------------------------------------------------------------- LtGrayForeColor
@@ -160,9 +146,9 @@ void ColorFrameOval (DrawSurface *surface, const Rect &theRect, long color)
// This function finds the closest match to a "light gray" in the<68>
// current palette and sets the pen color to that.
void LtGrayForeColor (DrawSurface *surface)
PortabilityLayer::ResolveCachingColor LtGrayForeColor ()
{
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(191, 191, 191, 255));
return PortabilityLayer::RGBAColor::Create(191, 191, 191, 255);
}
//-------------------------------------------------------------- GrayForeColor
@@ -170,9 +156,9 @@ void LtGrayForeColor (DrawSurface *surface)
// This function finds the closest match to a "medium gray" in the<68>
// current palette and sets the pen color to that.
void GrayForeColor (DrawSurface *surface)
PortabilityLayer::ResolveCachingColor GrayForeColor ()
{
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(127, 127, 127, 255));
return PortabilityLayer::RGBAColor::Create(127, 127, 127, 255);
}
//-------------------------------------------------------------- DkGrayForeColor
@@ -180,7 +166,7 @@ void GrayForeColor (DrawSurface *surface)
// This function finds the closest match to a "dark gray" in the<68>
// current palette and sets the pen color to that.
void DkGrayForeColor (DrawSurface *surface)
PortabilityLayer::ResolveCachingColor DkGrayForeColor ()
{
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(63, 63, 63, 255));
return PortabilityLayer::RGBAColor::Create(63, 63, 63, 255);
}

View File

@@ -13,6 +13,7 @@
#include "Marquee.h"
#include "ObjectEdit.h"
#include "RectUtils.h"
#include "ResolveCachingColor.h"
#include "WindowDef.h"
#include "WindowManager.h"
@@ -66,17 +67,19 @@ void UpdateCoordWindow (void)
{
#ifndef COMPILEDEMO
Str255 tempStr, numStr;
GrafPtr wasPort;
if (coordWindow == nil)
return;
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
PortabilityLayer::ResolveCachingColor whiteColor = StdColors::White();
PortabilityLayer::ResolveCachingColor blueColor = StdColors::Blue();
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(9, 0, true);
DrawSurface *surface = coordWindow->GetDrawSurface();
surface->SetForeColor(StdColors::White());
surface->FillRect(coordWindowRect);
surface->SetForeColor(StdColors::Black());
surface->FillRect(coordWindowRect, whiteColor);
PasStringCopy(PSTR("h: "), tempStr);
if (coordH != -1)
@@ -87,7 +90,7 @@ void UpdateCoordWindow (void)
else
PasStringConcat(tempStr, PSTR("-"));
surface->DrawString(Point::Create(5, 12), tempStr, true);
surface->DrawString(Point::Create(5, 12), tempStr, blackColor, appFont);
PasStringCopy(PSTR("v: "), tempStr);
if (coordV != -1)
@@ -98,9 +101,8 @@ void UpdateCoordWindow (void)
else
PasStringConcat(tempStr, PSTR("-"));
surface->DrawString(Point::Create(4, 22), tempStr, true);
surface->DrawString(Point::Create(4, 22), tempStr, blackColor, appFont);
surface->SetForeColor(StdColors::Blue());
PasStringCopy(PSTR("d: "), tempStr);
if (coordD != -1)
{
@@ -110,8 +112,7 @@ void UpdateCoordWindow (void)
else
PasStringConcat(tempStr, PSTR("-"));
surface->DrawString(Point::Create(5, 32), tempStr, true);
surface->SetForeColor(StdColors::Black());
surface->DrawString(Point::Create(5, 32), tempStr, blueColor, appFont);
#endif
}
@@ -124,18 +125,19 @@ void OpenCoordWindow (void)
Rect src, dest;
Point globalMouse;
short direction, dist;
PortabilityLayer::WindowManager *wm = PortabilityLayer::WindowManager::GetInstance();
if (coordWindow == nil)
{
const uint16_t windowStyle = PortabilityLayer::WindowStyleFlags::kTitleBar | PortabilityLayer::WindowStyleFlags::kMiniBar;
const uint16_t windowStyle = PortabilityLayer::WindowStyleFlags::kTitleBar | PortabilityLayer::WindowStyleFlags::kMiniBar | PortabilityLayer::WindowStyleFlags::kCloseBox;
QSetRect(&coordWindowRect, 0, 0, 50, 38);
if (thisMac.hasColor)
coordWindow = NewCWindow(nil, &coordWindowRect,
PSTR("Tools"), false, windowStyle, kPutInFront, true, 0L);
else
coordWindow = NewWindow(nil, &coordWindowRect,
PSTR("Tools"), false, windowStyle, kPutInFront, true, 0L);
{
PortabilityLayer::WindowDef wdef = PortabilityLayer::WindowDef::Create(coordWindowRect, windowStyle, true, 0, 0, PSTR("Tools"));
coordWindow = wm->CreateWindow(wdef);
}
if (coordWindow == nil)
RedAlert(kErrNoMemory);
@@ -148,17 +150,14 @@ void OpenCoordWindow (void)
MoveWindow(coordWindow, isCoordH, isCoordV, true);
GetWindowRect(coordWindow, &dest);
BringToFront(coordWindow);
wm->PutWindowBehind(coordWindow, wm->GetPutInFrontSentinel());
PortabilityLayer::WindowManager::GetInstance()->ShowWindow(coordWindow);
// FlagWindowFloating(coordWindow); TEMP - use flaoting windows
HiliteAllWindows();
coordH = -1;
coordV = -1;
coordD = -1;
coordWindow->GetDrawSurface()->SetApplicationFont(9, 0);
if (objActive != kNoObjectSelected)
{
if (ObjectHasHandle(&direction, &dist))

View File

@@ -6,6 +6,7 @@
#include "DialogManager.h"
#include "PLArrayView.h"
#include "PLButtonWidget.h"
#include "PLControlDefinitions.h"
#include "PLNumberFormatting.h"
#include "PLPasStr.h"
@@ -16,6 +17,9 @@
#include "Externs.h"
#include "FontFamily.h"
#include "ResourceManager.h"
#include "ResolveCachingColor.h"
#include "RenderedFont.h"
#include "GpRenderedFontMetrics.h"
#include <algorithm>
@@ -35,7 +39,6 @@ void BringUpDialog (Dialog **theDialog, short dialogID, const DialogTextSubstitu
// CenterDialog(dialogID);
if (*theDialog == nil)
RedAlert(kErrDialogDidntLoad);
SetGraphicsPort(&(*theDialog)->GetWindow()->m_surface);
ShowWindow((*theDialog)->GetWindow());
DrawDefaultButton(*theDialog);
}
@@ -347,9 +350,9 @@ void FlashDialogButton (Dialog *theDialog, short itemNumber)
PortabilityLayer::Widget *widget = theDialog->GetItems()[itemNumber - 1].GetWidget();
widget->SetHighlightStyle(kControlButtonPart);
widget->SetHighlightStyle(kControlButtonPart, true);
Delay(8, &dummyLong);
widget->SetHighlightStyle(0);
widget->SetHighlightStyle(kControlButtonPart, false);
}
//-------------------------------------------------------------- DrawDefaultButton
@@ -362,20 +365,7 @@ void DrawDefaultButton (Dialog *theDialog)
Rect itemRect = firstItem.GetWidget()->GetRect();
DrawSurface *surface = theDialog->GetWindow()->GetDrawSurface();
InsetRect(&itemRect, -4, -4);
surface->SetForeColor(StdColors::Black());
for (int xOffset = -1; xOffset <= 1; xOffset++)
{
for (int yOffset = -1; yOffset <= 1; yOffset++)
{
const Rect offsetRect = itemRect + Point::Create(xOffset, yOffset);
surface->FrameRoundRect(offsetRect, 8, 8);
}
}
PenNormal();
PortabilityLayer::ButtonWidget::DrawDefaultButtonChrome(itemRect, surface);
}
//-------------------------------------------------------------- GetDialogString
@@ -397,7 +387,9 @@ void GetDialogString (Dialog *theDialog, short item, StringPtr theString)
void SetDialogString (Dialog *theDialog, short item, const PLPasStr &theString)
{
theDialog->GetItems()[item - 1].GetWidget()->SetString(theString);
PortabilityLayer::Widget *widget = theDialog->GetItems()[item - 1].GetWidget();
widget->SetString(theString);
widget->DrawControl(theDialog->GetWindow()->GetDrawSurface());
}
//-------------------------------------------------------------- GetDialogStringLen
@@ -433,18 +425,17 @@ void SetDialogItemValue (Dialog *theDialog, short item, short theState)
void ToggleDialogItemValue (Dialog *theDialog, short item)
{
Rect itemRect;
ControlHandle itemHandle;
int16_t itemType, theState;
const PortabilityLayer::DialogItem &itemRef = theDialog->GetItems()[item - 1];
int16_t theState;
theState = itemRef.GetWidget()->GetState();
PortabilityLayer::Widget *widget = theDialog->GetItems()[item - 1].GetWidget();
theState = widget->GetState();
if (theState == 0)
theState = 1;
else
theState = 0;
SetControlValue(itemHandle, theState);
widget->SetState(theState);
widget->DrawControl(theDialog->GetWindow()->GetDrawSurface());
}
//-------------------------------------------------------------- SetDialogNumToStr
@@ -583,46 +574,45 @@ void DrawDialogUserText (Dialog *dial, short item, StringPtr text, Boolean inver
DrawSurface *surface = dial->GetWindow()->GetDrawSurface();
surface->SetApplicationFont(9, PortabilityLayer::FontFamilyFlag_None);
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(9, PortabilityLayer::FontFamilyFlag_None, true);
PasStringCopy(text, stringCopy);
Rect iRect = dial->GetItems()[item - 1].GetWidget()->GetRect();
if ((surface->MeasureString(stringCopy) + 2) > (iRect.right - iRect.left))
CollapseStringToWidth(surface, stringCopy, iRect.right - iRect.left - 2);
if ((appFont->MeasurePStr(stringCopy) + 2) > (iRect.right - iRect.left))
CollapseStringToWidth(appFont, stringCopy, iRect.right - iRect.left - 2);
surface->SetForeColor(StdColors::White());
surface->FillRect(iRect);
PortabilityLayer::ResolveCachingColor whiteColor = StdColors::White();
surface->FillRect(iRect, whiteColor);
short strWidth = surface->MeasureString(stringCopy);
short strWidth = appFont->MeasurePStr(stringCopy);
inset = ((iRect.right - iRect.left) - (strWidth + 2)) / 2;
iRect.left += inset;
iRect.right -= inset;
// Draw centered
PL_NotYetImplemented_TODO("Clip to iRect");
const int32_t ascender = surface->MeasureFontAscender();
const int32_t ascender = appFont->GetMetrics().m_ascent;
PortabilityLayer::ResolveCachingColor backgroundColor;
PortabilityLayer::ResolveCachingColor textColor;
if (invert)
{
surface->SetForeColor(StdColors::Black());
surface->FillRect(iRect);
surface->SetForeColor(StdColors::White());
backgroundColor = StdColors::Black();
textColor = StdColors::White();
}
else
{
surface->SetForeColor(StdColors::White());
surface->FillRect(iRect);
surface->SetForeColor(StdColors::Black());
backgroundColor = StdColors::White();
textColor = StdColors::Black();
}
const Point centeredDrawPoint = Point::Create((iRect.left + iRect.right - strWidth) / 2, (iRect.top + iRect.bottom + ascender) / 2);
surface->DrawString(centeredDrawPoint, stringCopy, true);
surface->FillRect(iRect, backgroundColor);
if (invert)
surface->SetForeColor(StdColors::Black());
const Point centeredDrawPoint = Point::Create((iRect.left + iRect.right - strWidth) / 2, (iRect.top + iRect.bottom + ascender) / 2);
surface->DrawString(centeredDrawPoint, stringCopy, textColor, appFont);
}
//-------------------------------------------------------------- DrawDialogUserText
@@ -637,16 +627,16 @@ void DrawDialogUserText2 (Dialog *dial, short item, StringPtr text)
short iType;
DrawSurface *surface = dial->GetWindow()->GetDrawSurface();
surface->SetApplicationFont(9, PortabilityLayer::FontFamilyFlag_None);
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(9, PortabilityLayer::FontFamilyFlag_None, true);
PasStringCopy(text, stringCopy);
const Rect iRect = dial->GetItems()[item - 1].GetWidget()->GetRect();
if ((surface->MeasureString(stringCopy) + 2) > (iRect.right - iRect.left))
CollapseStringToWidth(surface, stringCopy, iRect.right - iRect.left - 2);
if ((appFont->MeasurePStr(stringCopy) + 2) > (iRect.right - iRect.left))
CollapseStringToWidth(appFont, stringCopy, iRect.right - iRect.left - 2);
surface->SetForeColor(StdColors::Black());
surface->DrawString(Point::Create(iRect.left, iRect.bottom), stringCopy, true);
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
surface->DrawString(Point::Create(iRect.left, iRect.bottom), stringCopy, blackColor, appFont);
}
//-------------------------------------------------------------- LoadDialogPICT
@@ -667,14 +657,14 @@ void LoadDialogPICT (Dialog *theDialog, short item, short theID)
//-------------------------------------------------------------- FrameDialogItem
// Given a dialog item, this function draws a box around it.
void FrameDialogItem (Dialog *theDialog, short item)
void FrameDialogItem (Dialog *theDialog, short item, PortabilityLayer::ResolveCachingColor &color)
{
const PortabilityLayer::DialogItem &itemRef = theDialog->GetItems()[item - 1];
PortabilityLayer::Widget *widget = itemRef.GetWidget();
const Rect itemRect = widget->GetRect();
theDialog->GetWindow()->GetDrawSurface()->FrameRect(itemRect);
theDialog->GetWindow()->GetDrawSurface()->FrameRect(itemRect, color);
}
//-------------------------------------------------------------- FrameDialogItemC
@@ -685,36 +675,38 @@ void FrameDialogItemC (Dialog *theDialog, short item, long color)
DrawSurface *surface = theDialog->GetWindow()->GetDrawSurface();
const Rect itemRect = theDialog->GetItems()[item - 1].GetWidget()->GetRect();
const PortabilityLayer::RGBAColor wasColor = surface->GetForeColor();
surface->SetForeColor(PortabilityLayer::StandardPalette::GetInstance()->GetColors()[color]);
surface->FrameRect(itemRect);
surface->SetForeColor(wasColor);
PortabilityLayer::ResolveCachingColor frameColor = PortabilityLayer::ResolveCachingColor::FromStandardColor(color);
surface->FrameRect(itemRect, frameColor);
}
//-------------------------------------------------------------- FrameOvalDialogItem
// Given a dialog item, this function draws an oval around it.
void FrameOvalDialogItem (Dialog *theDialog, short item)
void FrameOvalDialogItem (Dialog *theDialog, short item, PortabilityLayer::ResolveCachingColor &color)
{
const PortabilityLayer::DialogItem &itemRef = theDialog->GetItems()[item - 1];
PortabilityLayer::Widget *widget = itemRef.GetWidget();
const Rect itemRect = widget->GetRect();
theDialog->GetWindow()->GetDrawSurface()->FrameEllipse(itemRect);
theDialog->GetWindow()->GetDrawSurface()->FrameEllipse(itemRect, color);
}
//-------------------------------------------------------------- BorderDialogItem
// Given a dialog item, this function draws any combination of 4 sides<65>
// of a box around it. Which sides get drawn is encoded in "sides".
void BorderDialogItem (Dialog *theDialog, short item, short sides)
void BorderDialogItem(Dialog *theDialog, short item, short sides, short thickness, const uint8_t *pattern)
{
// 1 = left
// 2 = top
// 4 = bottom
// 8 = right ... so 6 = top & bottom, 15 = all 4 sides
PortabilityLayer::ResolveCachingColor whiteColor = StdColors::White();
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
const PortabilityLayer::DialogItem &itemRef = theDialog->GetItems()[item - 1];
PortabilityLayer::Widget *widget = itemRef.GetWidget();
const Rect itemRect = widget->GetRect();
@@ -724,29 +716,57 @@ void BorderDialogItem (Dialog *theDialog, short item, short sides)
if (sides >= 8) // 8 = right
{
const Point pointA = Point::Create(itemRect.right, itemRect.top);
const Point pointB = Point::Create(itemRect.right, itemRect.bottom);
surface->DrawLine(pointA, pointB);
const Point pointB = Point::Create(itemRect.right + thickness, itemRect.bottom + 1);
const Rect rect = Rect::Create(pointA.v, pointA.h, pointB.v, pointB.h);
if (pattern)
{
surface->FillRect(rect, whiteColor);
surface->FillRectWithMaskPattern8x8(rect, pattern,blackColor);
}
else
surface->FillRect(rect, blackColor);
sides -= 8;
}
if (sides >= 4) // 4 = bottom
{
const Point pointA = Point::Create(itemRect.left, itemRect.bottom);
const Point pointB = Point::Create(itemRect.right, itemRect.bottom);
surface->DrawLine(pointA, pointB);
const Point pointB = Point::Create(itemRect.right + 1, itemRect.bottom + thickness);
const Rect rect = Rect::Create(pointA.v, pointA.h, pointB.v, pointB.h);
if (pattern)
{
surface->FillRect(rect, whiteColor);
surface->FillRectWithMaskPattern8x8(rect, pattern, blackColor);
}
else
surface->FillRect(rect, blackColor);
sides -= 4;
}
if (sides >= 2) // 2 = top
{
const Point pointA = Point::Create(itemRect.left, itemRect.top - 1);
const Point pointB = Point::Create(itemRect.right, itemRect.top - 1);
surface->DrawLine(pointA, pointB);
const Point pointB = Point::Create(itemRect.right + 1, itemRect.top + thickness);
const Rect rect = Rect::Create(pointA.v, pointA.h, pointB.v, pointB.h);
if (pattern)
{
surface->FillRect(rect, whiteColor);
surface->FillRectWithMaskPattern8x8(rect, pattern, blackColor);
}
else
surface->FillRect(rect, blackColor);
sides -= 2;
}
if (sides >= 1) // 1 = left
{
const Point pointA = Point::Create(itemRect.left - 1, itemRect.top);
const Point pointB = Point::Create(itemRect.left - 1, itemRect.bottom);
surface->DrawLine(pointA, pointB);
const Point pointB = Point::Create(itemRect.left - 1 + thickness, itemRect.bottom + 1);
const Rect rect = Rect::Create(pointA.v, pointA.h, pointB.v, pointB.h);
if (pattern)
{
surface->FillRect(rect, whiteColor);
surface->FillRectWithMaskPattern8x8(rect, pattern, blackColor);
}
else
surface->FillRect(rect, blackColor);
}
}
@@ -760,13 +780,14 @@ void ShadowDialogItem (Dialog *theDialog, short item, short thickness)
const PortabilityLayer::DialogItem &itemRef = theDialog->GetItems()[item - 1];
const Rect itemRect = itemRef.GetWidget()->GetRect();
surface->SetForeColor(StdColors::Black());
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
const Point bottomLeftCorner = Point::Create(itemRect.left + thickness, itemRect.bottom);
const Point topRightCorner = Point::Create(itemRect.right, itemRect.top + thickness);
const Point bottomRightCorner = Point::Create(itemRect.right + thickness, itemRect.bottom + thickness);
surface->FillRect(Rect::Create(topRightCorner.v, topRightCorner.h, bottomRightCorner.v, bottomRightCorner.h));
surface->FillRect(Rect::Create(bottomLeftCorner.v, bottomLeftCorner.h, bottomRightCorner.v, bottomRightCorner.h));
surface->FillRect(Rect::Create(topRightCorner.v, topRightCorner.h, bottomRightCorner.v, bottomRightCorner.h), blackColor);
surface->FillRect(Rect::Create(bottomLeftCorner.v, bottomLeftCorner.h, bottomRightCorner.v, bottomRightCorner.h), blackColor);
}
//-------------------------------------------------------------- EraseDialogItem
@@ -779,9 +800,9 @@ void EraseDialogItem (Dialog *theDialog, short item)
const Rect itemRect = widget->GetRect();
PortabilityLayer::ResolveCachingColor whiteColor = StdColors::White();
DrawSurface *surface = theDialog->GetWindow()->GetDrawSurface();
surface->SetForeColor(StdColors::White());
surface->FillRect(itemRect);
surface->SetForeColor(StdColors::Black());
surface->FillRect(itemRect, whiteColor);
}

View File

@@ -7,6 +7,11 @@
#include "PLDialogs.h"
namespace PortabilityLayer
{
class ResolveCachingColor;
}
struct DialogTextSubstitutions;
void BringUpDialog (Dialog **theDialog, short dialogID, const DialogTextSubstitutions *);
@@ -40,9 +45,9 @@ void MyDisableControl(Dialog *, short);
void DrawDialogUserText (Dialog *, short, StringPtr, Boolean);
void DrawDialogUserText2 (Dialog *, short, StringPtr);
void LoadDialogPICT (Dialog *, short, short);
void FrameDialogItem (Dialog *, short);
void FrameDialogItem (Dialog *, short, PortabilityLayer::ResolveCachingColor &color);
void FrameDialogItemC (Dialog *, short, long);
void FrameOvalDialogItem (Dialog *, short);
void BorderDialogItem (Dialog *, short, short);
void FrameOvalDialogItem (Dialog *, short, PortabilityLayer::ResolveCachingColor &color);
void BorderDialogItem (Dialog *theDialog, short item, short sides, short thickness, const uint8_t *pattern);
void ShadowDialogItem (Dialog *, short, short);
void EraseDialogItem (Dialog *, short);

View File

@@ -5,10 +5,12 @@
//============================================================================
#include "ArrayTools.h"
#include "Externs.h"
#include "Environ.h"
#include "MainWindow.h"
#include "Objects.h"
#include "QDPixMap.h"
#include "RectUtils.h"
#include "Room.h"
#include "Utilities.h"
@@ -57,6 +59,7 @@ void NilSavedMaps (void)
}
savedMaps[i].where = -1;
savedMaps[i].who = -1;
savedMaps[i].component = -1;
}
numSavedMaps = 0;
}
@@ -67,7 +70,7 @@ void NilSavedMaps (void)
// room that it obscured so that, should the player get the object,<2C>
// it can be made to "disappear".
short BackUpToSavedMap (Rect *theRect, short where, short who)
short BackUpToSavedMap (Rect *theRect, SInt16 where, SInt16 who, SInt16 component)
{
Rect mapRect;
PLError_t theErr;
@@ -79,7 +82,7 @@ short BackUpToSavedMap (Rect *theRect, short where, short who)
ZeroRectCorner(&mapRect);
savedMaps[numSavedMaps].dest = *theRect;
// CreateOffScreenPixMap(&mapRect, &savedMaps[numSavedMaps].map);
theErr = CreateOffScreenGWorld(&savedMaps[numSavedMaps].map, &mapRect, kPreferredPixelFormat);
theErr = CreateOffScreenGWorld(&savedMaps[numSavedMaps].map, &mapRect);
CopyBits((BitMap *)*GetGWorldPixMap(backSrcMap),
GetPortBitMapForCopyBits(savedMaps[numSavedMaps].map),
@@ -87,6 +90,7 @@ short BackUpToSavedMap (Rect *theRect, short where, short who)
savedMaps[numSavedMaps].where = where;
savedMaps[numSavedMaps].who = who;
savedMaps[numSavedMaps].component = component;
numSavedMaps++;
return (numSavedMaps - 1); // return array index
@@ -97,7 +101,7 @@ short BackUpToSavedMap (Rect *theRect, short where, short who)
// a slot in the pixmap array for the object. It re-copies the background<6E>
// and is needed when the lights in the room go on or off.
short ReBackUpSavedMap (Rect *theRect, short where, short who)
SInt16 ReBackUpSavedMap (Rect *theRect, SInt16 where, SInt16 who, SInt16 component)
{
Rect mapRect;
short i, foundIndex;
@@ -106,11 +110,13 @@ short ReBackUpSavedMap (Rect *theRect, short where, short who)
for (i = 0; i < numSavedMaps; i++)
{
if ((savedMaps[i].where == where) && (savedMaps[i].who == who))
if ((savedMaps[i].where == where) && (savedMaps[i].who == who) && (savedMaps[i].component == component))
{
foundIndex = i;
mapRect = *theRect;
ZeroRectCorner(&mapRect);
savedMaps[foundIndex].dest = *theRect;
CopyBits((BitMap *)*GetGWorldPixMap(backSrcMap),
GetPortBitMapForCopyBits(savedMaps[foundIndex].map),
@@ -120,7 +126,54 @@ short ReBackUpSavedMap (Rect *theRect, short where, short who)
}
}
return (foundIndex);
return BackUpToSavedMap(theRect, where, who, component);
}
//-------------------------------------------------------------- RemoveFromSavedMap
template<class T>
void RemapDynamicObject(T *arr, short &count, int removedIndex, int substituteIndex)
{
short countCopy = count;
for (int i = 0; i < countCopy; i++)
{
if (arr[i].who == removedIndex)
{
PortabilityLayer::ArrayTools::RemoveFromArray(arr, countCopy, i);
i--;
}
else if (arr[i].who == substituteIndex)
arr[i].who = removedIndex;
}
count = countCopy;
}
SInt16 RemoveFromSavedMap (SInt16 index)
{
int swappedIn = numSavedMaps - 1;
RemapDynamicObject(flames, numFlames, index, swappedIn);
RemapDynamicObject(tikiFlames, numTikiFlames, index, swappedIn);
RemapDynamicObject(bbqCoals, numCoals, index, swappedIn);
RemapDynamicObject(pendulums, numPendulums, index, swappedIn);
RemapDynamicObject(theStars, numStars, index, swappedIn);
RemapGreaseSavedMap(index, swappedIn);
// Have to do this explicitly so we don't trash the draw surface pointer
if (swappedIn != index)
{
savedType &dest = savedMaps[index];
savedType &src = savedMaps[swappedIn];
DisposeGWorld(dest.map);
dest = src;
src.map = nil;
}
numSavedMaps--;
return -1;
}
//-------------------------------------------------------------- RestoreFromSavedMap
@@ -128,14 +181,14 @@ short ReBackUpSavedMap (Rect *theRect, short where, short who)
// This copies the saved background swatch to the screen - effectively<6C>
// covering up or "erasing" the object.
void RestoreFromSavedMap (short where, short who, Boolean doSparkle)
void RestoreFromSavedMap (SInt16 where, SInt16 who, SInt16 component, Boolean doSparkle)
{
Rect mapRect, bounds;
short i;
for (i = 0; i < numSavedMaps; i++)
{
if ((savedMaps[i].where == where) && (savedMaps[i].who == who) &&
if ((savedMaps[i].where == where) && (savedMaps[i].who == who) && (savedMaps[i].component == component) &&
(savedMaps[i].map != nil))
{
mapRect = savedMaps[i].dest;
@@ -289,7 +342,7 @@ void BackUpFlames (Rect *src, short index)
// Like the above function but this is called when the lighting changes<65>
// in a room (lights go on or off).
void ReBackUpFlames (short where, short who)
Boolean ReBackUpFlames (short where, short who, short h, short v)
{
short i, f;
@@ -301,19 +354,22 @@ void ReBackUpFlames (short where, short who)
{
if (flames[f].who == i)
{
QOffsetRect(&flames[f].dest, h - 8 - flames[f].dest.left, v - 15 - flames[f].dest.top);
BackUpFlames(&flames[f].dest, i);
return;
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddCandleFlame
// This adds a candle flame to tha array of flames.
void AddCandleFlame (short where, short who, short h, short v)
void AddCandleFlame (SInt16 where, SInt16 who, SInt16 h, SInt16 v)
{
Rect src, bounds;
short savedNum;
@@ -330,7 +386,7 @@ void AddCandleFlame (short where, short who, short h, short v)
QOffsetRect(&src, 2, 0);
}
QSetRect(&bounds, 0, 0, 16, 15 * kNumCandleFlames);
savedNum = BackUpToSavedMap(&bounds, where, who);
savedNum = BackUpToSavedMap(&bounds, where, who, kCandleFlameComponent);
if (savedNum != -1)
{
BackUpFlames(&src, savedNum);
@@ -373,7 +429,7 @@ void BackUpTikiFlames (Rect *src, short index)
// This is like the function ReBackUpFlames() but customized for Tiki torches.
void ReBackUpTikiFlames (short where, short who)
Boolean ReBackUpTikiFlames (short where, short who, short h, short v)
{
short i, f;
@@ -385,12 +441,15 @@ void ReBackUpTikiFlames (short where, short who)
{
if (tikiFlames[f].who == i)
{
QOffsetRect(&tikiFlames[f].dest, h - tikiFlames[f].dest.left, v - tikiFlames[f].dest.top);
BackUpTikiFlames(&tikiFlames[f].dest, i);
return;
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddTikiFlame
@@ -414,7 +473,7 @@ void AddTikiFlame (short where, short who, short h, short v)
}
QOffsetRect(&src, h, v);
QSetRect(&bounds, 0, 0, 8, 10 * kNumTikiFlames);
savedNum = BackUpToSavedMap(&bounds, where, who);
savedNum = BackUpToSavedMap(&bounds, where, who, kTikiFlamesComponent);
if (savedNum != -1)
{
BackUpTikiFlames(&src, savedNum);
@@ -459,7 +518,7 @@ void BackUpBBQCoals (Rect *src, short index)
// Sense a pattern here?
void ReBackUpBBQCoals (short where, short who)
Boolean ReBackUpBBQCoals (short where, short who, short h, short v)
{
short i, f;
@@ -471,12 +530,15 @@ void ReBackUpBBQCoals (short where, short who)
{
if (bbqCoals[f].who == i)
{
QOffsetRect(&bbqCoals[f].dest, h - bbqCoals[f].dest.left, v - bbqCoals[f].dest.top);
BackUpBBQCoals(&bbqCoals[f].dest, i);
return;
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddBBQCoals
@@ -500,7 +562,7 @@ void AddBBQCoals (short where, short who, short h, short v)
}
QOffsetRect(&src, h, v);
QSetRect(&bounds, 0, 0, 32, 9 * kNumBBQCoals);
savedNum = BackUpToSavedMap(&bounds, where, who);
savedNum = BackUpToSavedMap(&bounds, where, who, kBBQCoalsComponent);
if (savedNum != -1)
{
BackUpBBQCoals(&src, savedNum);
@@ -543,7 +605,7 @@ void BackUpPendulum (Rect *src, short index)
// Backs up the pendulums in the event of lights going on or off.
void ReBackUpPendulum (short where, short who)
Boolean ReBackUpPendulum (short where, short who, short h, short v)
{
short i, f;
@@ -555,19 +617,26 @@ void ReBackUpPendulum (short where, short who)
{
if (pendulums[f].who == i)
{
BackUpPendulum(&pendulums[f].dest, i);
return;
Rect &pendulumDest = pendulums[f].dest;
pendulumDest.right += h - pendulumDest.left;
pendulumDest.bottom += v - pendulumDest.top;
pendulumDest.left = h;
pendulumDest.top = v;
BackUpPendulum(&pendulumDest, i);
return true;
}
}
}
}
return false;
}
//-------------------------------------------------------------- AddPendulum
// Adds a pendulum to the array of pendulums.
void AddPendulum (short where, short who, short h, short v)
void AddPendulum (SInt16 where, SInt16 who, SInt16 h, SInt16 v)
{
Rect src, bounds;
short savedNum;
@@ -577,7 +646,7 @@ void AddPendulum (short where, short who, short h, short v)
clockFrame = 10;
QSetRect(&bounds, 0, 0, 32, 28 * kNumPendulums);
savedNum = BackUpToSavedMap(&bounds, where, who);
savedNum = BackUpToSavedMap(&bounds, where, who, kPendulumComponent);
if (savedNum != -1)
{
QSetRect(&src, 0, 0, 32, 28);
@@ -635,7 +704,7 @@ void BackUpStar (Rect *src, short index)
// Re-backs up the stars - in the event of lighting switch.
void ReBackUpStar (short where, short who)
void ReBackUpStar (short where, short who, short h, short v)
{
short i, f;
@@ -647,6 +716,7 @@ void ReBackUpStar (short where, short who)
{
if (theStars[f].who == i)
{
QOffsetRect(&theStars[f].dest, h - theStars[f].dest.left, v - theStars[f].dest.top);
BackUpStar(&theStars[f].dest, i);
return;
}
@@ -677,7 +747,7 @@ void AddStar (short where, short who, short h, short v)
QOffsetRect(&src, h, v);
QSetRect(&bounds, 0, 0, 32, 31 * 6);
savedNum = BackUpToSavedMap(&bounds, where, who);
savedNum = BackUpToSavedMap(&bounds, where, who, kStarComponent);
if (savedNum != -1)
{
BackUpStar(&src, savedNum);
@@ -796,3 +866,14 @@ void ZeroFlamesAndTheLike (void)
numChimes = 0;
}
void RemoveSavedMapsNotInRoom(SInt16 where)
{
for (int i = 0; i < numSavedMaps; i++)
{
if (savedMaps[i].where != where)
{
RemoveFromSavedMap(i);
i--;
}
}
}

View File

@@ -11,8 +11,10 @@
#include "MainWindow.h"
#include "Objects.h"
#include "PLHacks.h"
#include "PLStandardColors.h"
#include "RectUtils.h"
#include "Room.h"
#include "ResolveCachingColor.h"
#define kShoveVelocity 8
@@ -578,7 +580,8 @@ void HandleOutlet (short who)
}
else
{
workSrcMap->FillRect(dinahs[who].dest);
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
workSrcMap->FillRect(dinahs[who].dest, blackColor);
}
AddRectToWorkRects(&dinahs[who].dest);
}

View File

@@ -153,6 +153,48 @@ void RenderDynamics (void)
}
}
//-------------------------------------------------------------- ZeroDinah
void ZeroDinah(dynaType &dinah)
{
dinah.type = kObjectIsEmpty;
QSetRect(&dinah.dest, 0, 0, 0, 0);
QSetRect(&dinah.whole, 0, 0, 0, 0);
dinah.hVel = 0;
dinah.vVel = 0;
dinah.count = 0;
dinah.frame = 0;
dinah.timer = 0;
dinah.position = 0;
dinah.room = 0;
dinah.byte0 = 0;
dinah.active = false;
}
//-------------------------------------------------------------- ZeroDinahsNotInRoom
void ZeroDinahsNotInRoom (SInt16 room)
{
short i;
short newNumDynamics = 0;
for (i = 0; i < numDynamics; i++)
{
dynaType &dinah = dinahs[i];
if (dinah.room == room)
{
if (newNumDynamics != numDynamics)
memcpy(&dinahs[newNumDynamics], &dinahs[i], sizeof(dynaType));
newNumDynamics++;
}
}
for (i = newNumDynamics; i < kMaxDynamicObs; i++)
ZeroDinah(dinahs[i]);
numDynamics = newNumDynamics;
}
//-------------------------------------------------------------- ZeroDinahs
// This clears all dynamics - zeros them all out. Used to initialize them.
@@ -162,20 +204,8 @@ void ZeroDinahs (void)
short i;
for (i = 0; i < kMaxDynamicObs; i++)
{
dinahs[i].type = kObjectIsEmpty;
QSetRect(&dinahs[i].dest, 0, 0, 0, 0);
QSetRect(&dinahs[i].whole, 0, 0, 0, 0);
dinahs[i].hVel = 0;
dinahs[i].vVel = 0;
dinahs[i].count = 0;
dinahs[i].frame = 0;
dinahs[i].timer = 0;
dinahs[i].position = 0;
dinahs[i].room = 0;
dinahs[i].byte0 = 0;
dinahs[i].active = false;
}
ZeroDinah(dinahs[i]);
numDynamics = 0;
}
@@ -185,371 +215,494 @@ void ZeroDinahs (void)
// This function sets up the structures to handle them.
short AddDynamicObject (short what, Rect *where, objectType *who,
short room, short index, Boolean isOn)
short room, short index, Boolean isOn, Boolean keepExisting)
{
short position, velocity;
Boolean lilFrame;
if (numDynamics >= kMaxDynamicObs)
return (-1);
dinahs[numDynamics].type = what;
switch (what)
short dynIndex = -1;
if (!keepExisting)
{
case kSparkle:
dinahs[numDynamics].dest = sparkleSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest, where->left, where->top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = RandomInt(60) + 15;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kToaster:
dinahs[numDynamics].dest = breadSrc[0];
CenterRectInRect(&dinahs[numDynamics].dest, where);
VOffsetRect(&dinahs[numDynamics].dest,
where->top - dinahs[numDynamics].dest.top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = where->top + 2; // hVel used as clip
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
do
if (numDynamics >= kMaxDynamicObs)
return (-1);
dynIndex = numDynamics;
numDynamics++;
dinahs[dynIndex].type = what;
}
else
{
for (int i = 0; i < numDynamics; i++)
{
velocity++;
position -= velocity;
if (dinahs[i].type == what && dinahs[i].room == room && dinahs[i].byte0 == index)
{
dynIndex = i;
break;
}
}
while (position > 0);
dinahs[numDynamics].vVel = -velocity;
dinahs[numDynamics].count = velocity; // count = initial velocity
dinahs[numDynamics].frame = (short)who->data.g.delay * 3;
dinahs[numDynamics].timer = dinahs[numDynamics].frame;
dinahs[numDynamics].position = 0; // launch/idle state
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kMacPlus:
dinahs[numDynamics].dest = plusScreen1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 10,
where->top + playOriginV + 7);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kTV:
dinahs[numDynamics].dest = tvScreen1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 17,
where->top + playOriginV + 10);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kCoffee:
dinahs[numDynamics].dest = coffeeLight1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 32,
where->top + playOriginV + 57);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
if (isOn)
dinahs[numDynamics].timer = 200;
else
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kOutlet:
dinahs[numDynamics].dest = outletSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH,
where->top + playOriginV);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = numLights;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = ((short)who->data.g.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = 0; // launch/idle state
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kVCR:
dinahs[numDynamics].dest = vcrTime1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 64,
where->top + playOriginV + 6);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
if (isOn)
dinahs[numDynamics].timer = 115;
else
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kStereo:
dinahs[numDynamics].dest = stereoLight1;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 56,
where->top + playOriginV + 20);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kMicrowave:
dinahs[numDynamics].dest = microOn;
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left + playOriginH + 14,
where->top + playOriginV + 13);
dinahs[numDynamics].dest.right = dinahs[numDynamics].dest.left + 48;
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = 0;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kBalloon:
dinahs[numDynamics].dest = balloonSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest, where->left, 0);
dinahs[numDynamics].dest.bottom = kBalloonStart;
dinahs[numDynamics].dest.top = dinahs[numDynamics].dest.bottom -
RectTall(&balloonSrc[0]);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
dinahs[numDynamics].vVel = -2;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = 0;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn; // initially idle
break;
case kCopterLf:
case kCopterRt:
dinahs[numDynamics].dest = copterSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest, where->left, 0);
dinahs[numDynamics].dest.top = kCopterStart;
dinahs[numDynamics].dest.bottom = dinahs[numDynamics].dest.top +
RectTall(&copterSrc[0]);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
if (what == kCopterLf)
dinahs[numDynamics].hVel = -1;
else
dinahs[numDynamics].hVel = 1;
dinahs[numDynamics].vVel = 2;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = dinahs[numDynamics].dest.left;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn; // initially idle
break;
case kDartLf:
case kDartRt:
dinahs[numDynamics].dest = dartSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
if (what == kDartLf)
{
QOffsetRect(&dinahs[numDynamics].dest,
kRoomWide - RectWide(&dartSrc[0]), where->top);
dinahs[numDynamics].hVel = -kDartVelocity;
dinahs[numDynamics].frame = 0;
}
else
{
QOffsetRect(&dinahs[numDynamics].dest, 0, where->top);
dinahs[numDynamics].hVel = kDartVelocity;
dinahs[numDynamics].frame = 2;
}
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].vVel = 2;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = dinahs[numDynamics].dest.top;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn; // initially idle
break;
case kBall:
dinahs[numDynamics].dest = ballSrc[0];
ZeroRectCorner(&dinahs[numDynamics].dest);
QOffsetRect(&dinahs[numDynamics].dest,
where->left, where->top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = 0;
position = who->data.h.length; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
}
while (position > 0);
dinahs[numDynamics].vVel = -velocity;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].count = -velocity; // count = initial velocity
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = 0;
dinahs[numDynamics].position = dinahs[numDynamics].dest.bottom;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].active = isOn;
break;
case kDrip:
dinahs[numDynamics].dest = dripSrc[0];
CenterRectInRect(&dinahs[numDynamics].dest, where);
VOffsetRect(&dinahs[numDynamics].dest,
where->top - dinahs[numDynamics].dest.top);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = dinahs[numDynamics].dest.top; // remember
dinahs[numDynamics].vVel = 0;
dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[numDynamics].frame = 3;
dinahs[numDynamics].timer = dinahs[numDynamics].count;
dinahs[numDynamics].position = dinahs[numDynamics].dest.top +
who->data.h.length;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
case kFish:
dinahs[numDynamics].dest = fishSrc[0];
QOffsetRect(&dinahs[numDynamics].dest,
where->left + 10, where->top + 8);
dinahs[numDynamics].whole = dinahs[numDynamics].dest;
dinahs[numDynamics].hVel = ((short)who->data.h.delay * 6) / kTicksPerFrame;
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
}
while (position > 0);
dinahs[numDynamics].vVel = -velocity;
dinahs[numDynamics].count = -velocity; // count = initial velocity
dinahs[numDynamics].frame = 0;
dinahs[numDynamics].timer = dinahs[numDynamics].hVel;
dinahs[numDynamics].position = dinahs[numDynamics].dest.bottom;
dinahs[numDynamics].room = room;
dinahs[numDynamics].byte0 = (Byte)index;
dinahs[numDynamics].byte1 = 0;
dinahs[numDynamics].moving = false;
dinahs[numDynamics].active = isOn;
break;
default:
return (-1);
break;
if (dynIndex == -1)
return (-1);
}
numDynamics++;
return (numDynamics - 1);
}
switch (what)
{
case kSparkle:
dinahs[dynIndex].dest = sparkleSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest, where->left, where->top);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = RandomInt(60) + 15;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kToaster:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.top - (where->top - 2);
dinahs[dynIndex].dest = breadSrc[0];
CenterRectInRect(&dinahs[dynIndex].dest, where);
VOffsetRect(&dinahs[dynIndex].dest,
where->top - dinahs[dynIndex].dest.top + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
dinahs[dynIndex].hVel = where->top + 2; // hVel used as clip
if (!keepExisting)
{
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
do
{
velocity++;
position -= velocity;
} while (position > 0);
dinahs[dynIndex].vVel = -velocity;
dinahs[dynIndex].count = velocity; // count = initial velocity
dinahs[dynIndex].frame = (short)who->data.g.delay * 3;
dinahs[dynIndex].timer = dinahs[dynIndex].frame;
dinahs[dynIndex].position = 0; // launch/idle state
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
}
break;
case kMacPlus:
dinahs[dynIndex].dest = plusScreen1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 10,
where->top + playOriginV + 7);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kTV:
dinahs[dynIndex].dest = tvScreen1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 17,
where->top + playOriginV + 10);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kCoffee:
dinahs[dynIndex].dest = coffeeLight1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 32,
where->top + playOriginV + 57);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
if (isOn)
dinahs[dynIndex].timer = 200;
else
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kOutlet:
dinahs[dynIndex].dest = outletSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH,
where->top + playOriginV);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = numLights;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = ((short)who->data.g.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].position = 0; // launch/idle state
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kVCR:
dinahs[dynIndex].dest = vcrTime1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 64,
where->top + playOriginV + 6);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
if (isOn)
dinahs[dynIndex].timer = 115;
else
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kStereo:
dinahs[dynIndex].dest = stereoLight1;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 56,
where->top + playOriginV + 20);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kMicrowave:
dinahs[dynIndex].dest = microOn;
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left + playOriginH + 14,
where->top + playOriginV + 13);
dinahs[dynIndex].dest.right = dinahs[dynIndex].dest.left + 48;
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = 0;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
break;
case kBalloon:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.bottom - kBalloonStart;
dinahs[dynIndex].dest = balloonSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest, where->left, 0);
dinahs[dynIndex].dest.bottom = kBalloonStart + baselineDelta;
dinahs[dynIndex].dest.top = dinahs[dynIndex].dest.bottom -
RectTall(&balloonSrc[0]);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = 0;
dinahs[dynIndex].vVel = -2;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].position = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn; // initially idle
}
}
break;
case kCopterLf:
case kCopterRt:
{
short baselineDeltaH = 0;
short baselineDeltaV = 0;
if (keepExisting)
{
baselineDeltaH = dinahs[dynIndex].dest.left - dinahs[dynIndex].position;
baselineDeltaV = dinahs[dynIndex].dest.top - kCopterStart;
}
dinahs[dynIndex].dest = copterSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest, where->left, 0);
dinahs[dynIndex].dest.top = kCopterStart + baselineDeltaV;
dinahs[dynIndex].dest.bottom = dinahs[dynIndex].dest.top +
RectTall(&copterSrc[0]);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].position = dinahs[dynIndex].dest.left;
if (what == kCopterLf)
dinahs[dynIndex].hVel = -1;
else
dinahs[dynIndex].hVel = 1;
dinahs[dynIndex].vVel = 2;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn; // initially idle
}
}
break;
case kDartLf:
case kDartRt:
dinahs[dynIndex].dest = dartSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
if (what == kDartLf)
{
QOffsetRect(&dinahs[dynIndex].dest,
kRoomWide - RectWide(&dartSrc[0]), where->top);
dinahs[dynIndex].hVel = -kDartVelocity;
dinahs[dynIndex].frame = 0;
}
else
{
QOffsetRect(&dinahs[dynIndex].dest, 0, where->top);
dinahs[dynIndex].hVel = kDartVelocity;
dinahs[dynIndex].frame = 2;
}
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
dinahs[dynIndex].position = dinahs[dynIndex].dest.top;
if (!keepExisting)
{
dinahs[dynIndex].vVel = 2;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn; // initially idle
}
break;
case kBall:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.bottom - dinahs[dynIndex].position;
dinahs[dynIndex].dest = ballSrc[0];
ZeroRectCorner(&dinahs[dynIndex].dest);
QOffsetRect(&dinahs[dynIndex].dest,
where->left, where->top + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].position = dinahs[dynIndex].dest.bottom;
dinahs[dynIndex].hVel = 0;
position = who->data.h.length; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
} while (position > 0);
dinahs[dynIndex].vVel = -velocity;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].count = -velocity; // count = initial velocity
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = 0;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].active = isOn;
}
}
break;
case kDrip:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.top - dinahs[dynIndex].hVel;
dinahs[dynIndex].dest = dripSrc[0];
CenterRectInRect(&dinahs[dynIndex].dest, where);
VOffsetRect(&dinahs[dynIndex].dest,
where->top - dinahs[dynIndex].dest.top + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].hVel = dinahs[dynIndex].dest.top; // remember
dinahs[dynIndex].position = dinahs[dynIndex].dest.top +
who->data.h.length;
dinahs[dynIndex].vVel = 0;
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
dinahs[dynIndex].frame = 3;
dinahs[dynIndex].timer = dinahs[dynIndex].count;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
}
break;
case kFish:
{
short baselineDelta = 0;
if (keepExisting)
baselineDelta = dinahs[dynIndex].dest.bottom - dinahs[dynIndex].position;
dinahs[dynIndex].dest = fishSrc[0];
QOffsetRect(&dinahs[dynIndex].dest,
where->left + 10, where->top + 8 + baselineDelta);
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
if (!keepExisting)
{
dinahs[dynIndex].position = dinahs[dynIndex].dest.bottom;
dinahs[dynIndex].hVel = ((short)who->data.h.delay * 6) / kTicksPerFrame;
position = who->data.g.height; // reverse engineer init. vel.
velocity = 0;
evenFrame = true;
lilFrame = true;
do
{
if (lilFrame)
velocity++;
lilFrame = !lilFrame;
position -= velocity;
} while (position > 0);
dinahs[dynIndex].vVel = -velocity;
dinahs[dynIndex].count = -velocity; // count = initial velocity
dinahs[dynIndex].frame = 0;
dinahs[dynIndex].timer = dinahs[dynIndex].hVel;
dinahs[dynIndex].room = room;
dinahs[dynIndex].byte0 = (Byte)index;
dinahs[dynIndex].byte1 = 0;
dinahs[dynIndex].moving = false;
dinahs[dynIndex].active = isOn;
}
}
break;
default:
break;
}
return dynIndex;
}

View File

@@ -8,12 +8,16 @@
#include "PLResources.h"
#include "PLPasStr.h"
#include "DisplayDeviceManager.h"
#include "Externs.h"
#include "Environ.h"
#include "HostDisplayDriver.h"
#include "HostSystemServices.h"
#include "MenuManager.h"
#include "IGpDisplayDriver.h"
#include "WindowManager.h"
#include <algorithm>
#define kSwitchDepthAlert 130
#define kSetMemoryAlert 180
@@ -27,6 +31,8 @@
#define kDisplay12Inch 2
#define kDisplay13Inch 3
extern Boolean isAutoScale, isUseICCProfile;
typedef struct
{
@@ -193,8 +199,7 @@ Boolean DoWeHaveSoundManager3 (void)
Boolean DoWeHaveQuickTime (void)
{
PL_NotYetImplemented_TODO("Movies");
return false;
return true;
}
//-------------------------------------------------------------- DoWeHaveDragManager
@@ -204,30 +209,6 @@ Boolean DoWeHaveDragManager (void)
return true;
}
//-------------------------------------------------------------- WhatsOurDepth
// Determines the pixel bit depth for current device (monitor).
short WhatsOurDepth (void)
{
GpPixelFormat_t pixelFormat;
PortabilityLayer::HostDisplayDriver::GetInstance()->GetDisplayResolution(nil, nil, &pixelFormat);
switch (pixelFormat)
{
case GpPixelFormats::k8BitCustom:
case GpPixelFormats::k8BitStandard:
return 8;
case GpPixelFormats::kRGB555:
return 16;
case GpPixelFormats::kRGB24:
case GpPixelFormats::kRGB32:
return 32;
default:
return 0;
}
}
void SwitchToDepth (short, Boolean)
{
}
@@ -273,6 +254,30 @@ short HowManyUsableScreens (Boolean use1Bit, Boolean use4Bit, Boolean use8Bit)
return 1;
}
//-------------------------------------------------------------- FlushResolutionChange
void FlushResolutionChange(void)
{
if (thisMac.isResolutionDirty)
{
GetDeviceRect(&thisMac.fullScreen);
thisMac.constrainedScreen = thisMac.fullScreen;
if (thisMac.constrainedScreen.Width() > kMaxViewWidth)
{
thisMac.constrainedScreen.left = 0;
thisMac.constrainedScreen.right = kMaxViewWidth;
}
if (thisMac.constrainedScreen.Height() > kMaxViewHeight)
{
thisMac.constrainedScreen.top = 0;
thisMac.constrainedScreen.bottom = kMaxViewHeight;
}
thisMac.gray = thisMac.fullScreen;
thisMac.gray.top = 20;
thisMac.isResolutionDirty = false;
}
}
//-------------------------------------------------------------- CheckOurEnvirons
// Calls all the above functions in order to fill out a sort of "spec sheet"<22>
// for the current Mac.
@@ -294,10 +299,67 @@ void CheckOurEnvirons (void)
thisMac.can4Bit = true;
thisMac.can8Bit = true;
thisMac.numScreens = HowManyUsableScreens(false, true, true);
GetDeviceRect(&thisMac.screen);
thisMac.wasDepth = WhatsOurDepth();
thisMac.wasColorOrGray = AreWeColorOrGrayscale();
thisMac.isResolutionDirty = true;
FlushResolutionChange();
}
//-------------------------------------------------------------- HandleResolutionChange
// Installs handler
void HandleResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight)
{
PortabilityLayer::WindowManager::GetInstance()->HandleScreenResolutionChange(prevWidth, prevHeight, newWidth, newHeight);
PortabilityLayer::MenuManager::GetInstance()->DrawMenuBar();
thisMac.isResolutionDirty = true; // Because of legacy code, we don't want to update thisMac.screen immediately, but rather, let the editor or game pick it up
}
class GpAppResolutionChangeHandler final : public PortabilityLayer::DisplayDeviceManager::IResolutionChangeHandler
{
public:
void OnResolutionChanged(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) override
{
HandleResolutionChange(prevWidth, prevHeight, newWidth, newHeight);
}
void AdjustRequestedResolution(uint32_t &physicalWidth, uint32_t &physicalHeight, uint32_t &virtualWidth, uint32_t &virtualHeight, float &pixelScaleX, float &pixelScaleY) override
{
if (physicalWidth < 640)
physicalWidth = 640;
if (physicalHeight < 480)
physicalHeight = 480;
double minMul = 1.0;
if (isAutoScale)
{
double xMul = static_cast<double>(physicalWidth) / 640.0;
double yMul = static_cast<double>(physicalHeight) / 480.0;
double granularity = 2.0;
xMul = floor(xMul * granularity) / granularity;
yMul = floor(yMul * granularity) / granularity;
minMul = std::max<double>(1.0, std::min(xMul, yMul));
}
virtualWidth = physicalWidth / minMul;
virtualHeight = physicalHeight / minMul;
pixelScaleX = static_cast<float>(minMul);
pixelScaleY = static_cast<float>(minMul);
}
static GpAppResolutionChangeHandler ms_instance;
};
GpAppResolutionChangeHandler GpAppResolutionChangeHandler::ms_instance;
//-------------------------------------------------------------- InstallResolutionHandler
// Installs handler
void InstallResolutionHandler(void)
{
PortabilityLayer::DisplayDeviceManager::GetInstance()->SetResolutionChangeHandler(&GpAppResolutionChangeHandler::ms_instance);
}
//-------------------------------------------------------------- ReflectMonitor2Environs
@@ -335,53 +397,23 @@ void ReflectSecondMonitorEnvirons (Boolean use1Bit, Boolean use4Bit, Boolean use
void HandleDepthSwitching (void)
{
if (thisMac.hasColor)
switch (isDepthPref)
{
switch (isDepthPref)
{
case kSwitchIfNeeded:
if ((thisMac.wasDepth != 8) &&
((thisMac.wasDepth != 4) || (thisMac.wasColorOrGray)))
SwitchDepthOrAbort();
break;
case kSwitchTo256Colors:
if (thisMac.wasDepth != 8)
{
if (thisMac.can8Bit)
SwitchToDepth(8, true);
else
SwitchDepthOrAbort();
}
break;
case kSwitchTo16Grays:
if ((thisMac.wasDepth != 4) || (thisMac.wasColorOrGray))
{
if (thisMac.can4Bit)
SwitchToDepth(4, false);
else
SwitchDepthOrAbort();
}
break;
default:
break;
}
case 32:
PortabilityLayer::DisplayDeviceManager::GetInstance()->SetPixelFormat(GpPixelFormats::kRGB32);
break;
case 8:
PortabilityLayer::DisplayDeviceManager::GetInstance()->SetPixelFormat(GpPixelFormats::k8BitStandard);
break;
default:
isDepthPref = 8;
PortabilityLayer::DisplayDeviceManager::GetInstance()->SetPixelFormat(GpPixelFormats::k8BitStandard);
break;
}
thisMac.isDepth = WhatsOurDepth();
}
//-------------------------------------------------------------- RestoreColorDepth
thisMac.isDepth = isDepthPref;
// Restores a monitor to its previous depth when we quit (if we changed it).
void RestoreColorDepth (void)
{
if ((thisMac.hasColor) && ((thisMac.wasDepth != thisMac.isDepth) ||
(thisMac.wasColorOrGray != AreWeColorOrGrayscale())))
SwitchToDepth(thisMac.wasDepth, true);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetUseICCProfile(isUseICCProfile != 0);
}
//-------------------------------------------------------------- CheckMemorySize
@@ -411,7 +443,7 @@ void CheckMemorySize (void)
RedAlert(kErrNoMemory);
else
bytesNeeded += musicBytes;
bytesNeeded += 4L * (long)thisMac.screen.bottom; // main screen
bytesNeeded += 4L * (long)thisMac.constrainedScreen.bottom; // main screen
bytesNeeded += (((long)houseRect.right - (long)houseRect.left) *
((long)houseRect.bottom + 1 - (long)houseRect.top) *
(long)thisMac.isDepth) / 8L; // work map
@@ -492,7 +524,7 @@ void GetDeviceRect(Rect *rect)
{
unsigned int width;
unsigned int height;
PortabilityLayer::HostDisplayDriver::GetInstance()->GetDisplayResolution(&width, &height, nil);
PortabilityLayer::HostDisplayDriver::GetInstance()->GetDisplayResolution(&width, &height);
SetRect(rect, 0, 0, static_cast<short>(width), static_cast<short>(height));
}

View File

@@ -10,9 +10,9 @@
typedef struct
{
Rect screen, gray;
Rect fullScreen, constrainedScreen, gray;
long dirID;
short wasDepth, isDepth;
short isDepth;
short numScreens;
short vRefNum;
Boolean can1Bit;
@@ -28,9 +28,10 @@ typedef struct
Boolean hasSM3;
Boolean hasQT;
Boolean hasDrag;
Boolean isResolutionDirty;
} macEnviron;
extern macEnviron thisMac;
void FlushResolutionChange(void);

View File

@@ -6,10 +6,8 @@
//============================================================================
#include "PLAppleEvents.h"
#include "PLKeyEncoding.h"
#include "PLTimeTaggedVOSEvent.h"
#include "PLToolUtils.h"
#include "PLQDraw.h"
#include "DialogManager.h"
#include "Externs.h"
@@ -17,6 +15,8 @@
#include "House.h"
#include "InputManager.h"
#include "ObjectEdit.h"
#include "Rect2i.h"
#include "WindowManager.h"
short BitchAboutColorDepth (void);
@@ -29,6 +29,7 @@ void HandleIdleTask (void);
void IncrementMode (void);
long lastUp, incrementModeTime;
UInt32 doubleTime;
Point lastWhere;
@@ -36,7 +37,6 @@ short idleMode;
Boolean doAutoDemo, switchedOut;
extern WindowPtr mapWindow, toolsWindow, linkWindow;
extern WindowPtr menuWindow;
extern short isEditH, isEditV, isMapH, isMapV, isToolsH, isToolsV;
extern short isLinkH, isLinkV, isCoordH, isCoordV;
extern Boolean quitting, isMusicOn, failedMusic;
@@ -65,7 +65,7 @@ short BitchAboutColorDepth (void)
void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
{
WindowPtr whichWindow;
long menuChoice, newSize;
long menuChoice;
short thePart, hDelta, vDelta;
Boolean isDoubleClick;
Point evtPoint = Point::Create(theEvent.m_x, theEvent.m_y);
@@ -74,18 +74,15 @@ void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
switch (thePart)
{
case inMenuBar:
case RegionIDs::kMenuBar:
menuChoice = MenuSelect(evtPoint);
DoMenuChoice(menuChoice);
break;
case inDrag:
DragWindow(whichWindow, evtPoint, &thisMac.screen);
case RegionIDs::kTitleBar:
PortabilityLayer::WindowManager::GetInstance()->DragWindow(whichWindow, evtPoint, thisMac.fullScreen);
if (whichWindow == mainWindow)
{
SendBehind(mainWindow, (WindowPtr)0L);
GetWindowLeftTop(whichWindow, &isEditH, &isEditV);
}
else if (whichWindow == mapWindow)
GetWindowLeftTop(whichWindow, &isMapH, &isMapV);
else if (whichWindow == toolsWindow)
@@ -94,10 +91,9 @@ void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
GetWindowLeftTop(whichWindow, &isLinkH, &isLinkV);
else if (whichWindow == coordWindow)
GetWindowLeftTop(whichWindow, &isCoordH, &isCoordV);
HiliteAllWindows();
break;
case inGoAway:
case RegionIDs::kClose:
if (TrackGoAway(whichWindow, evtPoint))
{
if (whichWindow == mapWindow)
@@ -111,21 +107,15 @@ void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
}
break;
case inGrow:
case RegionIDs::kResize:
if (whichWindow == mapWindow)
{
newSize = GrowWindow(mapWindow, evtPoint, &thisMac.gray);
ResizeMapWindow(LoWord(newSize), HiWord(newSize));
PortabilityLayer::Vec2i newSize = TrackResize(mapWindow, evtPoint, 47, 35, &thisMac.gray);
ResizeMapWindow(newSize.m_x, newSize.m_y);
}
break;
case inZoomIn:
case inZoomOut:
if (TrackBox(whichWindow, evtPoint, thePart))
ZoomWindow(whichWindow, thePart, true);
break;
case inContent:
case RegionIDs::kContent:
if (whichWindow == mainWindow)
{
hDelta = evtPoint.h - lastWhere.h;
@@ -153,7 +143,7 @@ void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
HandleLinkClick(evtPoint);
break;
default:
default:
break;
}
}
@@ -169,7 +159,7 @@ void HandleKeyEvent (const KeyDownStates &keyStates, const GpKeyboardInputEvent
const bool optionDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kAlt));
if ((commandDown) && (!optionDown))
DoMenuChoice(MenuKey(static_cast<int>(theChar)));
DoMenuChoice(MenuKey(theChar));
else
{
switch (theChar)
@@ -322,118 +312,65 @@ void HandleKeyEvent (const KeyDownStates &keyStates, const GpKeyboardInputEvent
}
}
//-------------------------------------------------------------- HandleUpdateEvent
// Handle an update event.
#if 0
void HandleUpdateEvent (EventRecord *theEvent)
{
if ((WindowPtr)theEvent->message == mainWindow)
{
SetPort((GrafPtr)mainWindow);
UpdateMainWindow();
EndUpdate(mainWindow);
}
else if ((WindowPtr)theEvent->message == mapWindow)
{
SetPort((GrafPtr)mapWindow);
UpdateMapWindow();
EndUpdate(mapWindow);
}
else if ((WindowPtr)theEvent->message == toolsWindow)
{
SetPort((GrafPtr)toolsWindow);
UpdateToolsWindow();
EndUpdate(toolsWindow);
}
else if ((WindowPtr)theEvent->message == linkWindow)
{
SetPort((GrafPtr)linkWindow);
UpdateLinkWindow();
EndUpdate(linkWindow);
}
else if ((WindowPtr)theEvent->message == coordWindow)
{
SetPort((GrafPtr)coordWindow);
UpdateCoordWindow();
EndUpdate(coordWindow);
}
else if ((WindowPtr)theEvent->message == menuWindow)
{
UpdateMenuBarWindow(menuWindow->GetDrawSurface());
EndUpdate(menuWindow);
}
}
//-------------------------------------------------------------- HandleOSEvent
// Handle an OS Event (MultiFinder - user has switched in or out of app).
void HandleOSEvent (EventRecord *theEvent)
//-------------------------------------------------------------- HandleSplashResolutionChange
void HandleSplashResolutionChange(void)
{
PLError_t theErr;
short buttonHit;
if (theEvent->message & 0x01000000) // suspend or resume event
{
if (theEvent->message & 0x00000001) // resume event
{
if (WhatsOurDepth() != thisMac.isDepth)
{
buttonHit = BitchAboutColorDepth();
if (buttonHit == 1) // player wants to Quit
{
#ifndef COMPILEDEMO
if (QuerySaveChanges())
quitting = true;
#else
quitting = true;
#endif
}
else
{
SwitchToDepth(thisMac.isDepth, thisMac.wasColorOrGray);
}
}
switchedOut = false;
InitCursor();
if ((isPlayMusicIdle) && (theMode != kEditMode))
{
theErr = StartMusic();
if (theErr != PLErrors::kNone)
{
YellowAlert(kYellowNoMusic, theErr);
failedMusic = true;
}
}
incrementModeTime = TickCount() + kIdleSplashTicks;
#ifndef COMPILEDEMO
// if (theMode == kEditMode)
// SeeIfValidScrapAvailable(true);
#endif
}
else // suspend event
{
switchedOut = true;
InitCursor();
if ((isMusicOn) && (theMode != kEditMode))
StopTheMusic();
}
}
FlushResolutionChange();
RecomputeInterfaceRects();
RecreateOffscreens();
CloseMainWindow();
OpenMainWindow();
UpdateMainWindow();
//ResetLocale(true);
InitScoreboardMap();
//RefreshScoreboard(wasScoreboardTitleMode);
//DumpScreenOn(&justRoomsRect);
}
//-------------------------------------------------------------- HandleHighLevelEvent
// Handle an AppleEvent (Open Document, Quit Application, etc.).
void HandleHighLevelEvent (EventRecord *theEvent)
void KeepWindowInBounds(Window *window)
{
PLError_t theErr;
theErr = AEProcessAppleEvent(theEvent);
if ((theErr != PLErrors::kNone) && (theErr != errAEEventNotHandled))
YellowAlert(kYellowAppleEventErr, theErr);
if (!window)
return;
PortabilityLayer::Rect2i windowRect = PortabilityLayer::WindowManager::GetInstance()->GetWindowFullRect(window);
int32_t topNudge = std::max<int32_t>(kScoreboardTall - windowRect.Top(), 0);
int32_t bottomNudge = std::min<int32_t>(thisMac.fullScreen.bottom - windowRect.Bottom(), 0);
int32_t leftNudge = std::max<int32_t>(-windowRect.Left(), 0);
int32_t rightNudge = std::min<int32_t>(thisMac.fullScreen.right - windowRect.Right(), 0);
window->SetPosition(window->GetPosition() + PortabilityLayer::Vec2i(leftNudge + rightNudge, topNudge + bottomNudge));
}
void HandleEditorResolutionChange(void)
{
FlushResolutionChange();
RecomputeInterfaceRects();
RecreateOffscreens();
CloseMainWindow();
OpenMainWindow();
UpdateMainWindow();
//ResetLocale(true);
InitScoreboardMap();
//RefreshScoreboard(wasScoreboardTitleMode);
//DumpScreenOn(&justRoomsRect);
if (toolsWindow)
PortabilityLayer::WindowManager::GetInstance()->PutWindowBehind(toolsWindow, PortabilityLayer::WindowManager::GetInstance()->GetPutInFrontSentinel());
if (mapWindow)
PortabilityLayer::WindowManager::GetInstance()->PutWindowBehind(mapWindow, PortabilityLayer::WindowManager::GetInstance()->GetPutInFrontSentinel());
KeepWindowInBounds(mainWindow);
KeepWindowInBounds(toolsWindow);
KeepWindowInBounds(mapWindow);
}
#endif
//-------------------------------------------------------------- HandleIdleTask
// Handle some processing during event lulls.
@@ -442,7 +379,11 @@ void HandleIdleTask (void)
{
if (theMode == kEditMode)
{
SetPort((GrafPtr)mainWindow);
if (thisMac.isResolutionDirty)
{
HandleEditorResolutionChange();
}
DoMarquee();
if ((autoRoomEdit) && (newRoomNow))
@@ -452,6 +393,14 @@ void HandleIdleTask (void)
newRoomNow = false;
}
}
if (theMode == kSplashMode)
{
if (thisMac.isResolutionDirty)
{
HandleSplashResolutionChange();
}
}
}
//-------------------------------------------------------------- HandleEvent
@@ -515,28 +464,6 @@ void HandleEvent (void)
}
}
//-------------------------------------------------------------- HiliteAllWindows
// Ugly kludge in order to keep "floating windows" (palettes) on top of<6F>
// the main window.
void HiliteAllWindows (void)
{
PL_NotYetImplemented_TODO("DeleteMe");
#if 0
if (mainWindow != nil)
HiliteWindow(mainWindow, true);
if (mapWindow != nil)
HiliteWindow(mapWindow, true);
if (toolsWindow != nil)
HiliteWindow(toolsWindow, true);
if (coordWindow != nil)
HiliteWindow(coordWindow, true);
if (linkWindow != nil)
HiliteWindow(linkWindow, true);
#endif
}
//-------------------------------------------------------------- IgnoreThisClick
// Another inelegant kludge designed to temporarily prevent an unwanted<65>

View File

@@ -13,15 +13,14 @@
namespace PortabilityLayer
{
class ResolveCachingColor;
class ResourceArchive;
class ScanlineMask;
class ResTypeID;
struct RGBAColor;
class RenderedFont;
}
#define kPreferredDepth 8
#define kPreferredPixelFormat (GpPixelFormats::k8BitStandard)
#define kNilPointer 0L
#define kPutInFront (PL_GetPutInFrontWindowPtr())
#define kNormalUpdates TRUE
@@ -48,6 +47,7 @@ namespace PortabilityLayer
#define kErrNeed16Or256Colors 13
#define iAbout 1
#define iAboutAerofoil 3
#define iNewGame 1
#define iTwoPlayer 2
#define iOpenSavedGame 3
@@ -96,7 +96,6 @@ typedef struct
long wasGPFlipMap;
long wasGPFaceLeftMap, wasGPFaceRightMap;
short wasVolume;
short prefVersion;
short wasMaxFiles;
short wasEditH, wasEditV;
short wasMapH, wasMapV;
@@ -116,14 +115,16 @@ typedef struct
Boolean wasCoordOpen, wasQuickTrans;
Boolean wasIdleMusic, wasGameMusic;
Boolean wasEscPauseKey;
Boolean wasDoAutoDemo, wasScreen2;
Boolean wasDoAutoDemo, wasAutoScale;
Boolean wasDoBackground, wasHouseChecks;
Boolean wasPrettyMap, wasBitchDialogs;
Boolean wasUseICCProfile;
} prefsInfo;
//-------------------------------------------------------------- Prototypes
void DoAbout (void); // --- About.c
void DoAboutFramework (void);
void LoadCursors (void); // --- AnimCursor.c
void DisposCursors (void);
@@ -132,19 +133,19 @@ void DecrementCursor (void);
void SpinCursor (short);
void BackSpinCursor (short);
void ColorText (DrawSurface *surface, const Point &, StringPtr, long); // --- ColorUtils.c
void ColorText (DrawSurface *surface, const Point &, StringPtr, long, PortabilityLayer::RenderedFont *font); // --- ColorUtils.c
void ColorRect (DrawSurface *surface, const Rect &, long);
void ColorOval (DrawSurface *surface, const Rect &, long);
void ColorRegion (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex);
void ColorOvalMaskPattern (DrawSurface *surface, const Rect &, long, const uint8_t *);
void ColorRegionMaskPattern (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex, const uint8_t *pattern);
void ColorLine (DrawSurface *surface, short, short, short, short, long);
void HiliteRect (DrawSurface *surface, const Rect &rect, short, short);
void ColorFrameRect (DrawSurface *surface, const Rect &theRect, long colorIndex);
void ColorFrameWHRect (DrawSurface *surface, short, short, short, short, long);
void ColorFrameOval (DrawSurface *surface, const Rect &, long);
void LtGrayForeColor (DrawSurface *surface);
void GrayForeColor (DrawSurface *surface);
void DkGrayForeColor (DrawSurface *surface);
void RestoreColorsSlam (DrawSurface *surface);
PortabilityLayer::ResolveCachingColor LtGrayForeColor ();
PortabilityLayer::ResolveCachingColor GrayForeColor ();
PortabilityLayer::ResolveCachingColor DkGrayForeColor ();
void MonitorWait (void); // --- DebugUtils.c
void DisplayRect (Rect *);
@@ -161,24 +162,23 @@ void FillScreenRed (void);
void DumpToResEditFile (Ptr, long);
void HandleEvent (void); // --- Event.c
void HiliteAllWindows (void);
void IgnoreThisClick (void);
short WhatsOurDepth (void); // --- Environs.c
void SwitchToDepth (short, Boolean);
void SwitchToDepth (short, Boolean); // --- Environs.c
void CheckOurEnvirons (void);
void InstallResolutionHandler (void);
//void ReflectSecondMonitorEnvirons (Boolean, Boolean, Boolean);
void HandleDepthSwitching (void);
void RestoreColorDepth (void);
void CheckMemorySize (void);
void SetAppMemorySize (long);
Boolean CheckFileError (short, const PLPasStr &); // --- File Error.c
THandle<void> LoadHouseResource(const PortabilityLayer::ResTypeID &resTypeID, int16_t resID); // --- HouseIO.c
Boolean SavePrefs (prefsInfo *, short); // --- Prefs.c
Boolean LoadPrefs (prefsInfo *, short);
Boolean SavePrefs (prefsInfo *, THandle<void> *modulePrefs, short); // --- Prefs.c
Boolean LoadPrefs (prefsInfo *, THandle<void> *modulePrefs, short);
Boolean SaveModulePrefs (THandle<void> currentModulePrefs, THandle<void> *outModulePrefs);
Boolean ApplyModulePrefs (THandle<void> *modulePrefs);
void PasStringCopy (StringPtr, StringPtr); // --- StringUtils.c
short WhichStringFirst (StringPtr, StringPtr);
@@ -187,7 +187,7 @@ void PasStringConcat (StringPtr, const PLPasStr &);
void GetLineOfText (StringPtr, short, StringPtr);
void WrapText (StringPtr, short);
void GetFirstWordOfString (StringPtr, StringPtr);
void CollapseStringToWidth (DrawSurface *, StringPtr, short);
void CollapseStringToWidth (PortabilityLayer::RenderedFont *, StringPtr, short);
void GetChooserName (StringPtr);
StringPtr GetLocalizedString (short, StringPtr);
@@ -221,7 +221,7 @@ void GetLocalWindowRect (WindowPtr, Rect *);
//void FlagWindowFloating (WindowPtr);
//Boolean IsWindowFloating (WindowPtr);
void OpenMessageWindow (const PLPasStr&);
void SetMessageWindowMessage (StringPtr);
void SetMessageWindowMessage (StringPtr msg, const PortabilityLayer::RGBAColor &color);
void CloseMessageWindow (void);
void CloseThisWindow (WindowPtr *);
@@ -232,6 +232,8 @@ void CloseThisWindow (WindowPtr *);
#endif
extern Boolean hasScrap, scrapIsARoom;
#include "GliderDefines.h"
#include "GliderStructs.h"
#include "GliderVars.h"

View File

@@ -7,7 +7,6 @@
#include "PLDialogs.h"
#include "PLNumberFormatting.h"
#include "PLTextUtils.h"
#include "PLPasStr.h"
#include "DialogManager.h"
#include "Externs.h"

View File

@@ -5,7 +5,6 @@
//============================================================================
#include "PLToolUtils.h"
#include "PLPasStr.h"
#include "PLEventQueue.h"
#include "PLKeyEncoding.h"
@@ -17,7 +16,10 @@
#include "InputManager.h"
#include "MainWindow.h"
#include "Objects.h"
#include "PLStandardColors.h"
#include "RectUtils.h"
#include "RenderedFont.h"
#include "ResolveCachingColor.h"
#include "Utilities.h"
@@ -68,7 +70,6 @@ void DoGameOver (void)
DrawSurface *surface = mainWindow->GetDrawSurface();
playing = false;
SetUpFinalScreen();
SetPort((GrafPtr)mainWindow);
ColorRect(surface, mainWindowRect, 244);
DoGameOverStarAnimation();
if (!TestHighScore())
@@ -87,6 +88,9 @@ void SetUpFinalScreen (void)
short count, offset, i, textDown;
char wasState;
DrawSurface *surface = workSrcMap;
PortabilityLayer::ResolveCachingColor blackColor = StdColors::Black();
PortabilityLayer::ResolveCachingColor whiteColor = StdColors::White();
ColorRect(surface, workSrcRect, 244);
QSetRect(&tempRect, 0, 0, 640, 460);
@@ -102,19 +106,17 @@ void SetUpFinalScreen (void)
do
{
GetLineOfText(tempStr, count, subStr);
offset = ((thisMac.screen.right - thisMac.screen.left) -
surface->MeasureString(subStr)) / 2;
surface->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold, true);
offset = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) -
appFont->MeasurePStr(subStr)) / 2;
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
const Point textShadowPos = Point::Create(offset + 1, textDown + 33 + (count * 20));
surface->DrawString(textShadowPos, subStr, true);
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(255, 255, 255, 255));
surface->DrawString(textShadowPos, subStr, blackColor, appFont);
const Point textPos = Point::Create(offset, textDown + 32 + (count * 20));
surface->DrawString(textPos, subStr, true);
surface->DrawString(textPos, subStr, whiteColor, appFont);
count++;
}
while (subStr[0] > 0);
@@ -146,6 +148,12 @@ void DoGameOverStarAnimation (void)
long nextLoop;
short which, i, count, pass;
Boolean noInteruption;
short starFallSpeed = kStarFalls;
const int kStarSpacing = 32;
const int kAngelSpeed = 2;
const int kStarsReserved = 5;
const int kMaxFramesAlive = (kStarSpacing * kStarsReserved + kAngelSpeed - 1) / kAngelSpeed;
angelDest = angelSrcRect;
QOffsetRect(&angelDest, -96, 0);
@@ -153,15 +161,20 @@ void DoGameOverStarAnimation (void)
nextLoop = TickCount() + 2;
count = 0;
pass = 0;
FlushEvents(everyEvent, 0);
FlushEvents();
if (workSrcRect.bottom - angelDest.bottom > kMaxFramesAlive * starFallSpeed)
starFallSpeed = (workSrcRect.bottom - angelDest.bottom + kMaxFramesAlive - 1) / kMaxFramesAlive;
while (noInteruption)
{
if ((angelDest.left % 32) == 0) // add a star
if ((angelDest.left % kStarSpacing) == 0) // add a star
{
PlayPrioritySound(kMysticSound, kMysticPriority);
which = angelDest.left / 32;
which = which % 5;
which = angelDest.left / kStarSpacing;
which = which % kStarsReserved;
if (which < 0)
which += kStarsReserved;
ZeroRectCorner(&pages[which].dest);
QOffsetRect(&pages[which].dest, angelDest.left, angelDest.bottom);
if (count < (which + 1))
@@ -182,13 +195,13 @@ void DoGameOverStarAnimation (void)
&pages[i].dest);
pages[i].was = pages[i].dest;
pages[i].was.top -= kStarFalls;
pages[i].was.top -= starFallSpeed;
AddRectToWorkRectsWhole(&pages[i].was);
AddRectToBackRects(&pages[i].dest);
if (pages[i].dest.top < workSrcRect.bottom)
QOffsetRect(&pages[i].dest, 0, kStarFalls);
QOffsetRect(&pages[i].dest, 0, starFallSpeed);
}
if (angelDest.left <= (workSrcRect.right + 2))
@@ -197,11 +210,11 @@ void DoGameOverStarAnimation (void)
(BitMap *)*GetGWorldPixMap(angelMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&angelSrcRect, &angelSrcRect, &angelDest);
angelDest.left -= 2;
angelDest.left -= kAngelSpeed;
AddRectToWorkRectsWhole(&angelDest);
angelDest.left += 2;
angelDest.left += kAngelSpeed;
AddRectToBackRects(&angelDest);
QOffsetRect(&angelDest, 2, 0);
QOffsetRect(&angelDest, kAngelSpeed, 0);
pass = 0;
}
@@ -264,14 +277,14 @@ void InitDiedGameOver (void)
PLError_t theErr;
QSetRect(&pageSrcRect, 0, 0, 25, 32 * 8);
theErr = CreateOffScreenGWorld(&gameOverSrcMap, &pageSrcRect, kPreferredPixelFormat);
theErr = CreateOffScreenGWorld(&gameOverSrcMap, &pageSrcRect);
LoadGraphic(gameOverSrcMap, kLettersPictID);
QSetRect(&pageSrcRect, 0, 0, 32, 32 * kPageFrames);
theErr = CreateOffScreenGWorld(&pageSrcMap, &pageSrcRect, kPreferredPixelFormat);
theErr = CreateOffScreenGWorld(&pageSrcMap, &pageSrcRect);
LoadGraphic(pageSrcMap, kPagesPictID);
theErr = CreateOffScreenGWorld(&pageMaskMap, &pageSrcRect, GpPixelFormats::kBW1);
theErr = CreateOffScreenGWorldCustomDepth(&pageMaskMap, &pageSrcRect, GpPixelFormats::kBW1);
LoadGraphic(pageMaskMap, kPagesMaskID);
for (i = 0; i < kPageFrames; i++) // initialize src page rects
@@ -283,14 +296,14 @@ void InitDiedGameOver (void)
for (i = 0; i < 8; i++) // initialize dest page rects
{
QSetRect(&pages[i].dest, 0, 0, 32, 32);
CenterRectInRect(&pages[i].dest, &thisMac.screen);
QOffsetRect(&pages[i].dest, -thisMac.screen.left, -thisMac.screen.top);
CenterRectInRect(&pages[i].dest, &thisMac.constrainedScreen);
QOffsetRect(&pages[i].dest, -thisMac.constrainedScreen.left, -thisMac.constrainedScreen.top);
if (i < 4)
QOffsetRect(&pages[i].dest, -kPageSpacing * (4 - i), 0);
else
QOffsetRect(&pages[i].dest, kPageSpacing * (i - 3), 0);
QOffsetRect(&pages[i].dest, (thisMac.screen.right - thisMac.screen.left) / -2,
(thisMac.screen.right - thisMac.screen.left) / -2);
QOffsetRect(&pages[i].dest, (thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) / -2,
(thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) / -2);
if (pages[i].dest.left % 2 == 1)
QOffsetRect(&pages[i].dest, 1, 0);
pages[i].was = pages[i].dest;
@@ -306,7 +319,7 @@ void InitDiedGameOver (void)
}
pagesStuck = 0;
stopPages = ((thisMac.screen.bottom - thisMac.screen.top) / 2) - 16;
stopPages = ((thisMac.constrainedScreen.bottom - thisMac.constrainedScreen.top) / 2) - 16;
}
//-------------------------------------------------------------- HandlePages
@@ -450,7 +463,7 @@ void DoDiedGameOver (void)
InitDiedGameOver();
CopyRectMainToWork(&workSrcRect);
CopyRectMainToBack(&workSrcRect);
FlushEvents(everyEvent, 0);
FlushEvents();
nextLoop = TickCount() + 2;
while (pagesStuck < 8)

View File

@@ -41,8 +41,6 @@
#define kYellowCantOrderLinks 24
#define kSwitchIfNeeded 0
#define kSwitchTo256Colors 1
#define kSwitchTo16Grays 2
#define kProdGameScoreMode -4
#define kKickGameScoreMode -3
@@ -265,7 +263,7 @@
#define kMaxDynamicObs 18
#define kMaxMasterObjects 216 // kMaxRoomObs * 9
#define kMaxViewWidth 1536
#define kMaxViewHeight 1026
#define kMaxViewHeight (kTileHigh*3+20)
#define kSelectTool 0
@@ -510,8 +508,6 @@
#define kNoCeilingLimit -10
#define kNoFloorLimit 332
#define kScoreboardHigh 0
#define kScoreboardLow 1
#define kScoreboardTall 20
#define kHouseVersion 0x0200
@@ -623,3 +619,10 @@ static const Boolean kFaceLeft = FALSE; // Conflicts with GP input driver
#define kDemoLength 6702
#define kGamepadDeadzone 4096 // Out of 32768
#define kDefaultComponent 0
#define kCandleFlameComponent 1
#define kTikiFlamesComponent 1
#define kBBQCoalsComponent 1
#define kPendulumComponent 1
#define kStarComponent 1

View File

@@ -23,26 +23,28 @@ void CloseCoordWindow (void);
void ToggleCoordinateWindow (void);
void NilSavedMaps (void); // --- DynamicMaps.c
SInt16 BackUpToSavedMap (Rect *, SInt16, SInt16);
SInt16 ReBackUpSavedMap (Rect *, SInt16, SInt16);
void RestoreFromSavedMap (SInt16, SInt16, Boolean);
SInt16 BackUpToSavedMap (Rect *theRect, SInt16 where, SInt16 who, SInt16 component);
SInt16 ReBackUpSavedMap (Rect *theRect, SInt16 where, SInt16 who, SInt16 component);
SInt16 RemoveFromSavedMap(SInt16);
void RestoreFromSavedMap (SInt16 where, SInt16 who, SInt16 component, Boolean doSparkle);
void AddSparkle (Rect *);
void AddFlyingPoint (Rect *, SInt16, SInt16, SInt16);
void ReBackUpFlames (SInt16, SInt16);
Boolean ReBackUpFlames (SInt16, SInt16, SInt16, SInt16);
void AddCandleFlame (SInt16, SInt16, SInt16, SInt16);
void ReBackUpTikiFlames (SInt16, SInt16);
Boolean ReBackUpTikiFlames (SInt16, SInt16, SInt16, SInt16);
void AddTikiFlame (SInt16, SInt16, SInt16, SInt16);
void ReBackUpBBQCoals (SInt16, SInt16);
Boolean ReBackUpBBQCoals (SInt16, SInt16, SInt16, SInt16);
void AddBBQCoals (SInt16, SInt16, SInt16, SInt16);
void ReBackUpPendulum (SInt16, SInt16);
Boolean ReBackUpPendulum (SInt16, SInt16, SInt16, SInt16);
void AddPendulum (SInt16, SInt16, SInt16, SInt16);
void ReBackUpStar (SInt16, SInt16);
void ReBackUpStar (SInt16, SInt16, SInt16, SInt16);
void AddStar (SInt16, SInt16, SInt16, SInt16);
void StopPendulum (SInt16, SInt16);
void StopStar (SInt16, SInt16);
void AddAShreddedGlider (Rect *);
void RemoveShreds (void);
void ZeroFlamesAndTheLike (void);
void RemoveSavedMapsNotInRoom (SInt16);
void CheckDynamicCollision (SInt16, gliderPtr, Boolean); // --- Dynamics.c
Boolean DidBandHitDynamic (SInt16);
@@ -73,17 +75,21 @@ void HandleFish (SInt16);
void HandleDynamics (void); // --- Dynamics3.c
void RenderDynamics (void);
void ZeroDinahs (void);
SInt16 AddDynamicObject (SInt16, Rect *, objectType *, SInt16, SInt16, Boolean);
void ZeroDinahsNotInRoom (SInt16);
SInt16 AddDynamicObject(SInt16 what, Rect *where, objectType *who, SInt16 room, SInt16 index, Boolean isOn, Boolean keepExisting);
void DoGameOver (void); // --- GameOver.c
void FlagGameOver (void);
void DoDiedGameOver (void);
void HandleGrease (void); // --- Grease.c
SInt16 ReBackUpGrease (SInt16, SInt16);
SInt16 ReBackUpGrease (SInt16 where, SInt16 who, SInt16 h, SInt16 v);
SInt16 AddGrease (SInt16, SInt16, SInt16, SInt16, SInt16, Boolean);
void SpillGrease (SInt16, SInt16);
void RedrawAllGrease (void);
void FixupFallenGrease(SInt16 where, SInt16 who, SInt16 h, SInt16 v, Boolean *isDynamic);
void RemapGreaseSavedMap(SInt16 removedItem, SInt16 substituteItem);
void DoHighScores (void); // --- HighScores.c
void SortHighScores (void);
@@ -132,6 +138,7 @@ void FlagStillOvers (gliderPtr);
void InitializeMenus (void); // --- InterfaceInit.c
void GetExtraCursors (void);
void RecomputeInterfaceRects (void);
void VariableInit (void);
void GetDemoInput (gliderPtr); // --- Input.c
@@ -147,13 +154,11 @@ void HandleLinkClick (Point);
void RedrawSplashScreen (void); // --- MainWindow.c
void UpdateMainWindow (void);
void UpdateMenuBarWindow (DrawSurface *surface);
void OpenMainWindow (void);
void CloseMainWindow (void);
void ZoomBetweenWindows (void);
void UpdateEditWindowTitle (void);
void HandleMainClick (Point, Boolean);
//void WashColorIn (void);
void WashColorIn (void);
void CenterMapOnRoom (SInt16, SInt16); // --- Map.c
Boolean ThisRoomVisibleOnMap (void);
@@ -173,10 +178,10 @@ void StartMarqueeHandled (Rect *, SInt16, SInt16);
void StopMarquee (void);
void PauseMarquee (void);
void ResumeMarquee (void);
void DragOutMarqueeRect (Point, Rect *);
void DragMarqueeRect (DrawSurface *, Point, Rect *, Boolean, Boolean);
void DragMarqueeHandle (DrawSurface *, Point, SInt16 *);
void DragMarqueeCorner (DrawSurface *, Point, SInt16 *, SInt16 *, Boolean);
void DragOutMarqueeRect (Window *, Point, Rect *);
void DragMarqueeRect (Window *, DrawSurface *, Point, Rect *, Boolean, Boolean);
void DragMarqueeHandle (Window *, DrawSurface *, Point, SInt16 *);
void DragMarqueeCorner (Window *, DrawSurface *, Point, SInt16 *, SInt16 *, Boolean);
Boolean MarqueeHasHandles (SInt16 *, SInt16 *);
Boolean PtInMarqueeHandle (Point);
void SetMarqueeGliderRect (SInt16, SInt16);
@@ -257,8 +262,8 @@ void DrawBlueClock (Rect *);
void DrawYellowClock (Rect *);
void DrawCuckoo (Rect *);
void DrawSimplePrizes (SInt16, Rect *);
void DrawGreaseRt (Rect *, SInt16, Boolean);
void DrawGreaseLf (Rect *, SInt16, Boolean);
void DrawGreaseRt (Rect *, SInt16, Boolean, Boolean);
void DrawGreaseLf (Rect *, SInt16, Boolean, Boolean);
void DrawFoil (Rect *);
void DrawInvisBonus (Rect *);
void DrawSlider (Rect *);
@@ -306,7 +311,7 @@ void DrawCustPictSansWhite (SInt16, Rect *);
void DrawARoomsObjects (SInt16, Boolean); // --- ObjectDrawAll.c
void DoSelectionClick (DrawSurface *, Point, Boolean); // --- ObjectEdit.c
void DoSelectionClick (Window *, DrawSurface *, Point, Boolean); // --- ObjectEdit.c
void DoNewObjectClick (Point);
void DeleteObject (void);
void DuplicateObject (void);
@@ -407,7 +412,8 @@ Boolean DoesRoomHaveFloor (void);
Boolean DoesRoomHaveCeiling (void);
void ReadyLevel (void); // --- RoomGraphics.c
void DrawLocale (void);
void ResetLocale (Boolean soft);
void DrawLocale (Boolean soft);
void RedrawRoomLighting (void);
Boolean PictIDExists (SInt16); // --- RoomInfo.c
@@ -428,11 +434,9 @@ void QuickBatteryRefresh (Boolean);
void QuickBandsRefresh (Boolean);
void QuickFoilRefresh (Boolean);
void HandleScore (void);
void AdjustScoreboardHeight (void);
void BlackenScoreboard (DrawSurface *);
//void PutRoomScrap (void); // --- Scrap.c
//void PutObjectScrap (void);
void PutRoomScrap (void); // --- Scrap.c
void PutObjectScrap (void);
void GetRoomScrap (void);
void GetObjectScrap (void);
//void SeeIfValidScrapAvailable (Boolean);
@@ -470,6 +474,7 @@ void InitEnemies (void);
void CreateOffscreens (void); // --- StructuresInit2.c
void CreatePointers (void);
void InitSrcRects (void);
PLError_t RecreateOffscreens (void);
void UpdateToolsWindow (void); // --- Tools.c
void EraseSelectedTool (void);
@@ -493,7 +498,7 @@ void FollowTheLeader (void);
void PourScreenOn (Rect *); // --- Transitions.c
void WipeScreenOn (SInt16, Rect *);
void DumpScreenOn (Rect *);
void DumpScreenOn (Rect *, Boolean);
//void DissBits (Rect *);
//void DissBitsChunky (Rect *);
//void FillColorNoise (Rect *);

View File

@@ -241,6 +241,7 @@ typedef struct
DrawSurface *map;
short where;
short who;
short component;
} savedType, *savedPtr;
typedef struct

View File

@@ -39,7 +39,7 @@ extern Rect clutterSrcRect;
extern Rect flowerSrc[];
extern Rect *srcRects;
extern Movie theMovie;
extern AnimationPlayer theMovie;
extern Rect movieRect;
extern Boolean hasMovie, tvInRoom;

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