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221 Commits

Author SHA1 Message Date
elasota
66cce6bcd4 Bump version to 1.1.1 2021-06-06 01:12:31 -04:00
elasota
b616c6bf6e Icon refactor 2021-06-06 01:12:21 -04:00
elasota
2e9954677d Merge branch 'master' of https://github.com/elasota/GlidePort 2021-05-16 12:08:38 -04:00
elasota
3d5265258e Disable asserts 2021-05-16 12:08:23 -04:00
Eric Lasota
6103007ed2 Update README.md 2021-05-16 00:28:58 -04:00
elasota
240ba88f53 Fix Android crash 2021-05-14 19:30:31 -04:00
elasota
71115b2366 Fix AerofoilX compile failure 2021-05-14 19:19:03 -04:00
elasota
2bde3bc60b Update version to 1.1.0 2021-05-14 19:09:35 -04:00
elasota
0524c312d0 Update credits 2021-05-14 18:55:28 -04:00
Eric Lasota
8a69d7b921 Merge pull request #5 from madthijs/mac
Mac version 1.1.0
2021-05-14 18:07:05 -04:00
Madthijs
20a3918535 Merge branch 'master' into mac
# Conflicts:
#	GpApp/House.cpp
2021-05-14 21:44:39 +02:00
Madthijs
bd61b23bde code review changes 2021-05-14 21:40:56 +02:00
elasota
b1bebc2afd Disable asserts in web release build 2021-05-13 12:14:18 -04:00
elasota
5b16ed826f Fix compile failure in debug 2021-05-13 12:13:45 -04:00
elasota
567b82eb23 Tag 1.1.0 rc2 2021-05-11 21:36:12 -04:00
elasota
e8565a122d EOL fix 2021-05-11 21:32:00 -04:00
elasota
32ff2f6fe8 Finish clearing out std::vector from PortabilityLayer 2021-05-11 21:27:40 -04:00
elasota
95260f8d8a Zero out structures when creating houses and rooms 2021-05-11 19:47:05 -04:00
elasota
e7b02f37a5 Fix memory corruption when creating a new house 2021-05-11 19:42:05 -04:00
elasota
781c6ce610 Fix missing return value 2021-05-11 19:18:24 -04:00
elasota
98c7a1eea6 Fix MergeGPF missing from simple release 2021-05-11 19:18:15 -04:00
Madthijs
0a9b5ded9b unneeded changes 2021-05-11 17:15:21 +02:00
Madthijs
09485b7cf4 compile + hardened security 2021-05-11 15:43:09 +02:00
Madthijs
6fd1edd2c8 Merge branch 'master' into mac
# Conflicts:
#	GpApp/Main.cpp
2021-05-11 14:28:46 +02:00
elasota
6858230dde Update copyright 2021-05-11 01:52:56 -04:00
elasota
a6486c137b Change version tag to 1.1.0 rc1 2021-05-11 01:42:06 -04:00
elasota
318a5868d7 Disable loading room editor if the current house is damaged beyond repair, and re-enable loading a different house. 2021-05-11 01:39:17 -04:00
elasota
295db5f064 Fix memory leak 2021-05-11 01:29:40 -04:00
elasota
0def879db1 Fix build 2021-05-11 00:58:26 -04:00
elasota
ac56badffa Add download house option 2021-05-11 00:41:35 -04:00
elasota
75923ad7b0 Fix deleted houses still being in the house list 2021-05-10 23:21:40 -04:00
elasota
32d96798cc Fix file deletion not working in web version 2021-05-10 19:43:52 -04:00
elasota
c354d49e9f Replace beep sound with a simple 80% 440hz + 20% 60hz + fadeout generated tone 2021-05-10 00:10:14 -04:00
elasota
24169507bd Add beep sound to platforms with no beep 2021-05-09 23:45:27 -04:00
elasota
d54ad576bc Add delete option to File browser 2021-05-09 22:48:23 -04:00
elasota
222927d56f Fix double-free when handle is shrunk to zero size 2021-05-09 22:47:57 -04:00
elasota
d74c4b70f3 Remove unused function 2021-05-08 10:55:22 -04:00
elasota
fb7b9b02d9 Web save mechanism 2021-05-07 23:09:35 -04:00
elasota
1ac8032411 Log to stdout 2021-05-07 23:08:29 -04:00
elasota
a012c6d3e7 Fix web build and add export path 2021-05-07 20:12:41 -04:00
elasota
08c6fd5108 EOL fix 2021-05-07 20:12:27 -04:00
elasota
a7cf9d48e3 Fix double GP_RESTRICT definition 2021-05-07 13:29:45 -04:00
elasota
d6ce07685e Clean up vector use 2021-05-07 10:59:31 -04:00
elasota
5e060279af Clean up warnings 2021-05-07 10:59:19 -04:00
elasota
a2ca1725fa Improve export house errors 2021-05-07 03:02:30 -04:00
elasota
f32866510e EOL fix 2021-05-07 02:59:30 -04:00
elasota
ac15c26bef Update installer manufacturer ID 2021-05-07 02:52:28 -04:00
elasota
9510aaee32 Re-enable initial launch disclaimer 2021-05-07 02:30:20 -04:00
elasota
c6aa82db35 Adjust credits 2021-05-07 02:26:10 -04:00
elasota
6d12b6ff1a Add house export to room editor 2021-05-07 02:16:25 -04:00
elasota
c3b2a7e8af EOL fix 2021-05-07 02:14:50 -04:00
elasota
b0d5673d95 Add export dir to Windows 2021-05-07 02:12:58 -04:00
Madthijs
14ef73a8ab add readme for resources 2021-05-05 10:47:42 +02:00
Madthijs
456a134041 ignore resources 2021-05-05 10:47:28 +02:00
Madthijs
27ae449353 remove resources from git 2021-05-05 10:46:12 +02:00
elasota
0de26b5e71 Remove header guards 2021-05-04 18:26:33 -04:00
elasota
65d4784618 Fix desaturation filter not isolating wand star. 2021-05-04 18:26:23 -04:00
elasota
5187ef5dc6 Use upscale filter at 1.5x and 2.5x 2021-05-04 18:25:49 -04:00
Madthijs
b96acad0ca logging fix 2021-05-04 18:11:03 +02:00
Madthijs
2277d1340c Merge branch 'master' into mac 2021-05-04 16:18:01 +02:00
Madthijs
57798c05c6 Undo runtime fonts 2021-05-04 16:05:15 +02:00
elasota
f24b0a0e77 Preprocess audio into S16 for faster mixing. 2021-04-29 20:16:24 -04:00
elasota
7442b92dd3 Make FS use new allocator API 2021-04-28 23:18:24 -04:00
Madthijs
0725828a5f allocator + font stuff 2021-04-28 20:06:51 +02:00
Madthijs
c5a1303b71 Merge branch 'master' into mac
# Conflicts:
#	AerofoilX/GpMain_SDL_X.cpp
2021-04-28 19:17:55 +02:00
elasota
a2d374f650 Allocator refactor 2021-04-28 01:46:07 -04:00
elasota
472462c535 AerofoilX logging fixes 2021-04-27 10:38:09 -04:00
elasota
80683464af Buildfix AerofoilX 2021-04-27 10:00:23 -04:00
elasota
2cd4e4f178 UTF refactor to eliminate duplicated code outside of PL 2021-04-27 09:54:01 -04:00
elasota
07df94fb00 Use combined files on Android for faster build 2021-04-27 09:52:59 -04:00
elasota
d6b206195d Buildfix Android 2021-04-27 09:51:05 -04:00
elasota
65e68f790a Don't allow empty images. 2021-04-27 03:37:24 -04:00
elasota
56d999f400 Don't allow empty sounds 2021-04-27 03:37:14 -04:00
elasota
2991a7490e Preserve active room on editor resolution change. 2021-04-27 01:33:23 -04:00
elasota
0c43370353 Patch Castle o' the Air start room. Fixes issue #4. 2021-04-27 00:14:59 -04:00
elasota
9ba5b14db6 Add HouseTool 2021-04-27 00:14:16 -04:00
elasota
5e1f5655a0 Fix unpacktool not working 2021-04-27 00:13:51 -04:00
Madthijs
67b594fe68 renames 2021-04-26 20:24:38 +02:00
elasota
0385c28002 User house validation 2021-04-25 22:08:15 -04:00
elasota
19b1a307e7 EOL fix 2021-04-25 22:07:04 -04:00
elasota
9341c4c378 EOL fix 2021-04-25 01:59:48 -04:00
elasota
5d9dde6589 Refactor audio buffering API, this should mainly prevent SDL audio driver from allocating memory in the mixer callback. 2021-04-25 00:34:02 -04:00
elasota
f9d3b91f72 Fixed redundant set 2021-04-20 21:02:11 -04:00
elasota
1dc86a703e Fix somewhat incorrect upscale texture handling. Replace InstancedResources reset with something that's less likely to be undefined behavior. 2021-04-20 20:42:30 -04:00
Madthijs
82aaefe342 removed logging + fixed crash issue 2021-04-20 20:24:25 +02:00
Madthijs
d77cf6f5db AppIcon added 2021-04-20 16:44:49 +02:00
Madthijs
a9b6d1dc4f Xcode project clean up target build SDL 2021-04-19 16:01:14 +02:00
Madthijs
08349fc6db Xcode project 2021-04-19 12:10:34 +02:00
elasota
77e02927c6 Fix web crash when dragging or closing popup windows 2021-04-19 02:44:19 -04:00
elasota
c473271e4e Super-minimal shell 2021-04-19 02:28:34 -04:00
elasota
84a4d16aed Web file system implementation + fixes 2021-04-19 01:02:10 -04:00
elasota
f15a87041a Improve synthetic bold quality and use synthetic bold for most Open Sans uses 2021-04-18 18:11:38 -04:00
elasota
d826a908e9 Remove font cache from web 2021-04-18 18:06:45 -04:00
elasota
3d3f839801 Add synthetic bold hack to better support Geneva CY 2021-04-16 00:26:42 -04:00
elasota
141f840888 Specialize font paths for preinstalled font selection instead 2021-04-15 20:56:31 -04:00
elasota
22ae442f87 Handle preinstalled fonts case 2021-04-15 20:08:16 -04:00
elasota
5dd8bf28f5 Add IsUsingPreinstalledFonts API 2021-04-15 20:03:06 -04:00
elasota
bd422d0eb3 EOL fix 2021-04-15 19:52:50 -04:00
elasota
4e8e76f8fc Re-enable runtime font rendering if a font handler is assigned, clean up some font handler things. 2021-04-15 19:49:43 -04:00
Madthijs
bf1dad34c3 It's alive!!! 🦄 2021-04-13 17:18:54 +02:00
elasota
c49bab04d5 Fix modulation being applied twice 2021-04-11 10:57:33 -04:00
Madthijs
e6df94dac0 First compile, Logger works 2021-04-11 14:07:16 +02:00
elasota
71f27f0a05 Fix some suboptimal audio constants. 2021-04-11 01:22:48 -04:00
elasota
b9fe553ff8 Improve mixer performance 2021-04-10 23:56:25 -04:00
elasota
7ae31bc7fc Use fixed latency offset in SDL mixer. This should fix score tick sounds having uneven spacing.
Reduce buffer to 512 samples again.
2021-04-10 21:54:41 -04:00
elasota
2234190f24 Remove FreeType from basic release 2021-04-08 02:01:43 -04:00
elasota
d62de80ff1 Flag GenerateFonts as a dependency for the release package installer 2021-04-08 01:43:00 -04:00
elasota
03f07d7c4f Remove resources dir from basic release 2021-04-08 01:40:48 -04:00
elasota
b90d0c303c Fix AerofoilX 2021-04-07 11:42:57 -04:00
elasota
7842e721e5 Remove Resources dir from Windows release 2021-04-07 10:52:18 -04:00
elasota
93195207dc Disable glGetError calls in release config 2021-04-07 00:03:09 -04:00
elasota
59741dd966 Bump Android version to 1.1.0 2021-04-07 00:02:52 -04:00
elasota
1ac69c2c75 Misc tweaks, partially bump version to 1.1 2021-03-30 05:24:37 -04:00
elasota
69f59f769d Fix broken thread events 2021-03-30 05:24:18 -04:00
elasota
bb2af5abb3 Fix bad parameter 2021-03-30 05:23:54 -04:00
elasota
3692a966bf Tweak some values to help with sound choppiness in Chrome slightly, until we port to OpenAL 2021-03-30 05:23:44 -04:00
elasota
7916c72fc4 Fix incorrect fast AA calculations 2021-03-30 05:23:02 -04:00
elasota
7951f579e0 Remove logs 2021-03-30 00:01:37 -04:00
elasota
b64c904558 Remove junk 2021-03-30 00:00:17 -04:00
elasota
a6f6ffcdcc Remove log func 2021-03-30 00:00:07 -04:00
elasota
6fb45f480b Emscripten port 2021-03-29 21:41:11 -04:00
elasota
9ba0e9f13d Remove FreeType from Android build 2021-03-29 11:57:04 -04:00
elasota
0df94405f8 Faster AA table generation 2021-03-27 03:01:43 -04:00
elasota
ae69696cbd Remove unused header 2021-03-27 03:01:30 -04:00
elasota
50f420d2b1 Font system refactor, use pre-rendered fonts 2021-03-27 03:01:19 -04:00
elasota
c87f238563 Display driver loop refactor 2021-03-26 17:05:38 -04:00
elasota
48fe83bb33 EOL fix 2021-03-19 03:45:43 -04:00
elasota
b2b27ef335 Fix some splash screen inconsistencies 2021-03-19 03:16:59 -04:00
elasota
89831f0ff6 Fix Windows SDL build 2021-03-18 19:05:16 -04:00
elasota
99fd71196d Tentative Linux readme 2021-03-18 18:16:18 -04:00
elasota
7060676b73 Cygwin port 2021-03-18 17:08:11 -04:00
elasota
184f867f79 Fix Android symlinks 2021-03-18 17:05:29 -04:00
elasota
cbd759c754 Add README.md 2021-03-16 03:02:18 -04:00
elasota
2ada8029d0 Fixed source code export not working 2021-03-15 19:36:07 -04:00
elasota
8e0d8e261e Bump version to 1.0.17 2021-03-12 18:42:54 -05:00
elasota
20b9eef64d Fix missing FreeType2 PDBs 2021-03-12 18:26:08 -05:00
elasota
c147e1100e Change MiniRez to use WindowsUnicodeToolShim 2021-03-11 22:28:01 -05:00
elasota
0a2e730d26 Change FTagData to use WindowsUnicodeToolShim 2021-03-11 22:22:30 -05:00
elasota
922cd0fd06 Add debug/release props to WindowsUnicodeToolShim 2021-03-11 22:22:14 -05:00
elasota
b8bf6be44f Change hqx2gp to use WindowsUnicodeToolShim 2021-03-11 22:18:07 -05:00
elasota
2897c4ffab Fix saved game deletion not working 2021-03-11 21:40:22 -05:00
elasota
35c174984b Bump version to 1.0.16 2021-03-11 21:36:06 -05:00
elasota
da16edea8d Fix broken AA table preloader, use load bar first time on desktop 2021-03-09 04:15:59 -05:00
elasota
2fe1ea2ee7 Fix objects being draggable when there is no room 2021-03-08 21:59:11 -05:00
elasota
0931f25f23 Fix wrong house sort order 2021-03-08 21:58:46 -05:00
elasota
7f4d782c0d Fix room count mismatch 2021-03-08 21:58:34 -05:00
elasota
f2cda23b0f Bump version to 1.0.15 2021-03-08 19:08:12 -05:00
elasota
6292705968 Fix insensitive compare not working properly with strings of different length 2021-03-08 19:07:31 -05:00
elasota
6931b3f505 EOL fix 2021-03-08 19:07:06 -05:00
elasota
d70a5b3bfc Add more optimizations 2021-03-07 05:45:24 -05:00
elasota
f0913d0d6a Add MergeGPF to installer project 2021-03-07 05:37:29 -05:00
elasota
80584eb781 Fix California or Bust! house on Android 2021-03-07 05:16:15 -05:00
elasota
fe4a8a55c6 Don't partially delete house when overwriting the current house 2021-03-07 05:08:01 -05:00
elasota
55ec6c516c Fix overwrite warnings not working 2021-03-07 05:07:23 -05:00
elasota
3917e1a370 File system refactor, bug fixes 2021-03-07 04:31:05 -05:00
elasota
6715bcb030 Fix music playing in the editor 2021-03-06 11:34:47 -05:00
elasota
c981a97a20 Fix fullscreen prefs not working in SDL. Add SDL GameController support. 2021-03-05 01:56:32 -05:00
elasota
a5562f96e0 Move portable things to AerofoilPortable. 2021-03-05 00:35:43 -05:00
elasota
d97bd8ad1c Move some C++11 types from Android to AerofoilSDL. 2021-03-01 01:06:56 -05:00
elasota
a43f32ab88 Fix trademark usage 2021-03-01 00:40:30 -05:00
elasota
e94d1511b1 Add 32-bit support to SDL version 2021-02-28 23:31:13 -05:00
elasota
95e4eb4e34 Bump version to 1.0.14, update copyright year 2021-02-28 23:01:53 -05:00
elasota
15bdb97c38 Add volume control to SDL audio driver. 2021-02-28 22:58:01 -05:00
elasota
e7246c1444 Reduce marquee speed 2021-02-20 15:26:44 -05:00
elasota
35b8e922d7 Fix Windows size minimum not working correctly 2021-02-20 15:16:47 -05:00
elasota
3090f70ee6 Bump version to 1.0.13 2021-02-20 15:16:31 -05:00
elasota
484e18a9af Fix resolution desync if resize occurs during the loading screen. 2021-02-20 15:11:31 -05:00
elasota
83d37a7c94 Add system clipboard support to Windows 2020-12-18 00:07:21 -05:00
elasota
fc043af3a1 Bump version to 1.0.12 2020-12-18 00:02:52 -05:00
elasota
2ebd3f2cf3 Whole-word selection in editboxes 2020-12-17 19:49:09 -05:00
elasota
ebab2ee188 Fix incorrect carat pulse timing 2020-12-17 19:48:57 -05:00
elasota
032e44d981 Fix some missing dependencies of ReleasePackageInstaller necessary to import resources. 2020-11-30 23:32:50 -05:00
elasota
7961ca3af7 Fixed some more cases where the screen resolution could become desynced during startup. 2020-11-30 19:02:42 -05:00
elasota
6851025147 Preload entire font file if the font file isn't efficiently seekable, which should fix very slow startup times on Android. 2020-11-30 18:43:17 -05:00
elasota
f0b1d6fff9 Add memory buffer stream 2020-11-30 18:42:35 -05:00
elasota
70e0948847 Log initial resolution 2020-11-30 18:42:22 -05:00
elasota
a698286087 Adjust disclaimer 2020-11-30 10:27:01 -05:00
elasota
b75313fd7b Commit resolution changes 2020-11-30 03:50:57 -05:00
elasota
cab862ed8b Fix exit to shell not working 2020-11-30 03:18:09 -05:00
elasota
553e343abe Fix display resolution desynchronizing with auto-position 2020-11-30 02:59:02 -05:00
elasota
0aa36b27a9 Remove Bluetooth and vibrate permissions 2020-11-30 00:24:58 -05:00
elasota
f6185b1c78 Bump version to 1.0.11 2020-11-30 00:24:23 -05:00
elasota
ff29d5b92c Updated disclaimer 2020-11-30 00:11:21 -05:00
elasota
964c9b8858 Reduce load ring images to grayscale 2020-11-28 11:46:07 -05:00
elasota
8a48726b2e Compress cached fonts 2020-11-28 11:45:51 -05:00
elasota
de06669239 Fix read overrun 2020-11-28 11:45:29 -05:00
elasota
c0abd77dc4 Add source package to PackageReleaseArchives (for itch.io distro) 2020-11-25 18:42:08 -05:00
elasota
754b988f09 Fix initial launch disclaimer always displaying 2020-11-25 18:12:31 -05:00
elasota
1c57a51316 Fix wrong house name displaying after quitting demo 2020-11-25 18:12:00 -05:00
elasota
80abb498af Add first-time launch disclaimer 2020-11-25 18:09:09 -05:00
elasota
29cc376438 Remove trademark symbols since there does not appear to be, or have ever been, a registered trademark. 2020-11-25 15:57:11 -05:00
elasota
ef12c471a7 Fix missing directory entries for resource additions that have no existing directory (i.e. LICS) 2020-11-25 15:51:12 -05:00
elasota
8f4ecfafe1 Speed up load screen 2020-11-25 15:35:12 -05:00
elasota
3c3f9e3675 Add 2-stage startup for mobile init so there's less black screen 2020-11-25 15:09:31 -05:00
elasota
5c640b72eb Code cleanup, move a lot of "Host" APIs to GpCommon 2020-11-25 12:05:59 -05:00
elasota
9d0f2c35b3 Bump version to 1.0.10 2020-11-24 09:42:25 -05:00
elasota
7df624d9b1 Remove "Empty House" (which is locked) and "Sampler" from distribution. 2020-11-24 09:39:43 -05:00
elasota
29fbe83e8d Remove sounds with questionable license status 2020-11-24 09:35:25 -05:00
elasota
ad3a878a16 Added pause to Android source copy script to check if it fails 2020-11-24 09:34:27 -05:00
elasota
f0e7379db6 Increase Android build number 2020-11-13 21:04:34 -05:00
elasota
e34fec38a2 Update readme with new platforms 2020-11-13 16:32:20 -05:00
elasota
76db422456 Fix define collision 2020-11-13 00:57:59 -05:00
elasota
396d107608 Bump Gradle to 4.1.1 2020-11-13 00:55:07 -05:00
elasota
30b39c6991 Add AA table caching 2020-11-13 00:52:10 -05:00
elasota
9dafba1092 Add cancel option to save game prompt 2020-11-12 19:16:47 -05:00
elasota
801408077a Use SV_POSITION instead to compute pixel coordinates instead of fiddling with the polygon. This should fix the image being offset by 1 pixel. 2020-11-12 19:15:50 -05:00
elasota
2c073937c3 Fix houses not being read-only in itch.io release 2020-11-12 19:13:22 -05:00
elasota
bbd147e1ab Fix broken shader compiler 2020-11-12 19:12:53 -05:00
elasota
66a111dd23 Restrict file browser UI by file type 2020-11-12 02:35:07 -05:00
elasota
2febed5d2a Remove "Export Source Code..." menu item 2020-11-12 01:50:36 -05:00
elasota
b47813330a EOL fixes 2020-11-10 20:05:11 -05:00
elasota
0f630a74a2 Add file details 2020-11-10 20:04:29 -05:00
elasota
edc43e0bed Remove crtdbg.h 2020-11-10 20:04:08 -05:00
elasota
2aca0b6b28 Move high scores up to fix overlap on some mobile resolutions 2020-11-10 19:02:18 -05:00
elasota
f9a101486c Add delete to resume game UI 2020-11-09 01:57:49 -05:00
elasota
dbf3303145 Preload AA tables to speed up high scores screen on mobile. 2020-11-09 00:05:01 -05:00
elasota
a28a4cd73d Clean up warnings 2020-11-08 13:40:47 -05:00
elasota
4c6e646133 Clean up language so we can bundle source without getting dinged on age rating. 2020-11-06 17:51:58 -05:00
elasota
a13f90bd71 Fix upscale filter crash 2020-11-04 17:44:22 -05:00
elasota
3d0e457008 Increase version to 1.0.9b2 2020-11-04 17:05:38 -05:00
elasota
1bded36339 Reduce size of file browser UI even more when using OSK to fix obscuring on newer Android 2020-11-04 17:05:24 -05:00
496 changed files with 26041 additions and 7373 deletions

25
.gitignore vendored
View File

@@ -20,6 +20,7 @@
*.idb
*.aps
*.res
*.a
.vs/*
Packaged/*
DebugData/*
@@ -30,9 +31,33 @@ InstallerPackages/*
*.wixobj
*.CopyComplete
*.lnk
*.cmake
ReleasePackageInstaller/obj/*
ReleasePackageInstaller/bin/*
ReleasePackageInstaller/AerofoilPackageDefs.wxi
ReleasePackageInstaller/AerofoilPackageVersion.wxi
packages/*
!SDL2-2.0.12/lib/x64/*
CMakeCache.txt
CMakeFiles/*
Makefile
SDL2-2.0.12/CMakeFiles/*
SDL2-2.0.12/build
SDL2-2.0.12/config.status
SDL2-2.0.12/libtool
SDL2-2.0.12/Makefile.rules
SDL2-2.0.12/sdl2.pc
SDL2-2.0.12/sdl2-config
install_manifest.txt
## Xcode projects
AerofoilMac/xcuserdata/
AerofoilMac/*.xcodeproj/xcuserdata/
AerofoilMac/build/
AerofoilMac/DerivedData/
*.xcuserstate
SDL2-2.0.12/Xcode/SDL/SDL.xcodeproj/xcuserdata/*
AerofoilMac/Resources/*.gpf
AerofoilMac/Resources/Houses/*.gpf
AerofoilMac/*.xcodeproj/project.xcworkspace/xcuserdata

4
.gitmodules vendored Normal file
View File

@@ -0,0 +1,4 @@
[submodule "AerofoilWeb/FileSaverDotJS"]
path = AerofoilWeb/FileSaverDotJS
url = https://github.com/eligrey/FileSaver.js.git
branch = master

66
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,66 @@
{
"files.associations": {
"iostream": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"bitset": "cpp",
"cctype": "cpp",
"chrono": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"complex": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"deque": "cpp",
"map": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"regex": "cpp",
"string": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"fstream": "cpp",
"initializer_list": "cpp",
"iosfwd": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"ostream": "cpp",
"ranges": "cpp",
"shared_mutex": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp"
}
}

View File

@@ -46,6 +46,11 @@ EndProject
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "ReleasePackageInstaller", "ReleasePackageInstaller\ReleasePackageInstaller.wixproj", "{D26BD501-28A7-4849-8130-FB5EA0A2B82F}"
ProjectSection(ProjectDependencies) = postProject
{7EFF1E21-C375-45EA-A069-4E2232C8A72B} = {7EFF1E21-C375-45EA-A069-4E2232C8A72B}
{B852D549-4020-4477-8BFB-E199FF78B047} = {B852D549-4020-4477-8BFB-E199FF78B047}
{2FF15659-5C72-48B8-B55B-3C658E4125B5} = {2FF15659-5C72-48B8-B55B-3C658E4125B5}
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE} = {3B7FD18D-7A50-4DF5-AC25-543E539BFACE}
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67} = {B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653} = {36DAF5FA-6ADB-4F20-9810-1610DE0AE653}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsUnicodeToolShim", "WindowsUnicodeToolShim\WindowsUnicodeToolShim.vcxproj", "{15009625-1120-405E-8BBA-69A16CD6713D}"
@@ -58,6 +63,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpFontHandler_FreeType2", "
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AerofoilSDL", "AerofoilSDL\AerofoilSDL.vcxproj", "{33542FF0-0473-4802-BC79-3B8261790F65}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MergeGPF", "MergeGPF\MergeGPF.vcxproj", "{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GenerateFonts", "GenerateFonts\GenerateFonts.vcxproj", "{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bin2h", "bin2h\bin2h.vcxproj", "{D045F28D-F245-44DD-B576-CC91BF3BE6E9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HouseTool", "HouseTool\HouseTool.vcxproj", "{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -166,6 +179,22 @@ Global
{33542FF0-0473-4802-BC79-3B8261790F65}.Debug|x64.Build.0 = Debug|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Release|x64.ActiveCfg = Release|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Release|x64.Build.0 = Release|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Debug|x64.ActiveCfg = Debug|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Debug|x64.Build.0 = Debug|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Release|x64.ActiveCfg = Release|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Release|x64.Build.0 = Release|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Debug|x64.ActiveCfg = Debug|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Debug|x64.Build.0 = Debug|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Release|x64.ActiveCfg = Release|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Release|x64.Build.0 = Release|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Debug|x64.ActiveCfg = Debug|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Debug|x64.Build.0 = Debug|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Release|x64.ActiveCfg = Release|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Release|x64.Build.0 = Release|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Debug|x64.ActiveCfg = Debug|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Debug|x64.Build.0 = Debug|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Release|x64.ActiveCfg = Release|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -43,6 +43,7 @@
<Import Project="..\GpMainApp.props" />
<Import Project="..\GpShell.props" />
<Import Project="..\Debug.props" />
<Import Project="..\AerofoilPortable.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
@@ -52,6 +53,7 @@
<Import Project="..\GpMainApp.props" />
<Import Project="..\Release.props" />
<Import Project="..\GpShell.props" />
<Import Project="..\AerofoilPortable.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
@@ -82,16 +84,15 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp" />
<ClCompile Include="GpBWCursor_Win32.cpp" />
<ClCompile Include="GpColorCursor_Win32.cpp" />
<ClCompile Include="GpFiber_Win32.cpp" />
<ClCompile Include="GpFileStream_Win32.cpp" />
<ClCompile Include="GpFileSystem_Win32.cpp" />
<ClCompile Include="GpLogDriver_Win32.cpp" />
<ClCompile Include="GpMain_Win32.cpp" />
<ClCompile Include="GpMutex_Win32.cpp" />
<ClCompile Include="GpSystemServices_Win32.cpp" />
<ClCompile Include="GpFiberStarter_Win32.cpp" />
<ClCompile Include="GpThreadEvent_Win32.cpp" />
</ItemGroup>
<ItemGroup>
@@ -102,13 +103,14 @@
<ClInclude Include="..\GpCommon\GpDisplayDriverTickStatus.h" />
<ClInclude Include="..\GpCommon\GpFileCreationDisposition.h" />
<ClInclude Include="..\GpCommon\GpInputDriverProperties.h" />
<ClInclude Include="..\GpCommon\GpString.h" />
<ClInclude Include="..\GpCommon\GpVector.h" />
<ClInclude Include="..\GpCommon\IGpCursor.h" />
<ClInclude Include="..\GpCommon\IGpAudioChannelCallbacks.h" />
<ClInclude Include="..\GpCommon\IGpDisplayDriverSurface.h" />
<ClInclude Include="..\GpCommon\IGpLogDriver.h" />
<ClInclude Include="..\GpCommon\IGpPrefsHandler.h" />
<ClInclude Include="GpBWCursor_Win32.h" />
<ClInclude Include="GpFiber_Win32.h" />
<ClInclude Include="GpFileStream_Win32.h" />
<ClInclude Include="GpFileSystem_Win32.h" />
<ClInclude Include="GpLogDriver_Win32.h" />
@@ -127,9 +129,6 @@
<ProjectReference Include="..\GpDisplayDriver_D3D11\GpDisplayDriver_D3D11.vcxproj">
<Project>{ffc961ac-55b4-4a38-a83e-06ae98f59acc}</Project>
</ProjectReference>
<ProjectReference Include="..\GpFontHandler_FreeType2\GpFontHandler_FreeType2.vcxproj">
<Project>{4b564030-8985-4975-91e1-e1b2c16ae2a1}</Project>
</ProjectReference>
<ProjectReference Include="..\GpInputDriver_XInput\GpInputDriver_XInput.vcxproj">
<Project>{17b96f07-ef92-47cd-95a5-8e6ee38ab564}</Project>
</ProjectReference>

View File

@@ -4,12 +4,6 @@
<ClCompile Include="GpColorCursor_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiber_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiberStarter_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFileStream_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -34,6 +28,9 @@
<ClCompile Include="GpBWCursor_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GpCommon\EGpInputDriverType.h">
@@ -48,9 +45,6 @@
<ClInclude Include="..\GpCommon\GpDisplayDriverTickStatus.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpFiber_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpFileCreationDisposition.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -99,6 +93,12 @@
<ClInclude Include="GpBWCursor_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpVector.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpString.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="ConvertedResources\Large128.ico">

View File

@@ -21,6 +21,7 @@
#include "GpBWCursor_Win32.h"
#include "GpWindows.h"
#include "IGpAllocator.h"
#include <stdint.h>
#include <stdlib.h>
@@ -34,19 +35,19 @@ void GpBWCursor_Win32::Destroy()
this->DecRef();
}
IGpCursor_Win32 *GpBWCursor_Win32::Create(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY)
IGpCursor_Win32 *GpBWCursor_Win32::Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY)
{
size_t numBits = width * height;
size_t numBytes = (width * height + 7) / 8;
uint8_t *convertedAndData = static_cast<uint8_t*>(malloc(numBytes));
uint8_t *convertedXorData = static_cast<uint8_t*>(malloc(numBytes));
size_t numBytes = (numBits + 7) / 8;
uint8_t *convertedAndData = static_cast<uint8_t*>(alloc->Alloc(numBytes));
uint8_t *convertedXorData = static_cast<uint8_t*>(alloc->Alloc(numBytes));
if (!convertedAndData || !convertedXorData)
{
if (convertedAndData)
free(convertedAndData);
alloc->Release(convertedAndData);
if (convertedXorData)
free(convertedXorData);
alloc->Release(convertedXorData);
return nullptr;
}
@@ -62,25 +63,26 @@ IGpCursor_Win32 *GpBWCursor_Win32::Create(size_t width, size_t height, const voi
HCURSOR hcursor = CreateCursor(g_gpWindowsGlobals.m_hInstance, static_cast<int>(hotSpotX), static_cast<int>(hotSpotY), static_cast<int>(width), static_cast<int>(height), convertedAndData, convertedXorData);
free(convertedAndData);
free(convertedXorData);
alloc->Release(convertedAndData);
alloc->Release(convertedXorData);
if (!hcursor)
return nullptr;
void *storage = malloc(sizeof(GpBWCursor_Win32));
void *storage = alloc->Alloc(sizeof(GpBWCursor_Win32));
if (!storage)
{
DestroyCursor(hcursor);
return nullptr;
}
return new (storage) GpBWCursor_Win32(hcursor);
return new (storage) GpBWCursor_Win32(hcursor, alloc);
}
GpBWCursor_Win32::GpBWCursor_Win32(HCURSOR cursor)
GpBWCursor_Win32::GpBWCursor_Win32(HCURSOR cursor, IGpAllocator *alloc)
: m_cursor(cursor)
, m_refCount(1)
, m_alloc(alloc)
{
}
@@ -104,7 +106,8 @@ void GpBWCursor_Win32::DecRef()
m_refCount--;
if (m_refCount == 0)
{
IGpAllocator *alloc = m_alloc;
this->~GpBWCursor_Win32();
free(this);
alloc->Release(this);
}
}

View File

@@ -3,6 +3,8 @@
#include "IGpCursor_Win32.h"
#include "GpWindows.h"
struct IGpAllocator;
class GpBWCursor_Win32 final : public IGpCursor_Win32
{
public:
@@ -13,12 +15,13 @@ public:
void IncRef() override;
void DecRef() override;
static IGpCursor_Win32 *Create(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY);
static IGpCursor_Win32 *Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY);
private:
GpBWCursor_Win32(HCURSOR cursor);
GpBWCursor_Win32(HCURSOR cursor, IGpAllocator *alloc);
~GpBWCursor_Win32();
HCURSOR m_cursor;
int m_refCount;
IGpAllocator *m_alloc;
};

View File

@@ -20,6 +20,7 @@
*/
#include "GpColorCursor_Win32.h"
#include "IGpAllocator.h"
#include <stdint.h>
#include <stdlib.h>
@@ -31,7 +32,7 @@ void GpColorCursor_Win32::Destroy()
this->DecRef();
}
IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY)
IGpCursor_Win32 *GpColorCursor_Win32::Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY)
{
const size_t paddingBits = (sizeof(void*) * 8);
@@ -52,7 +53,7 @@ IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const
size_t maskPitch = width + paddingBits - 1;
maskPitch -= maskPitch % paddingBits;
LPVOID maskBits = malloc(maskPitch * height);
LPVOID maskBits = alloc->Alloc(maskPitch * height);
if (!maskBits)
return nullptr;
@@ -71,6 +72,8 @@ IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const
ii.hbmMask = CreateBitmap(width, height, 1, 1, maskBits);
ReleaseDC(NULL, hdc);
alloc->Release(maskBits);
size_t cursorPitch = width * 4;
size_t numPixels = width * height;
@@ -90,19 +93,20 @@ IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const
if (!hicon)
return nullptr;
void *storage = malloc(sizeof(GpColorCursor_Win32));
void *storage = alloc->Alloc(sizeof(GpColorCursor_Win32));
if (!storage)
{
DestroyIcon(hicon);
return nullptr;
}
return new (storage) GpColorCursor_Win32(reinterpret_cast<HCURSOR>(hicon));
return new (storage) GpColorCursor_Win32(alloc, reinterpret_cast<HCURSOR>(hicon));
}
GpColorCursor_Win32::GpColorCursor_Win32(HCURSOR cursor)
GpColorCursor_Win32::GpColorCursor_Win32(IGpAllocator *alloc, HCURSOR cursor)
: m_cursor(cursor)
, m_refCount(1)
, m_alloc(alloc)
{
}
@@ -126,7 +130,8 @@ void GpColorCursor_Win32::DecRef()
m_refCount--;
if (m_refCount == 0)
{
IGpAllocator *alloc = m_alloc;
this->~GpColorCursor_Win32();
free(this);
alloc->Release(this);
}
}

View File

@@ -3,6 +3,7 @@
#include "IGpCursor_Win32.h"
#include "GpWindows.h"
struct IGpAllocator;
class GpColorCursor_Win32 final : public IGpCursor_Win32
{
@@ -14,12 +15,13 @@ public:
void IncRef() override;
void DecRef() override;
static IGpCursor_Win32 *Create(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY);
static IGpCursor_Win32 *Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY);
private:
GpColorCursor_Win32(HCURSOR cursor);
GpColorCursor_Win32(IGpAllocator *alloc, HCURSOR cursor);
~GpColorCursor_Win32();
HCURSOR m_cursor;
int m_refCount;
IGpAllocator *m_alloc;
};

View File

@@ -1,56 +0,0 @@
#include "GpFiberStarter.h"
#include "GpFiber_Win32.h"
#include "GpWindows.h"
#include <assert.h>
namespace GpFiberStarter_Win32
{
struct FiberStartState
{
GpFiberStarter::ThreadFunc_t m_threadFunc;
IGpFiber *m_creatingFiber;
void *m_context;
};
static VOID WINAPI FiberStartRoutine(LPVOID lpThreadParameter)
{
const FiberStartState *tss = static_cast<const FiberStartState*>(lpThreadParameter);
GpFiberStarter::ThreadFunc_t threadFunc = tss->m_threadFunc;
IGpFiber *creatingFiber = tss->m_creatingFiber;
void *context = tss->m_context;
SwitchToFiber(static_cast<GpFiber_Win32*>(creatingFiber)->GetFiber());
threadFunc(context);
assert(!"Fiber function exited");
}
}
IGpFiber *GpFiberStarter::StartFiber(PortabilityLayer::HostSystemServices *systemServices, ThreadFunc_t threadFunc, void *context, IGpFiber *creatingFiber)
{
ULONG_PTR lowLimit;
ULONG_PTR highLimit;
#if 0
GetCurrentThreadStackLimits(&lowLimit, &highLimit);
ULONG_PTR stackSize = highLimit - lowLimit;
#else
ULONG_PTR stackSize = 1024 * 1024;
#endif
GpFiberStarter_Win32::FiberStartState startState;
startState.m_context = context;
startState.m_creatingFiber = creatingFiber;
startState.m_threadFunc = threadFunc;
void *fiber = CreateFiber(static_cast<SIZE_T>(stackSize), GpFiberStarter_Win32::FiberStartRoutine, &startState);
if (!fiber)
return nullptr;
SwitchToFiber(fiber);
return GpFiber_Win32::Create(fiber);
}

View File

@@ -1,37 +0,0 @@
#include "GpFiber_Win32.h"
#include <new>
GpFiber_Win32::GpFiber_Win32(LPVOID fiber)
: m_fiber(fiber)
{
}
void GpFiber_Win32::YieldTo(IGpFiber *toFiber)
{
SwitchToFiber(static_cast<GpFiber_Win32*>(toFiber)->m_fiber);
}
void GpFiber_Win32::YieldToTerminal(IGpFiber *toFiber)
{
YieldTo(toFiber);
}
void GpFiber_Win32::Destroy()
{
this->~GpFiber_Win32();
free(this);
}
GpFiber_Win32::~GpFiber_Win32()
{
DeleteFiber(m_fiber);
}
IGpFiber *GpFiber_Win32::Create(LPVOID fiber)
{
void *storage = malloc(sizeof(GpFiber_Win32));
if (!storage)
return nullptr;
return new (storage) GpFiber_Win32(fiber);
}

View File

@@ -1,26 +0,0 @@
#pragma once
#include "GpWindows.h"
#include "IGpFiber.h"
class GpFiber_Win32 final : public IGpFiber
{
public:
void YieldTo(IGpFiber *toFiber) override;
void YieldToTerminal(IGpFiber *toFiber) override;
void Destroy() override;
static IGpFiber *Create(LPVOID fiber);
LPVOID GetFiber() const;
private:
explicit GpFiber_Win32(LPVOID fiber);
~GpFiber_Win32();
LPVOID m_fiber;
};
inline LPVOID GpFiber_Win32::GetFiber() const
{
return m_fiber;
}

View File

@@ -1,13 +1,32 @@
#include "GpFileStream_Win32.h"
#include "IGpAllocator.h"
GpFileStream_Win32::GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable)
: m_handle(handle)
#include <new>
GpFileStream_Win32::GpFileStream_Win32(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable)
: m_alloc(alloc)
, m_handle(handle)
, m_readable(readable)
, m_writeable(writeable)
, m_seekable(seekable)
{
}
GpFileStream_Win32 *GpFileStream_Win32::Create(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable)
{
void *storage = alloc->Alloc(sizeof(GpFileStream_Win32));
if (!storage)
return nullptr;
return new (storage) GpFileStream_Win32(alloc, handle, readable, writeable, seekable);
}
GpFileStream_Win32::~GpFileStream_Win32()
{
CloseHandle(m_handle);
}
size_t GpFileStream_Win32::Read(void *bytesOut, size_t size)
{
if (!m_readable)
@@ -99,24 +118,6 @@ bool GpFileStream_Win32::SeekEnd(GpUFilePos_t loc)
return SetFilePointerEx(m_handle, li, nullptr, FILE_END) != 0;
}
bool GpFileStream_Win32::Truncate(GpUFilePos_t loc)
{
if (!m_writeable)
return false;
GpUFilePos_t oldPos = Tell();
if (!SeekStart(loc))
return false;
if (!SetEndOfFile(m_handle))
return false;
if (!SeekStart(oldPos))
return false;
return true;
}
GpUFilePos_t GpFileStream_Win32::Size() const
{
LARGE_INTEGER fsize;
@@ -140,7 +141,10 @@ GpUFilePos_t GpFileStream_Win32::Tell() const
void GpFileStream_Win32::Close()
{
CloseHandle(m_handle);
IGpAllocator *alloc = m_alloc;
this->~GpFileStream_Win32();
alloc->Release(this);
}
void GpFileStream_Win32::Flush()

View File

@@ -7,7 +7,7 @@
class GpFileStream_Win32 final : public GpIOStream
{
public:
explicit GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable);
~GpFileStream_Win32();
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
@@ -17,13 +17,21 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
void GP_ASYNCIFY_PARANOID_NAMED(Close)() override;
void Flush() override;
#if GP_ASYNCIFY_PARANOID
void Close();
#endif
static GpFileStream_Win32 *Create(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable);
private:
GpFileStream_Win32(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable);
IGpAllocator *m_alloc;
HANDLE m_handle;
bool m_readable;
bool m_writeable;

View File

@@ -1,45 +1,49 @@
#include "GpFileSystem_Win32.h"
#include "GpAllocator_C.h"
#include "GpApplicationName.h"
#include "GpFileStream_Win32.h"
#include "GpWindows.h"
#include "GpMemoryBuffer.h"
#include "HostDirectoryCursor.h"
#include "IGpAllocator.h"
#include "IGpDirectoryCursor.h"
#include <string>
#include <Shlwapi.h>
#include <ShlObj.h>
#include <commdlg.h>
#include <assert.h>
struct IGpAllocator;
extern GpWindowsGlobals g_gpWindowsGlobals;
class GpDirectoryCursor_Win32 final : public PortabilityLayer::HostDirectoryCursor
class GpDirectoryCursor_Win32 final : public IGpDirectoryCursor
{
public:
static GpDirectoryCursor_Win32 *Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData);
static GpDirectoryCursor_Win32 *Create(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData);
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
GpDirectoryCursor_Win32(const HANDLE &handle, const WIN32_FIND_DATAW &findData);
GpDirectoryCursor_Win32(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData);
~GpDirectoryCursor_Win32();
IGpAllocator *m_alloc;
HANDLE m_handle;
WIN32_FIND_DATAW m_findData;
char m_chars[MAX_PATH + 1];
bool m_haveNext;
};
GpDirectoryCursor_Win32 *GpDirectoryCursor_Win32::Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
GpDirectoryCursor_Win32 *GpDirectoryCursor_Win32::Create(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData)
{
void *storage = malloc(sizeof(GpDirectoryCursor_Win32));
void *storage = alloc->Alloc(sizeof(GpDirectoryCursor_Win32));
if (!storage)
return nullptr;
return new (storage) GpDirectoryCursor_Win32(handle, findData);
return new (storage) GpDirectoryCursor_Win32(alloc, handle, findData);
}
bool GpDirectoryCursor_Win32::GetNext(const char *&outFileName)
@@ -83,14 +87,16 @@ bool GpDirectoryCursor_Win32::GetNext(const char *&outFileName)
void GpDirectoryCursor_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpDirectoryCursor_Win32();
free(this);
alloc->Release(this);
}
GpDirectoryCursor_Win32::GpDirectoryCursor_Win32(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
GpDirectoryCursor_Win32::GpDirectoryCursor_Win32(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData)
: m_handle(handle)
, m_findData(findData)
, m_haveNext(true)
, m_alloc(alloc)
{
}
@@ -99,47 +105,76 @@ GpDirectoryCursor_Win32::~GpDirectoryCursor_Win32()
FindClose(m_handle);
}
GpFileSystem_Win32::GpFileSystem_Win32()
GpFileSystem_Win32::GpFileSystem_Win32(IGpAllocator *alloc)
: m_alloc(alloc)
, m_prefsDir(alloc)
, m_scoresDir(alloc)
, m_packagedDir(alloc)
, m_housesDir(alloc)
, m_logsDir(alloc)
, m_userHousesDir(alloc)
, m_userSavesDir(alloc)
, m_resourcesDir(alloc)
, m_exportDir(alloc)
{
// GP TODO: This shouldn't be static init since it allocates memory
m_executablePath[0] = 0;
}
void GpFileSystem_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpFileSystem_Win32();
alloc->Release(this);
}
bool GpFileSystem_Win32::Init()
{
PWSTR docsPath;
if (!FAILED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &docsPath)))
if (FAILED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &docsPath)))
return false;
if (!m_prefsDir.Set(docsPath))
{
try
{
m_prefsDir = docsPath;
}
catch(...)
{
CoTaskMemFree(docsPath);
throw;
}
m_prefsDir.append(L"\\" GP_APPLICATION_NAME_W);
m_userHousesDir = m_prefsDir + L"\\Houses";
m_userSavesDir = m_prefsDir + L"\\SavedGames";
m_scoresDir = m_prefsDir + L"\\Scores";
m_logsDir = m_prefsDir + L"\\Logs";
m_fontCacheDir = m_prefsDir + L"\\FontCache";
CreateDirectoryW(m_prefsDir.c_str(), nullptr);
CreateDirectoryW(m_scoresDir.c_str(), nullptr);
CreateDirectoryW(m_userHousesDir.c_str(), nullptr);
CreateDirectoryW(m_userSavesDir.c_str(), nullptr);
CreateDirectoryW(m_logsDir.c_str(), nullptr);
CreateDirectoryW(m_fontCacheDir.c_str(), nullptr);
m_prefsDir.append(L"\\");
m_scoresDir.append(L"\\");
m_userHousesDir.append(L"\\");
m_userSavesDir.append(L"\\");
m_logsDir.append(L"\\");
m_fontCacheDir.append(L"\\");
CoTaskMemFree(docsPath);
return false;
}
CoTaskMemFree(docsPath);
if (!m_prefsDir.Append(L"\\" GP_APPLICATION_NAME_W))
return false;
if (!m_userHousesDir.Set(m_prefsDir) || !m_userHousesDir.Append(L"\\Houses"))
return false;
if (!m_userSavesDir.Set(m_prefsDir) || !m_userSavesDir.Append(L"\\SavedGames"))
return false;
if (!m_scoresDir.Set(m_prefsDir) || !m_scoresDir.Append(L"\\Scores"))
return false;
if (!m_logsDir.Set(m_prefsDir) || !m_logsDir.Append(L"\\Logs"))
return false;
if (!m_exportDir.Set(m_prefsDir) || !m_exportDir.Append(L"\\Export"))
return false;
CreateDirectoryW(m_prefsDir.Buffer(), nullptr);
CreateDirectoryW(m_scoresDir.Buffer(), nullptr);
CreateDirectoryW(m_userHousesDir.Buffer(), nullptr);
CreateDirectoryW(m_userSavesDir.Buffer(), nullptr);
CreateDirectoryW(m_logsDir.Buffer(), nullptr);
CreateDirectoryW(m_exportDir.Buffer(), nullptr);
if (!m_prefsDir.Append(L"\\") ||
!m_scoresDir.Append(L"\\") ||
!m_userHousesDir.Append(L"\\") ||
!m_userSavesDir.Append(L"\\") ||
!m_logsDir.Append(L"\\") ||
!m_resourcesDir.Append(L"\\") ||
!m_exportDir.Append(L"\\"))
return false;
DWORD modulePathSize = GetModuleFileNameW(nullptr, m_executablePath, MAX_PATH);
if (modulePathSize == MAX_PATH || modulePathSize == 0)
m_executablePath[0] = 0;
@@ -159,7 +194,7 @@ GpFileSystem_Win32::GpFileSystem_Win32()
continue;
}
if (wcscat_s(m_executablePath, L"Resources"))
if (wcscat_s(m_executablePath, L"Packaged"))
{
currentPathLength = 0;
break;
@@ -174,12 +209,19 @@ GpFileSystem_Win32::GpFileSystem_Win32()
currentPathLength--;
}
if (currentPathLength > 0)
{
m_packagedDir = std::wstring(m_executablePath) + L"Packaged\\";
m_housesDir = std::wstring(m_executablePath) + L"Packaged\\Houses\\";
m_resourcesDir = std::wstring(m_executablePath) + L"Resources\\";
}
if (currentPathLength == 0)
return false;
if (!m_packagedDir.Set(m_executablePath) || !m_packagedDir.Append(L"Packaged\\"))
return false;
if (!m_housesDir.Set(m_executablePath) || !m_housesDir.Append(L"Packaged\\Houses\\"))
return false;
if (!m_resourcesDir.Set(m_executablePath) || !m_resourcesDir.Append(L"Resources\\"))
return false;
return true;
}
bool GpFileSystem_Win32::FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path)
@@ -192,24 +234,24 @@ bool GpFileSystem_Win32::FileExists(PortabilityLayer::VirtualDirectory_t virtual
return PathFileExistsW(winPath) != 0;
}
bool GpFileSystem_Win32::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists)
bool GpFileSystem_Win32::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
wchar_t winPath[MAX_PATH + 1];
if (!ResolvePath(virtualDirectory, &path, 1, winPath))
{
*exists = false;
exists = false;
return false;
}
DWORD attribs = GetFileAttributesW(winPath);
if (attribs == INVALID_FILE_ATTRIBUTES)
{
*exists = false;
exists = false;
return false;
}
*exists = true;
exists = true;
return (attribs & FILE_ATTRIBUTE_READONLY) != 0;
}
@@ -248,7 +290,7 @@ GpIOStream *GpFileSystem_Win32::OpenFileNested(PortabilityLayer::VirtualDirector
if (h == INVALID_HANDLE_VALUE)
return false;
return new GpFileStream_Win32(h, true, writeAccess, true);
return GpFileStream_Win32::Create(m_alloc, h, true, writeAccess, true);
}
bool GpFileSystem_Win32::DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed)
@@ -273,11 +315,11 @@ bool GpFileSystem_Win32::DeleteFile(PortabilityLayer::VirtualDirectory_t virtual
return false;
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
wchar_t winPath[MAX_PATH + 2];
const char **expandedPaths = static_cast<const char**>(malloc(sizeof(const char*) * (numPaths + 1)));
const char **expandedPaths = static_cast<const char**>(m_alloc->Alloc(sizeof(const char*) * (numPaths + 1)));
if (!expandedPaths)
return nullptr;
@@ -286,7 +328,7 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(P
expandedPaths[numPaths] = "*";
const bool isPathResolved = ResolvePath(virtualDirectory, expandedPaths, numPaths + 1, winPath);
free(expandedPaths);
m_alloc->Release(expandedPaths);
if (!isPathResolved)
return nullptr;
@@ -297,7 +339,7 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(P
if (ff == INVALID_HANDLE_VALUE)
return nullptr;
return GpDirectoryCursor_Win32::Create(ff, findData);
return GpDirectoryCursor_Win32::Create(m_alloc, ff, findData);
}
bool GpFileSystem_Win32::ValidateFilePathUnicodeChar(uint32_t c) const
@@ -320,16 +362,6 @@ bool GpFileSystem_Win32::ValidateFilePathUnicodeChar(uint32_t c) const
return false;
}
bool GpFileSystem_Win32::IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const
{
return false;
}
void GpFileSystem_Win32::SetMainThreadRelay(IGpThreadRelay *relay)
{
(void)relay;
}
void GpFileSystem_Win32::SetDelayCallback(GpFileSystem_Win32::DelayCallback_t delayCallback)
{
}
@@ -342,7 +374,7 @@ bool GpFileSystem_Win32::ValidateFilePath(const char *str, size_t length) const
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'')
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
@@ -430,9 +462,27 @@ const wchar_t *GpFileSystem_Win32::GetBasePath() const
return m_executablePath;
}
GpFileSystem_Win32 *GpFileSystem_Win32::CreateInstance(IGpAllocator *alloc)
{
void *storage = alloc->Alloc(sizeof(GpFileSystem_Win32));
if (!storage)
return nullptr;
GpFileSystem_Win32 *fs = new (storage) GpFileSystem_Win32(alloc);
if (!fs->Init())
{
fs->Destroy();
return nullptr;
}
ms_instance = fs;
return fs;
}
GpFileSystem_Win32 *GpFileSystem_Win32::GetInstance()
{
return &ms_instance;
return ms_instance;
}
bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, wchar_t *outPath)
@@ -442,31 +492,31 @@ bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtua
switch (virtualDirectory)
{
case PortabilityLayer::VirtualDirectories::kApplicationData:
baseDir = m_packagedDir.c_str();
baseDir = m_packagedDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kGameData:
baseDir = m_housesDir.c_str();
baseDir = m_housesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kUserData:
baseDir = m_userHousesDir.c_str();
baseDir = m_userHousesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kUserSaves:
baseDir = m_userSavesDir.c_str();
baseDir = m_userSavesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kPrefs:
baseDir = m_prefsDir.c_str();
baseDir = m_prefsDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kFonts:
baseDir = m_resourcesDir.c_str();
baseDir = m_resourcesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kHighScores:
baseDir = m_scoresDir.c_str();
baseDir = m_scoresDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kLogs:
baseDir = m_logsDir.c_str();
baseDir = m_logsDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kFontCache:
baseDir = m_fontCacheDir.c_str();
case PortabilityLayer::VirtualDirectories::kSourceExport:
baseDir = m_exportDir.Buffer();
break;
default:
return false;
@@ -512,4 +562,4 @@ bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtua
return true;
}
GpFileSystem_Win32 GpFileSystem_Win32::ms_instance;
GpFileSystem_Win32 *GpFileSystem_Win32::ms_instance;

View File

@@ -1,48 +1,51 @@
#pragma once
#include "HostFileSystem.h"
#include "IGpFileSystem.h"
#include "GpCoreDefs.h"
#include "GpWindows.h"
#include "GpString.h"
#include <string>
class GpFileSystem_Win32 final : public PortabilityLayer::HostFileSystem
class GpFileSystem_Win32 final : public IGpFileSystem
{
public:
GpFileSystem_Win32();
explicit GpFileSystem_Win32(IGpAllocator *alloc);
void Destroy();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t sz) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
bool IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const override;
void SetMainThreadRelay(IGpThreadRelay *relay) override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
const wchar_t *GetBasePath() const;
static GpFileSystem_Win32 *CreateInstance(IGpAllocator *alloc);
static GpFileSystem_Win32 *GetInstance();
private:
bool Init();
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, wchar_t *outPath);
std::wstring m_prefsDir;
std::wstring m_scoresDir;
std::wstring m_packagedDir;
std::wstring m_housesDir;
std::wstring m_logsDir;
std::wstring m_userHousesDir;
std::wstring m_userSavesDir;
std::wstring m_resourcesDir;
std::wstring m_fontCacheDir;
GpWString m_prefsDir;
GpWString m_scoresDir;
GpWString m_packagedDir;
GpWString m_housesDir;
GpWString m_logsDir;
GpWString m_userHousesDir;
GpWString m_userSavesDir;
GpWString m_resourcesDir;
GpWString m_exportDir;
wchar_t m_executablePath[MAX_PATH];
static GpFileSystem_Win32 ms_instance;
IGpAllocator *m_alloc;
static GpFileSystem_Win32 *ms_instance;
};

View File

@@ -1,3 +1,4 @@
#include "GpAllocator_C.h"
#include "GpLogDriver_Win32.h"
#include "GpFileSystem_Win32.h"
@@ -7,6 +8,7 @@
GpLogDriver_Win32::GpLogDriver_Win32()
: m_stream(nullptr)
, m_isInitialized(false)
, m_alloc(GpAllocator_C::GetInstance())
{
}
@@ -58,14 +60,14 @@ void GpLogDriver_Win32::VPrintf(Category category, const char *fmt, va_list args
if (formattedSize <= 0)
return;
char *charBuff = static_cast<char*>(malloc(formattedSize + 1));
char *charBuff = static_cast<char*>(m_alloc->Alloc(formattedSize + 1));
if (!charBuff)
return;
vsnprintf(charBuff, formattedSize + 1, fmt, args);
m_stream->Write(charBuff, formattedSize);
free(charBuff);
m_alloc->Release(charBuff);
}
m_stream->Write("\n", 1);

View File

@@ -3,6 +3,7 @@
#include "IGpLogDriver.h"
class GpIOStream;
struct IGpAllocator;
class GpLogDriver_Win32 : public IGpLogDriver
{
@@ -20,6 +21,7 @@ private:
void InitInternal();
GpIOStream *m_stream;
IGpAllocator *m_alloc;
bool m_isInitialized;
static GpLogDriver_Win32 ms_instance;

View File

@@ -1,10 +1,10 @@
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpBWCursor_Win32.h"
#include "GpColorCursor_Win32.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_Win32.h"
#include "GpFileSystem_Win32.h"
#include "GpLogDriver_Win32.h"
#include "GpFontHandlerFactory.h"
@@ -12,10 +12,9 @@
#include "GpAppInterface.h"
#include "GpSystemServices_Win32.h"
#include "GpVOSEvent.h"
#include "IGpFileSystem.h"
#include "IGpVOSEventQueue.h"
#include "HostFileSystem.h"
#include "GpWindows.h"
#include "resource.h"
@@ -29,7 +28,6 @@ GpWindowsGlobals g_gpWindowsGlobals;
extern "C" __declspec(dllimport) IGpAudioDriver *GpDriver_CreateAudioDriver_XAudio2(const GpAudioDriverProperties &properties);
extern "C" __declspec(dllimport) IGpDisplayDriver *GpDriver_CreateDisplayDriver_D3D11(const GpDisplayDriverProperties &properties);
extern "C" __declspec(dllimport) IGpInputDriver *GpDriver_CreateInputDriver_XInput(const GpInputDriverProperties &properties);
extern "C" __declspec(dllimport) IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t eventType, GpMouseButton_t button, int32_t x, int32_t y, float pixelScaleX, float pixelScaleY)
{
@@ -406,6 +404,13 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
int nArgs;
LPWSTR *cmdLineArgs = CommandLineToArgvW(cmdLine, &nArgs);
IGpAllocator *alloc = GpAllocator_C::GetInstance();
// Init file system first since logging may depend on it
GpFileSystem_Win32 *fs = GpFileSystem_Win32::CreateInstance(alloc);
if (!fs)
return -1;
for (int i = 1; i < nArgs; i++)
{
if (!wcscmp(cmdLineArgs[i], L"-diagnostics"))
@@ -413,10 +418,14 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
}
IGpLogDriver *logger = GpLogDriver_Win32::GetInstance();
IGpSystemServices *sysServices = GpSystemServices_Win32::GetInstance();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Win32::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Win32::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Win32::GetInstance());
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(sysServices);
drivers->SetDriver<GpDriverIDs::kLog>(logger);
drivers->SetDriver<GpDriverIDs::kAlloc>(alloc);
g_gpWindowsGlobals.m_hInstance = hInstance;
g_gpWindowsGlobals.m_hPrevInstance = hPrevInstance;
@@ -429,7 +438,6 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpWindowsGlobals.m_hIcon = LoadIconW(hInstance, MAKEINTRESOURCEW(IDI_ICON1));
g_gpWindowsGlobals.m_hIconSm = LoadIconW(hInstance, MAKEINTRESOURCEW(IDI_ICON2));
g_gpWindowsGlobals.m_createFiberFunc = GpFiber_Win32::Create;
g_gpWindowsGlobals.m_createBWCursorFunc = GpBWCursor_Win32::Create;
g_gpWindowsGlobals.m_createColorCursorFunc = GpColorCursor_Win32::Create;
g_gpWindowsGlobals.m_translateWindowsMessageFunc = TranslateWindowsMessage;
@@ -438,7 +446,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_XAudio2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_FreeType2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_None;
EGpInputDriverType inputDrivers[] =
{
@@ -450,12 +458,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_osGlobals = &g_gpWindowsGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_Win32::GetInstance();
g_gpGlobalConfig.m_systemServices = sysServices;
g_gpGlobalConfig.m_allocator = alloc;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_D3D11, GpDriver_CreateDisplayDriver_D3D11);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_XAudio2, GpDriver_CreateAudioDriver_XAudio2);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_XInput, GpDriver_CreateInputDriver_XInput);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Windows environment configured, starting up");
@@ -467,5 +475,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
LocalFree(cmdLineArgs);
fs->Destroy();
return returnCode;
}

View File

@@ -1,5 +1,6 @@
#include "GpMutex_Win32.h"
#include "IGpAllocator.h"
#include "GpWindows.h"
#include <stdlib.h>
@@ -7,8 +8,9 @@
void GpMutex_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpMutex_Win32();
free(this);
alloc->Release(this);
}
void GpMutex_Win32::Lock()
@@ -22,16 +24,17 @@ void GpMutex_Win32::Unlock()
}
GpMutex_Win32 *GpMutex_Win32::Create()
GpMutex_Win32 *GpMutex_Win32::Create(IGpAllocator *alloc)
{
void *storage = malloc(sizeof(GpMutex_Win32));
void *storage = alloc->Alloc(sizeof(GpMutex_Win32));
if (!storage)
return nullptr;
return new (storage) GpMutex_Win32();
return new (storage) GpMutex_Win32(alloc);
}
GpMutex_Win32::GpMutex_Win32()
GpMutex_Win32::GpMutex_Win32(IGpAllocator *alloc)
: m_alloc(alloc)
{
InitializeCriticalSection(&m_critSection);
}

View File

@@ -1,21 +1,24 @@
#pragma once
#include "HostMutex.h"
#include "IGpMutex.h"
#include "GpWindows.h"
class GpMutex_Win32 final : public PortabilityLayer::HostMutex
struct IGpAllocator;
class GpMutex_Win32 final : public IGpMutex
{
public:
void Destroy() override;
void Lock() override;
void Unlock() override;
static GpMutex_Win32 *Create();
static GpMutex_Win32 *Create(IGpAllocator *alloc);
private:
const GpMutex_Win32();
explicit GpMutex_Win32(IGpAllocator *alloc);
~GpMutex_Win32();
CRITICAL_SECTION m_critSection;
IGpAllocator *m_alloc;
};

View File

@@ -1,19 +1,122 @@
#include "GpSystemServices_Win32.h"
#include "GpMutex_Win32.h"
#include "GpThreadEvent_Win32.h"
#include "GpWindows.h"
#include "GpAllocator_C.h"
#include "IGpClipboardContents.h"
#include "GpUnicode.h"
#include <assert.h>
#include <vector>
#pragma push_macro("CreateMutex")
#ifdef CreateMutex
#undef CreateMutex
#endif
extern GpWindowsGlobals g_gpWindowsGlobals;
namespace GpSystemServices_Win32_Private
{
class RefCountedClipboard
{
public:
RefCountedClipboard();
protected:
virtual ~RefCountedClipboard();
void AddRef();
void DecRef();
unsigned int m_refCount;
};
class TextClipboard : public RefCountedClipboard, public IGpClipboardContentsText
{
public:
TextClipboard(const uint8_t *utf8Text, size_t utf8Size);
~TextClipboard() override;
GpClipboardContentsType_t GetContentsType() const override;
void Destroy() override;
IGpClipboardContents *Clone() const override;
const uint8_t *GetBytes() const override;
size_t GetSize() const override;
private:
std::vector<uint8_t> m_utf8Text;
};
RefCountedClipboard::RefCountedClipboard()
: m_refCount(1)
{
}
RefCountedClipboard::~RefCountedClipboard()
{
}
void RefCountedClipboard::AddRef()
{
m_refCount++;
}
void RefCountedClipboard::DecRef()
{
unsigned int rc = --m_refCount;
if (rc == 0)
delete this;
}
TextClipboard::TextClipboard(const uint8_t *utf8Text, size_t utf8Size)
{
m_utf8Text.resize(utf8Size);
if (utf8Size > 0)
memcpy(&m_utf8Text[0], utf8Text, utf8Size);
}
TextClipboard::~TextClipboard()
{
}
GpClipboardContentsType_t TextClipboard::GetContentsType() const
{
return GpClipboardContentsTypes::kText;
}
void TextClipboard::Destroy()
{
this->DecRef();
}
IGpClipboardContents *TextClipboard::Clone() const
{
const_cast<TextClipboard*>(this)->AddRef();
return const_cast<TextClipboard*>(this);
}
const uint8_t *TextClipboard::GetBytes() const
{
if (m_utf8Text.size() == 0)
return nullptr;
return &m_utf8Text[0];
}
size_t TextClipboard::GetSize() const
{
return m_utf8Text.size();
}
}
struct GpSystemServices_Win32_ThreadStartParams
{
GpSystemServices_Win32::ThreadFunc_t m_threadFunc;
void *m_threadContext;
PortabilityLayer::HostThreadEvent *m_threadStartEvent;
IGpThreadEvent *m_threadStartEvent;
};
static DWORD WINAPI StaticStartThread(LPVOID lpThreadParameter)
@@ -22,7 +125,7 @@ static DWORD WINAPI StaticStartThread(LPVOID lpThreadParameter)
GpSystemServices_Win32::ThreadFunc_t threadFunc = threadParams->m_threadFunc;
void *threadContext = threadParams->m_threadContext;
PortabilityLayer::HostThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
IGpThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
threadStartEvent->Signal();
@@ -31,6 +134,11 @@ static DWORD WINAPI StaticStartThread(LPVOID lpThreadParameter)
GpSystemServices_Win32::GpSystemServices_Win32()
: m_isTouchscreenSimulation(false)
, m_alloc(GpAllocator_C::GetInstance())
{
}
GpSystemServices_Win32::~GpSystemServices_Win32()
{
}
@@ -72,24 +180,24 @@ void GpSystemServices_Win32::GetLocalDateTime(unsigned int &year, unsigned int &
second = localTime.wSecond;
}
PortabilityLayer::HostMutex *GpSystemServices_Win32::CreateMutex()
IGpMutex *GpSystemServices_Win32::CreateMutex()
{
return GpMutex_Win32::Create();
return GpMutex_Win32::Create(m_alloc);
}
PortabilityLayer::HostMutex *GpSystemServices_Win32::CreateRecursiveMutex()
IGpMutex *GpSystemServices_Win32::CreateRecursiveMutex()
{
return GpMutex_Win32::Create();
return GpMutex_Win32::Create(m_alloc);
}
PortabilityLayer::HostThreadEvent *GpSystemServices_Win32::CreateThreadEvent(bool autoReset, bool startSignaled)
IGpThreadEvent *GpSystemServices_Win32::CreateThreadEvent(bool autoReset, bool startSignaled)
{
return GpThreadEvent_Win32::Create(autoReset, startSignaled);
return GpThreadEvent_Win32::Create(m_alloc, autoReset, startSignaled);
}
void *GpSystemServices_Win32::CreateThread(ThreadFunc_t threadFunc, void *context)
{
PortabilityLayer::HostThreadEvent *evt = CreateThreadEvent(true, false);
IGpThreadEvent *evt = CreateThreadEvent(true, false);
if (!evt)
return nullptr;
@@ -124,9 +232,10 @@ uint64_t GpSystemServices_Win32::GetFreeMemoryCosmetic() const
return memStatus.ullAvailPhys;
}
void GpSystemServices_Win32::Beep() const
bool GpSystemServices_Win32::Beep() const
{
MessageBeep(MB_OK);
return true;
}
bool GpSystemServices_Win32::IsTouchscreen() const
@@ -144,6 +253,31 @@ bool GpSystemServices_Win32::IsTextInputObstructive() const
return false;
}
bool GpSystemServices_Win32::IsFullscreenPreferred() const
{
return !m_isTouchscreenSimulation;
}
bool GpSystemServices_Win32::IsFullscreenOnStartup() const
{
return false;
}
bool GpSystemServices_Win32::HasNativeFileManager() const
{
return true;
}
GpOperatingSystem_t GpSystemServices_Win32::GetOperatingSystem() const
{
return GpOperatingSystems::kWindows;
}
GpOperatingSystemFlavor_t GpSystemServices_Win32::GetOperatingSystemFlavor() const
{
return GpOperatingSystemFlavors::kGeneric;
}
unsigned int GpSystemServices_Win32::GetCPUCount() const
{
SYSTEM_INFO sysInfo;
@@ -161,6 +295,95 @@ bool GpSystemServices_Win32::IsTextInputEnabled() const
return true;
}
bool GpSystemServices_Win32::AreFontResourcesSeekable() const
{
return true;
}
IGpClipboardContents *GpSystemServices_Win32::GetClipboardContents() const
{
IGpClipboardContents *cbObject = nullptr;
if (IsClipboardFormatAvailable(CF_UNICODETEXT))
{
if (OpenClipboard(g_gpWindowsGlobals.m_hwnd))
{
HGLOBAL textHandle = GetClipboardData(CF_UNICODETEXT);
if (textHandle)
{
const wchar_t *str = static_cast<const wchar_t*>(GlobalLock(textHandle));
if (str)
{
if (str[0] == 0)
cbObject = new GpSystemServices_Win32_Private::TextClipboard(nullptr, 0);
else
{
int bytesRequired = WideCharToMultiByte(CP_UTF8, 0, str, -1, nullptr, 0, nullptr, nullptr);
if (bytesRequired > 0)
{
std::vector<char> decodedText;
decodedText.resize(bytesRequired);
WideCharToMultiByte(CP_UTF8, 0, str, -1, &decodedText[0], bytesRequired, nullptr, nullptr);
cbObject = new GpSystemServices_Win32_Private::TextClipboard(reinterpret_cast<const uint8_t*>(&decodedText[0]), decodedText.size() - 1);
}
}
GlobalUnlock(textHandle);
}
}
CloseClipboard();
}
}
return cbObject;
}
void GpSystemServices_Win32::SetClipboardContents(IGpClipboardContents *contents)
{
if (!contents)
return;
if (contents->GetContentsType() == GpClipboardContentsTypes::kText)
{
IGpClipboardContentsText *textContents = static_cast<IGpClipboardContentsText*>(contents);
if (OpenClipboard(g_gpWindowsGlobals.m_hwnd))
{
if (EmptyClipboard())
{
int wcharsRequired = MultiByteToWideChar(CP_UTF8, 0, reinterpret_cast<const char*>(textContents->GetBytes()), textContents->GetSize(), nullptr, 0);
std::vector<wchar_t> wideChars;
if (wcharsRequired)
{
wideChars.resize(wcharsRequired + 1);
MultiByteToWideChar(CP_UTF8, 0, reinterpret_cast<const char*>(textContents->GetBytes()), textContents->GetSize(), &wideChars[0], wcharsRequired);
}
else
wideChars.resize(1);
wideChars[wideChars.size() - 1] = static_cast<wchar_t>(0);
HGLOBAL textObject = GlobalAlloc(GMEM_MOVEABLE, wideChars.size() * sizeof(wchar_t));
if (textObject)
{
wchar_t *buffer = static_cast<wchar_t*>(GlobalLock(textObject));
memcpy(buffer, &wideChars[0], wideChars.size() * sizeof(wchar_t));
GlobalUnlock(textObject);
SetClipboardData(CF_UNICODETEXT, textObject);
}
}
CloseClipboard();
}
}
}
void GpSystemServices_Win32::SetTouchscreenSimulation(bool isTouchscreenSimulation)
{
m_isTouchscreenSimulation = isTouchscreenSimulation;

View File

@@ -1,6 +1,6 @@
#pragma once
#include "HostSystemServices.h"
#include "IGpSystemServices.h"
#include "GpCoreDefs.h"
#include "GpWindows.h"
@@ -15,25 +15,34 @@
#endif
class GpSystemServices_Win32 final : public PortabilityLayer::HostSystemServices
class GpSystemServices_Win32 final : public IGpSystemServices
{
public:
GpSystemServices_Win32();
~GpSystemServices_Win32();
int64_t GetTime() const override;
void GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const override;
PortabilityLayer::HostMutex *CreateMutex() override;
PortabilityLayer::HostMutex *CreateRecursiveMutex() override;
IGpMutex *CreateMutex() override;
IGpMutex *CreateRecursiveMutex() override;
void *CreateThread(ThreadFunc_t threadFunc, void *context) override;
PortabilityLayer::HostThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
IGpThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
uint64_t GetFreeMemoryCosmetic() const override;
void Beep() const override;
bool Beep() const override;
bool IsTouchscreen() const override;
bool IsUsingMouseAsTouch() const override;
bool IsTextInputObstructive() const override;
bool IsFullscreenPreferred() const override;
bool IsFullscreenOnStartup() const override;
bool HasNativeFileManager() const override;
GpOperatingSystem_t GetOperatingSystem() const override;
GpOperatingSystemFlavor_t GetOperatingSystemFlavor() const override;
unsigned int GetCPUCount() const override;
void SetTextInputEnabled(bool isEnabled) override;
bool IsTextInputEnabled() const override;
bool AreFontResourcesSeekable() const override;
IGpClipboardContents *GetClipboardContents() const override;
void SetClipboardContents(IGpClipboardContents *contents) override;
void SetTouchscreenSimulation(bool isTouchscreenSimulation);
@@ -42,6 +51,8 @@ public:
private:
bool m_isTouchscreenSimulation;
IGpAllocator *m_alloc;
static GpSystemServices_Win32 ms_instance;
};

View File

@@ -1,4 +1,5 @@
#include "GpThreadEvent_Win32.h"
#include "IGpAllocator.h"
#include <stdlib.h>
#include <new>
@@ -20,28 +21,30 @@ void GpThreadEvent_Win32::Signal()
void GpThreadEvent_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpThreadEvent_Win32();
free(this);
alloc->Release(this);
}
GpThreadEvent_Win32 *GpThreadEvent_Win32::Create(bool autoReset, bool startSignaled)
GpThreadEvent_Win32 *GpThreadEvent_Win32::Create(IGpAllocator *alloc, bool autoReset, bool startSignaled)
{
HANDLE handle = CreateEventA(nullptr, autoReset ? FALSE : TRUE, startSignaled ? TRUE : FALSE, nullptr);
if (handle == nullptr)
return nullptr;
void *storage = malloc(sizeof(GpThreadEvent_Win32));
void *storage = alloc->Alloc(sizeof(GpThreadEvent_Win32));
if (!storage)
{
CloseHandle(handle);
return nullptr;
}
return new (storage) GpThreadEvent_Win32(handle);
return new (storage) GpThreadEvent_Win32(alloc, handle);
}
GpThreadEvent_Win32::GpThreadEvent_Win32(const HANDLE &handle)
GpThreadEvent_Win32::GpThreadEvent_Win32(IGpAllocator *alloc, const HANDLE &handle)
: m_event(handle)
, m_alloc(alloc)
{
}

View File

@@ -1,10 +1,10 @@
#pragma once
#include "HostThreadEvent.h"
#include "IGpThreadEvent.h"
#include "GpWindows.h"
class GpThreadEvent_Win32 final : public PortabilityLayer::HostThreadEvent
class GpThreadEvent_Win32 final : public IGpThreadEvent
{
public:
void Wait() override;
@@ -12,11 +12,12 @@ public:
void Signal() override;
void Destroy() override;
static GpThreadEvent_Win32 *Create(bool autoReset, bool startSignaled);
static GpThreadEvent_Win32 *Create(IGpAllocator *alloc, bool autoReset, bool startSignaled);
private:
explicit GpThreadEvent_Win32(const HANDLE &handle);
explicit GpThreadEvent_Win32(IGpAllocator *alloc, const HANDLE &handle);
~GpThreadEvent_Win32();
HANDLE m_event;
IGpAllocator *m_alloc;
};

View File

@@ -15,8 +15,8 @@ android {
}
minSdkVersion 16
targetSdkVersion 29
versionCode 3
versionName "1.0.9b1"
versionCode 15
versionName "1.1.1"
externalNativeBuild {
ndkBuild {
arguments "APP_PLATFORM=android-16"
@@ -66,7 +66,7 @@ android {
}
aaptOptions {
noCompress 'gpa'
noCompress 'gpf'
}
}

View File

@@ -1,4 +1,5 @@
AerofoilSDL
AerofoilPortable
Common
FreeType
GpApp

View File

@@ -9,6 +9,7 @@ SDL_PATH := ../SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../AerofoilPortable \
$(LOCAL_PATH)/../AerofoilSDL \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
@@ -23,7 +24,7 @@ LOCAL_SRC_FILES := \
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_STATIC_LIBRARIES := GpShell GpFontHandler_FreeType2 AerofoilSDL GpApp
LOCAL_STATIC_LIBRARIES := GpShell AerofoilPortable AerofoilSDL GpApp
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog

View File

@@ -1,12 +1,14 @@
#define _LARGEFILE64_SOURCE
#include "GpFileSystem_Android.h"
#include "GpIOStream.h"
#include "HostDirectoryCursor.h"
#include "HostSystemServices.h"
#include "HostMutex.h"
#include "IGpDirectoryCursor.h"
#include "IGpSystemServices.h"
#include "IGpMutex.h"
#include "IGpThreadRelay.h"
#include "VirtualDirectory.h"
#include "PLDrivers.h"
#include "SDL.h"
#include "SDL_rwops.h"
@@ -40,7 +42,6 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
@@ -68,7 +69,6 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
@@ -94,7 +94,6 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
@@ -166,11 +165,6 @@ bool GpFileStream_PFD::SeekEnd(GpUFilePos_t loc)
return lseek64(m_fd, loc, SEEK_END) >= 0;
}
bool GpFileStream_PFD::Truncate(GpUFilePos_t loc)
{
return ftruncate64(m_fd, static_cast<off64_t>(loc)) >= 0;
}
GpUFilePos_t GpFileStream_PFD::Size() const
{
struct stat64 s;
@@ -249,11 +243,6 @@ bool GpFileStream_SDLRWops::SeekEnd(GpUFilePos_t loc)
return m_rw->seek(m_rw, -static_cast<Sint64>(loc), RW_SEEK_END) >= 0;
}
bool GpFileStream_SDLRWops::Truncate(GpUFilePos_t loc)
{
return false;
}
GpUFilePos_t GpFileStream_SDLRWops::Size() const
{
return m_rw->size(m_rw);
@@ -344,12 +333,6 @@ bool GpFileStream_Android_File::SeekEnd(GpUFilePos_t loc)
return lseek64(m_fd, -static_cast<off64_t>(loc), SEEK_END) >= 0;
}
bool GpFileStream_Android_File::Truncate(GpUFilePos_t loc)
{
fflush(m_f);
return ftruncate64(m_fd, static_cast<off64_t>(loc)) >= 0;
}
GpUFilePos_t GpFileStream_Android_File::Size() const
{
fflush(m_f);
@@ -380,7 +363,7 @@ void GpFileStream_Android_File::Flush()
bool GpFileSystem_Android::OpenSourceExportFD(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths, int &fd, jobject &pfd)
{
if (!m_sourceExportMutex)
m_sourceExportMutex = PortabilityLayer::HostSystemServices::GetInstance()->CreateMutex();
m_sourceExportMutex = PLDrivers::GetSystemServices()->CreateMutex();
m_sourceExportWaiting = true;
m_sourceExportCancelled = false;
@@ -441,9 +424,6 @@ bool GpFileSystem_Android::ResolvePath(PortabilityLayer::VirtualDirectory_t virt
case PortabilityLayer::VirtualDirectories::kPrefs:
prefsAppend = "Prefs";
break;
case PortabilityLayer::VirtualDirectories::kFontCache:
prefsAppend = "FontCache";
break;
default:
return false;
};
@@ -467,7 +447,6 @@ bool GpFileSystem_Android::ResolvePath(PortabilityLayer::VirtualDirectory_t virt
GpFileSystem_Android::GpFileSystem_Android()
: m_activity(nullptr)
, m_relay(nullptr)
, m_delayCallback(nullptr)
, m_sourceExportMutex(nullptr)
, m_sourceExportFD(0)
@@ -550,26 +529,26 @@ bool GpFileSystem_Android::FileExists(PortabilityLayer::VirtualDirectory_t virtu
return stat(resolvedPath.c_str(), &s) == 0;
}
bool GpFileSystem_Android::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists)
bool GpFileSystem_Android::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
std::string resolvedPath;
bool isAsset;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath, isAsset))
{
if (exists)
*exists = false;
exists = false;
return false;
}
if (isAsset)
{
if (exists)
*exists = this->FileExists(virtualDirectory, path);
exists = this->FileExists(virtualDirectory, path);
return true;
}
int permissions = access(resolvedPath.c_str(), W_OK | F_OK);
*exists = ((permissions & F_OK) != 0);
exists = ((permissions & F_OK) != 0);
return ((permissions & W_OK) != 0);
}
@@ -696,26 +675,7 @@ bool GpFileSystem_Android::DeleteFile(PortabilityLayer::VirtualDirectory_t virtu
return true;
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths)
{
ScanDirectoryNestedContext ctx;
ctx.m_this = this;
ctx.m_returnValue = nullptr;
ctx.m_virtualDirectory = virtualDirectory;
ctx.m_paths = paths;
ctx.m_numPaths = numPaths;
m_relay->Invoke(ScanDirectoryNestedThunk, &ctx);
return ctx.m_returnValue;
}
void GpFileSystem_Android::ScanDirectoryNestedThunk(void *context)
{
ScanDirectoryNestedContext *ctx = static_cast<ScanDirectoryNestedContext*>(context);
ctx->m_returnValue = ctx->m_this->ScanDirectoryNestedInternal(ctx->m_virtualDirectory, ctx->m_paths, ctx->m_numPaths);
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Android::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths)
{
if (virtualDirectory == PortabilityLayer::VirtualDirectories::kGameData || virtualDirectory == PortabilityLayer::VirtualDirectories::kApplicationData)
return ScanAssetDirectory(virtualDirectory, paths, numPaths);
@@ -731,7 +691,7 @@ bool GpFileSystem_Android::ValidateFilePath(const char *path, size_t length) con
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'')
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
@@ -769,16 +729,6 @@ bool GpFileSystem_Android::ValidateFilePathUnicodeChar(uint32_t c) const
return false;
}
bool GpFileSystem_Android::IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const
{
return false;
}
void GpFileSystem_Android::SetMainThreadRelay(IGpThreadRelay *relay)
{
m_relay = relay;
}
void GpFileSystem_Android::SetDelayCallback(DelayCallback_t delayCallback)
{
m_delayCallback = delayCallback;
@@ -809,7 +759,7 @@ GpFileSystem_Android *GpFileSystem_Android::GetInstance()
return &ms_instance;
}
class GpDirectoryCursor_StringList final : public PortabilityLayer::HostDirectoryCursor
class GpDirectoryCursor_StringList final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_StringList(std::vector<std::string> &paths);
@@ -847,7 +797,7 @@ void GpDirectoryCursor_StringList::Destroy()
delete this;
}
class GpDirectoryCursor_POSIX final : public PortabilityLayer::HostDirectoryCursor
class GpDirectoryCursor_POSIX final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_POSIX(DIR *dir);
@@ -885,7 +835,7 @@ void GpDirectoryCursor_POSIX::Destroy()
delete this;
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Android::ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
std::string resolvedPath;
@@ -919,7 +869,7 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanAssetDirectory(
return new GpDirectoryCursor_StringList(subPaths);
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Android::ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
std::string resolvedPath;
std::vector<std::string> subPaths;

View File

@@ -1,18 +1,15 @@
#pragma once
#include "HostFileSystem.h"
#include "IGpFileSystem.h"
#include "GpCoreDefs.h"
#include <jni.h>
#include <string>
namespace PortabilityLayer
{
class HostMutex;
}
struct IGpMutex;
class GpFileSystem_Android final : public PortabilityLayer::HostFileSystem
class GpFileSystem_Android final : public IGpFileSystem
{
public:
GpFileSystem_Android();
@@ -22,17 +19,14 @@ public:
void ShutdownJNI();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
bool IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const override;
void SetMainThreadRelay(IGpThreadRelay *relay) override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
void PostSourceExportRequest(bool cancelled, int fd, jobject pfd);
@@ -41,26 +35,12 @@ public:
static GpFileSystem_Android *GetInstance();
private:
struct ScanDirectoryNestedContext
{
GpFileSystem_Android *m_this;
PortabilityLayer::HostDirectoryCursor *m_returnValue;
PortabilityLayer::VirtualDirectory_t m_virtualDirectory;
char const *const *m_paths;
size_t m_numPaths;
};
static void ScanDirectoryNestedThunk(void *context);
PortabilityLayer::HostDirectoryCursor *ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
PortabilityLayer::HostDirectoryCursor *ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
PortabilityLayer::HostDirectoryCursor *ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
bool OpenSourceExportFD(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, int &fd, jobject &pfd);
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, std::string &resolution, bool &isAsset);
IGpThreadRelay *m_relay;
DelayCallback_t m_delayCallback;
jobject m_activity;
@@ -68,7 +48,7 @@ private:
jmethodID m_selectSourceExportPathMID;
jmethodID m_closeSourceExportPFDMID;
PortabilityLayer::HostMutex *m_sourceExportMutex;
IGpMutex *m_sourceExportMutex;
int m_sourceExportFD;
bool m_sourceExportWaiting;
bool m_sourceExportCancelled;

View File

@@ -1,21 +1,22 @@
#include "SDL.h"
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_SDL.h"
#include "GpFileSystem_Android.h"
#include "GpFontHandlerFactory.h"
#include "GpInputDriverFactory.h"
#include "GpInputDriver_SDL_Gamepad.h"
#include "GpAppInterface.h"
#include "GpSystemServices_Android.h"
#include "GpVOSEvent.h"
#include "IGpVOSEventQueue.h"
#include "IGpLogDriver.h"
#include "HostFileSystem.h"
#include "HostThreadEvent.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "GpAndroid.h"
@@ -23,8 +24,6 @@
GpAndroidGlobals g_gpAndroidGlobals;
extern "C" IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
@@ -72,6 +71,8 @@ GpLogDriver_Android GpLogDriver_Android::ms_instance;
int main(int argc, char* argv[])
{
IGpAllocator *alloc = GpAllocator_C::GetInstance();
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_VIDEO) < 0)
@@ -81,15 +82,17 @@ int main(int argc, char* argv[])
GpFileSystem_Android::GetInstance()->InitJNI();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Android::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Android::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Android::GetInstance());
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_Android::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_Android::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_Android::GetInstance());
drivers->SetDriver<GpDriverIDs::kAlloc>(alloc);
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_SDL_GL2;
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_SDL2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_FreeType2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_None;
g_gpGlobalConfig.m_inputDriverTypes = nullptr;
g_gpGlobalConfig.m_numInputDrivers = 0;
@@ -97,10 +100,10 @@ int main(int argc, char* argv[])
g_gpGlobalConfig.m_osGlobals = &g_gpAndroidGlobals;
g_gpGlobalConfig.m_logger = GpLogDriver_Android::GetInstance();
g_gpGlobalConfig.m_systemServices = GpSystemServices_Android::GetInstance();
g_gpGlobalConfig.m_allocator = alloc;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
int returnCode = GpMain::Run();
@@ -115,3 +118,8 @@ int main(int argc, char* argv[])
return returnCode;
}
IGpInputDriverSDLGamepad *IGpInputDriverSDLGamepad::GetInstance()
{
return nullptr;
}

View File

@@ -1,18 +1,16 @@
#include "GpSystemServices_Android.h"
#include "HostMutex.h"
#include "HostThreadEvent.h"
#include "IGpThreadEvent.h"
#include "SDL.h"
#include <time.h>
#include <mutex>
#include <condition_variable>
#include <unistd.h>
struct GpSystemServices_Android_ThreadStartParams
{
GpSystemServices_Android::ThreadFunc_t m_threadFunc;
void *m_threadContext;
PortabilityLayer::HostThreadEvent *m_threadStartEvent;
IGpThreadEvent *m_threadStartEvent;
};
static int SDLCALL StaticStartThread(void *lpThreadParameter)
@@ -21,185 +19,21 @@ static int SDLCALL StaticStartThread(void *lpThreadParameter)
GpSystemServices_Android::ThreadFunc_t threadFunc = threadParams->m_threadFunc;
void *threadContext = threadParams->m_threadContext;
PortabilityLayer::HostThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
IGpThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
threadStartEvent->Signal();
return threadFunc(threadContext);
}
template<class TMutex>
class GpMutex_Cpp11 final : public PortabilityLayer::HostMutex
{
public:
GpMutex_Cpp11();
~GpMutex_Cpp11();
void Destroy() override;
void Lock() override;
void Unlock() override;
private:
TMutex m_mutex;
};
template<class TMutex>
GpMutex_Cpp11<TMutex>::GpMutex_Cpp11()
{
}
template<class TMutex>
GpMutex_Cpp11<TMutex>::~GpMutex_Cpp11()
{
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Destroy()
{
this->~GpMutex_Cpp11();
free(this);
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Lock()
{
m_mutex.lock();
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Unlock()
{
m_mutex.unlock();
}
typedef GpMutex_Cpp11<std::mutex> GpMutex_Cpp11_Vanilla;
typedef GpMutex_Cpp11<std::recursive_mutex> GpMutex_Cpp11_Recursive;
class GpThreadEvent_Cpp11 final : public PortabilityLayer::HostThreadEvent
{
public:
GpThreadEvent_Cpp11(bool autoReset, bool startSignaled);
~GpThreadEvent_Cpp11();
void Wait() override;
bool WaitTimed(uint32_t msec) override;
void Signal() override;
void Destroy() override;
private:
std::mutex m_mutex;
std::condition_variable m_cvar;
bool m_flag;
bool m_autoReset;
};
GpThreadEvent_Cpp11::GpThreadEvent_Cpp11(bool autoReset, bool startSignaled)
: m_flag(startSignaled)
, m_autoReset(autoReset)
{
}
GpThreadEvent_Cpp11::~GpThreadEvent_Cpp11()
{
}
void GpThreadEvent_Cpp11::Wait()
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
m_cvar.wait(lock,[&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
});
}
else
m_cvar.wait(lock,[&]()->bool{ return m_flag; });
}
bool GpThreadEvent_Cpp11::WaitTimed(uint32_t msec)
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
}))
return false;
}
else
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{ return m_flag; }))
return false;
}
return true;
}
void GpThreadEvent_Cpp11::Signal()
{
m_mutex.lock();
m_flag = true;
m_mutex.unlock();
if (m_autoReset)
m_cvar.notify_one();
else
m_cvar.notify_all();
}
void GpThreadEvent_Cpp11::Destroy()
{
this->~GpThreadEvent_Cpp11();
free(this);
}
GpSystemServices_Android::GpSystemServices_Android()
: m_textInputEnabled(false)
{
}
int64_t GpSystemServices_Android::GetTime() const
{
time_t t = time(nullptr);
return static_cast<int64_t>(t) - 2082844800;
}
void GpSystemServices_Android::GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const
{
time_t t = time(nullptr);
tm *tmObject = localtime(&t);
year = static_cast<unsigned int>(tmObject->tm_year);
month = static_cast<unsigned int>(tmObject->tm_mon + 1);
hour = static_cast<unsigned int>(tmObject->tm_hour);
minute = static_cast<unsigned int>(tmObject->tm_min);
second = static_cast<unsigned int>(tmObject->tm_sec);
}
PortabilityLayer::HostMutex *GpSystemServices_Android::CreateMutex()
{
GpMutex_Cpp11_Vanilla *mutex = static_cast<GpMutex_Cpp11_Vanilla*>(malloc(sizeof(GpMutex_Cpp11_Vanilla)));
if (!mutex)
return nullptr;
return new (mutex) GpMutex_Cpp11_Vanilla();
}
void *GpSystemServices_Android::CreateThread(ThreadFunc_t threadFunc, void *context)
{
PortabilityLayer::HostThreadEvent *evt = CreateThreadEvent(true, false);
IGpThreadEvent *evt = CreateThreadEvent(true, false);
if (!evt)
return nullptr;
@@ -221,33 +55,9 @@ void *GpSystemServices_Android::CreateThread(ThreadFunc_t threadFunc, void *cont
return thread;
}
PortabilityLayer::HostMutex *GpSystemServices_Android::CreateRecursiveMutex()
{
GpMutex_Cpp11_Recursive *mutex = static_cast<GpMutex_Cpp11_Recursive*>(malloc(sizeof(GpMutex_Cpp11_Recursive)));
if (!mutex)
return nullptr;
return new (mutex) GpMutex_Cpp11_Recursive();
}
PortabilityLayer::HostThreadEvent *GpSystemServices_Android::CreateThreadEvent(bool autoReset, bool startSignaled)
{
GpThreadEvent_Cpp11 *evt = static_cast<GpThreadEvent_Cpp11*>(malloc(sizeof(GpThreadEvent_Cpp11)));
if (!evt)
return nullptr;
return new (evt) GpThreadEvent_Cpp11(autoReset, startSignaled);
}
uint64_t GpSystemServices_Android::GetFreeMemoryCosmetic() const
{
long pages = sysconf(_SC_AVPHYS_PAGES);
long pageSize = sysconf(_SC_PAGE_SIZE);
return pages * pageSize;
}
void GpSystemServices_Android::Beep() const
bool GpSystemServices_Android::Beep() const
{
return false;
}
bool GpSystemServices_Android::IsTouchscreen() const
@@ -265,6 +75,31 @@ bool GpSystemServices_Android::IsTextInputObstructive() const
return true;
}
bool GpSystemServices_Android::IsFullscreenPreferred() const
{
return true;
}
bool GpSystemServices_Android::IsFullscreenOnStartup() const
{
return true;
}
bool GpSystemServices_Android::HasNativeFileManager() const
{
return false;
}
GpOperatingSystem_t GpSystemServices_Android::GetOperatingSystem() const
{
return GpOperatingSystems::kAndroid;
}
GpOperatingSystemFlavor_t GpSystemServices_Android::GetOperatingSystemFlavor() const
{
return GpOperatingSystemFlavors::kGeneric;
}
unsigned int GpSystemServices_Android::GetCPUCount() const
{
return SDL_GetCPUCount();
@@ -280,6 +115,20 @@ bool GpSystemServices_Android::IsTextInputEnabled() const
return m_textInputEnabled;
}
bool GpSystemServices_Android::AreFontResourcesSeekable() const
{
return false;
}
IGpClipboardContents *GpSystemServices_Android::GetClipboardContents() const
{
return nullptr;
}
void GpSystemServices_Android::SetClipboardContents(IGpClipboardContents *contents)
{
}
GpSystemServices_Android *GpSystemServices_Android::GetInstance()
{
return &ms_instance;

View File

@@ -1,27 +1,29 @@
#pragma once
#include "HostSystemServices.h"
#include "GpSystemServices_POSIX.h"
#include "GpCoreDefs.h"
class GpSystemServices_Android final : public PortabilityLayer::HostSystemServices
class GpSystemServices_Android final : public GpSystemServices_POSIX
{
public:
GpSystemServices_Android();
int64_t GetTime() const override;
void GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const override;
PortabilityLayer::HostMutex *CreateMutex() override;
PortabilityLayer::HostMutex *CreateRecursiveMutex() override;
void *CreateThread(ThreadFunc_t threadFunc, void *context) override;
PortabilityLayer::HostThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
uint64_t GetFreeMemoryCosmetic() const override;
void Beep() const override;
bool Beep() const override;
bool IsTouchscreen() const override;
bool IsUsingMouseAsTouch() const override;
bool IsTextInputObstructive() const override;
bool IsFullscreenPreferred() const override;
bool IsFullscreenOnStartup() const override;
bool HasNativeFileManager() const override;
GpOperatingSystem_t GetOperatingSystem() const override;
GpOperatingSystemFlavor_t GetOperatingSystemFlavor() const override;
unsigned int GetCPUCount() const override;
void SetTextInputEnabled(bool isEnabled) override;
bool IsTextInputEnabled() const override;
bool AreFontResourcesSeekable() const override;
IGpClipboardContents *GetClipboardContents() const override;
void SetClipboardContents(IGpClipboardContents *contents) override;
void FlushTextInputEnabled();

View File

@@ -41,9 +41,13 @@
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow access to Bluetooth devices -->
<!--
<uses-permission android:name="android.permission.BLUETOOTH" />
-->
<!-- Allow access to the vibrator -->
<!--
<uses-permission android:name="android.permission.VIBRATE" />
-->
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->

View File

@@ -6,7 +6,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
classpath 'com.android.tools.build:gradle:4.1.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@@ -7,6 +7,6 @@ mkdir Packaged
cd Packaged
rmdir /S /Q Houses
mkdir Houses
copy ..\..\..\..\..\..\Packaged\*.gpa .\
copy ..\..\..\..\..\..\Packaged\*.gpf .\
copy ..\..\..\..\..\..\Packaged\Houses\* Houses\
cd ..

View File

@@ -6,3 +6,4 @@ git archive -0 --format zip -o AerofoilAndroid\app\src\main\assets\Packaged\Sour
tools\7z.exe d AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip GliderProData\
cd AerofoilAndroid\app\src\main\assets\Packaged
rename SourceCode.zip SourceCode.pkg
pause

View File

@@ -5,17 +5,15 @@ call remove_symlinks.bat
mklink /D app\jni\AerofoilSDL ..\..\..\AerofoilSDL
mklink /D app\jni\AerofoilPortable ..\..\..\AerofoilPortable
mklink /D app\jni\Common ..\..\..\Common
mklink /D app\jni\SDL2 ..\..\..\SDL2-2.0.12
mklink /D app\jni\GpApp ..\..\..\GpApp
mklink /D app\jni\GpShell ..\..\..\GpShell
mklink /D app\jni\GpCommon ..\..\..\GpCommon
mklink /D app\jni\GpFontHandler_FreeType2 ..\..\..\GpFontHandler_FreeType2
mklink /D app\jni\PortabilityLayer ..\..\..\PortabilityLayer
mklink /D app\jni\FreeType ..\..\..\FreeType
mklink /D app\jni\rapidjson ..\..\..\rapidjson
mklink /D app\jni\MacRomanConversion ..\..\..\MacRomanConversion
mklink /D app\jni\stb ..\..\..\stb
mklink /D app\src\main\assets\Resources ..\..\..\..\..\Resources
pause

View File

@@ -2,16 +2,13 @@
@cd /d "%~dp0"
rmdir app\jni\AerofoilSDL
rmdir app\jni\AerofoilPortable
rmdir app\jni\Common
rmdir app\jni\SDL2
rmdir app\jni\GpShell
rmdir app\jni\GpCommon
rmdir app\jni\GpApp
rmdir app\jni\GpFontHandler_FreeType2
rmdir app\jni\PortabilityLayer
rmdir app\jni\FreeType
rmdir app\jni\zlib
rmdir app\jni\rapidjson
rmdir app\jni\MacRomanConversion
rmdir app\jni\stb
rmdir app\src\main\assets\Resources

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C54D0952629B42100AB55E0"
BuildableName = "Aerofoil.app"
BlueprintName = "Aerofoil"
ReferencedContainer = "container:AerofoilMac.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C54D0952629B42100AB55E0"
BuildableName = "Aerofoil.app"
BlueprintName = "Aerofoil"
ReferencedContainer = "container:AerofoilMac.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
<CommandLineArgument
argument = "-diagnostics"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C54D0952629B42100AB55E0"
BuildableName = "Aerofoil.app"
BlueprintName = "Aerofoil"
ReferencedContainer = "container:AerofoilMac.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.files.user-selected.read-only</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1,11 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@@ -0,0 +1 @@
{"images":[{"size":"128x128","expected-size":"128","filename":"128.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"256x256","expected-size":"256","filename":"256.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"128x128","expected-size":"256","filename":"256.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"256x256","expected-size":"512","filename":"512.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"32x32","expected-size":"32","filename":"32.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"512x512","expected-size":"512","filename":"512.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"16x16","expected-size":"16","filename":"16.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"16x16","expected-size":"32","filename":"32.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"32x32","expected-size":"64","filename":"64.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"512x512","expected-size":"1024","filename":"1024.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"}]}

View File

@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,717 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<menuItem isSeparatorItem="YES" id="swp-gr-a21"/>
<menuItem title="Selection" enabled="NO" id="cqv-fj-IhA">
<modifierMask key="keyEquivalentModifierMask"/>
</menuItem>
<menuItem id="Nop-cj-93Q">
<string key="title"> Default</string>
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="makeTextWritingDirectionNatural:" target="Ady-hI-5gd" id="lPI-Se-ZHp"/>
</connections>
</menuItem>
<menuItem id="BgM-ve-c93">
<string key="title"> Left to Right</string>
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="makeTextWritingDirectionLeftToRight:" target="Ady-hI-5gd" id="caW-Bv-w94"/>
</connections>
</menuItem>
<menuItem id="RB4-Sm-HuC">
<string key="title"> Right to Left</string>
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="makeTextWritingDirectionRightToLeft:" target="Ady-hI-5gd" id="EXD-6r-ZUu"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem isSeparatorItem="YES" id="fKy-g9-1gm"/>
<menuItem title="Show Ruler" id="vLm-3I-IUL">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleRuler:" target="Ady-hI-5gd" id="FOx-HJ-KwY"/>
</connections>
</menuItem>
<menuItem title="Copy Ruler" keyEquivalent="c" id="MkV-Pr-PK5">
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
<connections>
<action selector="copyRuler:" target="Ady-hI-5gd" id="71i-fW-3W2"/>
</connections>
</menuItem>
<menuItem title="Paste Ruler" keyEquivalent="v" id="LVM-kO-fVI">
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
<connections>
<action selector="pasteRuler:" target="Ady-hI-5gd" id="cSh-wd-qM2"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="View" id="H8h-7b-M4v">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="View" id="HyV-fh-RgO">
<items>
<menuItem title="Show Toolbar" keyEquivalent="t" id="snW-S8-Cw5">
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
<connections>
<action selector="toggleToolbarShown:" target="Ady-hI-5gd" id="BXY-wc-z0C"/>
</connections>
</menuItem>
<menuItem title="Customize Toolbar…" id="1UK-8n-QPP">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="runToolbarCustomizationPalette:" target="Ady-hI-5gd" id="pQI-g3-MTW"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="hB3-LF-h0Y"/>
<menuItem title="Show Sidebar" keyEquivalent="s" id="kIP-vf-haE">
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
<connections>
<action selector="toggleSidebar:" target="Ady-hI-5gd" id="iwa-gc-5KM"/>
</connections>
</menuItem>
<menuItem title="Enter Full Screen" keyEquivalent="f" id="4J7-dP-txa">
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
<connections>
<action selector="toggleFullScreen:" target="Ady-hI-5gd" id="dU3-MA-1Rq"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Window" id="aUF-d1-5bR">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Window" systemMenu="window" id="Td7-aD-5lo">
<items>
<menuItem title="Minimize" keyEquivalent="m" id="OY7-WF-poV">
<connections>
<action selector="performMiniaturize:" target="Ady-hI-5gd" id="VwT-WD-YPe"/>
</connections>
</menuItem>
<menuItem title="Zoom" id="R4o-n2-Eq4">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="performZoom:" target="Ady-hI-5gd" id="DIl-cC-cCs"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="eu3-7i-yIM"/>
<menuItem title="Bring All to Front" id="LE2-aR-0XJ">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="arrangeInFront:" target="Ady-hI-5gd" id="DRN-fu-gQh"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Help" id="wpr-3q-Mcd">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Help" systemMenu="help" id="F2S-fz-NVQ">
<items>
<menuItem title="AerofoilMac Help" keyEquivalent="?" id="FKE-Sm-Kum">
<connections>
<action selector="showHelp:" target="Ady-hI-5gd" id="y7X-2Q-9no"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
</items>
</menu>
<connections>
<outlet property="delegate" destination="Voe-Tx-rLC" id="PrD-fu-P6m"/>
</connections>
</application>
<customObject id="Voe-Tx-rLC" customClass="AppDelegate" customModuleProvider=""/>
<customObject id="YLy-65-1bz" customClass="NSFontManager"/>
<customObject id="Ady-hI-5gd" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="75" y="0.0"/>
</scene>
<!--Window Controller-->
<scene sceneID="R2V-B0-nI4">
<objects>
<windowController id="B8D-0N-5wS" sceneMemberID="viewController">
<window key="window" title="Window" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" animationBehavior="default" id="IQv-IB-iLA">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="196" y="240" width="480" height="270"/>
<rect key="screenRect" x="0.0" y="0.0" width="1680" height="1027"/>
<connections>
<outlet property="delegate" destination="B8D-0N-5wS" id="98r-iN-zZc"/>
</connections>
</window>
<connections>
<segue destination="XfG-lQ-9wD" kind="relationship" relationship="window.shadowedContentViewController" id="cq2-FE-JQM"/>
</connections>
</windowController>
<customObject id="Oky-zY-oP4" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="75" y="250"/>
</scene>
<!--View Controller-->
<scene sceneID="hIz-AP-VOD">
<objects>
<viewController id="XfG-lQ-9wD" customClass="ViewController" customModuleProvider="" sceneMemberID="viewController">
<view key="view" id="m2S-Jp-Qdl">
<rect key="frame" x="0.0" y="0.0" width="480" height="270"/>
<autoresizingMask key="autoresizingMask"/>
</view>
</viewController>
<customObject id="rPt-NT-nkU" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="75" y="655"/>
</scene>
</scenes>
</document>

View File

@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.arcade-games</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSMainStoryboardFile</key>
<string>Main</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

View File

@@ -0,0 +1,6 @@
Extract resources from the Windows build and place here to create the Mac build.
Files are included in the Xcode project, but not in the Git repo.
- ApplicationResources.gpf
- Fonts.gpf
- Houses/*.gpf

10
AerofoilPortable.props Normal file
View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>$(SolutionDir)AerofoilPortable;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup />
</Project>

View File

@@ -2,19 +2,21 @@ LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := GpFontHandler_FreeType2
LOCAL_MODULE := AerofoilPortable
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../FreeType/freetype/include
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
GpFontHandler_FreeType2.cpp
GpAllocator_C.cpp \
GpThreadEvent_Cpp11.cpp \
GpSystemServices_POSIX.cpp
LOCAL_SHARED_LIBRARIES := FreeType
include $(BUILD_STATIC_LIBRARY)

View File

@@ -0,0 +1,115 @@
#include "GpAllocator_C.h"
#include "CoreDefs.h"
#include <string.h>
#include <stdlib.h>
#include <assert.h>
struct GpAllocator_C_MMBlock
{
uint8_t m_offsetFromAllocLocation;
static size_t AlignedSize();
};
size_t GpAllocator_C_MMBlock::AlignedSize()
{
const size_t paddedSize = sizeof(GpAllocator_C_MMBlock) + GP_SYSTEM_MEMORY_ALIGNMENT - 1;
const size_t paddedSizeTruncated = paddedSize - (paddedSize % GP_SYSTEM_MEMORY_ALIGNMENT);
return paddedSizeTruncated;
}
void *GpAllocator_C::Realloc(void *buf, size_t newSize)
{
if (buf == nullptr)
{
if (newSize == 0)
return nullptr;
return this->Alloc(newSize);
}
if (newSize == 0)
{
this->Free(buf);
return nullptr;
}
assert(buf != nullptr);
const size_t mmBlockSize = GpAllocator_C_MMBlock::AlignedSize();
uint8_t *oldBufBytes = static_cast<uint8_t*>(buf);
const GpAllocator_C_MMBlock *oldBufMMBlock = reinterpret_cast<const GpAllocator_C_MMBlock*>(oldBufBytes - GpAllocator_C_MMBlock::AlignedSize());
const size_t oldBufOffsetFromAlignLoc = oldBufMMBlock->m_offsetFromAllocLocation;
uint8_t *oldBufBase = oldBufBytes - GpAllocator_C_MMBlock::AlignedSize() - oldBufOffsetFromAlignLoc;
const size_t mmBlockSizeWithMaxPadding = GpAllocator_C_MMBlock::AlignedSize() + GP_SYSTEM_MEMORY_ALIGNMENT - 1;
if (SIZE_MAX - newSize < mmBlockSizeWithMaxPadding)
return nullptr;
const size_t newBufferSize = newSize + mmBlockSizeWithMaxPadding;
uint8_t *newBuffer = static_cast<uint8_t*>(realloc(oldBufBase, newSize + mmBlockSizeWithMaxPadding));
if (!newBuffer)
return nullptr;
const intptr_t offsetFromAlignPoint = reinterpret_cast<intptr_t>(newBuffer) & static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT - 1);
intptr_t alignPadding = 0;
if (offsetFromAlignPoint != 0)
alignPadding = static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT) - offsetFromAlignPoint;
// Check if the alignment changed, if so relocate
if (static_cast<size_t>(alignPadding) != oldBufOffsetFromAlignLoc)
memmove(newBuffer + alignPadding, newBuffer + oldBufOffsetFromAlignLoc, GpAllocator_C_MMBlock::AlignedSize() + newSize);
GpAllocator_C_MMBlock *newMMBlock = reinterpret_cast<GpAllocator_C_MMBlock*>(newBuffer + alignPadding);
newMMBlock->m_offsetFromAllocLocation = static_cast<uint8_t>(alignPadding);
return newBuffer + alignPadding + GpAllocator_C_MMBlock::AlignedSize();
}
void *GpAllocator_C::Alloc(size_t size)
{
if (size == 0)
return nullptr;
const size_t mmBlockSizeWithMaxPadding = GpAllocator_C_MMBlock::AlignedSize() + GP_SYSTEM_MEMORY_ALIGNMENT - 1;
if (SIZE_MAX - size < mmBlockSizeWithMaxPadding)
return nullptr;
uint8_t *buffer = static_cast<uint8_t*>(realloc(nullptr, size + mmBlockSizeWithMaxPadding));
if (!buffer)
return nullptr;
const intptr_t offsetFromAlignPoint = reinterpret_cast<intptr_t>(buffer) & static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT - 1);
intptr_t alignPadding = 0;
if (offsetFromAlignPoint != 0)
alignPadding = static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT) - offsetFromAlignPoint;
GpAllocator_C_MMBlock *mmBlock = reinterpret_cast<GpAllocator_C_MMBlock*>(buffer + alignPadding);
mmBlock->m_offsetFromAllocLocation = static_cast<uint8_t>(alignPadding);
return buffer + alignPadding + GpAllocator_C_MMBlock::AlignedSize();
}
void GpAllocator_C::Free(void *buf)
{
if (!buf)
return;
const size_t mmBlockSize = GpAllocator_C_MMBlock::AlignedSize();
uint8_t *bytes = static_cast<uint8_t*>(buf);
const GpAllocator_C_MMBlock *mmBlock = reinterpret_cast<const GpAllocator_C_MMBlock*>(bytes - GpAllocator_C_MMBlock::AlignedSize());
void *freeLoc = bytes - GpAllocator_C_MMBlock::AlignedSize() - mmBlock->m_offsetFromAllocLocation;
(void)realloc(freeLoc, 0);
}
GpAllocator_C *GpAllocator_C::GetInstance()
{
return &ms_instance;
}
GpAllocator_C GpAllocator_C::ms_instance;

View File

@@ -0,0 +1,17 @@
#pragma once
#include "IGpAllocator.h"
class GpAllocator_C final : public IGpAllocator
{
public:
void *Realloc(void *buf, size_t newSize) override;
static GpAllocator_C *GetInstance();
private:
void *Alloc(size_t size);
void Free(void *ptr);
static GpAllocator_C ms_instance;
};

View File

@@ -0,0 +1,66 @@
#pragma once
#include "IGpMutex.h"
#include <mutex>
template<class TMutex>
class GpMutex_Cpp11 final : public IGpMutex
{
public:
~GpMutex_Cpp11();
void Destroy() override;
static GpMutex_Cpp11<TMutex> *Create();
void Lock() override;
void Unlock() override;
private:
GpMutex_Cpp11();
TMutex m_mutex;
};
#include <stdlib.h>
template<class TMutex>
GpMutex_Cpp11<TMutex>::GpMutex_Cpp11()
{
}
template<class TMutex>
GpMutex_Cpp11<TMutex>::~GpMutex_Cpp11()
{
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Destroy()
{
this->~GpMutex_Cpp11();
free(this);
}
template<class TMutex>
GpMutex_Cpp11<TMutex> *GpMutex_Cpp11<TMutex>::Create()
{
GpMutex_Cpp11<TMutex> *mutex = static_cast<GpMutex_Cpp11<TMutex>*>(malloc(sizeof(GpMutex_Cpp11<TMutex>)));
if (!mutex)
return nullptr;
return new (mutex) GpMutex_Cpp11<TMutex>();
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Lock()
{
m_mutex.lock();
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Unlock()
{
m_mutex.unlock();
}
typedef GpMutex_Cpp11<std::mutex> GpMutex_Cpp11_NonRecursive;
typedef GpMutex_Cpp11<std::recursive_mutex> GpMutex_Cpp11_Recursive;

View File

@@ -0,0 +1,68 @@
#include "GpSystemServices_POSIX.h"
#include "GpMutex_Cpp11.h"
#include "GpThreadEvent_Cpp11.h"
#include <time.h>
#include <unistd.h>
#ifdef __MACOS__
#include <sys/sysctl.h>
#endif
GpSystemServices_POSIX::GpSystemServices_POSIX()
{
}
int64_t GpSystemServices_POSIX::GetTime() const
{
time_t t = time(nullptr);
return static_cast<int64_t>(t) - 2082844800;
}
void GpSystemServices_POSIX::GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const
{
time_t t = time(nullptr);
tm *tmObject = localtime(&t);
year = static_cast<unsigned int>(tmObject->tm_year);
month = static_cast<unsigned int>(tmObject->tm_mon + 1);
hour = static_cast<unsigned int>(tmObject->tm_hour);
minute = static_cast<unsigned int>(tmObject->tm_min);
second = static_cast<unsigned int>(tmObject->tm_sec);
}
IGpMutex *GpSystemServices_POSIX::CreateMutex()
{
return GpMutex_Cpp11_NonRecursive::Create();
}
IGpMutex *GpSystemServices_POSIX::CreateRecursiveMutex()
{
return GpMutex_Cpp11_Recursive::Create();
}
IGpThreadEvent *GpSystemServices_POSIX::CreateThreadEvent(bool autoReset, bool startSignaled)
{
return GpThreadEvent_Cpp11::Create(autoReset, startSignaled);
}
uint64_t GpSystemServices_POSIX::GetFreeMemoryCosmetic() const
{
#ifdef __MACOS__
{ /* This works on *bsd and darwin. */
unsigned int usermem;
size_t len = sizeof usermem;
static int mib[2] = { CTL_HW, HW_USERMEM };
if (sysctl (mib, 2, &usermem, &len, NULL, 0) == 0
&& len == sizeof (usermem))
return (long) usermem;
}
return 0;
#else
long pages = sysconf(_SC_AVPHYS_PAGES);
long pageSize = sysconf(_SC_PAGE_SIZE);
return pages * pageSize;
#endif
}

View File

@@ -0,0 +1,17 @@
#pragma once
#include "IGpSystemServices.h"
#include "GpCoreDefs.h"
class GpSystemServices_POSIX : public IGpSystemServices
{
public:
GpSystemServices_POSIX();
int64_t GetTime() const override;
void GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const override;
IGpMutex *CreateMutex() override;
IGpMutex *CreateRecursiveMutex() override;
IGpThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
uint64_t GetFreeMemoryCosmetic() const override;
};

View File

@@ -0,0 +1,82 @@
#include "GpThreadEvent_Cpp11.h"
GpThreadEvent_Cpp11::GpThreadEvent_Cpp11(bool autoReset, bool startSignaled)
: m_flag(startSignaled)
, m_autoReset(autoReset)
{
}
GpThreadEvent_Cpp11::~GpThreadEvent_Cpp11()
{
}
void GpThreadEvent_Cpp11::Wait()
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
m_cvar.wait(lock,[&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
});
}
else
m_cvar.wait(lock,[&]()->bool{ return m_flag; });
}
bool GpThreadEvent_Cpp11::WaitTimed(uint32_t msec)
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
}))
return false;
}
else
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{ return m_flag; }))
return false;
}
return true;
}
void GpThreadEvent_Cpp11::Signal()
{
m_mutex.lock();
m_flag = true;
m_mutex.unlock();
if (m_autoReset)
m_cvar.notify_one();
else
m_cvar.notify_all();
}
void GpThreadEvent_Cpp11::Destroy()
{
this->~GpThreadEvent_Cpp11();
free(this);
}
GpThreadEvent_Cpp11 *GpThreadEvent_Cpp11::Create(bool autoReset, bool startSignaled)
{
GpThreadEvent_Cpp11 *evt = static_cast<GpThreadEvent_Cpp11*>(malloc(sizeof(GpThreadEvent_Cpp11)));
if (!evt)
return nullptr;
return new (evt) GpThreadEvent_Cpp11(autoReset, startSignaled);
}

View File

@@ -0,0 +1,28 @@
#pragma once
#include "IGpThreadEvent.h"
#include <mutex>
#include <condition_variable>
class GpThreadEvent_Cpp11 final : public IGpThreadEvent
{
public:
~GpThreadEvent_Cpp11();
void Wait() override;
bool WaitTimed(uint32_t msec) override;
void Signal() override;
void Destroy() override;
static GpThreadEvent_Cpp11 *Create(bool autoReset, bool startSignaled);
private:
GpThreadEvent_Cpp11(bool autoReset, bool startSignaled);
GpThreadEvent_Cpp11() = delete;
std::mutex m_mutex;
std::condition_variable m_cvar;
bool m_flag;
bool m_autoReset;
};

View File

@@ -3,7 +3,7 @@
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>$(SolutionDir)SDL2-2.0.12\include;$(IncludePath)</IncludePath>
<IncludePath>$(SolutionDir)SDL2-2.0.12\include;$(SolutionDir)AerofoilPortable;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)SDL2-2.0.12\lib\x64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>

View File

@@ -84,6 +84,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp" />
<ClCompile Include="..\Aerofoil\GpColorCursor_Win32.cpp" />
<ClCompile Include="..\Aerofoil\GpFileStream_Win32.cpp" />
<ClCompile Include="..\Aerofoil\GpFileSystem_Win32.cpp" />
@@ -93,10 +94,10 @@
<ClCompile Include="..\Aerofoil\GpThreadEvent_Win32.cpp" />
<ClCompile Include="GpAudioDriver_SDL2.cpp" />
<ClCompile Include="GpDisplayDriver_SDL_GL2.cpp" />
<ClCompile Include="GpFiberStarter_SDL.cpp" />
<ClCompile Include="GpFiber_SDL.cpp" />
<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp" />
<ClCompile Include="GpMain_SDL_Win32.cpp" />
<ClCompile Include="ShaderCode\CopyQuadP.cpp" />
<ClCompile Include="ShaderCode\DrawQuad32P.cpp" />
<ClCompile Include="ShaderCode\DrawQuadPaletteP.cpp" />
<ClCompile Include="ShaderCode\DrawQuadV.cpp" />
<ClCompile Include="ShaderCode\ScaleQuadP.cpp" />
@@ -111,15 +112,13 @@
<ProjectReference Include="..\GpFontHandler_FreeType2\GpFontHandler_FreeType2.vcxproj">
<Project>{4b564030-8985-4975-91e1-e1b2c16ae2a1}</Project>
</ProjectReference>
<ProjectReference Include="..\GpInputDriver_XInput\GpInputDriver_XInput.vcxproj">
<Project>{17b96f07-ef92-47cd-95a5-8e6ee38ab564}</Project>
</ProjectReference>
<ProjectReference Include="..\GpShell\GpShell.vcxproj">
<Project>{10cf9b5f-61d0-4b5b-89f4-810b58fc053d}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GpFiber_SDL.h" />
<ClInclude Include="GpInputDriver_SDL_Gamepad.h" />
<ClInclude Include="ShaderCode\DrawQuadPixelConstants.h" />
<ClInclude Include="ShaderCode\Functions.h" />
</ItemGroup>

View File

@@ -48,12 +48,6 @@
<ClCompile Include="ShaderCode\ScaleQuadP.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="GpFiber_SDL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiberStarter_SDL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpDisplayDriver_SDL_GL2.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -66,6 +60,15 @@
<ClCompile Include="ShaderCode\CopyQuadP.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="ShaderCode\DrawQuad32P.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ShaderCode\Functions.h">
@@ -77,5 +80,8 @@
<ClInclude Include="GpFiber_SDL.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpInputDriver_SDL_Gamepad.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,8 @@
#include "GpAudioDriver_SDL2.cpp"
#include "GpDisplayDriver_SDL_GL2.cpp"
#include "GpInputDriver_SDL_Gamepad.cpp"
#include "ShaderCode/CopyQuadP.cpp"
#include "ShaderCode/DrawQuadPaletteP.cpp"
#include "ShaderCode/DrawQuad32P.cpp"
#include "ShaderCode/DrawQuadV.cpp"
#include "ShaderCode/ScaleQuadP.cpp"

View File

@@ -11,6 +11,7 @@ LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer \
$(LOCAL_PATH)/../AerofoilPortable \
$(LOCAL_PATH)/$(SDL_PATH)/include
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
@@ -19,10 +20,9 @@ LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
LOCAL_SRC_FILES := \
GpAudioDriver_SDL2.cpp \
GpDisplayDriver_SDL_GL2.cpp \
GpFiber_SDL.cpp \
GpFiberStarter_SDL.cpp \
ShaderCode/CopyQuadP.cpp \
ShaderCode/DrawQuadPaletteP.cpp \
ShaderCode/DrawQuad32P.cpp \
ShaderCode/DrawQuadV.cpp \
ShaderCode/ScaleQuadP.cpp

View File

@@ -1,25 +1,34 @@
#include "CoreDefs.h"
#include "IGpAudioBuffer.h"
#include "IGpAudioDriver.h"
#include "IGpAudioChannel.h"
#include "IGpAudioChannelCallbacks.h"
#include "IGpMutex.h"
#include "IGpPrefsHandler.h"
#include "IGpSystemServices.h"
#include "GpAudioDriverProperties.h"
#include "CoreDefs.h"
#include "HostMutex.h"
#include "HostSystemServices.h"
#include "GpSDL.h"
#include "SDL_audio.h"
#include "GpRingBuffer.h"
#include "SDL_atomic.h"
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <new>
#include <stdio.h>
#include <chrono>
class GpAudioDriver_SDL2;
typedef std::chrono::high_resolution_clock::duration GpAudioDriver_SDL2_Duration_t;
typedef std::chrono::high_resolution_clock::time_point GpAudioDriver_SDL2_TimePoint_t;
typedef std::chrono::high_resolution_clock::period GpAudioDriver_SDL2_Period_t;
typedef std::chrono::high_resolution_clock::rep GpAudioDriver_SDL2_Rep_t;
static void *AlignedAlloc(size_t size, size_t alignment)
{
void *storage = malloc(size + alignment);
@@ -46,72 +55,150 @@ static void AlignedFree(void *ptr)
free(storageLoc);
}
struct GpAudioChannelBufferChain_SDL2 final
{
GpAudioChannelBufferChain_SDL2();
static GpAudioChannelBufferChain_SDL2 *Alloc();
void Release();
static const size_t kMaxCapacity = 65536;
size_t m_consumed;
size_t m_used;
uint8_t m_data[kMaxCapacity];
GpAudioChannelBufferChain_SDL2 *m_next;
bool m_hasTrigger;
};
class GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) GpAudioChannel_SDL2 final : public IGpAudioChannel
class GpAudioBuffer_SDL2 final : public IGpAudioBuffer
{
public:
enum ChannelState
{
ChannelState_Idle,
ChannelState_Playing,
ChannelState_Stopped,
};
typedef int16_t AudioSample_t;
static GpAudioBuffer_SDL2 *Create(const void *data, size_t size);
void AddRef() override;
void Release() override;
const AudioSample_t *GetData() const;
size_t GetSize() const;
private:
GpAudioBuffer_SDL2(const AudioSample_t *data, size_t size);
~GpAudioBuffer_SDL2();
void Destroy();
const AudioSample_t *m_data;
size_t m_size;
SDL_atomic_t m_count;
};
GpAudioBuffer_SDL2 *GpAudioBuffer_SDL2::Create(const void *data, size_t size)
{
size_t baseSize = sizeof(GpAudioBuffer_SDL2) + GP_SYSTEM_MEMORY_ALIGNMENT + 1;
baseSize -= baseSize % GP_SYSTEM_MEMORY_ALIGNMENT;
void *storage = malloc(size * sizeof(AudioSample_t) + baseSize);
if (!storage)
return nullptr;
AudioSample_t *dataPos = reinterpret_cast<AudioSample_t*>(static_cast<uint8_t*>(storage) + baseSize);
// Convert from u8 to s16
const uint8_t *srcData = static_cast<const uint8_t*>(data);
for (size_t i = 0; i < size; i++)
dataPos[i] = srcData[i] - 0x80;
return new (storage) GpAudioBuffer_SDL2(dataPos, size);
}
void GpAudioBuffer_SDL2::AddRef()
{
SDL_AtomicAdd(&m_count, 1);
}
void GpAudioBuffer_SDL2::Release()
{
int prevCount = SDL_AtomicAdd(&m_count, -1);
if (prevCount == 1)
this->Destroy();
}
const int16_t *GpAudioBuffer_SDL2::GetData() const
{
return m_data;
}
size_t GpAudioBuffer_SDL2::GetSize() const
{
return m_size;
}
GpAudioBuffer_SDL2::GpAudioBuffer_SDL2(const int16_t *data, size_t size)
: m_data(data)
, m_size(size)
{
SDL_AtomicSet(&m_count, 1);
}
GpAudioBuffer_SDL2::~GpAudioBuffer_SDL2()
{
}
void GpAudioBuffer_SDL2::Destroy()
{
this->~GpAudioBuffer_SDL2();
free(this);
}
class GpAudioChannel_SDL2 final : public IGpAudioChannel
{
public:
friend class GpAudioDriver_SDL2;
typedef GpAudioBuffer_SDL2::AudioSample_t AudioSample_t;
GpAudioChannel_SDL2();
GpAudioChannel_SDL2(GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate);
~GpAudioChannel_SDL2();
void AddRef();
void Release();
void SetAudioChannelContext(IGpAudioChannelCallbacks *callbacks) override;
void PostBuffer(const void *buffer, size_t bufferSize) override;
bool PostBuffer(IGpAudioBuffer *buffer) override;
void Stop() override;
void Destroy() override;
void Consume(uint8_t *output, size_t sz);
void Consume(int16_t *output, size_t sz, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime);
static GpAudioChannel_SDL2 *Alloc(GpAudioDriver_SDL2 *driver);
static GpAudioChannel_SDL2 *Alloc(GpAudioDriver_SDL2 *driver, GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate);
private:
bool Init(GpAudioDriver_SDL2 *driver);
static const size_t kMaxBuffers = 16;
IGpAudioChannelCallbacks *m_callbacks;
PortabilityLayer::HostMutex *m_mutex;
IGpMutex *m_mutex;
GpAudioDriver_SDL2 *m_owner;
SDL_atomic_t m_refCount;
GpAudioChannelBufferChain_SDL2 *m_firstPendingBuffer;
GpAudioChannelBufferChain_SDL2 *m_lastPendingBuffer;
GpAudioBuffer_SDL2 *m_pendingBuffers[kMaxBuffers];
size_t m_nextPendingBufferConsumePos;
size_t m_nextPendingBufferInsertionPos;
size_t m_numQueuedBuffers;
size_t m_firstBufferSamplesConsumed;
ChannelState m_channelState;
GpAudioDriver_SDL2_TimePoint_t m_timestamp; // Time that audio will be consumed if posted to the channel, if m_hasTimestamp is true.
GpAudioDriver_SDL2_Duration_t m_latency;
GpAudioDriver_SDL2_Duration_t m_bufferTime;
size_t m_bufferSamplesMax;
size_t m_leadingSilence;
uint16_t m_sampleRate;
bool m_isMixing;
bool m_hasTimestamp;
};
class GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) GpAudioDriver_SDL2 final : public IGpAudioDriver, public IGpPrefsHandler
class GpAudioDriver_SDL2 final : public IGpAudioDriver, public IGpPrefsHandler
{
public:
friend class GpAudioChannel_SDL2;
typedef GpAudioChannel_SDL2::AudioSample_t AudioSample_t;
explicit GpAudioDriver_SDL2(const GpAudioDriverProperties &properties);
~GpAudioDriver_SDL2();
IGpAudioBuffer *CreateBuffer(const void *data, size_t size) override;
IGpAudioChannel *CreateChannel() override;
void SetMasterVolume(uint32_t vol, uint32_t maxVolume) override;
void Shutdown() override;
@@ -122,60 +209,59 @@ public:
bool Init();
static GpAudioDriver_SDL2_TimePoint_t GetCurrentTime();
private:
void DetachAudioChannel(GpAudioChannel_SDL2 *channel);
static void SDLCALL StaticMixAudio(void *userdata, Uint8 *stream, int len);
void MixAudio(void *stream, size_t len);
void RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels);
void RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels, size_t maxSamplesToFill, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime);
static void AddSamples(AudioSample_t *GP_RESTRICT dest, const AudioSample_t *GP_RESTRICT src, size_t nSamples);
GpAudioDriverProperties m_properties;
PortabilityLayer::HostMutex *m_mutex;
PortabilityLayer::HostMutex *m_mixState;
IGpMutex *m_mutex;
IGpMutex *m_mixState;
static const size_t kMaxChannels = 16;
static const size_t kMixChunkSize = 256;
static const size_t kMixChunkSamples = 512;
static const int16_t kMaxAudioVolumeScale = 64;
GpAudioChannel_SDL2 *m_channels[kMaxChannels];
size_t m_numChannels;
unsigned int m_sampleRate;
GpAudioDriver_SDL2_Duration_t m_latency;
GpAudioDriver_SDL2_Duration_t m_bufferTime;
size_t m_bufferSamples;
bool m_sdlAudioRunning;
GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) int16_t m_mixChunk[kMixChunkSize];
GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) int16_t m_mixChunk[kMixChunkSamples];
size_t m_mixChunkReadOffset;
int16_t m_audioVolumeScale;
};
GpAudioChannelBufferChain_SDL2::GpAudioChannelBufferChain_SDL2()
: m_used(0)
, m_consumed(0)
, m_next(nullptr)
, m_hasTrigger(false)
{
}
GpAudioChannelBufferChain_SDL2 *GpAudioChannelBufferChain_SDL2::Alloc()
{
void *storage = AlignedAlloc(sizeof(GpAudioChannelBufferChain_SDL2), GP_SYSTEM_MEMORY_ALIGNMENT);
return new (storage) GpAudioChannelBufferChain_SDL2();
}
void GpAudioChannelBufferChain_SDL2::Release()
{
this->~GpAudioChannelBufferChain_SDL2();
AlignedFree(this);
}
/////////////////////////////////////////////////////////////////////////////////////////
// GpAudioChannel
GpAudioChannel_SDL2::GpAudioChannel_SDL2()
GpAudioChannel_SDL2::GpAudioChannel_SDL2(GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate)
: m_callbacks(nullptr)
, m_mutex(nullptr)
, m_owner(nullptr)
, m_firstPendingBuffer(nullptr)
, m_lastPendingBuffer(nullptr)
, m_latency(latency)
, m_bufferTime(bufferTime)
, m_bufferSamplesMax(bufferSamplesMax)
, m_leadingSilence(0)
, m_sampleRate(sampleRate)
, m_isMixing(false)
, m_hasTimestamp(false)
, m_nextPendingBufferConsumePos(0)
, m_nextPendingBufferInsertionPos(0)
, m_numQueuedBuffers(0)
, m_firstBufferSamplesConsumed(0)
{
SDL_AtomicSet(&m_refCount, 1);
}
@@ -187,12 +273,7 @@ GpAudioChannel_SDL2::~GpAudioChannel_SDL2()
if (m_mutex)
m_mutex->Destroy();
while (m_firstPendingBuffer)
{
GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
m_firstPendingBuffer = buffer->m_next;
buffer->Release();
}
assert(m_numQueuedBuffers == 0);
}
void GpAudioChannel_SDL2::AddRef()
@@ -215,54 +296,70 @@ void GpAudioChannel_SDL2::SetAudioChannelContext(IGpAudioChannelCallbacks *callb
m_callbacks = callbacks;
}
void GpAudioChannel_SDL2::PostBuffer(const void *buffer, size_t bufferSize)
bool GpAudioChannel_SDL2::PostBuffer(IGpAudioBuffer *buffer)
{
buffer->AddRef();
m_mutex->Lock();
while (bufferSize > 0)
if (m_numQueuedBuffers == kMaxBuffers)
{
GpAudioChannelBufferChain_SDL2 *newBuffer = GpAudioChannelBufferChain_SDL2::Alloc();
if (newBuffer == nullptr)
break;
if (m_lastPendingBuffer == nullptr)
m_firstPendingBuffer = newBuffer;
else
m_lastPendingBuffer->m_next = newBuffer;
m_lastPendingBuffer = newBuffer;
size_t bufferable = newBuffer->kMaxCapacity;
if (bufferSize < bufferable)
bufferable = bufferSize;
memcpy(newBuffer->m_data, buffer, bufferable);
buffer = static_cast<const uint8_t*>(buffer) + bufferable;
bufferSize -= bufferable;
m_lastPendingBuffer->m_used = bufferable;
m_lastPendingBuffer->m_hasTrigger = (bufferSize == 0);
m_mutex->Unlock();
buffer->Release();
return false;
}
size_t leadingSilence = 0;
if (m_numQueuedBuffers == 0 && m_hasTimestamp && !m_isMixing)
{
GpAudioDriver_SDL2_TimePoint_t queueTime = GpAudioDriver_SDL2::GetCurrentTime() + m_latency;
if (queueTime > m_timestamp)
{
const GpAudioDriver_SDL2_Duration_t leadTime = queueTime - m_timestamp;
if (leadTime > m_bufferTime)
leadingSilence = m_bufferSamplesMax;
else
{
const GpAudioDriver_SDL2_Rep_t leadTimeRep = leadTime.count();
leadingSilence = leadTimeRep * static_cast<GpAudioDriver_SDL2_Rep_t>(m_sampleRate) * GpAudioDriver_SDL2_Period_t::num / GpAudioDriver_SDL2_Period_t::den;
}
}
}
m_leadingSilence = leadingSilence;
m_pendingBuffers[m_nextPendingBufferInsertionPos++] = static_cast<GpAudioBuffer_SDL2*>(buffer);
m_numQueuedBuffers++;
m_nextPendingBufferInsertionPos = m_nextPendingBufferInsertionPos % kMaxBuffers;
m_mutex->Unlock();
return true;
}
void GpAudioChannel_SDL2::Stop()
{
m_mutex->Lock();
GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
m_firstPendingBuffer = nullptr;
m_lastPendingBuffer = nullptr;
m_leadingSilence = 0;
while (buffer)
size_t numBuffersToDischarge = m_numQueuedBuffers;
for (size_t i = 0; i < numBuffersToDischarge; i++)
{
if (buffer->m_hasTrigger && m_callbacks)
GpAudioBuffer_SDL2 *buffer = m_pendingBuffers[m_nextPendingBufferConsumePos];
m_nextPendingBufferConsumePos = (m_nextPendingBufferConsumePos + 1) % kMaxBuffers;
m_numQueuedBuffers--;
m_firstBufferSamplesConsumed = 0;
if (m_callbacks)
m_callbacks->NotifyBufferFinished();
GpAudioChannelBufferChain_SDL2 *nextBuffer = buffer->m_next;
buffer->Release();
buffer = nextBuffer;
}
m_mutex->Unlock();
@@ -286,25 +383,57 @@ bool GpAudioChannel_SDL2::Init(GpAudioDriver_SDL2 *driver)
return true;
}
void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz)
void GpAudioChannel_SDL2::Consume(int16_t *output, size_t sz, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime)
{
m_mutex->Lock();
while (m_firstPendingBuffer != nullptr)
m_isMixing = true;
m_hasTimestamp = true;
m_timestamp = mixEndTime;
if (sz <= m_leadingSilence)
{
GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
const size_t available = (buffer->m_used - buffer->m_consumed);
memset(output, 0, sz * sizeof(AudioSample_t));
m_leadingSilence -= sz;
m_isMixing = false;
m_mutex->Unlock();
return;
}
else
{
size_t leadingSilence = m_leadingSilence;
if (leadingSilence > 0)
{
memset(output, 0, leadingSilence * sizeof(AudioSample_t));
output += leadingSilence;
sz -= leadingSilence;
m_leadingSilence = 0;
}
}
while (m_numQueuedBuffers > 0)
{
GpAudioBuffer_SDL2 *buffer = m_pendingBuffers[m_nextPendingBufferConsumePos];
const int16_t *bufferData = buffer->GetData();
const size_t bufferSize = buffer->GetSize();
assert(m_firstBufferSamplesConsumed < bufferSize);
const size_t available = (bufferSize - m_firstBufferSamplesConsumed);
if (available <= sz)
{
memcpy(output, buffer->m_data + buffer->m_consumed, available);
memcpy(output, bufferData + m_firstBufferSamplesConsumed, available * sizeof(AudioSample_t));
sz -= available;
output += available;
m_firstPendingBuffer = buffer->m_next;
if (m_firstPendingBuffer == nullptr)
m_lastPendingBuffer = nullptr;
m_nextPendingBufferConsumePos = (m_nextPendingBufferConsumePos + 1) % kMaxBuffers;
m_numQueuedBuffers--;
if (buffer->m_hasTrigger && m_callbacks)
m_firstBufferSamplesConsumed = 0;
if (m_callbacks)
m_callbacks->NotifyBufferFinished();
buffer->Release();
@@ -314,26 +443,28 @@ void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz)
}
else
{
memcpy(output, buffer->m_data + buffer->m_consumed, sz);
buffer->m_consumed += sz;
buffer += sz;
memcpy(output, bufferData + m_firstBufferSamplesConsumed, sz * sizeof(AudioSample_t));
m_firstBufferSamplesConsumed += sz;
output += sz;
sz = 0;
break;
}
}
m_isMixing = false;
m_mutex->Unlock();
memset(output, 0x80, sz);
memset(output, 0, sz * sizeof(AudioSample_t));
}
GpAudioChannel_SDL2 *GpAudioChannel_SDL2::Alloc(GpAudioDriver_SDL2 *driver)
GpAudioChannel_SDL2 *GpAudioChannel_SDL2::Alloc(GpAudioDriver_SDL2 *driver, GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate)
{
void *storage = AlignedAlloc(sizeof(GpAudioChannel_SDL2), GP_SYSTEM_MEMORY_ALIGNMENT);
if (!storage)
return nullptr;
GpAudioChannel_SDL2 *channel = new (storage) GpAudioChannel_SDL2();
GpAudioChannel_SDL2 *channel = new (storage) GpAudioChannel_SDL2(latency, bufferTime, bufferSamplesMax, sampleRate);
if (!channel->Init(driver))
{
channel->Destroy();
@@ -351,14 +482,18 @@ GpAudioDriver_SDL2::GpAudioDriver_SDL2(const GpAudioDriverProperties &properties
: m_properties(properties)
, m_mutex(nullptr)
, m_numChannels(0)
, m_sampleRate(0)
, m_latency(GpAudioDriver_SDL2_Duration_t::zero())
, m_bufferTime(GpAudioDriver_SDL2_Duration_t::zero())
, m_sdlAudioRunning(false)
, m_mixChunkReadOffset(kMixChunkSize)
, m_mixChunkReadOffset(kMixChunkSamples)
, m_audioVolumeScale(kMaxAudioVolumeScale)
{
for (size_t i = 0; i < kMaxChannels; i++)
m_channels[i] = nullptr;
for (size_t i = 0; i < kMixChunkSize; i++)
for (size_t i = 0; i < kMixChunkSamples; i++)
m_mixChunk[i] = 0;
}
@@ -371,9 +506,14 @@ GpAudioDriver_SDL2::~GpAudioDriver_SDL2()
m_mutex->Destroy();
}
IGpAudioBuffer *GpAudioDriver_SDL2::CreateBuffer(const void *data, size_t size)
{
return GpAudioBuffer_SDL2::Create(data, size);
}
IGpAudioChannel *GpAudioDriver_SDL2::CreateChannel()
{
GpAudioChannel_SDL2 *newChannel = GpAudioChannel_SDL2::Alloc(this);
GpAudioChannel_SDL2 *newChannel = GpAudioChannel_SDL2::Alloc(this, m_latency, m_bufferTime, m_bufferSamples, m_sampleRate);
if (!newChannel)
return nullptr;
@@ -395,6 +535,9 @@ IGpAudioChannel *GpAudioDriver_SDL2::CreateChannel()
void GpAudioDriver_SDL2::SetMasterVolume(uint32_t vol, uint32_t maxVolume)
{
double scale = vol * static_cast<uint64_t>(kMaxAudioVolumeScale) / maxVolume;
m_audioVolumeScale = static_cast<int16_t>(scale);
}
void GpAudioDriver_SDL2::Shutdown()
@@ -430,7 +573,7 @@ bool GpAudioDriver_SDL2::Init()
requestedSpec.channels = 1;
requestedSpec.format = AUDIO_S16;
requestedSpec.freq = m_properties.m_sampleRate;
requestedSpec.samples = 512;
requestedSpec.samples = kMixChunkSamples;
requestedSpec.userdata = this;
if (SDL_OpenAudio(&requestedSpec, nullptr))
@@ -443,6 +586,10 @@ bool GpAudioDriver_SDL2::Init()
SDL_PauseAudio(0);
m_sdlAudioRunning = true;
m_sampleRate = requestedSpec.freq;
m_latency = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * requestedSpec.samples / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
m_bufferTime = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * requestedSpec.samples / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
m_bufferSamples = requestedSpec.samples;
return true;
}
@@ -485,11 +632,16 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
}
m_mutex->Unlock();
size_t samplesRemaining = len / sizeof(int16_t);
const size_t totalSamples = len / sizeof(int16_t);
size_t samplesRemaining = totalSamples;
GpAudioDriver_SDL2_TimePoint_t audioMixStartTime = GpAudioDriver_SDL2::GetCurrentTime();
GpAudioDriver_SDL2_TimePoint_t audioMixBlockStartTime = audioMixStartTime;
size_t samplesSinceStart = 0;
for (;;)
{
size_t availableInMixChunk = kMixChunkSize - m_mixChunkReadOffset;
size_t availableInMixChunk = kMixChunkSamples - m_mixChunkReadOffset;
if (availableInMixChunk > samplesRemaining)
{
@@ -503,10 +655,17 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
memcpy(stream, m_mixChunk + m_mixChunkReadOffset, availableInMixChunk * sizeof(int16_t));
stream = static_cast<int16_t*>(stream) + availableInMixChunk;
samplesRemaining -= availableInMixChunk;
samplesSinceStart += availableInMixChunk;
GpAudioDriver_SDL2_Duration_t audioMixDurationSinceStart = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * samplesSinceStart / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
GpAudioDriver_SDL2_TimePoint_t audioMixBlockEndTime = audioMixStartTime + audioMixDurationSinceStart;
m_mixChunkReadOffset = 0;
RefillMixChunk(mixingChannels, numChannels);
RefillMixChunk(mixingChannels, numChannels, samplesRemaining, audioMixBlockStartTime, audioMixBlockEndTime);
audioMixBlockStartTime = audioMixBlockEndTime;
samplesRemaining -= availableInMixChunk;
}
}
@@ -514,40 +673,66 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
mixingChannels[i]->Release();
}
void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels)
void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels, size_t maxSamplesToFill, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime)
{
uint8_t audioMixBufferUnaligned[kMixChunkSize + GP_SYSTEM_MEMORY_ALIGNMENT];
uint8_t *audioMixBuffer = audioMixBufferUnaligned;
uint8_t audioMixBufferUnaligned[kMixChunkSamples * sizeof(AudioSample_t) + GP_SYSTEM_MEMORY_ALIGNMENT];
uint8_t *audioMixBufferBytes = audioMixBufferUnaligned;
{
uintptr_t bufferPtr = reinterpret_cast<uintptr_t>(audioMixBuffer);
uintptr_t bufferPtr = reinterpret_cast<uintptr_t>(audioMixBufferBytes);
size_t alignPadding = GP_SYSTEM_MEMORY_ALIGNMENT - (bufferPtr % GP_SYSTEM_MEMORY_ALIGNMENT);
audioMixBuffer += alignPadding;
audioMixBufferBytes += alignPadding;
}
AudioSample_t *audioMixBuffer = reinterpret_cast<AudioSample_t*>(audioMixBufferBytes);
bool noAudio = true;
const int16_t audioVolumeScale = m_audioVolumeScale;
size_t samplesToFill = kMixChunkSamples;
if (samplesToFill > maxSamplesToFill)
{
m_mixChunkReadOffset += samplesToFill - maxSamplesToFill;
samplesToFill = maxSamplesToFill;
}
else
m_mixChunkReadOffset = 0;
AudioSample_t *mixChunkStart = m_mixChunk + m_mixChunkReadOffset;
for (size_t i = 0; i < numChannels; i++)
{
channels[i]->Consume(audioMixBuffer, kMixChunkSize);
channels[i]->Consume(audioMixBuffer, samplesToFill, mixStartTime, mixEndTime);
if (i == 0)
{
noAudio = false;
for (size_t j = 0; j < kMixChunkSize; j++)
m_mixChunk[j] = (audioMixBuffer[j] - 0x80) * 25;
memcpy(mixChunkStart, audioMixBuffer, samplesToFill * sizeof(AudioSample_t));
}
else
{
for (size_t j = 0; j < kMixChunkSize; j++)
m_mixChunk[j] += (audioMixBuffer[j] - 0x80) * 25;
}
AddSamples(mixChunkStart, audioMixBuffer, samplesToFill);
}
if (noAudio)
memset(m_mixChunk, 0, kMixChunkSize * sizeof(m_mixChunk[0]));
memset(mixChunkStart, 0, samplesToFill * sizeof(AudioSample_t));
else
{
for (size_t i = 0; i < samplesToFill; i++)
mixChunkStart[i] *= audioVolumeScale;
}
}
void GpAudioDriver_SDL2::AddSamples(AudioSample_t *GP_RESTRICT dest, const AudioSample_t *GP_RESTRICT src, size_t nSamples)
{
for (size_t i = 0; i < nSamples; i++)
dest[i] += src[i];
}
GpAudioDriver_SDL2_TimePoint_t GpAudioDriver_SDL2::GetCurrentTime()
{
return std::chrono::high_resolution_clock::now();
}
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties)
{

View File

@@ -1,16 +1,19 @@
#include "IGpDisplayDriver.h"
#include "CoreDefs.h"
#include "GpApplicationName.h"
#include "GpComPtr.h"
#include "GpFiber_SDL.h"
#include "GpDisplayDriverProperties.h"
#include "GpVOSEvent.h"
#include "GpRingBuffer.h"
#include "HostSystemServices.h"
#include "GpInputDriver_SDL_Gamepad.h"
#include "GpSDL.h"
#include "GpUnicode.h"
#include "IGpCursor.h"
#include "IGpDisplayDriverSurface.h"
#include "IGpLogDriver.h"
#include "IGpPrefsHandler.h"
#include "IGpSystemServices.h"
#include "IGpVOSEventQueue.h"
#include "SDL_events.h"
@@ -27,6 +30,9 @@
#include <vector>
#include <algorithm>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#pragma push_macro("LoadCursor")
#ifdef LoadCursor
@@ -39,68 +45,13 @@ class GpDisplayDriver_SDL_GL2;
static GpDisplayDriverSurfaceEffects gs_defaultEffects;
static const char *kPrefsIdentifier = "GpDisplayDriverSDL_GL2";
static uint32_t kPrefsVersion = 1;
namespace DeleteMe
struct GpDisplayDriver_SDL_GL2_Prefs
{
bool DecodeCodePoint(const uint8_t *characters, size_t availableCharacters, size_t &outCharactersDigested, uint32_t &outCodePoint)
{
if (availableCharacters <= 0)
return false;
if ((characters[0] & 0x80) == 0x00)
{
outCharactersDigested = 1;
outCodePoint = characters[0];
return true;
}
size_t sz = 0;
uint32_t codePoint = 0;
uint32_t minCodePoint = 0;
if ((characters[0] & 0xe0) == 0xc0)
{
sz = 2;
minCodePoint = 0x80;
codePoint = (characters[0] & 0x1f);
}
else if ((characters[0] & 0xf0) == 0xe0)
{
sz = 3;
minCodePoint = 0x800;
codePoint = (characters[0] & 0x0f);
}
else if ((characters[0] & 0xf8) == 0xf0)
{
sz = 4;
minCodePoint = 0x10000;
codePoint = (characters[0] & 0x07);
}
else
return false;
if (availableCharacters < sz)
return false;
for (size_t auxByte = 1; auxByte < sz; auxByte++)
{
if ((characters[auxByte] & 0xc0) != 0x80)
return false;
codePoint = (codePoint << 6) | (characters[auxByte] & 0x3f);
}
if (codePoint < minCodePoint || codePoint > 0x10ffff)
return false;
if (codePoint >= 0xd800 && codePoint <= 0xdfff)
return false;
outCodePoint = codePoint;
outCharactersDigested = sz;
return true;
}
}
bool m_isFullScreen;
};
namespace GpBinarizedShaders
{
@@ -108,17 +59,13 @@ namespace GpBinarizedShaders
extern const char *g_drawQuadPalettePF_GL2;
extern const char *g_drawQuadPalettePNF_GL2;
extern const char *g_drawQuadRGBPF_GL2;
extern const char *g_drawQuadRGBPNF_GL2;
extern const char *g_drawQuad15BitPF_GL2;
extern const char *g_drawQuad15BitPNF_GL2;
extern const char *g_drawQuad32PF_GL2;
extern const char *g_drawQuad32PNF_GL2;
extern const char *g_drawQuadPaletteICCPF_GL2;
extern const char *g_drawQuadPaletteICCPNF_GL2;
extern const char *g_drawQuadRGBICCPF_GL2;
extern const char *g_drawQuadRGBICCPNF_GL2;
extern const char *g_drawQuad15BitICCPF_GL2;
extern const char *g_drawQuad15BitICCPNF_GL2;
extern const char *g_drawQuad32ICCPF_GL2;
extern const char *g_drawQuad32ICCPNF_GL2;
extern const char *g_copyQuadP_GL2;
extern const char *g_scaleQuadP_GL2;
@@ -210,6 +157,7 @@ struct GpGLFunctions
static void CheckGLError(const GpGLFunctions &gl, IGpLogDriver *logger)
{
#if GP_DEBUG_CONFIG
GLenum errorCode = gl.GetError();
if (errorCode != 0)
{
@@ -218,6 +166,7 @@ static void CheckGLError(const GpGLFunctions &gl, IGpLogDriver *logger)
}
assert(errorCode == 0);
#endif
}
class GpGLObject
@@ -725,17 +674,18 @@ public:
explicit GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
~GpDisplayDriver_SDL_GL2();
bool Init();
bool Init() GP_ASYNCIFY_PARANOID_OVERRIDE;
void ServeTicks(int tickCount) GP_ASYNCIFY_PARANOID_OVERRIDE;
void ForceSync() override;
void Shutdown() GP_ASYNCIFY_PARANOID_OVERRIDE;
void TranslateSDLMessage(const SDL_Event *msg, IGpVOSEventQueue *eventQueue, float pixelScaleX, float pixelScaleY, bool obstructiveTextInput);
void Run() override;
void Shutdown() override;
void GetDisplayResolution(unsigned int *width, unsigned int *height) override;
void GetInitialDisplayResolution(unsigned int *width, unsigned int *height) override;
IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext) override;
void DrawSurface(IGpDisplayDriverSurface *surface, int32_t x, int32_t y, size_t width, size_t height, const GpDisplayDriverSurfaceEffects *effects) override;
IGpCursor *CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY) override;
IGpCursor *CreateColorCursor(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY) override;
IGpCursor *CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY) GP_ASYNCIFY_PARANOID_OVERRIDE;
IGpCursor *CreateColorCursor(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY) GP_ASYNCIFY_PARANOID_OVERRIDE;
void SetCursor(IGpCursor *cursor) override;
void SetStandardCursor(EGpStandardCursor_t standardCursor) override;
void UpdatePalette(const void *paletteData) override;
@@ -793,7 +743,7 @@ private:
void ScaleVirtualScreen();
GpDisplayDriverTickStatus_t PresentFrameAndSync();
bool SyncRender();
GpGLFunctions m_gl;
GpDisplayDriverProperties m_properties;
@@ -835,9 +785,6 @@ private:
GpComPtr<GpGLRenderTargetView> m_upscaleTextureRTV;
GpComPtr<GpGLTexture> m_upscaleTexture;
uint32_t m_upscaleTextureWidth;
uint32_t m_upscaleTextureHeight;
GpComPtr<GpGLVertexArray> m_quadVertexArray;
GpComPtr<GpGLBuffer> m_quadVertexBufferKeepalive;
GpComPtr<GpGLBuffer> m_quadIndexBuffer;
@@ -849,12 +796,16 @@ private:
DrawQuadProgram m_drawQuadPaletteNoFlickerProgram;
DrawQuadProgram m_drawQuadPaletteFlickerProgram;
DrawQuadProgram m_drawQuadRGBProgram;
DrawQuadProgram m_drawQuad15BitProgram;
DrawQuadProgram m_drawQuad15NoFlickerProgram;
DrawQuadProgram m_drawQuad15FlickerProgram;
DrawQuadProgram m_drawQuad32NoFlickerProgram;
DrawQuadProgram m_drawQuad32FlickerProgram;
DrawQuadProgram m_drawQuadPaletteICCNoFlickerProgram;
DrawQuadProgram m_drawQuadPaletteICCFlickerProgram;
DrawQuadProgram m_drawQuadRGBICCProgram;
DrawQuadProgram m_drawQuad15BitICCProgram;
DrawQuadProgram m_drawQuad15ICCNoFlickerProgram;
DrawQuadProgram m_drawQuad15ICCFlickerProgram;
DrawQuadProgram m_drawQuad32ICCNoFlickerProgram;
DrawQuadProgram m_drawQuad32ICCFlickerProgram;
};
InstancedResources m_res;
@@ -886,9 +837,14 @@ private:
uint32_t m_windowHeightPhysical;
uint32_t m_windowWidthVirtual; // Virtual resolution is the resolution reported to the game
uint32_t m_windowHeightVirtual;
uint32_t m_initialWidthVirtual; // Virtual resolution is the resolution reported to the game
uint32_t m_initialHeightVirtual;
float m_pixelScaleX;
float m_pixelScaleY;
bool m_useUpscaleFilter;
uint32_t m_upscaleTextureWidth;
uint32_t m_upscaleTextureHeight;
GpCursor_SDL2 *m_activeCursor;
GpCursor_SDL2 *m_pendingCursor;
@@ -896,9 +852,6 @@ private:
EGpStandardCursor_t m_pendingStandardCursor;
bool m_mouseIsInClientArea;
IGpFiber *m_vosFiber;
PortabilityLayer::HostThreadEvent *m_vosEvent;
float m_bgColor[4];
bool m_bgIsDark;
@@ -1178,11 +1131,13 @@ GpDisplayDriver_SDL_GL2::GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties
, m_windowHeightPhysical(480)
, m_windowWidthVirtual(640)
, m_windowHeightVirtual(480)
, m_initialWidthVirtual(640)
, m_initialHeightVirtual(480)
, m_pixelScaleX(1.0f)
, m_pixelScaleY(1.0f)
, m_useUpscaleFilter(false)
, m_vosFiber(nullptr)
, m_vosEvent(nullptr)
, m_upscaleTextureWidth(0)
, m_upscaleTextureHeight(0)
, m_pendingCursor(nullptr)
, m_activeCursor(nullptr)
, m_currentStandardCursor(EGpStandardCursors::kArrow)
@@ -1215,7 +1170,7 @@ GpDisplayDriver_SDL_GL2::GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties
m_bgColor[3] = 1.f;
// Stupid hack to detect mobile...
m_isFullScreenDesired = m_properties.m_systemServices->IsTouchscreen() && !m_properties.m_systemServices->IsUsingMouseAsTouch();
m_isFullScreenDesired = m_properties.m_systemServices->IsFullscreenOnStartup();
const intmax_t periodNum = std::chrono::high_resolution_clock::period::num;
const intmax_t periodDen = std::chrono::high_resolution_clock::period::den;
@@ -1327,9 +1282,246 @@ GpDisplayDriver_SDL_GL2::~GpDisplayDriver_SDL_GL2()
bool GpDisplayDriver_SDL_GL2::Init()
{
#if GP_GL_IS_OPENGL_4_CONTEXT
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
#endif
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
IGpLogDriver *logger = m_properties.m_logger;
uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN;
if (m_properties.m_systemServices->IsFullscreenOnStartup())
{
windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
m_isFullScreen = true;
}
else
windowFlags |= SDL_WINDOW_RESIZABLE;
m_window = SDL_CreateWindow(GP_APPLICATION_NAME, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, m_windowWidthPhysical, m_windowHeightPhysical, windowFlags);
if (m_isFullScreen)
{
m_windowModeRevertWidth = m_windowWidthPhysical;
m_windowModeRevertHeight = m_windowHeightPhysical;
int windowWidth = 0;
int windowHeight = 0;
SDL_GetWindowSize(m_window, &windowWidth, &windowHeight);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Initialized fullscreen SDL window %i x %i", windowWidth, windowHeight);
m_windowWidthPhysical = windowWidth;
m_windowHeightPhysical = windowHeight;
uint32_t desiredWidth = windowWidth;
uint32_t desiredHeight = windowHeight;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = m_pixelScaleX;
float pixelScaleY = m_pixelScaleY;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "AdjustedRequestedResolution succeeded. Virtual dimensions %i x %i Pixel scale %f x %f", static_cast<int>(virtualWidth), static_cast<int>(virtualHeight), static_cast<float>(pixelScaleX), static_cast<float>(pixelScaleY));
}
else
{
if (logger)
logger->Printf(IGpLogDriver::Category_Error, "AdjustedRequestedResolution failed!");
}
}
const bool obstructiveTextInput = m_properties.m_systemServices->IsTextInputObstructive();
if (!obstructiveTextInput)
SDL_StartTextInput();
StartOpenGLForWindow(logger);
if (!m_gl.LookUpFunctions())
return false;
m_initialWidthVirtual = m_windowWidthVirtual;
m_initialHeightVirtual = m_windowHeightVirtual;
return true;
}
void GpDisplayDriver_SDL_GL2::ServeTicks(int ticks)
{
IGpLogDriver *logger = m_properties.m_logger;
const bool obstructiveTextInput = m_properties.m_systemServices->IsTextInputObstructive();
for (;;)
{
SDL_Event msg;
if (SDL_PollEvent(&msg) != 0)
{
switch (msg.type)
{
case SDL_MOUSEMOTION:
{
if (!m_mouseIsInClientArea)
m_mouseIsInClientArea = true;
}
break;
//case SDL_MOUSELEAVE: // Does SDL support this??
// m_mouseIsInClientArea = false;
// break;
case SDL_RENDER_DEVICE_RESET:
case SDL_RENDER_TARGETS_RESET:
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to device loss (Type: %i)", static_cast<int>(msg.type));
m_contextLost = true;
}
break;
case SDL_CONTROLLERAXISMOTION:
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
case SDL_CONTROLLERDEVICEADDED:
case SDL_CONTROLLERDEVICEREMOVED:
case SDL_CONTROLLERDEVICEREMAPPED:
if (IGpInputDriverSDLGamepad *gamepadDriver = IGpInputDriverSDLGamepad::GetInstance())
gamepadDriver->ProcessSDLEvent(msg);
break;
}
TranslateSDLMessage(&msg, m_properties.m_eventQueue, m_pixelScaleX, m_pixelScaleY, obstructiveTextInput);
}
else
{
if (m_isFullScreen != m_isFullScreenDesired)
{
if (m_isFullScreenDesired)
BecomeFullScreen();
else
BecomeWindowed();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to fullscreen state change");
m_contextLost = true;
continue;
}
int clientWidth = 0;
int clientHeight = 0;
SDL_GetWindowSize(m_window, &clientWidth, &clientHeight);
unsigned int desiredWidth = clientWidth;
unsigned int desiredHeight = clientHeight;
if (desiredWidth != m_windowWidthPhysical || desiredHeight != m_windowHeightPhysical || m_isResolutionResetDesired)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Detected window size change");
uint32_t prevWidthPhysical = m_windowWidthPhysical;
uint32_t prevHeightPhysical = m_windowHeightPhysical;
uint32_t prevWidthVirtual = m_windowWidthVirtual;
uint32_t prevHeightVirtual = m_windowHeightVirtual;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = 1.0f;
float pixelScaleY = 1.0f;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
bool resizedOK = ResizeOpenGLWindow(m_windowWidthPhysical, m_windowHeightPhysical, desiredWidth, desiredHeight, logger);
if (!resizedOK)
break; // Critical video driver error, exit
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
m_isResolutionResetDesired = false;
if (GpVOSEvent *resizeEvent = m_properties.m_eventQueue->QueueEvent())
{
resizeEvent->m_eventType = GpVOSEventTypes::kVideoResolutionChanged;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevWidth = prevWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevHeight = prevHeightVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newWidth = m_windowWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newHeight = m_windowHeightVirtual;
}
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to window size change");
m_contextLost = true;
continue;
}
}
if (m_contextLost)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Resetting OpenGL context. Physical: %i x %i Virtual %i x %i", static_cast<int>(m_windowWidthPhysical), static_cast<int>(m_windowHeightPhysical), static_cast<int>(m_windowWidthVirtual), static_cast<int>(m_windowHeightVirtual));
// Drop everything and reset
m_res = InstancedResources();
if (m_firstSurface)
m_firstSurface->DestroyAll();
if (!InitResources(m_windowWidthPhysical, m_windowHeightPhysical, m_windowWidthVirtual, m_windowHeightVirtual))
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to InitResources failing");
break;
}
if (m_firstSurface)
m_firstSurface->RecreateAll();
m_contextLost = false;
continue;
}
bool wantTextInput = m_properties.m_systemServices->IsTextInputEnabled();
if (wantTextInput != m_textInputEnabled)
{
m_textInputEnabled = wantTextInput;
if (m_textInputEnabled)
SDL_StartTextInput();
else
SDL_StopTextInput();
}
// Handle dismissal of on-screen keyboard
const bool isTextInputActuallyActive = SDL_IsTextInputActive();
m_textInputEnabled = isTextInputActuallyActive;
m_properties.m_systemServices->SetTextInputEnabled(isTextInputActuallyActive);
if (SyncRender())
{
ticks--;
if (ticks <= 0)
break;
}
}
}
}
void GpDisplayDriver_SDL_GL2::ForceSync()
{
m_frameTimeAccumulated = std::chrono::nanoseconds::zero();
}
static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t eventType, GpMouseButton_t button, int32_t x, int32_t y, float pixelScaleX, float pixelScaleY)
{
if (GpVOSEvent *evt = eventQueue->QueueEvent())
@@ -1367,7 +1559,7 @@ static void PostTouchEvent(IGpVOSEventQueue *eventQueue, GpTouchEventType_t even
static bool IdentifyVKey(const SDL_KeyboardEvent *keyEvt, GpKeyIDSubset_t &outSubset, GpKeyboardInputEvent::KeyUnion &outKey)
{
SDL_KeyCode keyCode = static_cast<SDL_KeyCode>(keyEvt->keysym.sym);
SDL_Keycode keyCode = static_cast<SDL_Keycode>(keyEvt->keysym.sym);
switch (keyCode)
{
@@ -1788,7 +1980,7 @@ void GpDisplayDriver_SDL_GL2::TranslateSDLMessage(const SDL_Event *msg, IGpVOSEv
{
uint32_t codePoint;
size_t numDigested;
DeleteMe::DecodeCodePoint(reinterpret_cast<const uint8_t*>(teEvt->text) + parseOffset, lenUTF8 - parseOffset, numDigested, codePoint);
GpUnicode::UTF8::Decode(reinterpret_cast<const uint8_t*>(teEvt->text) + parseOffset, lenUTF8 - parseOffset, numDigested, codePoint);
parseOffset += numDigested;
@@ -1823,242 +2015,19 @@ void GpDisplayDriver_SDL_GL2::TranslateSDLMessage(const SDL_Event *msg, IGpVOSEv
}
}
void GpDisplayDriver_SDL_GL2::Run()
{
#if GP_GL_IS_OPENGL_4_CONTEXT
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
#endif
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
IGpLogDriver *logger = m_properties.m_logger;
m_vosEvent = m_properties.m_systemServices->CreateThreadEvent(true, false);
m_vosFiber = new GpFiber_SDL(nullptr, m_vosEvent);
uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN;
if (m_isFullScreenDesired)
{
windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
m_isFullScreen = true;
}
else
windowFlags |= SDL_WINDOW_RESIZABLE;
m_window = SDL_CreateWindow(GP_APPLICATION_NAME, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, m_windowWidthPhysical, m_windowHeightPhysical, windowFlags);
if (m_isFullScreen)
{
m_windowModeRevertWidth = m_windowWidthPhysical;
m_windowModeRevertHeight = m_windowHeightPhysical;
int windowWidth = 0;
int windowHeight = 0;
SDL_GetWindowSize(m_window, &windowWidth, &windowHeight);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Initialized fullscreen SDL window %i x %i", windowWidth, windowHeight);
m_windowWidthPhysical = windowWidth;
m_windowHeightPhysical = windowHeight;
uint32_t desiredWidth = windowWidth;
uint32_t desiredHeight = windowHeight;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = m_pixelScaleX;
float pixelScaleY = m_pixelScaleY;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "AdjustedRequestedResolution succeeded. Virtual dimensions %i x %i Pixel scale %f x %f", static_cast<int>(virtualWidth), static_cast<int>(virtualHeight), static_cast<float>(pixelScaleX), static_cast<float>(pixelScaleY));
}
else
{
if (logger)
logger->Printf(IGpLogDriver::Category_Error, "AdjustedRequestedResolution failed!");
}
}
const bool obstructiveTextInput = m_properties.m_systemServices->IsTextInputObstructive();
if (!obstructiveTextInput)
SDL_StartTextInput();
StartOpenGLForWindow(logger);
if (!m_gl.LookUpFunctions())
return;
for (;;)
{
SDL_Event msg;
if (SDL_PollEvent(&msg) != 0)
{
if (msg.type == SDL_MOUSEMOTION)
{
if (!m_mouseIsInClientArea)
m_mouseIsInClientArea = true;
}
//else if (msg.type == SDL_MOUSELEAVE) // Does SDL support this??
// m_mouseIsInClientArea = false;
else if (msg.type == SDL_RENDER_DEVICE_RESET || msg.type == SDL_RENDER_TARGETS_RESET)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to device loss (Type: %i)", static_cast<int>(msg.type));
m_contextLost = true;
}
TranslateSDLMessage(&msg, m_properties.m_eventQueue, m_pixelScaleX, m_pixelScaleY, obstructiveTextInput);
}
else
{
if (m_isFullScreen != m_isFullScreenDesired)
{
if (m_isFullScreenDesired)
BecomeFullScreen();
else
BecomeWindowed();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to fullscreen state change");
m_contextLost = true;
continue;
}
int clientWidth = 0;
int clientHeight = 0;
SDL_GetWindowSize(m_window, &clientWidth, &clientHeight);
unsigned int desiredWidth = clientWidth;
unsigned int desiredHeight = clientHeight;
if (desiredWidth != m_windowWidthPhysical || desiredHeight != m_windowHeightPhysical || m_isResolutionResetDesired)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Detected window size change");
uint32_t prevWidthPhysical = m_windowWidthPhysical;
uint32_t prevHeightPhysical = m_windowHeightPhysical;
uint32_t prevWidthVirtual = m_windowWidthVirtual;
uint32_t prevHeightVirtual = m_windowHeightVirtual;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = 1.0f;
float pixelScaleY = 1.0f;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
bool resizedOK = ResizeOpenGLWindow(m_windowWidthPhysical, m_windowHeightPhysical, desiredWidth, desiredHeight, logger);
if (!resizedOK)
break; // Critical video driver error, exit
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
m_isResolutionResetDesired = false;
if (GpVOSEvent *resizeEvent = m_properties.m_eventQueue->QueueEvent())
{
resizeEvent->m_eventType = GpVOSEventTypes::kVideoResolutionChanged;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevWidth = prevWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevHeight = prevHeightVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newWidth = m_windowWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newHeight = m_windowHeightVirtual;
}
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to window size change");
m_contextLost = true;
continue;
}
}
if (m_contextLost)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Resetting OpenGL context. Physical: %i x %i Virtual %i x %i", static_cast<int>(m_windowWidthPhysical), static_cast<int>(m_windowHeightPhysical), static_cast<int>(m_windowWidthVirtual), static_cast<int>(m_windowHeightVirtual));
// Drop everything and reset
m_res.~InstancedResources();
new (&m_res) InstancedResources();
if (m_firstSurface)
m_firstSurface->DestroyAll();
if (!InitResources(m_windowWidthPhysical, m_windowHeightPhysical, m_windowWidthVirtual, m_windowHeightVirtual))
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to InitResources failing");
break;
}
if (m_firstSurface)
m_firstSurface->RecreateAll();
m_contextLost = false;
continue;
}
bool wantTextInput = m_properties.m_systemServices->IsTextInputEnabled();
if (wantTextInput != m_textInputEnabled)
{
m_textInputEnabled = wantTextInput;
if (m_textInputEnabled)
SDL_StartTextInput();
else
SDL_StopTextInput();
}
// Handle dismissal of on-screen keyboard
const bool isTextInputActuallyActive = SDL_IsTextInputActive();
m_textInputEnabled = isTextInputActuallyActive;
m_properties.m_systemServices->SetTextInputEnabled(isTextInputActuallyActive);
GpDisplayDriverTickStatus_t tickStatus = PresentFrameAndSync();
if (tickStatus == GpDisplayDriverTickStatuses::kFatalFault || tickStatus == GpDisplayDriverTickStatuses::kApplicationTerminated)
{
if (logger)
{
if (tickStatus == GpDisplayDriverTickStatuses::kFatalFault)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to fatal fault");
if (tickStatus == GpDisplayDriverTickStatuses::kApplicationTerminated)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to application termination");
}
break;
}
}
}
// Exit
}
void GpDisplayDriver_SDL_GL2::Shutdown()
{
this->~GpDisplayDriver_SDL_GL2();
free(this);
}
void GpDisplayDriver_SDL_GL2::GetDisplayResolution(unsigned int *width, unsigned int *height)
void GpDisplayDriver_SDL_GL2::GetInitialDisplayResolution(unsigned int *width, unsigned int *height)
{
if (width)
*width = m_windowWidthVirtual;
*width = m_initialWidthVirtual;
if (height)
*height = m_windowHeightVirtual;
*height = m_initialHeightVirtual;
}
IGpDisplayDriverSurface *GpDisplayDriver_SDL_GL2::CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext)
@@ -2110,7 +2079,20 @@ void GpDisplayDriver_SDL_GL2::DrawSurface(IGpDisplayDriverSurface *surface, int3
}
else if (pixelFormat == GpPixelFormats::kRGB32)
{
return;
if (m_useICCProfile)
{
if (effects->m_flicker)
program = &m_res.m_drawQuad32ICCFlickerProgram;
else
program = &m_res.m_drawQuad32ICCNoFlickerProgram;
}
else
{
if (effects->m_flicker)
program = &m_res.m_drawQuad32FlickerProgram;
else
program = &m_res.m_drawQuad32NoFlickerProgram;
}
}
else
{
@@ -2338,11 +2320,19 @@ bool GpDisplayDriver_SDL_GL2::SupportsSizedFormats() const
void GpDisplayDriver_SDL_GL2::ApplyPrefs(const void *identifier, size_t identifierSize, const void *contents, size_t contentsSize, uint32_t version)
{
if (version == kPrefsVersion && identifierSize == strlen(kPrefsIdentifier) && !memcmp(identifier, kPrefsIdentifier, identifierSize))
{
const GpDisplayDriver_SDL_GL2_Prefs *prefs = static_cast<const GpDisplayDriver_SDL_GL2_Prefs *>(contents);
m_isFullScreenDesired = prefs->m_isFullScreen;
}
}
bool GpDisplayDriver_SDL_GL2::SavePrefs(void *context, WritePrefsFunc_t writeFunc)
bool GpDisplayDriver_SDL_GL2::SavePrefs(void *context, IGpPrefsHandler::WritePrefsFunc_t writeFunc)
{
return true;
GpDisplayDriver_SDL_GL2_Prefs prefs;
prefs.m_isFullScreen = m_isFullScreenDesired;
return writeFunc(context, kPrefsIdentifier, strlen(kPrefsIdentifier), &prefs, sizeof(prefs), kPrefsVersion);
}
void GpDisplayDriver_SDL_GL2::UnlinkSurface(GpDisplayDriverSurface_GL2 *surface, GpDisplayDriverSurface_GL2 *prev, GpDisplayDriverSurface_GL2 *next)
@@ -2408,9 +2398,6 @@ bool GpDisplayDriver_SDL_GL2::InitResources(uint32_t physicalWidth, uint32_t phy
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "GpDisplayDriver_SDL_GL2::InitResources");
if ((m_pixelScaleX < 2.0f && m_pixelScaleX > 1.0f) || (m_pixelScaleY < 2.0f && m_pixelScaleY > 1.0f))
m_useUpscaleFilter = true;
CheckGLError(m_gl, logger);
if (!InitBackBuffer(virtualWidth, virtualHeight))
@@ -2489,23 +2476,27 @@ bool GpDisplayDriver_SDL_GL2::InitResources(uint32_t physicalWidth, uint32_t phy
GpComPtr<GpGLShader<GL_VERTEX_SHADER>> drawQuadVertexShader = CreateShader<GL_VERTEX_SHADER>(GpBinarizedShaders::g_drawQuadV_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteFlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPalettePF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteNoFlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPalettePNF_GL2);
//m_drawQuadRGBPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadRGBP_GL2);
//m_drawQuad15BitPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad15BitP_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32FlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32PF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32NoFlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32PNF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteICCFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPaletteICCPF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteICCNFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPaletteICCPNF_GL2);
//m_drawQuadRGBICCPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadRGBICCP_GL2);
//m_drawQuad15BitICCPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad15BitICCP_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32ICCFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32ICCPF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32ICCNFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32ICCPNF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> scaleQuadPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_scaleQuadP_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> copyQuadPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_copyQuadP_GL2);
if (!m_res.m_drawQuadPaletteFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteFlickerPixelShader)
|| !m_res.m_drawQuadPaletteNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteFlickerPixelShader)
//|| !m_drawQuadRGBProgram.Link(this, drawQuadVertexShader, drawQuadRGBPixelShader)
//|| !m_drawQuad15BitProgram.Link(this, drawQuadVertexShader, drawQuad15BitPixelShader)
if (!m_res.m_drawQuadPaletteFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteFlickerPixelShader) ||
!m_res.m_drawQuadPaletteNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteNoFlickerPixelShader)
|| !m_res.m_drawQuad32FlickerProgram.Link(this, drawQuadVertexShader, drawQuad32FlickerPixelShader)
|| !m_res.m_drawQuad32NoFlickerProgram.Link(this, drawQuadVertexShader, drawQuad32NoFlickerPixelShader)
|| !m_res.m_drawQuadPaletteICCFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteICCFPixelShader)
|| !m_res.m_drawQuadPaletteICCNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteICCNFPixelShader)
//|| !m_drawQuadRGBICCProgram.Link(this, drawQuadVertexShader, drawQuadRGBICCPixelShader)
//|| !m_drawQuad15BitICCProgram.Link(this, drawQuadVertexShader, drawQuad15BitICCPixelShader)
|| !m_res.m_drawQuad32ICCFlickerProgram.Link(this, drawQuadVertexShader, drawQuad32ICCFPixelShader)
|| !m_res.m_drawQuad32ICCNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuad32ICCNFPixelShader)
// || !m_drawQuadRGBICCProgram.Link(this, drawQuadVertexShader, drawQuadRGBICCPixelShader)
// || !m_drawQuad15BitICCProgram.Link(this, drawQuadVertexShader, drawQuad15BitICCPixelShader)
|| !m_res.m_scaleQuadProgram.Link(this, drawQuadVertexShader, scaleQuadPixelShader)
|| !m_res.m_copyQuadProgram.Link(this, drawQuadVertexShader, copyQuadPixelShader))
return false;
@@ -2720,8 +2711,9 @@ bool GpDisplayDriver_SDL_GL2::InitBackBuffer(uint32_t width, uint32_t height)
m_gl.BindFramebuffer(GL_FRAMEBUFFER, 0);
}
m_useUpscaleFilter = (m_pixelScaleX == 1.5f || m_pixelScaleX == 2.5f || m_pixelScaleY == 1.5f || m_pixelScaleY == 2.5f);
if (m_pixelScaleX != floor(m_pixelScaleX) || m_pixelScaleY != floor(m_pixelScaleY))
if (m_useUpscaleFilter)
{
uint32_t upscaleX = ceil(m_pixelScaleX);
uint32_t upscaleY = ceil(m_pixelScaleY);
@@ -2736,8 +2728,8 @@ bool GpDisplayDriver_SDL_GL2::InitBackBuffer(uint32_t width, uint32_t height)
return false;
}
m_res.m_upscaleTextureWidth = width * upscaleX;
m_res.m_upscaleTextureHeight = height * upscaleY;
m_upscaleTextureWidth = width * upscaleX;
m_upscaleTextureHeight = height * upscaleY;
GLenum internalFormat = SupportsSizedFormats() ? GL_RGBA8 : GL_RGBA;
@@ -2747,7 +2739,7 @@ bool GpDisplayDriver_SDL_GL2::InitBackBuffer(uint32_t width, uint32_t height)
m_gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
m_gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
m_gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
m_gl.TexImage2D(GL_TEXTURE_2D, 0, internalFormat, m_res.m_upscaleTextureWidth, m_res.m_upscaleTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
m_gl.TexImage2D(GL_TEXTURE_2D, 0, internalFormat, m_upscaleTextureWidth, m_upscaleTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
m_gl.BindTexture(GL_TEXTURE_2D, 0);
CheckGLError(m_gl, logger);
@@ -2792,7 +2784,7 @@ void GpDisplayDriver_SDL_GL2::ScaleVirtualScreen()
{
m_gl.BindFramebuffer(GL_FRAMEBUFFER, m_res.m_upscaleTextureRTV->GetID());
m_gl.Viewport(0, 0, m_res.m_upscaleTextureWidth, m_res.m_upscaleTextureHeight);
m_gl.Viewport(0, 0, m_upscaleTextureWidth, m_upscaleTextureHeight);
const BlitQuadProgram &program = m_res.m_scaleQuadProgram;
@@ -2998,8 +2990,15 @@ bool GpDisplayDriver_SDL_GL2::BlitQuadProgram::Link(GpDisplayDriver_SDL_GL2 *dri
return true;
}
GpDisplayDriverTickStatus_t GpDisplayDriver_SDL_GL2::PresentFrameAndSync()
bool GpDisplayDriver_SDL_GL2::SyncRender()
{
if (m_frameTimeAccumulated >= m_frameTimeSliceSize)
{
m_frameTimeAccumulated -= m_frameTimeSliceSize;
return true;
}
SynchronizeCursors();
float bgColor[4];
@@ -3031,6 +3030,10 @@ GpDisplayDriverTickStatus_t GpDisplayDriver_SDL_GL2::PresentFrameAndSync()
SDL_GL_SwapWindow(m_window);
#ifdef __EMSCRIPTEN__
emscripten_sleep(1);
#endif
std::chrono::time_point<std::chrono::high_resolution_clock>::duration syncTime = std::chrono::high_resolution_clock::now().time_since_epoch();
const intmax_t periodNum = std::chrono::high_resolution_clock::period::num;
const intmax_t periodDen = std::chrono::high_resolution_clock::period::den;
@@ -3121,22 +3124,9 @@ GpDisplayDriverTickStatus_t GpDisplayDriver_SDL_GL2::PresentFrameAndSync()
}
m_frameTimeAccumulated += frameTimeStep;
while (m_frameTimeAccumulated >= m_frameTimeSliceSize)
{
GpDisplayDriverTickStatus_t tickStatus = m_properties.m_tickFunc(m_properties.m_tickFuncContext, m_vosFiber);
m_frameTimeAccumulated -= m_frameTimeSliceSize;
if (tickStatus == GpDisplayDriverTickStatuses::kSynchronizing)
{
m_frameTimeAccumulated = std::chrono::high_resolution_clock::duration::zero();
break;
}
else if (tickStatus != GpDisplayDriverTickStatuses::kOK)
return tickStatus;
}
}
return GpDisplayDriverTickStatuses::kOK;
return false;
}
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties)
@@ -3145,18 +3135,9 @@ IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProp
if (!driver)
return nullptr;
new (driver) GpDisplayDriver_SDL_GL2(properties);
if (!driver->Init())
{
driver->Shutdown();
return nullptr;
}
return driver;
return new (driver) GpDisplayDriver_SDL_GL2(properties);
}
template<class T>
T *GpGLObjectImpl<T>::Create(GpDisplayDriver_SDL_GL2 *driver)
{
@@ -3177,4 +3158,33 @@ T *GpGLObjectImpl<T>::Create(GpDisplayDriver_SDL_GL2 *driver)
return obj;
}
#if GP_ASYNCIFY_PARANOID
bool IGpDisplayDriver::Init()
{
return static_cast<GpDisplayDriver_SDL_GL2*>(this)->Init();
}
void IGpDisplayDriver::ServeTicks(int tickCount)
{
static_cast<GpDisplayDriver_SDL_GL2*>(this)->ServeTicks(tickCount);
}
void IGpDisplayDriver::Shutdown()
{
static_cast<GpDisplayDriver_SDL_GL2*>(this)->Shutdown();
}
IGpCursor *IGpDisplayDriver::CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY)
{
return static_cast<GpDisplayDriver_SDL_GL2*>(this)->CreateBWCursor(width, height, pixelData, maskData, hotSpotX, hotSpotY);
}
IGpCursor *IGpDisplayDriver::CreateColorCursor(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY)
{
return static_cast<GpDisplayDriver_SDL_GL2*>(this)->CreateColorCursor(width, height, pixelDataRGBA, hotSpotX, hotSpotY);
}
#endif
#pragma pop_macro("LoadCursor")

View File

@@ -1,70 +0,0 @@
#include "GpFiberStarter.h"
#include "GpFiber_SDL.h"
#include "HostSystemServices.h"
#include "HostThreadEvent.h"
#include "SDL_thread.h"
#include <assert.h>
namespace GpFiberStarter_SDL
{
struct FiberStartState
{
GpFiberStarter::ThreadFunc_t m_threadFunc;
PortabilityLayer::HostThreadEvent *m_creatingReturnEvent;
PortabilityLayer::HostThreadEvent *m_creatingWakeEvent;
void *m_context;
};
static int SDLCALL FiberStartRoutine(void *lpThreadParameter)
{
const FiberStartState *tss = static_cast<const FiberStartState*>(lpThreadParameter);
GpFiberStarter::ThreadFunc_t threadFunc = tss->m_threadFunc;
PortabilityLayer::HostThreadEvent *creatingReturnEvent = tss->m_creatingReturnEvent;
PortabilityLayer::HostThreadEvent *wakeEvent = tss->m_creatingWakeEvent;
void *context = tss->m_context;
creatingReturnEvent->Signal();
wakeEvent->Wait();
threadFunc(context);
return 0;
}
}
IGpFiber *GpFiberStarter::StartFiber(PortabilityLayer::HostSystemServices *systemServices, ThreadFunc_t threadFunc, void *context, IGpFiber *creatingFiber)
{
PortabilityLayer::HostThreadEvent *returnEvent = systemServices->CreateThreadEvent(true, false);
if (!returnEvent)
return nullptr;
PortabilityLayer::HostThreadEvent *wakeEvent = systemServices->CreateThreadEvent(true, false);
if (!wakeEvent)
{
returnEvent->Destroy();
return nullptr;
}
GpFiberStarter_SDL::FiberStartState startState;
startState.m_context = context;
startState.m_creatingReturnEvent = returnEvent;
startState.m_creatingWakeEvent = wakeEvent;
startState.m_threadFunc = threadFunc;
SDL_Thread *thread = SDL_CreateThread(GpFiberStarter_SDL::FiberStartRoutine, "Fiber", &startState);
if (!thread)
{
returnEvent->Destroy();
wakeEvent->Destroy();
return nullptr;
}
returnEvent->Wait();
returnEvent->Destroy();
return new GpFiber_SDL(thread, wakeEvent);
}

View File

@@ -1,30 +0,0 @@
#include "GpFiber_SDL.h"
#include "HostSystemServices.h"
#include "HostThreadEvent.h"
GpFiber_SDL::GpFiber_SDL(SDL_Thread *thread, PortabilityLayer::HostThreadEvent *threadEvent)
: m_event(threadEvent)
, m_thread(thread)
{
}
GpFiber_SDL::~GpFiber_SDL()
{
m_event->Destroy();
}
void GpFiber_SDL::YieldTo(IGpFiber *toFiber)
{
static_cast<GpFiber_SDL*>(toFiber)->m_event->Signal();
m_event->Wait();
}
void GpFiber_SDL::YieldToTerminal(IGpFiber *toFiber)
{
static_cast<GpFiber_SDL*>(toFiber)->m_event->Signal();
}
void GpFiber_SDL::Destroy()
{
delete this;
}

View File

@@ -1,28 +0,0 @@
#pragma once
#include "IGpFiber.h"
#include "SDL_thread.h"
namespace PortabilityLayer
{
class HostSystemServices;
class HostThreadEvent;
}
class GpFiber_SDL final : public IGpFiber
{
public:
explicit GpFiber_SDL(SDL_Thread *thread, PortabilityLayer::HostThreadEvent *threadEvent);
~GpFiber_SDL();
void YieldTo(IGpFiber *fromFiber) override;
void YieldToTerminal(IGpFiber *fromFiber) override;
void Destroy() override;
private:
static int SDLCALL InternalThreadFunction(void *data);
bool m_isDestroying;
PortabilityLayer::HostThreadEvent *m_event;
SDL_Thread *m_thread;
};

View File

@@ -0,0 +1,308 @@
#include "GpInputDriver_SDL_Gamepad.h"
#include "GpVOSEvent.h"
#include "IGpVOSEventQueue.h"
#include "SDL_events.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include <stdlib.h>
#include <algorithm>
#include <new>
#include <vector>
class GpInputDriverSDLGamepad final : public IGpInputDriverSDLGamepad
{
public:
void ProcessInput() override;
void Shutdown() override;
IGpPrefsHandler *GetPrefsHandler() const override;
static GpInputDriverSDLGamepad *Create(const GpInputDriverProperties &props);
void ProcessSDLEvent(const SDL_Event &evt) override;
private:
static const int kMaxPlayers = 2;
GpInputDriverSDLGamepad(const GpInputDriverProperties &props);
~GpInputDriverSDLGamepad();
bool FindJoystickPlayer(uint8_t &playerNum, SDL_JoystickID joystickID);
void HandleDeviceAdded(SDL_JoystickID joystickID);
void HandleDeviceRemoved(SDL_JoystickID joystickID);
std::vector<GpVOSEvent> m_pendingEvents;
GpInputDriverProperties m_properties;
SDL_JoystickID m_playerJoystickIDs[kMaxPlayers];
SDL_GameController *m_playerControllers[kMaxPlayers];
bool m_playerButtonDown[kMaxPlayers][GpGamepadButtons::kCount];
};
static GpInputDriverSDLGamepad *gs_instance = nullptr;
IGpInputDriverSDLGamepad *IGpInputDriverSDLGamepad::GetInstance()
{
return gs_instance;
}
void GpInputDriverSDLGamepad::ProcessInput()
{
for (size_t i = 0; i < m_pendingEvents.size(); i++)
{
if (GpVOSEvent *evt = m_properties.m_eventQueue->QueueEvent())
*evt = m_pendingEvents[i];
}
m_pendingEvents.clear();
}
void GpInputDriverSDLGamepad::Shutdown()
{
this->~GpInputDriverSDLGamepad();
free(this);
gs_instance = nullptr;
}
IGpPrefsHandler *GpInputDriverSDLGamepad::GetPrefsHandler() const
{
return nullptr;
}
GpInputDriverSDLGamepad *GpInputDriverSDLGamepad::Create(const GpInputDriverProperties &props)
{
void *storage = malloc(sizeof(GpInputDriverSDLGamepad));
if (!storage)
return nullptr;
GpInputDriverSDLGamepad *driver = new (storage) GpInputDriverSDLGamepad(props);
gs_instance = driver;
return driver;
}
GpInputDriverSDLGamepad::GpInputDriverSDLGamepad(const GpInputDriverProperties &props)
: m_properties(props)
{
for (int i = 0; i < kMaxPlayers; i++)
{
m_playerJoystickIDs[i] = -1;
m_playerControllers[i] = nullptr;
for (int j = 0; j < GpGamepadButtons::kCount; j++)
m_playerButtonDown[i][j] = false;
}
}
GpInputDriverSDLGamepad::~GpInputDriverSDLGamepad()
{
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerControllers[i])
SDL_GameControllerClose(m_playerControllers[i]);
}
}
bool GpInputDriverSDLGamepad::FindJoystickPlayer(uint8_t &playerNum, SDL_JoystickID joystickID)
{
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerJoystickIDs[i] == joystickID)
{
playerNum = static_cast<uint8_t>(i);
return true;
}
}
return false;
}
void GpInputDriverSDLGamepad::HandleDeviceAdded(SDL_JoystickID joystickID)
{
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerJoystickIDs[i] == -1)
{
SDL_GameController *controller = SDL_GameControllerOpen(joystickID);
if (controller)
{
m_playerJoystickIDs[i] = joystickID;
m_playerControllers[i] = controller;
}
return;
}
}
}
void GpInputDriverSDLGamepad::HandleDeviceRemoved(SDL_JoystickID joystickID)
{
int playerNum = 0;
bool foundPlayer = false;
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerJoystickIDs[i] == joystickID)
{
SDL_GameControllerClose(m_playerControllers[i]);
m_playerJoystickIDs[i] = -1;
m_playerControllers[i] = nullptr;
playerNum = i;
foundPlayer = true;
}
}
if (!foundPlayer)
return;
for (int axis = 0; axis < GpGamepadAxes::kCount; axis++)
{
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kGamepadInput;
evt.m_event.m_gamepadInputEvent.m_eventType = GpGamepadInputEventTypes::kAnalogAxisChanged;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_axis = static_cast<GpGamepadAxis_t>(axis);
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_player = playerNum;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_state = 0;
m_pendingEvents.push_back(evt);
}
for (int button = 0; button < GpGamepadButtons::kCount; button++)
{
if (m_playerButtonDown[playerNum][button])
{
m_playerButtonDown[playerNum][button] = false;
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kKeyboardInput;
evt.m_event.m_keyboardInputEvent.m_eventType = GpKeyboardInputEventTypes::kUp;
evt.m_event.m_keyboardInputEvent.m_keyIDSubset = GpKeyIDSubsets::kGamepadButton;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_player = playerNum;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_button = static_cast<GpGamepadButton_t>(button);
evt.m_event.m_keyboardInputEvent.m_repeatCount = 0;
m_pendingEvents.push_back(evt);
}
}
}
void GpInputDriverSDLGamepad::ProcessSDLEvent(const SDL_Event &msg)
{
IGpVOSEventQueue *evtQueue = m_properties.m_eventQueue;
switch (msg.type)
{
case SDL_CONTROLLERAXISMOTION:
{
const SDL_ControllerAxisEvent &axisMsg = msg.caxis;
GpGamepadAxis_t axis = GpGamepadAxes::kCount;
uint8_t playerNumber = 0;
if (!FindJoystickPlayer(playerNumber, axisMsg.which))
break;
if (axisMsg.axis == SDL_CONTROLLER_AXIS_TRIGGERLEFT)
axis = GpGamepadAxes::kLeftTrigger;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
axis = GpGamepadAxes::kRightTrigger;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_LEFTX)
axis = GpGamepadAxes::kLeftStickX;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_LEFTY)
axis = GpGamepadAxes::kLeftStickY;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_RIGHTX)
axis = GpGamepadAxes::kRightStickX;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_RIGHTY)
axis = GpGamepadAxes::kRightStickY;
else
break;
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kGamepadInput;
evt.m_event.m_gamepadInputEvent.m_eventType = GpGamepadInputEventTypes::kAnalogAxisChanged;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_axis = axis;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_player = playerNumber;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_state = std::max<int16_t>(-32767, axisMsg.value);
m_pendingEvents.push_back(evt);
}
break;
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
{
const bool isDown = (msg.type == SDL_CONTROLLERBUTTONDOWN);
const SDL_ControllerButtonEvent &buttonMsg = msg.cbutton;
GpGamepadButton_t gpButton = GpGamepadButtons::kCount;
uint8_t playerNumber = 0;
if (!FindJoystickPlayer(playerNumber, buttonMsg.which))
break;
if (buttonMsg.button == SDL_CONTROLLER_BUTTON_A)
gpButton = GpGamepadButtons::kFaceRight;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_B)
gpButton = GpGamepadButtons::kFaceDown;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_X)
gpButton = GpGamepadButtons::kFaceUp;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_Y)
gpButton = GpGamepadButtons::kFaceLeft;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_START)
gpButton = GpGamepadButtons::kMisc1;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_BACK)
gpButton = GpGamepadButtons::kMisc2;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_LEFTSTICK)
gpButton = GpGamepadButtons::kLeftStick;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_RIGHTSTICK)
gpButton = GpGamepadButtons::kRightStick;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_LEFTSHOULDER)
gpButton = GpGamepadButtons::kLeftBumper;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)
gpButton = GpGamepadButtons::kRightBumper;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_UP)
gpButton = GpGamepadButtons::kDPadUp;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_DOWN)
gpButton = GpGamepadButtons::kDPadDown;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_LEFT)
gpButton = GpGamepadButtons::kDPadLeft;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_RIGHT)
gpButton = GpGamepadButtons::kDPadRight;
else
break;
m_playerButtonDown[playerNumber][gpButton] = isDown;
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kKeyboardInput;
evt.m_event.m_keyboardInputEvent.m_eventType = (isDown ? GpKeyboardInputEventTypes::kDown : GpKeyboardInputEventTypes::kUp);
evt.m_event.m_keyboardInputEvent.m_keyIDSubset = GpKeyIDSubsets::kGamepadButton;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_player = playerNumber;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_button = gpButton;
evt.m_event.m_keyboardInputEvent.m_repeatCount = 0;
m_pendingEvents.push_back(evt);
}
break;
case SDL_CONTROLLERDEVICEADDED:
HandleDeviceAdded(msg.cdevice.which);
break;
case SDL_CONTROLLERDEVICEREMOVED:
HandleDeviceRemoved(msg.cdevice.which);
break;
case SDL_CONTROLLERDEVICEREMAPPED:
// Not really sure what to do here, just re-add it
HandleDeviceRemoved(msg.cdevice.which);
HandleDeviceAdded(msg.cdevice.which);
break;
}
}
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties)
{
return GpInputDriverSDLGamepad::Create(properties);
}

View File

@@ -0,0 +1,14 @@
#pragma once
#include "IGpInputDriver.h"
#include "GpInputDriverProperties.h"
#include "GpVOSEvent.h"
union SDL_Event;
struct IGpInputDriverSDLGamepad : public IGpInputDriver
{
virtual void ProcessSDLEvent(const SDL_Event &evt) = 0;
static IGpInputDriverSDLGamepad *GetInstance();
};

View File

@@ -1,11 +1,10 @@
#include "SDL.h"
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_Win32.h"
#include "GpFiber_SDL.h"
#include "GpFileSystem_Win32.h"
#include "GpLogDriver_Win32.h"
#include "GpFontHandlerFactory.h"
@@ -13,10 +12,10 @@
#include "GpAppInterface.h"
#include "GpSystemServices_Win32.h"
#include "GpVOSEvent.h"
#include "IGpVOSEventQueue.h"
#include "HostFileSystem.h"
#include "HostThreadEvent.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "IGpVOSEventQueue.h"
#include "GpWindows.h"
@@ -29,16 +28,22 @@
GpWindowsGlobals g_gpWindowsGlobals;
extern "C" __declspec(dllimport) IGpInputDriver *GpDriver_CreateInputDriver_XInput(const GpInputDriverProperties &properties);
extern "C" __declspec(dllimport) IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0)
IGpAllocator *alloc = GpAllocator_C::GetInstance();
GpFileSystem_Win32 *fs = GpFileSystem_Win32::CreateInstance(alloc);
if (!fs)
return -1;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
return -1;
LPWSTR cmdLine = GetCommandLineW();
@@ -56,10 +61,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
}
IGpLogDriver *logger = GpLogDriver_Win32::GetInstance();
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Win32::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Win32::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kFileSystem>(fs);
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kAlloc>(GpAllocator_C::GetInstance());
g_gpWindowsGlobals.m_hInstance = hInstance;
g_gpWindowsGlobals.m_hPrevInstance = hPrevInstance;
@@ -78,7 +85,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_XInput
EGpInputDriverType_SDL2_Gamepad
};
g_gpGlobalConfig.m_inputDriverTypes = inputDrivers;
@@ -87,10 +94,11 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_osGlobals = &g_gpWindowsGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_Win32::GetInstance();
g_gpGlobalConfig.m_allocator = alloc;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_XInput, GpDriver_CreateInputDriver_XInput);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_SDL2_Gamepad, GpDriver_CreateInputDriver_SDL2_Gamepad);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
if (logger)
@@ -103,5 +111,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
LocalFree(cmdLineArgs);
fs->Destroy();
return returnCode;
}

5
AerofoilSDL/GpSDL.h Normal file
View File

@@ -0,0 +1,5 @@
#ifdef __CYGWIN__
#define GP_SDL_DIRECTORY_PREFIX "SDL2/"
#else
#define GP_SDL_DIRECTORY_PREFIX
#endif

View File

@@ -0,0 +1,35 @@
#include "Functions.h"
#include "DrawQuadPixelConstants.h"
#define GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL \
"\n"\
"varying vec4 texCoord;\n"\
"uniform sampler2D surfaceTexture;\n"\
"uniform sampler2D paletteTexture;\n"\
"\n"\
"vec3 SamplePixel(vec2 tc)\n"\
"{\n"\
" return texture2D(surfaceTexture, tc).rgb;\n"\
"}\n"\
"\n"\
"void main()\n"\
"{\n"\
" vec4 resultColor = vec4(SamplePixel(texCoord.xy), 1.0);\n"\
" resultColor *= constants_Modulation;\n"\
"#ifdef ENABLE_FLICKER\n"\
" resultColor = ApplyFlicker(constants_FlickerAxis, texCoord.zw, constants_FlickerStartThreshold, constants_FlickerEndThreshold, resultColor);\n"\
" if (resultColor.a < 1.0)\n"\
" discard;\n"\
"#endif\n"\
" resultColor = ApplyDesaturation(constants_Desaturation, resultColor);\n"\
"\n"\
" gl_FragColor = vec4(ApplyColorSpaceTransform(resultColor.rgb), resultColor.a);\n"\
"}\n"
namespace GpBinarizedShaders
{
const char *g_drawQuad32PF_GL2 = "#define ENABLE_FLICKER\n" GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
const char *g_drawQuad32PNF_GL2 = GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
const char *g_drawQuad32ICCPF_GL2 = "#define USE_ICC_PROFILE\n" "#define ENABLE_FLICKER\n" GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
const char *g_drawQuad32ICCPNF_GL2 = "#define USE_ICC_PROFILE\n" GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
}

View File

@@ -18,7 +18,7 @@
" vec4 resultColor = vec4(SamplePixel(texCoord.xy), 1.0);\n"\
" resultColor *= constants_Modulation;\n"\
"#ifdef ENABLE_FLICKER\n"\
" resultColor = ApplyFlicker(constants_FlickerAxis, texCoord.zw, constants_FlickerStartThreshold, constants_FlickerEndThreshold, resultColor * constants_Modulation);\n"\
" resultColor = ApplyFlicker(constants_FlickerAxis, texCoord.zw, constants_FlickerStartThreshold, constants_FlickerEndThreshold, resultColor);\n"\
" if (resultColor.a < 1.0)\n"\
" discard;\n"\
"#endif\n"\

View File

@@ -1,7 +1,10 @@
#define GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX "precision mediump float;\n"\
#define GP_GL_SHADER_CODE_HIGH_PRECISION_PREFIX "precision highp float;\n"\
#ifdef __MACOS__
#define GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX ""
#define GP_GL_SHADER_CODE_HIGH_PRECISION_PREFIX ""
#else
#define GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX "precision mediump float;\n"
#define GP_GL_SHADER_CODE_HIGH_PRECISION_PREFIX "precision highp float;\n"
#endif
#define GP_GL_SHADER_CODE_FUNCTIONS_H "vec3 pow3(vec3 v, float ex)\n"\
"{\n"\
@@ -58,7 +61,7 @@
"vec4 ApplyDesaturation(float desaturation, vec4 color)\n"\
"{\n"\
" // This is intentionally done in gamma space\n"\
" if (desaturation == 0.0)\n"\
" if (desaturation == 0.0 || (color.r == 1.0 && color.g == 1.0 && color.b == 0.0))\n"\
" return color;\n"\
"\n"\
" float grayLevel = dot(color.rgb, vec3(3.0, 6.0, 1.0) / 10.0);\n"\

3
AerofoilWeb/.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
obj
res
bin

View File

@@ -0,0 +1,4 @@
#include "GpFileSystem_Web.cpp"
#include "GpLogDriver_Web.cpp"
#include "GpMain_SDL_Web.cpp"
#include "GpSystemServices_Web.cpp"

View File

@@ -0,0 +1,15 @@
#include <stdint.h>
#include "GpFileSystem_Web_Resources.h"
namespace GpFileSystem_Web_Resources
{
namespace ApplicationData
{
#include "res/ApplicationData.h"
}
namespace GameData
{
#include "res/GameData.h"
}
}

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../AerofoilPortable
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpAllocator_C.cpp -o %OUTPUT_DIR%/AerofoilPortable_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../AerofoilSDL
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilSDL_Combined.cpp -o %OUTPUT_DIR%/AerofoilSDL_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=.
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -I../AerofoilPortable/ -I../GpShell/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Combined.cpp -o %OUTPUT_DIR%/AerofoilWeb_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../GpApp
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpApp_Combined.cpp -o %OUTPUT_DIR%/GpApp_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../GpShell
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpShell_Combined.cpp -o %OUTPUT_DIR%/GpShell_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../MacRomanConversion
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-flto -I../MacRomanConversion/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS%
emcc -c %INPUT_DIR%/MacRomanConversion.cpp -o %OUTPUT_DIR%/MacRomanConversion.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../PortabilityLayer
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_ZLIB=1 -flto -I../GpCommon/ -I../Common/ -I../PortabilityLayer/ -I../rapidjson/include/ -I../MacRomanConversion/ -I../stb/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0 -Wno-tautological-constant-out-of-range-compare
emcc -c %INPUT_DIR%/PortabilityLayer_Combined.cpp -o %OUTPUT_DIR%/PortabilityLayer_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,10 @@
..\x64\Release\bin2h.exe ..\Packaged res\ApplicationData.h
..\x64\Release\bin2h.exe ..\Packaged\Houses res\GameData.h
set INPUT_DIR=.
set OUTPUT_DIR=obj
set FLAGS=-flto -O3 -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Resources.cpp -o %OUTPUT_DIR%/AerofoilWeb_Resources.o %FLAGS%
pause

View File

@@ -0,0 +1,867 @@
#define _LARGEFILE64_SOURCE
#include "GpFileSystem_Web.h"
#include "GpIOStream.h"
#include "IGpDirectoryCursor.h"
#include "IGpSystemServices.h"
#include "IGpMutex.h"
#include "VirtualDirectory.h"
#include "PLDrivers.h"
#include "SDL2/SDL.h"
#include "SDL2/SDL_rwops.h"
#include <string>
#include <vector>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <dirent.h>
#include <emscripten.h>
#include "UTF8.h"
#if defined(__CYGWIN__) || defined(__EMSCRIPTEN__)
typedef off_t off64_t;
#define fstat64 fstat
#define fseek64 fseek
#define ftruncate64 ftruncate
#define stat64 stat
#endif
EM_JS(void, FlushFileSystem, (), {
Asyncify.handleSleep(wakeUp => {
FS.syncfs(false, function (err) {
assert(!err);
wakeUp();
});
});
});
EM_JS(void, DownloadAndDeleteFile, (const char *fileNamePtr, const char *prettyNamePtr), {
var fileName = UTF8ToString(fileNamePtr);
var prettyName = UTF8ToString(prettyNamePtr);
console.log("Flush download of file " + fileName + " as " + prettyName);
var mimeType = "application/octet-stream";
if (prettyName.endsWith(".bin"))
mimeType = "application/macbinary";
else if (prettyName.endsWith(".gpf"))
mimeType = "application/zip";
var byteArray = FS.readFile(fileName, { encoding: "binary" });
var blob = new Blob([byteArray], { type: mimeType });
saveAs(blob, prettyName);
});
class GpDirectoryCursor_Web final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_Web(DIR *dir, const std::string &prefix);
~GpDirectoryCursor_Web();
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
DIR *m_dir;
std::string m_prefix;
std::string m_decodedFileName;
};
GpDirectoryCursor_Web::GpDirectoryCursor_Web(DIR *dir, const std::string &prefix)
: m_dir(dir)
, m_prefix(prefix)
{
}
GpDirectoryCursor_Web::~GpDirectoryCursor_Web()
{
closedir(m_dir);
}
bool GpDirectoryCursor_Web::GetNext(const char *&outFileName)
{
const size_t prefixLength = m_prefix.size();
for (;;)
{
struct dirent *dir = readdir(m_dir);
if (!dir)
return false;
const char *fname = dir->d_name;
const size_t fnameLen = strlen(fname);
if (fnameLen > prefixLength && (prefixLength == 0 || !memcmp(&m_prefix[0], fname, prefixLength)))
{
const char *encodedResult = fname + prefixLength;
m_decodedFileName.clear();
for (size_t i = 0; encodedResult[i] != 0; i++)
{
char c = encodedResult[i];
if (c == '%')
{
char highNibble = encodedResult[i + 1];
if ((highNibble >= '0' && highNibble <= '9') || (highNibble >= 'a' && highNibble <= 'f') || (highNibble >= 'A' && highNibble <= 'F'))
{
char lowNibble = encodedResult[i + 2];
if ((lowNibble >= '0' && lowNibble <= '9') || (lowNibble >= 'a' && lowNibble <= 'f') || (lowNibble >= 'A' && lowNibble <= 'F'))
{
bool failedNibble = false;
char nibbles[2] = { highNibble, lowNibble };
int decNibbles[2];
for (int ni = 0; ni < 2; ni++)
{
char nc = nibbles[ni];
if (nc >= '0' && nc <= '9')
decNibbles[ni] = nc - '0';
else if (nc >= 'a' && nc <= 'f')
decNibbles[ni] = 0xa + (nc - 'a');
else if (nc >= 'A' && nc <= 'F')
decNibbles[ni] = 0xa + (nc - 'A');
else
failedNibble = true;
}
if (!failedNibble)
{
c = static_cast<char>((decNibbles[0] << 4) + decNibbles[1]);
i += 2;
}
}
}
}
m_decodedFileName += c;
}
outFileName = m_decodedFileName.c_str();
return true;
}
}
return true;
}
void GpDirectoryCursor_Web::Destroy()
{
delete this;
}
class GpFileStream_Web_StaticMemFile final : public GpIOStream
{
public:
GpFileStream_Web_StaticMemFile(const unsigned char *bytes, size_t size);
~GpFileStream_Web_StaticMemFile();
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
bool IsSeekable() const override;
bool IsReadOnly() const override;
bool IsWriteOnly() const override;
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void GP_ASYNCIFY_PARANOID_NAMED(Close)() override;
void Flush() override;
private:
const unsigned char *m_bytes;
size_t m_offset;
size_t m_size;
};
GpFileStream_Web_StaticMemFile::GpFileStream_Web_StaticMemFile(const unsigned char *bytes, size_t size)
: m_bytes(bytes)
, m_size(size)
, m_offset(0)
{
}
GpFileStream_Web_StaticMemFile::~GpFileStream_Web_StaticMemFile()
{
}
size_t GpFileStream_Web_StaticMemFile::Read(void *bytesOut, size_t size)
{
size_t available = m_size - m_offset;
size = std::min(size, available);
memcpy(bytesOut, m_bytes + m_offset, size);
m_offset += size;
return size;
}
size_t GpFileStream_Web_StaticMemFile::Write(const void *bytes, size_t size)
{
return 0;
}
bool GpFileStream_Web_StaticMemFile::IsSeekable() const
{
return true;
}
bool GpFileStream_Web_StaticMemFile::IsReadOnly() const
{
return true;
}
bool GpFileStream_Web_StaticMemFile::IsWriteOnly() const
{
return false;
}
bool GpFileStream_Web_StaticMemFile::SeekStart(GpUFilePos_t loc)
{
if (loc > m_size)
return false;
m_offset = static_cast<size_t>(loc);
return true;
}
bool GpFileStream_Web_StaticMemFile::SeekCurrent(GpFilePos_t loc)
{
GpFilePos_t minOffset = -static_cast<GpFilePos_t>(m_offset);
GpFilePos_t maxOffset = static_cast<GpFilePos_t>(m_size - m_offset);
if (loc < minOffset || loc > maxOffset)
return false;
m_offset = static_cast<size_t>(static_cast<GpFilePos_t>(m_offset) + loc);
return true;
}
bool GpFileStream_Web_StaticMemFile::SeekEnd(GpUFilePos_t loc)
{
if (loc > m_size)
return false;
m_offset = m_size - loc;
return true;
}
GpUFilePos_t GpFileStream_Web_StaticMemFile::Size() const
{
return m_size;
}
GpUFilePos_t GpFileStream_Web_StaticMemFile::Tell() const
{
return m_offset;
}
void GpFileStream_Web_StaticMemFile::GP_ASYNCIFY_PARANOID_NAMED(Close)()
{
delete this;
}
void GpFileStream_Web_StaticMemFile::Flush()
{
}
class GpFileStream_Web_File final : public GpIOStream
{
public:
GpFileStream_Web_File(FILE *f, const std::string &filePath, const std::string &prettyName, bool readOnly, bool writeOnly, bool synchronizeOnClose, bool isIDB);
~GpFileStream_Web_File();
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
bool IsSeekable() const override;
bool IsReadOnly() const override;
bool IsWriteOnly() const override;
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void GP_ASYNCIFY_PARANOID_NAMED(Close)() override;
void Flush() override;
private:
FILE *m_f;
std::string m_filePath;
std::string m_prettyName;
bool m_seekable;
bool m_isReadOnly;
bool m_isWriteOnly;
bool m_synchronizeOnClose;
bool m_isIDB;
};
GpFileStream_Web_File::GpFileStream_Web_File(FILE *f, const std::string &filePath, const std::string &prettyName, bool readOnly, bool writeOnly, bool synchronizeOnClose, bool isIDB)
: m_f(f)
, m_isReadOnly(readOnly)
, m_isWriteOnly(writeOnly)
, m_synchronizeOnClose(synchronizeOnClose)
, m_isIDB(isIDB)
, m_filePath(filePath)
, m_prettyName(prettyName)
{
m_seekable = (fseek(m_f, 0, SEEK_CUR) == 0);
}
GpFileStream_Web_File::~GpFileStream_Web_File()
{
fclose(m_f);
if (m_synchronizeOnClose)
{
if (m_isIDB)
GpFileSystem_Web::MarkFSStateDirty();
else
GpFileSystem_Web::SyncDownloadFile(m_filePath, m_prettyName);
}
}
size_t GpFileStream_Web_File::Read(void *bytesOut, size_t size)
{
if (m_isWriteOnly)
return 0;
return fread(bytesOut, 1, size, m_f);
}
size_t GpFileStream_Web_File::Write(const void *bytes, size_t size)
{
if (m_isReadOnly)
return 0;
return fwrite(bytes, 1, size, m_f);
}
bool GpFileStream_Web_File::IsSeekable() const
{
return m_seekable;
}
bool GpFileStream_Web_File::IsReadOnly() const
{
return m_isReadOnly;
}
bool GpFileStream_Web_File::IsWriteOnly() const
{
return m_isWriteOnly;
}
bool GpFileStream_Web_File::SeekStart(GpUFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, static_cast<off64_t>(loc), SEEK_SET) >= 0;
}
bool GpFileStream_Web_File::SeekCurrent(GpFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, static_cast<off64_t>(loc), SEEK_CUR) >= 0;
}
bool GpFileStream_Web_File::SeekEnd(GpUFilePos_t loc)
{
if (!m_seekable)
return false;
fflush(m_f);
return fseek64(m_f, -static_cast<off64_t>(loc), SEEK_END) >= 0;
}
GpUFilePos_t GpFileStream_Web_File::Size() const
{
fflush(m_f);
struct stat64 s;
if (fstat64(fileno(m_f), &s) < 0)
return 0;
return static_cast<GpUFilePos_t>(s.st_size);
}
GpUFilePos_t GpFileStream_Web_File::Tell() const
{
return static_cast<GpUFilePos_t>(ftell(m_f));
}
void GpFileStream_Web_File::GP_ASYNCIFY_PARANOID_NAMED(Close)()
{
this->~GpFileStream_Web_File();
free(this);
}
void GpFileStream_Web_File::Flush()
{
fflush(m_f);
}
bool GpFileSystem_Web::ms_fsStateDirty;
bool GpFileSystem_Web::ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, bool trailingSlash, std::string &resolution, bool &outIsIDB)
{
const char *pathAppend = nullptr;
const std::string *rootPath = nullptr;
std::string unsanitized;
bool isIDB = false;
switch (virtualDirectory)
{
case PortabilityLayer::VirtualDirectories::kApplicationData:
unsanitized = std::string("Packaged");
break;
case PortabilityLayer::VirtualDirectories::kGameData:
unsanitized = std::string("Packaged/Houses");
break;
case PortabilityLayer::VirtualDirectories::kFonts:
unsanitized = std::string("Resources");
break;
case PortabilityLayer::VirtualDirectories::kHighScores:
pathAppend = "HighScores";
rootPath = &m_prefsPath;
isIDB = true;
break;
case PortabilityLayer::VirtualDirectories::kUserData:
pathAppend = "Houses";
rootPath = &m_prefsPath;
isIDB = true;
break;
case PortabilityLayer::VirtualDirectories::kUserSaves:
pathAppend = "SavedGames";
rootPath = &m_prefsPath;
isIDB = true;
break;
case PortabilityLayer::VirtualDirectories::kPrefs:
pathAppend = "Prefs";
rootPath = &m_prefsPath;
isIDB = true;
break;
case PortabilityLayer::VirtualDirectories::kSourceExport:
pathAppend = "Export";
rootPath = &m_exportPath;
isIDB = false;
break;
default:
return false;
};
if (pathAppend)
{
unsanitized = pathAppend;
for (size_t i = 0; i < numPaths; i++)
{
unsanitized += "/";
unsanitized += paths[i];
}
if (trailingSlash)
unsanitized += "/";
std::string sanitized;
for (size_t i = 0; i < unsanitized.size(); i++)
{
char c = unsanitized[i];
if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_')
sanitized += c;
else
{
const char *nibbles = "0123456789abcdef";
char subPath[4];
subPath[0] = '%';
subPath[1] = nibbles[(c >> 4) & 0xf];
subPath[2] = nibbles[c & 0xf];
subPath[3] = 0;
sanitized += subPath;
}
}
resolution = (*rootPath) + "/" + sanitized;
}
else
{
std::string sanitized = m_basePath + unsanitized;
for (size_t i = 0; i < numPaths; i++)
{
sanitized += "/";
sanitized += paths[i];
}
resolution = sanitized;
}
outIsIDB = isIDB;
return true;
}
GpFileSystem_Web::GpFileSystem_Web()
: m_delayCallback(nullptr)
{
}
GpFileSystem_Web::~GpFileSystem_Web()
{
}
void GpFileSystem_Web::Init()
{
m_prefsPath = "/aerofoil";
m_exportPath = "/aerofoil_memfs";
char *baseDir = SDL_GetBasePath();
m_basePath = baseDir;
SDL_free(baseDir);
char baseDirSeparator = m_basePath[m_basePath.size() - 1];
if (m_basePath.size() >= 4 && m_basePath.substr(m_basePath.size() - 4, 3) == "bin")
m_basePath = m_basePath.substr(0, m_basePath.size() - 4) + "lib" + baseDirSeparator + "aerofoil" + baseDirSeparator;
}
bool GpFileSystem_Web::FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path)
{
if (const GpFileSystem_Web_Resources::FileCatalog *catalog = GetCatalogForVirtualDirectory(virtualDirectory))
{
for (size_t i = 0; i < catalog->m_numEntries; i++)
{
const GpFileSystem_Web_Resources::FileCatalogEntry &entry = catalog->m_entries[i];
if (!strcmp(path, entry.m_fileName))
return true;
}
return false;
}
std::string resolvedPath;
bool isIDB = false;
if (!ResolvePath(virtualDirectory, &path, 1, false, resolvedPath, isIDB))
return false;
struct stat s;
return stat(resolvedPath.c_str(), &s) == 0;
}
bool GpFileSystem_Web::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
if (const GpFileSystem_Web_Resources::FileCatalog *catalog = GetCatalogForVirtualDirectory(virtualDirectory))
{
for (size_t i = 0; i < catalog->m_numEntries; i++)
{
const GpFileSystem_Web_Resources::FileCatalogEntry &entry = catalog->m_entries[i];
if (!strcmp(path, entry.m_fileName))
{
exists = true;
return true;
}
}
exists = false;
return false;
}
std::string resolvedPath;
bool isIDB = false;
if (!ResolvePath(virtualDirectory, &path, 1, false, resolvedPath, isIDB))
{
if (exists)
exists = false;
return false;
}
int permissions = access(resolvedPath.c_str(), W_OK | F_OK);
exists = ((permissions & F_OK) != 0);
return ((permissions & W_OK) != 0);
}
GpIOStream *GpFileSystem_Web::OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition)
{
if (numSubPaths == 1)
{
if (const GpFileSystem_Web_Resources::FileCatalog *catalog = GetCatalogForVirtualDirectory(virtualDirectory))
{
for (size_t i = 0; i < catalog->m_numEntries; i++)
{
const GpFileSystem_Web_Resources::FileCatalogEntry &entry = catalog->m_entries[i];
if (!strcmp(subPaths[0], entry.m_fileName))
return new GpFileStream_Web_StaticMemFile(entry.m_data, entry.m_size);
}
return nullptr;
}
}
const char *mode = nullptr;
bool canWrite = false;
bool needResetPosition = false;
switch (createDisposition)
{
case GpFileCreationDispositions::kCreateOrOverwrite:
mode = "wb";
break;
case GpFileCreationDispositions::kCreateNew:
mode = "x+b";
break;
case GpFileCreationDispositions::kCreateOrOpen:
mode = "a+b";
needResetPosition = true;
break;
case GpFileCreationDispositions::kOpenExisting:
mode = writeAccess ? "r+b" : "rb";
break;
case GpFileCreationDispositions::kOverwriteExisting:
mode = "r+b";
break;
default:
return nullptr;
};
std::string resolvedPath;
bool isIDB = false;
if (!ResolvePath(virtualDirectory, subPaths, numSubPaths, false, resolvedPath, isIDB))
return nullptr;
void *objStorage = malloc(sizeof(GpFileStream_Web_File));
if (!objStorage)
return nullptr;
FILE *f = fopen(resolvedPath.c_str(), mode);
if (!f)
{
free(objStorage);
return nullptr;
}
if (needResetPosition)
fseek(f, 0, SEEK_SET);
if (createDisposition == GpFileCreationDispositions::kOverwriteExisting)
{
if (ftruncate64(fileno(f), 0) < 0)
{
free(objStorage);
fclose(f);
return nullptr;
}
}
std::string prettyName;
if (numSubPaths > 0)
prettyName = subPaths[numSubPaths - 1];
return new (objStorage) GpFileStream_Web_File(f, resolvedPath, prettyName, !writeAccess, false, writeAccess, isIDB);
}
bool GpFileSystem_Web::DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed)
{
if (const GpFileSystem_Web_Resources::FileCatalog *catalog = GetCatalogForVirtualDirectory(virtualDirectory))
return false;
std::string resolvedPath;
bool isIDB = false;
if (!ResolvePath(virtualDirectory, &path, 1, false, resolvedPath, isIDB))
{
existed = false;
return false;
}
if (unlink(resolvedPath.c_str()) < 0)
{
existed = (errno != ENOENT);
return false;
}
if (isIDB)
MarkFSStateDirty();
existed = true;
return true;
}
bool GpFileSystem_Web::ValidateFilePath(const char *path, size_t length) const
{
for (size_t i = 0; i < length; i++)
{
const char c = path[i];
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
continue;
if (c >= 'a' && c <= 'z')
continue;
if (c >= 'A' && c <= 'Z')
continue;
return false;
}
return true;
}
bool GpFileSystem_Web::ValidateFilePathUnicodeChar(uint32_t c) const
{
if (c >= '0' && c <= '9')
return true;
if (c == '_' || c == '\'')
return true;
if (c == ' ')
return true;
if (c >= 'a' && c <= 'z')
return true;
if (c >= 'A' && c <= 'Z')
return true;
return false;
}
void GpFileSystem_Web::SetDelayCallback(DelayCallback_t delayCallback)
{
m_delayCallback = delayCallback;
}
GpFileSystem_Web *GpFileSystem_Web::GetInstance()
{
return &ms_instance;
}
class GpDirectoryCursor_StringList final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_StringList(std::vector<std::string> &paths);
~GpDirectoryCursor_StringList();
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
std::vector<std::string> m_paths;
size_t m_index;
};
GpDirectoryCursor_StringList::GpDirectoryCursor_StringList(std::vector<std::string> &paths)
: m_index(0)
{
std::swap(paths, m_paths);
}
GpDirectoryCursor_StringList::~GpDirectoryCursor_StringList()
{
}
bool GpDirectoryCursor_StringList::GetNext(const char *&outFileName)
{
if (m_index == m_paths.size())
return false;
outFileName = m_paths[m_index].c_str();
m_index++;
return true;
}
void GpDirectoryCursor_StringList::Destroy()
{
delete this;
}
IGpDirectoryCursor *GpFileSystem_Web::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
if (const GpFileSystem_Web_Resources::FileCatalog *catalog = GetCatalogForVirtualDirectory(virtualDirectory))
return ScanCatalog(*catalog);
std::string resolvedPrefix;
bool isIDB = false;
if (!ResolvePath(virtualDirectory, paths, numPaths, true, resolvedPrefix, isIDB))
return nullptr;
std::string trimmedPrefix = resolvedPrefix.substr(m_prefsPath.size() + 1);
DIR *d = opendir(m_prefsPath.c_str());
if (!d)
return nullptr;
return new GpDirectoryCursor_Web(d, trimmedPrefix);
}
const GpFileSystem_Web_Resources::FileCatalog *GpFileSystem_Web::GetCatalogForVirtualDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory)
{
if (virtualDirectory == PortabilityLayer::VirtualDirectories::kApplicationData)
return &GpFileSystem_Web_Resources::ApplicationData::GetCatalog();
if (virtualDirectory == PortabilityLayer::VirtualDirectories::kGameData)
return &GpFileSystem_Web_Resources::GameData::GetCatalog();
return nullptr;
}
IGpDirectoryCursor *GpFileSystem_Web::ScanCatalog(const GpFileSystem_Web_Resources::FileCatalog &catalog)
{
std::vector<std::string> paths;
for (size_t i = 0; i < catalog.m_numEntries; i++)
paths.push_back(std::string(catalog.m_entries[i].m_fileName));
return new GpDirectoryCursor_StringList(paths);
}
void GpFileSystem_Web::MarkFSStateDirty()
{
ms_fsStateDirty = true;
}
void GpFileSystem_Web::SyncDownloadFile(const std::string &filePath, const std::string &prettyName)
{
DownloadAndDeleteFile(filePath.c_str(), prettyName.c_str());
}
void GpFileSystem_Web::FlushFS()
{
if (ms_fsStateDirty)
{
ms_fsStateDirty = false;
FlushFileSystem();
}
}
#if GP_ASYNCIFY_PARANOID
void GpIOStream::Close()
{
this->GP_ASYNCIFY_PARANOID_NAMED(Close)();
GpFileSystem_Web::FlushFS();
}
bool IGpFileSystem::DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed)
{
bool deleted = static_cast<GpFileSystem_Web*>(this)->DeleteFile(virtualDirectory, path, existed);
if (deleted)
GpFileSystem_Web::FlushFS();
return deleted;
}
#endif
GpFileSystem_Web GpFileSystem_Web::ms_instance;

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@@ -0,0 +1,68 @@
#pragma once
#include "IGpFileSystem.h"
#include "GpFileSystem_Web_Resources.h"
#include "GpCoreDefs.h"
#include <string>
#include <stdio.h>
struct IGpMutex;
class GpFileSystem_Web final : public IGpFileSystem
{
public:
GpFileSystem_Web();
~GpFileSystem_Web();
void Init();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) GP_ASYNCIFY_PARANOID_OVERRIDE;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
static void MarkFSStateDirty();
static void SyncDownloadFile(const std::string &filePath, const std::string &prettyName);
static void FlushFS();
static GpFileSystem_Web *GetInstance();
private:
struct ScanDirectoryNestedContext
{
GpFileSystem_Web *m_this;
IGpDirectoryCursor *m_returnValue;
PortabilityLayer::VirtualDirectory_t m_virtualDirectory;
char const *const *m_paths;
size_t m_numPaths;
};
static void ScanDirectoryNestedThunk(void *context);
IGpDirectoryCursor *ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
static const GpFileSystem_Web_Resources::FileCatalog *GetCatalogForVirtualDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory);
static IGpDirectoryCursor *ScanCatalog(const GpFileSystem_Web_Resources::FileCatalog &catalog);
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, bool trailingSlash, std::string &resolution, bool &outIsIDB);
DelayCallback_t m_delayCallback;
std::string m_prefsPath;
std::string m_basePath;
std::string m_exportPath;
static bool ms_fsStateDirty;
static GpFileSystem_Web ms_instance;
};

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@@ -0,0 +1,28 @@
#pragma once
namespace GpFileSystem_Web_Resources
{
struct FileCatalogEntry
{
const char *m_fileName;
const unsigned char *m_data;
const unsigned int m_size;
};
struct FileCatalog
{
const FileCatalogEntry *m_entries;
const unsigned int m_numEntries;
const unsigned int m_size;
const unsigned int m_size0;
};
namespace ApplicationData
{
const FileCatalog &GetCatalog();
}
namespace GameData
{
const FileCatalog &GetCatalog();
}
}

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@@ -0,0 +1,89 @@
#include "GpLogDriver_Web.h"
#include "GpFileSystem_Web.h"
#include "GpApplicationName.h"
#include "GpIOStream.h"
#include <time.h>
#include <cstring>
GpLogDriver_Web::GpLogDriver_Web()
{
}
void GpLogDriver_Web::Init()
{
ms_instance.InitInternal();
}
void GpLogDriver_Web::VPrintf(Category category, const char *fmt, va_list args)
{
size_t fmtSize = 0;
bool hasFormatting = false;
for (const char *fmtCheck = fmt; *fmtCheck; fmtCheck++)
{
if (*fmtCheck == '%')
hasFormatting = true;
fmtSize++;
}
time_t t = time(nullptr);
struct tm sysTime = *localtime(&t);
char timestampBuffer[64];
sprintf(timestampBuffer, "[%02d:%02d:%02d] ", sysTime.tm_hour, sysTime.tm_min, sysTime.tm_sec);
const char *debugTag = "";
switch (category)
{
case Category_Warning:
debugTag = "[WARNING] ";
break;
case Category_Error:
debugTag = "[ERROR] ";
break;
default:
break;
};
int formattedSize = vsnprintf(nullptr, 0, fmt, args);
if (formattedSize <= 0)
return;
char *charBuff = static_cast<char*>(malloc(formattedSize + 1));
if (!charBuff)
return;
vsnprintf(charBuff, formattedSize + 1, fmt, args);
fprintf(stdout, "%s%s%s\n", timestampBuffer, debugTag, charBuff);
fflush(stdout);
free(charBuff);
}
void GpLogDriver_Web::Shutdown()
{
}
GpLogDriver_Web *GpLogDriver_Web::GetInstance()
{
return &ms_instance;
}
void GpLogDriver_Web::InitInternal()
{
time_t t = time(nullptr);
struct tm utcTime = *gmtime(&t);
this->Printf(IGpLogDriver::Category_Information, GP_APPLICATION_NAME " build " __TIMESTAMP__);
#if !GP_DEBUG_CONFIG
this->Printf(IGpLogDriver::Category_Information, "Configuration: Release");
#else
this->Printf(IGpLogDriver::Category_Information, "Configuration: Debug");
#endif
}
GpLogDriver_Web GpLogDriver_Web::ms_instance;

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