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261 Commits

Author SHA1 Message Date
elasota
1fe94e4f06 Split AerofoilTools package 2021-11-10 18:05:19 -05:00
elasota
5f2f73e176 Bump to API 30 2021-11-10 17:51:59 -05:00
elasota
7c5864d59b Update installer to VS2019 C++ runtime. 2021-11-10 17:22:01 -05:00
elasota
d698ff23db Bump version to 1.1.2 2021-11-10 17:21:45 -05:00
elasota
92cb961208 Update credits 2021-11-10 17:21:29 -05:00
elasota
545798600e Fix gamepads not working, enable on Android 2021-10-22 22:01:33 -04:00
elasota
9ba15c6d78 Update C++ projects to VS2019, fix warnings/errors 2021-10-22 22:01:14 -04:00
elasota
0706640bc9 Merge branch 'master' of https://github.com/elasota/GlidePort 2021-10-22 13:07:56 -04:00
Eric Lasota
bdb7ddbdbb Create README.md 2021-10-10 11:28:36 -04:00
Eric Lasota
c5dee3ce9e Update README.md 2021-10-10 11:25:21 -04:00
elasota
7e3569500a Handle RGB15BE blit 2021-09-02 04:13:43 -04:00
elasota
376fdf16c4 Add name-to-comment support to GPAs 2021-09-01 22:06:43 -04:00
Eric Lasota
40b38046b9 Merge pull request #6 from pmarell/mac
Mac-specific improvements
2021-08-25 10:06:53 -04:00
Phil Marell
5b5fb15780 Send events through queue instead of calling game methods directly 2021-08-08 16:59:27 +10:00
Phil Marell
744b06796d Remove no longer true comment 2021-08-08 16:57:25 +10:00
Phil Marell
7ba11df286 Add quit event to queue without using private SDL method 2021-08-08 16:57:24 +10:00
Phil Marell
9f5699a61e Return correct value for macOS 2021-08-08 16:56:19 +10:00
Phil Marell
5ab966ea98 Fix build errors 2021-08-08 16:56:19 +10:00
Phil Marell
42ec9e3646 Use #pragma once 2021-08-05 18:46:36 +10:00
Phil Marell
83978d0397 Merge branch 'master' into mac
# Conflicts:
#	AerofoilSDL/GpDisplayDriver_SDL_GL2.cpp
#	PortabilityLayer/MenuManager.cpp
2021-08-05 18:46:18 +10:00
elasota
82fe38dfc7 Fix about dialog misalignments 2021-08-04 02:34:54 -04:00
elasota
2c90110668 Fix key names not lining up correctly, bump prefs version since new key specials don't match old prefs 2021-08-02 01:19:20 -04:00
elasota
eac270670d Add command/meta key support 2021-08-02 01:04:22 -04:00
elasota
c04aeeb962 Add Inter font, map Chicago system symbol reservations using it, use Command symbol on macOS 2021-08-01 22:24:41 -04:00
elasota
f9109850a6 Remove tools from install package so they can be split off into a separate download. 2021-08-01 22:23:56 -04:00
elasota
71955ac729 Fixed GenerateFonts bugs 2021-07-31 17:40:57 -04:00
Phil Marell
f36a8da95f Allow native menu to unhighlight 2021-07-28 20:14:34 +10:00
Phil Marell
0e3534d902 Wire objects/actions in nib 2021-07-28 19:44:07 +10:00
Phil Marell
90943d945b Expose certain methods to be used for Mac menu items 2021-07-28 19:44:07 +10:00
Phil Marell
00488c6fea Override Cocoa app lifecycle defined by SDL 2021-07-28 19:44:07 +10:00
Phil Marell
f16ffa0c4c Replace Main.storyboard with custom MainMenu.xib
The new xib file contains the default main menu created by Xcode, but removes the command-H shortcut from the Hide menu item, so that the in-game High Scores item takes effect instead.

Also SDL only supports custom nib files, not storyboards.
2021-07-28 19:44:03 +10:00
Phil Marell
e098370249 Use Command key instead of Control as modifier on macOS
This provides an experience closer to the original classic Mac version.

This is supported by the earlier changes to gracefully quit the game.
2021-07-24 16:27:55 +10:00
Phil Marell
c3eb23af4b Handle external quits while in editor
This mitigates against potential data loss after having finished editing a house.
2021-07-24 16:27:55 +10:00
Phil Marell
a32b33ef1b Ask to save game if user “externally” quits while in-game
An “external quit” being defined as one where the portability handler receives a request to quit the app, such as closing the window, or on macOS using the Quit menu item.

This can prevent the user losing their progress after having finished with a game.
2021-07-24 16:27:55 +10:00
Phil Marell
b83fd1b28f Move “end game” logic into common function 2021-07-24 16:27:55 +10:00
Phil Marell
ab6c447a2f Compile on Xcode 13 2021-07-24 16:27:55 +10:00
Phil Marell
e02919f1fc Use tabs in Xcode project 2021-07-24 16:27:55 +10:00
Phil Marell
ccceec8b3c Xcode 13 automatic change 2021-07-24 16:18:10 +10:00
Phil Marell
40c1a39c40 Add .DS_Store to .gitignore 2021-07-24 16:18:10 +10:00
elasota
c27d78d329 Bulk import script early version + StuffIt 5 fixes. 2021-06-30 00:45:53 -04:00
elasota
66cce6bcd4 Bump version to 1.1.1 2021-06-06 01:12:31 -04:00
elasota
b616c6bf6e Icon refactor 2021-06-06 01:12:21 -04:00
elasota
2e9954677d Merge branch 'master' of https://github.com/elasota/GlidePort 2021-05-16 12:08:38 -04:00
elasota
3d5265258e Disable asserts 2021-05-16 12:08:23 -04:00
Eric Lasota
6103007ed2 Update README.md 2021-05-16 00:28:58 -04:00
elasota
240ba88f53 Fix Android crash 2021-05-14 19:30:31 -04:00
elasota
71115b2366 Fix AerofoilX compile failure 2021-05-14 19:19:03 -04:00
elasota
2bde3bc60b Update version to 1.1.0 2021-05-14 19:09:35 -04:00
elasota
0524c312d0 Update credits 2021-05-14 18:55:28 -04:00
Eric Lasota
8a69d7b921 Merge pull request #5 from madthijs/mac
Mac version 1.1.0
2021-05-14 18:07:05 -04:00
Madthijs
20a3918535 Merge branch 'master' into mac
# Conflicts:
#	GpApp/House.cpp
2021-05-14 21:44:39 +02:00
Madthijs
bd61b23bde code review changes 2021-05-14 21:40:56 +02:00
elasota
b1bebc2afd Disable asserts in web release build 2021-05-13 12:14:18 -04:00
elasota
5b16ed826f Fix compile failure in debug 2021-05-13 12:13:45 -04:00
elasota
567b82eb23 Tag 1.1.0 rc2 2021-05-11 21:36:12 -04:00
elasota
e8565a122d EOL fix 2021-05-11 21:32:00 -04:00
elasota
32ff2f6fe8 Finish clearing out std::vector from PortabilityLayer 2021-05-11 21:27:40 -04:00
elasota
95260f8d8a Zero out structures when creating houses and rooms 2021-05-11 19:47:05 -04:00
elasota
e7b02f37a5 Fix memory corruption when creating a new house 2021-05-11 19:42:05 -04:00
elasota
781c6ce610 Fix missing return value 2021-05-11 19:18:24 -04:00
elasota
98c7a1eea6 Fix MergeGPF missing from simple release 2021-05-11 19:18:15 -04:00
Madthijs
0a9b5ded9b unneeded changes 2021-05-11 17:15:21 +02:00
Madthijs
09485b7cf4 compile + hardened security 2021-05-11 15:43:09 +02:00
Madthijs
6fd1edd2c8 Merge branch 'master' into mac
# Conflicts:
#	GpApp/Main.cpp
2021-05-11 14:28:46 +02:00
elasota
6858230dde Update copyright 2021-05-11 01:52:56 -04:00
elasota
a6486c137b Change version tag to 1.1.0 rc1 2021-05-11 01:42:06 -04:00
elasota
318a5868d7 Disable loading room editor if the current house is damaged beyond repair, and re-enable loading a different house. 2021-05-11 01:39:17 -04:00
elasota
295db5f064 Fix memory leak 2021-05-11 01:29:40 -04:00
elasota
0def879db1 Fix build 2021-05-11 00:58:26 -04:00
elasota
ac56badffa Add download house option 2021-05-11 00:41:35 -04:00
elasota
75923ad7b0 Fix deleted houses still being in the house list 2021-05-10 23:21:40 -04:00
elasota
32d96798cc Fix file deletion not working in web version 2021-05-10 19:43:52 -04:00
elasota
c354d49e9f Replace beep sound with a simple 80% 440hz + 20% 60hz + fadeout generated tone 2021-05-10 00:10:14 -04:00
elasota
24169507bd Add beep sound to platforms with no beep 2021-05-09 23:45:27 -04:00
elasota
d54ad576bc Add delete option to File browser 2021-05-09 22:48:23 -04:00
elasota
222927d56f Fix double-free when handle is shrunk to zero size 2021-05-09 22:47:57 -04:00
elasota
d74c4b70f3 Remove unused function 2021-05-08 10:55:22 -04:00
elasota
fb7b9b02d9 Web save mechanism 2021-05-07 23:09:35 -04:00
elasota
1ac8032411 Log to stdout 2021-05-07 23:08:29 -04:00
elasota
a012c6d3e7 Fix web build and add export path 2021-05-07 20:12:41 -04:00
elasota
08c6fd5108 EOL fix 2021-05-07 20:12:27 -04:00
elasota
a7cf9d48e3 Fix double GP_RESTRICT definition 2021-05-07 13:29:45 -04:00
elasota
d6ce07685e Clean up vector use 2021-05-07 10:59:31 -04:00
elasota
5e060279af Clean up warnings 2021-05-07 10:59:19 -04:00
elasota
a2ca1725fa Improve export house errors 2021-05-07 03:02:30 -04:00
elasota
f32866510e EOL fix 2021-05-07 02:59:30 -04:00
elasota
ac15c26bef Update installer manufacturer ID 2021-05-07 02:52:28 -04:00
elasota
9510aaee32 Re-enable initial launch disclaimer 2021-05-07 02:30:20 -04:00
elasota
c6aa82db35 Adjust credits 2021-05-07 02:26:10 -04:00
elasota
6d12b6ff1a Add house export to room editor 2021-05-07 02:16:25 -04:00
elasota
c3b2a7e8af EOL fix 2021-05-07 02:14:50 -04:00
elasota
b0d5673d95 Add export dir to Windows 2021-05-07 02:12:58 -04:00
Madthijs
14ef73a8ab add readme for resources 2021-05-05 10:47:42 +02:00
Madthijs
456a134041 ignore resources 2021-05-05 10:47:28 +02:00
Madthijs
27ae449353 remove resources from git 2021-05-05 10:46:12 +02:00
elasota
0de26b5e71 Remove header guards 2021-05-04 18:26:33 -04:00
elasota
65d4784618 Fix desaturation filter not isolating wand star. 2021-05-04 18:26:23 -04:00
elasota
5187ef5dc6 Use upscale filter at 1.5x and 2.5x 2021-05-04 18:25:49 -04:00
Madthijs
b96acad0ca logging fix 2021-05-04 18:11:03 +02:00
Madthijs
2277d1340c Merge branch 'master' into mac 2021-05-04 16:18:01 +02:00
Madthijs
57798c05c6 Undo runtime fonts 2021-05-04 16:05:15 +02:00
elasota
f24b0a0e77 Preprocess audio into S16 for faster mixing. 2021-04-29 20:16:24 -04:00
elasota
7442b92dd3 Make FS use new allocator API 2021-04-28 23:18:24 -04:00
Madthijs
0725828a5f allocator + font stuff 2021-04-28 20:06:51 +02:00
Madthijs
c5a1303b71 Merge branch 'master' into mac
# Conflicts:
#	AerofoilX/GpMain_SDL_X.cpp
2021-04-28 19:17:55 +02:00
elasota
a2d374f650 Allocator refactor 2021-04-28 01:46:07 -04:00
elasota
472462c535 AerofoilX logging fixes 2021-04-27 10:38:09 -04:00
elasota
80683464af Buildfix AerofoilX 2021-04-27 10:00:23 -04:00
elasota
2cd4e4f178 UTF refactor to eliminate duplicated code outside of PL 2021-04-27 09:54:01 -04:00
elasota
07df94fb00 Use combined files on Android for faster build 2021-04-27 09:52:59 -04:00
elasota
d6b206195d Buildfix Android 2021-04-27 09:51:05 -04:00
elasota
65e68f790a Don't allow empty images. 2021-04-27 03:37:24 -04:00
elasota
56d999f400 Don't allow empty sounds 2021-04-27 03:37:14 -04:00
elasota
2991a7490e Preserve active room on editor resolution change. 2021-04-27 01:33:23 -04:00
elasota
0c43370353 Patch Castle o' the Air start room. Fixes issue #4. 2021-04-27 00:14:59 -04:00
elasota
9ba5b14db6 Add HouseTool 2021-04-27 00:14:16 -04:00
elasota
5e1f5655a0 Fix unpacktool not working 2021-04-27 00:13:51 -04:00
Madthijs
67b594fe68 renames 2021-04-26 20:24:38 +02:00
elasota
0385c28002 User house validation 2021-04-25 22:08:15 -04:00
elasota
19b1a307e7 EOL fix 2021-04-25 22:07:04 -04:00
elasota
9341c4c378 EOL fix 2021-04-25 01:59:48 -04:00
elasota
5d9dde6589 Refactor audio buffering API, this should mainly prevent SDL audio driver from allocating memory in the mixer callback. 2021-04-25 00:34:02 -04:00
elasota
f9d3b91f72 Fixed redundant set 2021-04-20 21:02:11 -04:00
elasota
1dc86a703e Fix somewhat incorrect upscale texture handling. Replace InstancedResources reset with something that's less likely to be undefined behavior. 2021-04-20 20:42:30 -04:00
Madthijs
82aaefe342 removed logging + fixed crash issue 2021-04-20 20:24:25 +02:00
Madthijs
d77cf6f5db AppIcon added 2021-04-20 16:44:49 +02:00
Madthijs
a9b6d1dc4f Xcode project clean up target build SDL 2021-04-19 16:01:14 +02:00
Madthijs
08349fc6db Xcode project 2021-04-19 12:10:34 +02:00
elasota
77e02927c6 Fix web crash when dragging or closing popup windows 2021-04-19 02:44:19 -04:00
elasota
c473271e4e Super-minimal shell 2021-04-19 02:28:34 -04:00
elasota
84a4d16aed Web file system implementation + fixes 2021-04-19 01:02:10 -04:00
elasota
f15a87041a Improve synthetic bold quality and use synthetic bold for most Open Sans uses 2021-04-18 18:11:38 -04:00
elasota
d826a908e9 Remove font cache from web 2021-04-18 18:06:45 -04:00
elasota
3d3f839801 Add synthetic bold hack to better support Geneva CY 2021-04-16 00:26:42 -04:00
elasota
141f840888 Specialize font paths for preinstalled font selection instead 2021-04-15 20:56:31 -04:00
elasota
22ae442f87 Handle preinstalled fonts case 2021-04-15 20:08:16 -04:00
elasota
5dd8bf28f5 Add IsUsingPreinstalledFonts API 2021-04-15 20:03:06 -04:00
elasota
bd422d0eb3 EOL fix 2021-04-15 19:52:50 -04:00
elasota
4e8e76f8fc Re-enable runtime font rendering if a font handler is assigned, clean up some font handler things. 2021-04-15 19:49:43 -04:00
Madthijs
bf1dad34c3 It's alive!!! 🦄 2021-04-13 17:18:54 +02:00
elasota
c49bab04d5 Fix modulation being applied twice 2021-04-11 10:57:33 -04:00
Madthijs
e6df94dac0 First compile, Logger works 2021-04-11 14:07:16 +02:00
elasota
71f27f0a05 Fix some suboptimal audio constants. 2021-04-11 01:22:48 -04:00
elasota
b9fe553ff8 Improve mixer performance 2021-04-10 23:56:25 -04:00
elasota
7ae31bc7fc Use fixed latency offset in SDL mixer. This should fix score tick sounds having uneven spacing.
Reduce buffer to 512 samples again.
2021-04-10 21:54:41 -04:00
elasota
2234190f24 Remove FreeType from basic release 2021-04-08 02:01:43 -04:00
elasota
d62de80ff1 Flag GenerateFonts as a dependency for the release package installer 2021-04-08 01:43:00 -04:00
elasota
03f07d7c4f Remove resources dir from basic release 2021-04-08 01:40:48 -04:00
elasota
b90d0c303c Fix AerofoilX 2021-04-07 11:42:57 -04:00
elasota
7842e721e5 Remove Resources dir from Windows release 2021-04-07 10:52:18 -04:00
elasota
93195207dc Disable glGetError calls in release config 2021-04-07 00:03:09 -04:00
elasota
59741dd966 Bump Android version to 1.1.0 2021-04-07 00:02:52 -04:00
elasota
1ac69c2c75 Misc tweaks, partially bump version to 1.1 2021-03-30 05:24:37 -04:00
elasota
69f59f769d Fix broken thread events 2021-03-30 05:24:18 -04:00
elasota
bb2af5abb3 Fix bad parameter 2021-03-30 05:23:54 -04:00
elasota
3692a966bf Tweak some values to help with sound choppiness in Chrome slightly, until we port to OpenAL 2021-03-30 05:23:44 -04:00
elasota
7916c72fc4 Fix incorrect fast AA calculations 2021-03-30 05:23:02 -04:00
elasota
7951f579e0 Remove logs 2021-03-30 00:01:37 -04:00
elasota
b64c904558 Remove junk 2021-03-30 00:00:17 -04:00
elasota
a6f6ffcdcc Remove log func 2021-03-30 00:00:07 -04:00
elasota
6fb45f480b Emscripten port 2021-03-29 21:41:11 -04:00
elasota
9ba0e9f13d Remove FreeType from Android build 2021-03-29 11:57:04 -04:00
elasota
0df94405f8 Faster AA table generation 2021-03-27 03:01:43 -04:00
elasota
ae69696cbd Remove unused header 2021-03-27 03:01:30 -04:00
elasota
50f420d2b1 Font system refactor, use pre-rendered fonts 2021-03-27 03:01:19 -04:00
elasota
c87f238563 Display driver loop refactor 2021-03-26 17:05:38 -04:00
elasota
48fe83bb33 EOL fix 2021-03-19 03:45:43 -04:00
elasota
b2b27ef335 Fix some splash screen inconsistencies 2021-03-19 03:16:59 -04:00
elasota
89831f0ff6 Fix Windows SDL build 2021-03-18 19:05:16 -04:00
elasota
99fd71196d Tentative Linux readme 2021-03-18 18:16:18 -04:00
elasota
7060676b73 Cygwin port 2021-03-18 17:08:11 -04:00
elasota
184f867f79 Fix Android symlinks 2021-03-18 17:05:29 -04:00
elasota
cbd759c754 Add README.md 2021-03-16 03:02:18 -04:00
elasota
2ada8029d0 Fixed source code export not working 2021-03-15 19:36:07 -04:00
elasota
8e0d8e261e Bump version to 1.0.17 2021-03-12 18:42:54 -05:00
elasota
20b9eef64d Fix missing FreeType2 PDBs 2021-03-12 18:26:08 -05:00
elasota
c147e1100e Change MiniRez to use WindowsUnicodeToolShim 2021-03-11 22:28:01 -05:00
elasota
0a2e730d26 Change FTagData to use WindowsUnicodeToolShim 2021-03-11 22:22:30 -05:00
elasota
922cd0fd06 Add debug/release props to WindowsUnicodeToolShim 2021-03-11 22:22:14 -05:00
elasota
b8bf6be44f Change hqx2gp to use WindowsUnicodeToolShim 2021-03-11 22:18:07 -05:00
elasota
2897c4ffab Fix saved game deletion not working 2021-03-11 21:40:22 -05:00
elasota
35c174984b Bump version to 1.0.16 2021-03-11 21:36:06 -05:00
elasota
da16edea8d Fix broken AA table preloader, use load bar first time on desktop 2021-03-09 04:15:59 -05:00
elasota
2fe1ea2ee7 Fix objects being draggable when there is no room 2021-03-08 21:59:11 -05:00
elasota
0931f25f23 Fix wrong house sort order 2021-03-08 21:58:46 -05:00
elasota
7f4d782c0d Fix room count mismatch 2021-03-08 21:58:34 -05:00
elasota
f2cda23b0f Bump version to 1.0.15 2021-03-08 19:08:12 -05:00
elasota
6292705968 Fix insensitive compare not working properly with strings of different length 2021-03-08 19:07:31 -05:00
elasota
6931b3f505 EOL fix 2021-03-08 19:07:06 -05:00
elasota
d70a5b3bfc Add more optimizations 2021-03-07 05:45:24 -05:00
elasota
f0913d0d6a Add MergeGPF to installer project 2021-03-07 05:37:29 -05:00
elasota
80584eb781 Fix California or Bust! house on Android 2021-03-07 05:16:15 -05:00
elasota
fe4a8a55c6 Don't partially delete house when overwriting the current house 2021-03-07 05:08:01 -05:00
elasota
55ec6c516c Fix overwrite warnings not working 2021-03-07 05:07:23 -05:00
elasota
3917e1a370 File system refactor, bug fixes 2021-03-07 04:31:05 -05:00
elasota
6715bcb030 Fix music playing in the editor 2021-03-06 11:34:47 -05:00
elasota
c981a97a20 Fix fullscreen prefs not working in SDL. Add SDL GameController support. 2021-03-05 01:56:32 -05:00
elasota
a5562f96e0 Move portable things to AerofoilPortable. 2021-03-05 00:35:43 -05:00
elasota
d97bd8ad1c Move some C++11 types from Android to AerofoilSDL. 2021-03-01 01:06:56 -05:00
elasota
a43f32ab88 Fix trademark usage 2021-03-01 00:40:30 -05:00
elasota
e94d1511b1 Add 32-bit support to SDL version 2021-02-28 23:31:13 -05:00
elasota
95e4eb4e34 Bump version to 1.0.14, update copyright year 2021-02-28 23:01:53 -05:00
elasota
15bdb97c38 Add volume control to SDL audio driver. 2021-02-28 22:58:01 -05:00
elasota
e7246c1444 Reduce marquee speed 2021-02-20 15:26:44 -05:00
elasota
35b8e922d7 Fix Windows size minimum not working correctly 2021-02-20 15:16:47 -05:00
elasota
3090f70ee6 Bump version to 1.0.13 2021-02-20 15:16:31 -05:00
elasota
484e18a9af Fix resolution desync if resize occurs during the loading screen. 2021-02-20 15:11:31 -05:00
elasota
83d37a7c94 Add system clipboard support to Windows 2020-12-18 00:07:21 -05:00
elasota
fc043af3a1 Bump version to 1.0.12 2020-12-18 00:02:52 -05:00
elasota
2ebd3f2cf3 Whole-word selection in editboxes 2020-12-17 19:49:09 -05:00
elasota
ebab2ee188 Fix incorrect carat pulse timing 2020-12-17 19:48:57 -05:00
elasota
032e44d981 Fix some missing dependencies of ReleasePackageInstaller necessary to import resources. 2020-11-30 23:32:50 -05:00
elasota
7961ca3af7 Fixed some more cases where the screen resolution could become desynced during startup. 2020-11-30 19:02:42 -05:00
elasota
6851025147 Preload entire font file if the font file isn't efficiently seekable, which should fix very slow startup times on Android. 2020-11-30 18:43:17 -05:00
elasota
f0b1d6fff9 Add memory buffer stream 2020-11-30 18:42:35 -05:00
elasota
70e0948847 Log initial resolution 2020-11-30 18:42:22 -05:00
elasota
a698286087 Adjust disclaimer 2020-11-30 10:27:01 -05:00
elasota
b75313fd7b Commit resolution changes 2020-11-30 03:50:57 -05:00
elasota
cab862ed8b Fix exit to shell not working 2020-11-30 03:18:09 -05:00
elasota
553e343abe Fix display resolution desynchronizing with auto-position 2020-11-30 02:59:02 -05:00
elasota
0aa36b27a9 Remove Bluetooth and vibrate permissions 2020-11-30 00:24:58 -05:00
elasota
f6185b1c78 Bump version to 1.0.11 2020-11-30 00:24:23 -05:00
elasota
ff29d5b92c Updated disclaimer 2020-11-30 00:11:21 -05:00
elasota
964c9b8858 Reduce load ring images to grayscale 2020-11-28 11:46:07 -05:00
elasota
8a48726b2e Compress cached fonts 2020-11-28 11:45:51 -05:00
elasota
de06669239 Fix read overrun 2020-11-28 11:45:29 -05:00
elasota
c0abd77dc4 Add source package to PackageReleaseArchives (for itch.io distro) 2020-11-25 18:42:08 -05:00
elasota
754b988f09 Fix initial launch disclaimer always displaying 2020-11-25 18:12:31 -05:00
elasota
1c57a51316 Fix wrong house name displaying after quitting demo 2020-11-25 18:12:00 -05:00
elasota
80abb498af Add first-time launch disclaimer 2020-11-25 18:09:09 -05:00
elasota
29cc376438 Remove trademark symbols since there does not appear to be, or have ever been, a registered trademark. 2020-11-25 15:57:11 -05:00
elasota
ef12c471a7 Fix missing directory entries for resource additions that have no existing directory (i.e. LICS) 2020-11-25 15:51:12 -05:00
elasota
8f4ecfafe1 Speed up load screen 2020-11-25 15:35:12 -05:00
elasota
3c3f9e3675 Add 2-stage startup for mobile init so there's less black screen 2020-11-25 15:09:31 -05:00
elasota
5c640b72eb Code cleanup, move a lot of "Host" APIs to GpCommon 2020-11-25 12:05:59 -05:00
elasota
9d0f2c35b3 Bump version to 1.0.10 2020-11-24 09:42:25 -05:00
elasota
7df624d9b1 Remove "Empty House" (which is locked) and "Sampler" from distribution. 2020-11-24 09:39:43 -05:00
elasota
29fbe83e8d Remove sounds with questionable license status 2020-11-24 09:35:25 -05:00
elasota
ad3a878a16 Added pause to Android source copy script to check if it fails 2020-11-24 09:34:27 -05:00
elasota
f0e7379db6 Increase Android build number 2020-11-13 21:04:34 -05:00
elasota
e34fec38a2 Update readme with new platforms 2020-11-13 16:32:20 -05:00
elasota
76db422456 Fix define collision 2020-11-13 00:57:59 -05:00
elasota
396d107608 Bump Gradle to 4.1.1 2020-11-13 00:55:07 -05:00
elasota
30b39c6991 Add AA table caching 2020-11-13 00:52:10 -05:00
elasota
9dafba1092 Add cancel option to save game prompt 2020-11-12 19:16:47 -05:00
elasota
801408077a Use SV_POSITION instead to compute pixel coordinates instead of fiddling with the polygon. This should fix the image being offset by 1 pixel. 2020-11-12 19:15:50 -05:00
elasota
2c073937c3 Fix houses not being read-only in itch.io release 2020-11-12 19:13:22 -05:00
elasota
bbd147e1ab Fix broken shader compiler 2020-11-12 19:12:53 -05:00
elasota
66a111dd23 Restrict file browser UI by file type 2020-11-12 02:35:07 -05:00
elasota
2febed5d2a Remove "Export Source Code..." menu item 2020-11-12 01:50:36 -05:00
elasota
b47813330a EOL fixes 2020-11-10 20:05:11 -05:00
elasota
0f630a74a2 Add file details 2020-11-10 20:04:29 -05:00
elasota
edc43e0bed Remove crtdbg.h 2020-11-10 20:04:08 -05:00
elasota
2aca0b6b28 Move high scores up to fix overlap on some mobile resolutions 2020-11-10 19:02:18 -05:00
elasota
f9a101486c Add delete to resume game UI 2020-11-09 01:57:49 -05:00
elasota
dbf3303145 Preload AA tables to speed up high scores screen on mobile. 2020-11-09 00:05:01 -05:00
elasota
a28a4cd73d Clean up warnings 2020-11-08 13:40:47 -05:00
elasota
4c6e646133 Clean up language so we can bundle source without getting dinged on age rating. 2020-11-06 17:51:58 -05:00
elasota
a13f90bd71 Fix upscale filter crash 2020-11-04 17:44:22 -05:00
elasota
3d0e457008 Increase version to 1.0.9b2 2020-11-04 17:05:38 -05:00
elasota
1bded36339 Reduce size of file browser UI even more when using OSK to fix obscuring on newer Android 2020-11-04 17:05:24 -05:00
539 changed files with 28490 additions and 7774 deletions

29
.gitignore vendored
View File

@@ -20,6 +20,9 @@
*.idb
*.aps
*.res
*.a
*.recipe
*.FileListAbsolute.txt
.vs/*
Packaged/*
DebugData/*
@@ -30,9 +33,35 @@ InstallerPackages/*
*.wixobj
*.CopyComplete
*.lnk
*.cmake
ReleasePackageInstaller/obj/*
ReleasePackageInstaller/bin/*
ReleasePackageInstaller/AerofoilPackageDefs.wxi
ReleasePackageInstaller/AerofoilPackageVersion.wxi
packages/*
!SDL2-2.0.12/lib/x64/*
CMakeCache.txt
CMakeFiles/*
Makefile
SDL2-2.0.12/CMakeFiles/*
SDL2-2.0.12/build
SDL2-2.0.12/config.status
SDL2-2.0.12/libtool
SDL2-2.0.12/Makefile.rules
SDL2-2.0.12/sdl2.pc
SDL2-2.0.12/sdl2-config
install_manifest.txt
## macOS
.DS_Store
## Xcode projects
AerofoilMac/xcuserdata/
AerofoilMac/*.xcodeproj/xcuserdata/
AerofoilMac/build/
AerofoilMac/DerivedData/
*.xcuserstate
SDL2-2.0.12/Xcode/SDL/SDL.xcodeproj/xcuserdata/*
AerofoilMac/Resources/*.gpf
AerofoilMac/Resources/Houses/*.gpf
AerofoilMac/*.xcodeproj/project.xcworkspace/xcuserdata

4
.gitmodules vendored Normal file
View File

@@ -0,0 +1,4 @@
[submodule "AerofoilWeb/FileSaverDotJS"]
path = AerofoilWeb/FileSaverDotJS
url = https://github.com/eligrey/FileSaver.js.git
branch = master

66
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,66 @@
{
"files.associations": {
"iostream": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"bitset": "cpp",
"cctype": "cpp",
"chrono": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"complex": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"deque": "cpp",
"map": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"regex": "cpp",
"string": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"fstream": "cpp",
"initializer_list": "cpp",
"iosfwd": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"ostream": "cpp",
"ranges": "cpp",
"shared_mutex": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp"
}
}

322
ASADTool/ASADTool.cpp Normal file
View File

@@ -0,0 +1,322 @@
#include "WindowsUnicodeToolShim.h"
#include "PLBigEndian.h"
#include "MacFileInfo.h"
#include "CombinedTimestamp.h"
#include "CFileStream.h"
#include "PLCore.h"
#include <algorithm>
// https://tools.ietf.org/rfc/rfc1740
int ProcessFork(FILE *f, uint32_t length, const char *basePath, const char *suffix)
{
const size_t kBufferSize = 4096;
uint8_t buffer[kBufferSize];
std::string combinedPath = std::string(basePath) + suffix;
FILE *outF = fopen_utf8(combinedPath.c_str(), "wb");
if (!outF)
{
fprintf(stderr, "Failed to open output file '%s'", combinedPath.c_str());
return -1;
}
while (length > 0)
{
const size_t amountToCopy = std::min<size_t>(length, kBufferSize);
if (fread(buffer, 1, amountToCopy, f) != amountToCopy)
{
fprintf(stderr, "Failed to copy data");
fclose(outF);
return -1;
}
if (fwrite(buffer, 1, amountToCopy, outF) != amountToCopy)
{
fprintf(stderr, "Failed to copy data");
fclose(outF);
return -1;
}
length -= static_cast<uint32_t>(amountToCopy);
}
fclose(outF);
return 0;
}
int ProcessFileDatesInfo(FILE *f, uint32_t length, PortabilityLayer::MacFileProperties &mfp, PortabilityLayer::CombinedTimestamp &ts)
{
struct ASFileDates
{
BEInt32_t m_created;
BEInt32_t m_modified;
BEInt32_t m_backup;
BEInt32_t m_access;
};
ASFileDates fileDates;
if (length < sizeof(fileDates))
{
fprintf(stderr, "File dates block was truncated");
return -1;
}
if (fread(&fileDates, 1, sizeof(fileDates), f) != sizeof(fileDates))
{
fprintf(stderr, "Failed to read file dates");
return -1;
}
const int64_t asEpochToMacEpoch = -3029547600LL;
// Mac epoch in Unix time: -2082844800
// ASAD epoch in Unix time: 946702800
mfp.m_createdTimeMacEpoch = static_cast<int64_t>(fileDates.m_created) + asEpochToMacEpoch;
mfp.m_modifiedTimeMacEpoch = static_cast<int64_t>(fileDates.m_modified) + asEpochToMacEpoch;
ts.SetMacEpochTime(mfp.m_modifiedTimeMacEpoch);
return 0;
}
int ProcessFinderInfo(FILE *f, uint32_t length, PortabilityLayer::MacFileProperties &mfp)
{
struct ASFinderInfo
{
uint8_t m_type[4];
uint8_t m_creator[4];
BEUInt16_t m_finderFlags;
BEPoint m_location;
BEUInt16_t m_folder; // ???
};
struct ASExtendedFinderInfo
{
BEUInt16_t m_iconID;
uint8_t m_unused[6];
uint8_t m_scriptCode;
uint8_t m_xFlags;
BEUInt16_t m_commentID;
BEUInt32_t m_putAwayDirectoryID;
};
ASFinderInfo finderInfo;
if (length < sizeof(finderInfo))
{
fprintf(stderr, "Finder Info block was truncated");
return -1;
}
if (fread(&finderInfo, 1, sizeof(finderInfo), f) != sizeof(finderInfo))
{
fprintf(stderr, "Failed to read Finder info");
return -1;
}
memcpy(mfp.m_fileCreator, finderInfo.m_creator, 4);
memcpy(mfp.m_fileType, finderInfo.m_type, 4);
mfp.m_finderFlags = finderInfo.m_finderFlags;
mfp.m_xPos = finderInfo.m_location.h;
mfp.m_yPos = finderInfo.m_location.v;
return 0;
}
int ProcessMacintoshFileInfo(FILE *f, uint32_t length, PortabilityLayer::MacFileProperties &mfp)
{
struct ASMacInfo
{
uint8_t m_filler[3];
uint8_t m_protected;
};
ASMacInfo macInfo;
if (length < sizeof(macInfo))
{
fprintf(stderr, "File dates block was truncated");
return -1;
}
if (fread(&macInfo, 1, sizeof(macInfo), f) != sizeof(macInfo))
{
fprintf(stderr, "Failed to read file dates");
return -1;
}
mfp.m_protected = macInfo.m_protected;
return 0;
}
int ProcessFile(FILE *f, const char *outPath, PortabilityLayer::CombinedTimestamp ts, bool isDouble)
{
struct ASHeader
{
BEUInt32_t m_version;
uint8_t m_filler[16];
BEUInt16_t m_numEntries;
};
struct ASEntry
{
BEUInt32_t m_entryID;
BEUInt32_t m_offset;
BEUInt32_t m_length;
};
ASHeader header;
if (fread(&header, 1, sizeof(header), f) != sizeof(header))
{
fprintf(stderr, "Failed to read header");
return -1;
}
const uint32_t numEntries = header.m_numEntries;
if (numEntries > 0xffff)
{
fprintf(stderr, "Too many entries");
return -1;
}
if (numEntries == 0)
return 0;
std::vector<ASEntry> entries;
entries.resize(static_cast<uint32_t>(numEntries));
PortabilityLayer::MacFileProperties mfp;
if (fread(&entries[0], 1, sizeof(ASEntry) * numEntries, f) != sizeof(ASEntry) * numEntries)
{
fprintf(stderr, "Failed to read entries");
return -1;
}
for (const ASEntry &asEntry : entries)
{
int fseekResult = fseek(f, asEntry.m_offset, SEEK_SET);
if (fseekResult != 0)
return fseekResult;
int rc = 0;
switch (static_cast<uint32_t>(asEntry.m_entryID))
{
case 1:
if (asEntry.m_length > 0)
rc = ProcessFork(f, asEntry.m_length, outPath, ".gpd");
break;
case 2:
if (asEntry.m_length > 0)
rc = ProcessFork(f, asEntry.m_length, outPath, ".gpr");
break;
case 4:
if (asEntry.m_length > 0)
rc = ProcessFork(f, asEntry.m_length, outPath, ".gpc");
break;
case 8:
rc = ProcessFileDatesInfo(f, asEntry.m_length, mfp, ts);
break;
case 9:
rc = ProcessFinderInfo(f, asEntry.m_length, mfp);
break;
case 10:
rc = ProcessMacintoshFileInfo(f, asEntry.m_length, mfp);
break;
case 3: // Real name
case 5: // B&W icon
case 6: // Color icon
case 11: // ProDOS file info
case 12: // MS-DOS file info
case 13: // AFP short name
case 14: // AFP file info
case 15: // AFP directory ID
break;
default:
fprintf(stderr, "Unknown entry type %i", static_cast<int>(static_cast<uint32_t>(asEntry.m_entryID)));
return -1;
}
if (rc != 0)
return rc;
}
PortabilityLayer::MacFilePropertiesSerialized mfps;
mfps.Serialize(mfp);
std::string gpfPath = std::string(outPath) + ".gpf";
FILE *gpfFile = fopen_utf8(gpfPath.c_str(), "wb");
if (!gpfFile)
{
fprintf(stderr, "Failed to open output gpf");
return -1;
}
PortabilityLayer::CFileStream gpfStream(gpfFile);
mfps.WriteAsPackage(gpfStream, ts);
gpfStream.Close();
return 0;
}
int toolMain(int argc, const char **argv)
{
BEUInt32_t magic;
if (argc != 4)
{
fprintf(stderr, "Usage: ASADTool <input> <timestamp.ts> <output>");
return -1;
}
PortabilityLayer::CombinedTimestamp ts;
FILE *tsFile = fopen_utf8(argv[2], "rb");
if (!tsFile)
{
fprintf(stderr, "Could not open timestamp file");
return -1;
}
if (fread(&ts, 1, sizeof(ts), tsFile) != sizeof(ts))
{
fprintf(stderr, "Could not read timestamp file");
return -1;
}
fclose(tsFile);
FILE *asadFile = fopen_utf8(argv[1], "rb");
if (!asadFile)
{
fprintf(stderr, "Could not open input file");
return -1;
}
if (fread(&magic, 1, 4, asadFile) != 4)
{
fprintf(stderr, "Could not read file magic");
return -1;
}
int returnCode = 0;
if (magic == 0x00051607)
returnCode = ProcessFile(asadFile, argv[3], ts, true);
else if (magic == 0x00051600)
returnCode = ProcessFile(asadFile, argv[3], ts, false);
else
{
fprintf(stderr, "Unknown file type %x", static_cast<int>(magic));
return -1;
}
fclose(asadFile);
return returnCode;
}

96
ASADTool/ASADTool.vcxproj Normal file
View File

@@ -0,0 +1,96 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{DF692F94-3A11-40E1-8846-9815B4DBBDB0}</ProjectGuid>
<RootNamespace>ASADTool</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Debug.props" />
<Import Project="..\WindowsUnicodeToolShim.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\Common.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Release.props" />
<Import Project="..\WindowsUnicodeToolShim.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\GpCommon.props" />
<Import Project="..\Common.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\PortabilityLayer\PortabilityLayer.vcxproj">
<Project>{6ec62b0f-9353-40a4-a510-3788f1368b33}</Project>
</ProjectReference>
<ProjectReference Include="..\WindowsUnicodeToolShim\WindowsUnicodeToolShim.vcxproj">
<Project>{15009625-1120-405e-8bba-69a16cd6713d}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ASADTool.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ASADTool.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@@ -46,6 +46,11 @@ EndProject
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "ReleasePackageInstaller", "ReleasePackageInstaller\ReleasePackageInstaller.wixproj", "{D26BD501-28A7-4849-8130-FB5EA0A2B82F}"
ProjectSection(ProjectDependencies) = postProject
{7EFF1E21-C375-45EA-A069-4E2232C8A72B} = {7EFF1E21-C375-45EA-A069-4E2232C8A72B}
{B852D549-4020-4477-8BFB-E199FF78B047} = {B852D549-4020-4477-8BFB-E199FF78B047}
{2FF15659-5C72-48B8-B55B-3C658E4125B5} = {2FF15659-5C72-48B8-B55B-3C658E4125B5}
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE} = {3B7FD18D-7A50-4DF5-AC25-543E539BFACE}
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67} = {B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653} = {36DAF5FA-6ADB-4F20-9810-1610DE0AE653}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsUnicodeToolShim", "WindowsUnicodeToolShim\WindowsUnicodeToolShim.vcxproj", "{15009625-1120-405E-8BBA-69A16CD6713D}"
@@ -58,6 +63,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpFontHandler_FreeType2", "
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AerofoilSDL", "AerofoilSDL\AerofoilSDL.vcxproj", "{33542FF0-0473-4802-BC79-3B8261790F65}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MergeGPF", "MergeGPF\MergeGPF.vcxproj", "{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GenerateFonts", "GenerateFonts\GenerateFonts.vcxproj", "{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bin2h", "bin2h\bin2h.vcxproj", "{D045F28D-F245-44DD-B576-CC91BF3BE6E9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HouseTool", "HouseTool\HouseTool.vcxproj", "{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ASADTool", "ASADTool\ASADTool.vcxproj", "{DF692F94-3A11-40E1-8846-9815B4DBBDB0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -166,6 +181,26 @@ Global
{33542FF0-0473-4802-BC79-3B8261790F65}.Debug|x64.Build.0 = Debug|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Release|x64.ActiveCfg = Release|x64
{33542FF0-0473-4802-BC79-3B8261790F65}.Release|x64.Build.0 = Release|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Debug|x64.ActiveCfg = Debug|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Debug|x64.Build.0 = Debug|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Release|x64.ActiveCfg = Release|x64
{36DAF5FA-6ADB-4F20-9810-1610DE0AE653}.Release|x64.Build.0 = Release|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Debug|x64.ActiveCfg = Debug|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Debug|x64.Build.0 = Debug|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Release|x64.ActiveCfg = Release|x64
{3B7FD18D-7A50-4DF5-AC25-543E539BFACE}.Release|x64.Build.0 = Release|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Debug|x64.ActiveCfg = Debug|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Debug|x64.Build.0 = Debug|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Release|x64.ActiveCfg = Release|x64
{D045F28D-F245-44DD-B576-CC91BF3BE6E9}.Release|x64.Build.0 = Release|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Debug|x64.ActiveCfg = Debug|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Debug|x64.Build.0 = Debug|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Release|x64.ActiveCfg = Release|x64
{B31BFF9D-2D14-4B1A-A625-8348CC3D8D67}.Release|x64.Build.0 = Release|x64
{DF692F94-3A11-40E1-8846-9815B4DBBDB0}.Debug|x64.ActiveCfg = Debug|x64
{DF692F94-3A11-40E1-8846-9815B4DBBDB0}.Debug|x64.Build.0 = Debug|x64
{DF692F94-3A11-40E1-8846-9815B4DBBDB0}.Release|x64.ActiveCfg = Release|x64
{DF692F94-3A11-40E1-8846-9815B4DBBDB0}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -14,19 +14,19 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{0E383EF0-CEF7-4733-87C6-5AC9844AA1EF}</ProjectGuid>
<RootNamespace>Aerofoil</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -43,6 +43,7 @@
<Import Project="..\GpMainApp.props" />
<Import Project="..\GpShell.props" />
<Import Project="..\Debug.props" />
<Import Project="..\AerofoilPortable.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
@@ -52,6 +53,7 @@
<Import Project="..\GpMainApp.props" />
<Import Project="..\Release.props" />
<Import Project="..\GpShell.props" />
<Import Project="..\AerofoilPortable.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
@@ -82,16 +84,15 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp" />
<ClCompile Include="GpBWCursor_Win32.cpp" />
<ClCompile Include="GpColorCursor_Win32.cpp" />
<ClCompile Include="GpFiber_Win32.cpp" />
<ClCompile Include="GpFileStream_Win32.cpp" />
<ClCompile Include="GpFileSystem_Win32.cpp" />
<ClCompile Include="GpLogDriver_Win32.cpp" />
<ClCompile Include="GpMain_Win32.cpp" />
<ClCompile Include="GpMutex_Win32.cpp" />
<ClCompile Include="GpSystemServices_Win32.cpp" />
<ClCompile Include="GpFiberStarter_Win32.cpp" />
<ClCompile Include="GpThreadEvent_Win32.cpp" />
</ItemGroup>
<ItemGroup>
@@ -102,13 +103,14 @@
<ClInclude Include="..\GpCommon\GpDisplayDriverTickStatus.h" />
<ClInclude Include="..\GpCommon\GpFileCreationDisposition.h" />
<ClInclude Include="..\GpCommon\GpInputDriverProperties.h" />
<ClInclude Include="..\GpCommon\GpString.h" />
<ClInclude Include="..\GpCommon\GpVector.h" />
<ClInclude Include="..\GpCommon\IGpCursor.h" />
<ClInclude Include="..\GpCommon\IGpAudioChannelCallbacks.h" />
<ClInclude Include="..\GpCommon\IGpDisplayDriverSurface.h" />
<ClInclude Include="..\GpCommon\IGpLogDriver.h" />
<ClInclude Include="..\GpCommon\IGpPrefsHandler.h" />
<ClInclude Include="GpBWCursor_Win32.h" />
<ClInclude Include="GpFiber_Win32.h" />
<ClInclude Include="GpFileStream_Win32.h" />
<ClInclude Include="GpFileSystem_Win32.h" />
<ClInclude Include="GpLogDriver_Win32.h" />
@@ -127,9 +129,6 @@
<ProjectReference Include="..\GpDisplayDriver_D3D11\GpDisplayDriver_D3D11.vcxproj">
<Project>{ffc961ac-55b4-4a38-a83e-06ae98f59acc}</Project>
</ProjectReference>
<ProjectReference Include="..\GpFontHandler_FreeType2\GpFontHandler_FreeType2.vcxproj">
<Project>{4b564030-8985-4975-91e1-e1b2c16ae2a1}</Project>
</ProjectReference>
<ProjectReference Include="..\GpInputDriver_XInput\GpInputDriver_XInput.vcxproj">
<Project>{17b96f07-ef92-47cd-95a5-8e6ee38ab564}</Project>
</ProjectReference>

View File

@@ -4,12 +4,6 @@
<ClCompile Include="GpColorCursor_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiber_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiberStarter_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFileStream_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -34,6 +28,9 @@
<ClCompile Include="GpBWCursor_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GpCommon\EGpInputDriverType.h">
@@ -48,9 +45,6 @@
<ClInclude Include="..\GpCommon\GpDisplayDriverTickStatus.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpFiber_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpFileCreationDisposition.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -99,6 +93,12 @@
<ClInclude Include="GpBWCursor_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpVector.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpString.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="ConvertedResources\Large128.ico">

View File

@@ -21,6 +21,7 @@
#include "GpBWCursor_Win32.h"
#include "GpWindows.h"
#include "IGpAllocator.h"
#include <stdint.h>
#include <stdlib.h>
@@ -34,19 +35,19 @@ void GpBWCursor_Win32::Destroy()
this->DecRef();
}
IGpCursor_Win32 *GpBWCursor_Win32::Create(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY)
IGpCursor_Win32 *GpBWCursor_Win32::Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY)
{
size_t numBits = width * height;
size_t numBytes = (width * height + 7) / 8;
uint8_t *convertedAndData = static_cast<uint8_t*>(malloc(numBytes));
uint8_t *convertedXorData = static_cast<uint8_t*>(malloc(numBytes));
size_t numBytes = (numBits + 7) / 8;
uint8_t *convertedAndData = static_cast<uint8_t*>(alloc->Alloc(numBytes));
uint8_t *convertedXorData = static_cast<uint8_t*>(alloc->Alloc(numBytes));
if (!convertedAndData || !convertedXorData)
{
if (convertedAndData)
free(convertedAndData);
alloc->Release(convertedAndData);
if (convertedXorData)
free(convertedXorData);
alloc->Release(convertedXorData);
return nullptr;
}
@@ -62,25 +63,26 @@ IGpCursor_Win32 *GpBWCursor_Win32::Create(size_t width, size_t height, const voi
HCURSOR hcursor = CreateCursor(g_gpWindowsGlobals.m_hInstance, static_cast<int>(hotSpotX), static_cast<int>(hotSpotY), static_cast<int>(width), static_cast<int>(height), convertedAndData, convertedXorData);
free(convertedAndData);
free(convertedXorData);
alloc->Release(convertedAndData);
alloc->Release(convertedXorData);
if (!hcursor)
return nullptr;
void *storage = malloc(sizeof(GpBWCursor_Win32));
void *storage = alloc->Alloc(sizeof(GpBWCursor_Win32));
if (!storage)
{
DestroyCursor(hcursor);
return nullptr;
}
return new (storage) GpBWCursor_Win32(hcursor);
return new (storage) GpBWCursor_Win32(hcursor, alloc);
}
GpBWCursor_Win32::GpBWCursor_Win32(HCURSOR cursor)
GpBWCursor_Win32::GpBWCursor_Win32(HCURSOR cursor, IGpAllocator *alloc)
: m_cursor(cursor)
, m_refCount(1)
, m_alloc(alloc)
{
}
@@ -104,7 +106,8 @@ void GpBWCursor_Win32::DecRef()
m_refCount--;
if (m_refCount == 0)
{
IGpAllocator *alloc = m_alloc;
this->~GpBWCursor_Win32();
free(this);
alloc->Release(this);
}
}

View File

@@ -3,6 +3,8 @@
#include "IGpCursor_Win32.h"
#include "GpWindows.h"
struct IGpAllocator;
class GpBWCursor_Win32 final : public IGpCursor_Win32
{
public:
@@ -13,12 +15,13 @@ public:
void IncRef() override;
void DecRef() override;
static IGpCursor_Win32 *Create(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY);
static IGpCursor_Win32 *Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY);
private:
GpBWCursor_Win32(HCURSOR cursor);
GpBWCursor_Win32(HCURSOR cursor, IGpAllocator *alloc);
~GpBWCursor_Win32();
HCURSOR m_cursor;
int m_refCount;
IGpAllocator *m_alloc;
};

View File

@@ -20,6 +20,7 @@
*/
#include "GpColorCursor_Win32.h"
#include "IGpAllocator.h"
#include <stdint.h>
#include <stdlib.h>
@@ -31,7 +32,7 @@ void GpColorCursor_Win32::Destroy()
this->DecRef();
}
IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY)
IGpCursor_Win32 *GpColorCursor_Win32::Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY)
{
const size_t paddingBits = (sizeof(void*) * 8);
@@ -52,7 +53,7 @@ IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const
size_t maskPitch = width + paddingBits - 1;
maskPitch -= maskPitch % paddingBits;
LPVOID maskBits = malloc(maskPitch * height);
LPVOID maskBits = alloc->Alloc(maskPitch * height);
if (!maskBits)
return nullptr;
@@ -71,6 +72,8 @@ IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const
ii.hbmMask = CreateBitmap(width, height, 1, 1, maskBits);
ReleaseDC(NULL, hdc);
alloc->Release(maskBits);
size_t cursorPitch = width * 4;
size_t numPixels = width * height;
@@ -90,19 +93,20 @@ IGpCursor_Win32 *GpColorCursor_Win32::Create(size_t width, size_t height, const
if (!hicon)
return nullptr;
void *storage = malloc(sizeof(GpColorCursor_Win32));
void *storage = alloc->Alloc(sizeof(GpColorCursor_Win32));
if (!storage)
{
DestroyIcon(hicon);
return nullptr;
}
return new (storage) GpColorCursor_Win32(reinterpret_cast<HCURSOR>(hicon));
return new (storage) GpColorCursor_Win32(alloc, reinterpret_cast<HCURSOR>(hicon));
}
GpColorCursor_Win32::GpColorCursor_Win32(HCURSOR cursor)
GpColorCursor_Win32::GpColorCursor_Win32(IGpAllocator *alloc, HCURSOR cursor)
: m_cursor(cursor)
, m_refCount(1)
, m_alloc(alloc)
{
}
@@ -126,7 +130,8 @@ void GpColorCursor_Win32::DecRef()
m_refCount--;
if (m_refCount == 0)
{
IGpAllocator *alloc = m_alloc;
this->~GpColorCursor_Win32();
free(this);
alloc->Release(this);
}
}

View File

@@ -3,6 +3,7 @@
#include "IGpCursor_Win32.h"
#include "GpWindows.h"
struct IGpAllocator;
class GpColorCursor_Win32 final : public IGpCursor_Win32
{
@@ -14,12 +15,13 @@ public:
void IncRef() override;
void DecRef() override;
static IGpCursor_Win32 *Create(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY);
static IGpCursor_Win32 *Create(IGpAllocator *alloc, size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY);
private:
GpColorCursor_Win32(HCURSOR cursor);
GpColorCursor_Win32(IGpAllocator *alloc, HCURSOR cursor);
~GpColorCursor_Win32();
HCURSOR m_cursor;
int m_refCount;
IGpAllocator *m_alloc;
};

View File

@@ -1,56 +0,0 @@
#include "GpFiberStarter.h"
#include "GpFiber_Win32.h"
#include "GpWindows.h"
#include <assert.h>
namespace GpFiberStarter_Win32
{
struct FiberStartState
{
GpFiberStarter::ThreadFunc_t m_threadFunc;
IGpFiber *m_creatingFiber;
void *m_context;
};
static VOID WINAPI FiberStartRoutine(LPVOID lpThreadParameter)
{
const FiberStartState *tss = static_cast<const FiberStartState*>(lpThreadParameter);
GpFiberStarter::ThreadFunc_t threadFunc = tss->m_threadFunc;
IGpFiber *creatingFiber = tss->m_creatingFiber;
void *context = tss->m_context;
SwitchToFiber(static_cast<GpFiber_Win32*>(creatingFiber)->GetFiber());
threadFunc(context);
assert(!"Fiber function exited");
}
}
IGpFiber *GpFiberStarter::StartFiber(PortabilityLayer::HostSystemServices *systemServices, ThreadFunc_t threadFunc, void *context, IGpFiber *creatingFiber)
{
ULONG_PTR lowLimit;
ULONG_PTR highLimit;
#if 0
GetCurrentThreadStackLimits(&lowLimit, &highLimit);
ULONG_PTR stackSize = highLimit - lowLimit;
#else
ULONG_PTR stackSize = 1024 * 1024;
#endif
GpFiberStarter_Win32::FiberStartState startState;
startState.m_context = context;
startState.m_creatingFiber = creatingFiber;
startState.m_threadFunc = threadFunc;
void *fiber = CreateFiber(static_cast<SIZE_T>(stackSize), GpFiberStarter_Win32::FiberStartRoutine, &startState);
if (!fiber)
return nullptr;
SwitchToFiber(fiber);
return GpFiber_Win32::Create(fiber);
}

View File

@@ -1,37 +0,0 @@
#include "GpFiber_Win32.h"
#include <new>
GpFiber_Win32::GpFiber_Win32(LPVOID fiber)
: m_fiber(fiber)
{
}
void GpFiber_Win32::YieldTo(IGpFiber *toFiber)
{
SwitchToFiber(static_cast<GpFiber_Win32*>(toFiber)->m_fiber);
}
void GpFiber_Win32::YieldToTerminal(IGpFiber *toFiber)
{
YieldTo(toFiber);
}
void GpFiber_Win32::Destroy()
{
this->~GpFiber_Win32();
free(this);
}
GpFiber_Win32::~GpFiber_Win32()
{
DeleteFiber(m_fiber);
}
IGpFiber *GpFiber_Win32::Create(LPVOID fiber)
{
void *storage = malloc(sizeof(GpFiber_Win32));
if (!storage)
return nullptr;
return new (storage) GpFiber_Win32(fiber);
}

View File

@@ -1,26 +0,0 @@
#pragma once
#include "GpWindows.h"
#include "IGpFiber.h"
class GpFiber_Win32 final : public IGpFiber
{
public:
void YieldTo(IGpFiber *toFiber) override;
void YieldToTerminal(IGpFiber *toFiber) override;
void Destroy() override;
static IGpFiber *Create(LPVOID fiber);
LPVOID GetFiber() const;
private:
explicit GpFiber_Win32(LPVOID fiber);
~GpFiber_Win32();
LPVOID m_fiber;
};
inline LPVOID GpFiber_Win32::GetFiber() const
{
return m_fiber;
}

View File

@@ -1,13 +1,32 @@
#include "GpFileStream_Win32.h"
#include "IGpAllocator.h"
GpFileStream_Win32::GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable)
: m_handle(handle)
#include <new>
GpFileStream_Win32::GpFileStream_Win32(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable)
: m_alloc(alloc)
, m_handle(handle)
, m_readable(readable)
, m_writeable(writeable)
, m_seekable(seekable)
{
}
GpFileStream_Win32 *GpFileStream_Win32::Create(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable)
{
void *storage = alloc->Alloc(sizeof(GpFileStream_Win32));
if (!storage)
return nullptr;
return new (storage) GpFileStream_Win32(alloc, handle, readable, writeable, seekable);
}
GpFileStream_Win32::~GpFileStream_Win32()
{
CloseHandle(m_handle);
}
size_t GpFileStream_Win32::Read(void *bytesOut, size_t size)
{
if (!m_readable)
@@ -99,24 +118,6 @@ bool GpFileStream_Win32::SeekEnd(GpUFilePos_t loc)
return SetFilePointerEx(m_handle, li, nullptr, FILE_END) != 0;
}
bool GpFileStream_Win32::Truncate(GpUFilePos_t loc)
{
if (!m_writeable)
return false;
GpUFilePos_t oldPos = Tell();
if (!SeekStart(loc))
return false;
if (!SetEndOfFile(m_handle))
return false;
if (!SeekStart(oldPos))
return false;
return true;
}
GpUFilePos_t GpFileStream_Win32::Size() const
{
LARGE_INTEGER fsize;
@@ -140,7 +141,10 @@ GpUFilePos_t GpFileStream_Win32::Tell() const
void GpFileStream_Win32::Close()
{
CloseHandle(m_handle);
IGpAllocator *alloc = m_alloc;
this->~GpFileStream_Win32();
alloc->Release(this);
}
void GpFileStream_Win32::Flush()

View File

@@ -7,7 +7,7 @@
class GpFileStream_Win32 final : public GpIOStream
{
public:
explicit GpFileStream_Win32(HANDLE handle, bool readable, bool writeable, bool seekable);
~GpFileStream_Win32();
size_t Read(void *bytesOut, size_t size) override;
size_t Write(const void *bytes, size_t size) override;
@@ -17,13 +17,21 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
void GP_ASYNCIFY_PARANOID_NAMED(Close)() override;
void Flush() override;
#if GP_ASYNCIFY_PARANOID
void Close();
#endif
static GpFileStream_Win32 *Create(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable);
private:
GpFileStream_Win32(IGpAllocator *alloc, HANDLE handle, bool readable, bool writeable, bool seekable);
IGpAllocator *m_alloc;
HANDLE m_handle;
bool m_readable;
bool m_writeable;

View File

@@ -1,45 +1,49 @@
#include "GpFileSystem_Win32.h"
#include "GpAllocator_C.h"
#include "GpApplicationName.h"
#include "GpFileStream_Win32.h"
#include "GpWindows.h"
#include "GpMemoryBuffer.h"
#include "HostDirectoryCursor.h"
#include "IGpAllocator.h"
#include "IGpDirectoryCursor.h"
#include <string>
#include <Shlwapi.h>
#include <ShlObj.h>
#include <commdlg.h>
#include <assert.h>
struct IGpAllocator;
extern GpWindowsGlobals g_gpWindowsGlobals;
class GpDirectoryCursor_Win32 final : public PortabilityLayer::HostDirectoryCursor
class GpDirectoryCursor_Win32 final : public IGpDirectoryCursor
{
public:
static GpDirectoryCursor_Win32 *Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData);
static GpDirectoryCursor_Win32 *Create(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData);
bool GetNext(const char *&outFileName) override;
void Destroy() override;
private:
GpDirectoryCursor_Win32(const HANDLE &handle, const WIN32_FIND_DATAW &findData);
GpDirectoryCursor_Win32(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData);
~GpDirectoryCursor_Win32();
IGpAllocator *m_alloc;
HANDLE m_handle;
WIN32_FIND_DATAW m_findData;
char m_chars[MAX_PATH + 1];
bool m_haveNext;
};
GpDirectoryCursor_Win32 *GpDirectoryCursor_Win32::Create(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
GpDirectoryCursor_Win32 *GpDirectoryCursor_Win32::Create(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData)
{
void *storage = malloc(sizeof(GpDirectoryCursor_Win32));
void *storage = alloc->Alloc(sizeof(GpDirectoryCursor_Win32));
if (!storage)
return nullptr;
return new (storage) GpDirectoryCursor_Win32(handle, findData);
return new (storage) GpDirectoryCursor_Win32(alloc, handle, findData);
}
bool GpDirectoryCursor_Win32::GetNext(const char *&outFileName)
@@ -83,14 +87,16 @@ bool GpDirectoryCursor_Win32::GetNext(const char *&outFileName)
void GpDirectoryCursor_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpDirectoryCursor_Win32();
free(this);
alloc->Release(this);
}
GpDirectoryCursor_Win32::GpDirectoryCursor_Win32(const HANDLE &handle, const WIN32_FIND_DATAW &findData)
GpDirectoryCursor_Win32::GpDirectoryCursor_Win32(IGpAllocator *alloc, const HANDLE &handle, const WIN32_FIND_DATAW &findData)
: m_handle(handle)
, m_findData(findData)
, m_haveNext(true)
, m_alloc(alloc)
{
}
@@ -99,46 +105,75 @@ GpDirectoryCursor_Win32::~GpDirectoryCursor_Win32()
FindClose(m_handle);
}
GpFileSystem_Win32::GpFileSystem_Win32()
GpFileSystem_Win32::GpFileSystem_Win32(IGpAllocator *alloc)
: m_alloc(alloc)
, m_prefsDir(alloc)
, m_scoresDir(alloc)
, m_packagedDir(alloc)
, m_housesDir(alloc)
, m_logsDir(alloc)
, m_userHousesDir(alloc)
, m_userSavesDir(alloc)
, m_resourcesDir(alloc)
, m_exportDir(alloc)
{
// GP TODO: This shouldn't be static init since it allocates memory
m_executablePath[0] = 0;
PWSTR docsPath;
if (!FAILED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &docsPath)))
{
try
{
m_prefsDir = docsPath;
}
catch(...)
void GpFileSystem_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpFileSystem_Win32();
alloc->Release(this);
}
bool GpFileSystem_Win32::Init()
{
PWSTR docsPath;
if (FAILED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &docsPath)))
return false;
if (!m_prefsDir.Set(docsPath))
{
CoTaskMemFree(docsPath);
throw;
return false;
}
m_prefsDir.append(L"\\" GP_APPLICATION_NAME_W);
CoTaskMemFree(docsPath);
m_userHousesDir = m_prefsDir + L"\\Houses";
m_userSavesDir = m_prefsDir + L"\\SavedGames";
m_scoresDir = m_prefsDir + L"\\Scores";
m_logsDir = m_prefsDir + L"\\Logs";
m_fontCacheDir = m_prefsDir + L"\\FontCache";
if (!m_prefsDir.Append(L"\\" GP_APPLICATION_NAME_W))
return false;
CreateDirectoryW(m_prefsDir.c_str(), nullptr);
CreateDirectoryW(m_scoresDir.c_str(), nullptr);
CreateDirectoryW(m_userHousesDir.c_str(), nullptr);
CreateDirectoryW(m_userSavesDir.c_str(), nullptr);
CreateDirectoryW(m_logsDir.c_str(), nullptr);
CreateDirectoryW(m_fontCacheDir.c_str(), nullptr);
if (!m_userHousesDir.Set(m_prefsDir) || !m_userHousesDir.Append(L"\\Houses"))
return false;
m_prefsDir.append(L"\\");
m_scoresDir.append(L"\\");
m_userHousesDir.append(L"\\");
m_userSavesDir.append(L"\\");
m_logsDir.append(L"\\");
m_fontCacheDir.append(L"\\");
}
if (!m_userSavesDir.Set(m_prefsDir) || !m_userSavesDir.Append(L"\\SavedGames"))
return false;
if (!m_scoresDir.Set(m_prefsDir) || !m_scoresDir.Append(L"\\Scores"))
return false;
if (!m_logsDir.Set(m_prefsDir) || !m_logsDir.Append(L"\\Logs"))
return false;
if (!m_exportDir.Set(m_prefsDir) || !m_exportDir.Append(L"\\Export"))
return false;
CreateDirectoryW(m_prefsDir.Buffer(), nullptr);
CreateDirectoryW(m_scoresDir.Buffer(), nullptr);
CreateDirectoryW(m_userHousesDir.Buffer(), nullptr);
CreateDirectoryW(m_userSavesDir.Buffer(), nullptr);
CreateDirectoryW(m_logsDir.Buffer(), nullptr);
CreateDirectoryW(m_exportDir.Buffer(), nullptr);
if (!m_prefsDir.Append(L"\\") ||
!m_scoresDir.Append(L"\\") ||
!m_userHousesDir.Append(L"\\") ||
!m_userSavesDir.Append(L"\\") ||
!m_logsDir.Append(L"\\") ||
!m_resourcesDir.Append(L"\\") ||
!m_exportDir.Append(L"\\"))
return false;
DWORD modulePathSize = GetModuleFileNameW(nullptr, m_executablePath, MAX_PATH);
if (modulePathSize == MAX_PATH || modulePathSize == 0)
@@ -159,7 +194,7 @@ GpFileSystem_Win32::GpFileSystem_Win32()
continue;
}
if (wcscat_s(m_executablePath, L"Resources"))
if (wcscat_s(m_executablePath, L"Packaged"))
{
currentPathLength = 0;
break;
@@ -174,12 +209,19 @@ GpFileSystem_Win32::GpFileSystem_Win32()
currentPathLength--;
}
if (currentPathLength > 0)
{
m_packagedDir = std::wstring(m_executablePath) + L"Packaged\\";
m_housesDir = std::wstring(m_executablePath) + L"Packaged\\Houses\\";
m_resourcesDir = std::wstring(m_executablePath) + L"Resources\\";
}
if (currentPathLength == 0)
return false;
if (!m_packagedDir.Set(m_executablePath) || !m_packagedDir.Append(L"Packaged\\"))
return false;
if (!m_housesDir.Set(m_executablePath) || !m_housesDir.Append(L"Packaged\\Houses\\"))
return false;
if (!m_resourcesDir.Set(m_executablePath) || !m_resourcesDir.Append(L"Resources\\"))
return false;
return true;
}
bool GpFileSystem_Win32::FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path)
@@ -192,24 +234,24 @@ bool GpFileSystem_Win32::FileExists(PortabilityLayer::VirtualDirectory_t virtual
return PathFileExistsW(winPath) != 0;
}
bool GpFileSystem_Win32::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists)
bool GpFileSystem_Win32::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
wchar_t winPath[MAX_PATH + 1];
if (!ResolvePath(virtualDirectory, &path, 1, winPath))
{
*exists = false;
exists = false;
return false;
}
DWORD attribs = GetFileAttributesW(winPath);
if (attribs == INVALID_FILE_ATTRIBUTES)
{
*exists = false;
exists = false;
return false;
}
*exists = true;
exists = true;
return (attribs & FILE_ATTRIBUTE_READONLY) != 0;
}
@@ -218,7 +260,7 @@ GpIOStream *GpFileSystem_Win32::OpenFileNested(PortabilityLayer::VirtualDirector
wchar_t winPath[MAX_PATH + 1];
if (!ResolvePath(virtualDirectory, paths, numPaths, winPath))
return false;
return nullptr;
const DWORD desiredAccess = writeAccess ? (GENERIC_WRITE | GENERIC_READ) : GENERIC_READ;
DWORD winCreationDisposition = 0;
@@ -241,14 +283,14 @@ GpIOStream *GpFileSystem_Win32::OpenFileNested(PortabilityLayer::VirtualDirector
winCreationDisposition = TRUNCATE_EXISTING;
break;
default:
return false;
return nullptr;
}
HANDLE h = CreateFileW(winPath, desiredAccess, FILE_SHARE_READ, nullptr, winCreationDisposition, FILE_ATTRIBUTE_NORMAL, nullptr);
if (h == INVALID_HANDLE_VALUE)
return false;
return nullptr;
return new GpFileStream_Win32(h, true, writeAccess, true);
return GpFileStream_Win32::Create(m_alloc, h, true, writeAccess, true);
}
bool GpFileSystem_Win32::DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed)
@@ -273,11 +315,11 @@ bool GpFileSystem_Win32::DeleteFile(PortabilityLayer::VirtualDirectory_t virtual
return false;
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
wchar_t winPath[MAX_PATH + 2];
const char **expandedPaths = static_cast<const char**>(malloc(sizeof(const char*) * (numPaths + 1)));
const char **expandedPaths = static_cast<const char**>(m_alloc->Alloc(sizeof(const char*) * (numPaths + 1)));
if (!expandedPaths)
return nullptr;
@@ -286,7 +328,7 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(P
expandedPaths[numPaths] = "*";
const bool isPathResolved = ResolvePath(virtualDirectory, expandedPaths, numPaths + 1, winPath);
free(expandedPaths);
m_alloc->Release(expandedPaths);
if (!isPathResolved)
return nullptr;
@@ -297,7 +339,7 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectoryNested(P
if (ff == INVALID_HANDLE_VALUE)
return nullptr;
return GpDirectoryCursor_Win32::Create(ff, findData);
return GpDirectoryCursor_Win32::Create(m_alloc, ff, findData);
}
bool GpFileSystem_Win32::ValidateFilePathUnicodeChar(uint32_t c) const
@@ -320,16 +362,6 @@ bool GpFileSystem_Win32::ValidateFilePathUnicodeChar(uint32_t c) const
return false;
}
bool GpFileSystem_Win32::IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const
{
return false;
}
void GpFileSystem_Win32::SetMainThreadRelay(IGpThreadRelay *relay)
{
(void)relay;
}
void GpFileSystem_Win32::SetDelayCallback(GpFileSystem_Win32::DelayCallback_t delayCallback)
{
}
@@ -342,7 +374,7 @@ bool GpFileSystem_Win32::ValidateFilePath(const char *str, size_t length) const
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'')
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
@@ -430,9 +462,27 @@ const wchar_t *GpFileSystem_Win32::GetBasePath() const
return m_executablePath;
}
GpFileSystem_Win32 *GpFileSystem_Win32::CreateInstance(IGpAllocator *alloc)
{
void *storage = alloc->Alloc(sizeof(GpFileSystem_Win32));
if (!storage)
return nullptr;
GpFileSystem_Win32 *fs = new (storage) GpFileSystem_Win32(alloc);
if (!fs->Init())
{
fs->Destroy();
return nullptr;
}
ms_instance = fs;
return fs;
}
GpFileSystem_Win32 *GpFileSystem_Win32::GetInstance()
{
return &ms_instance;
return ms_instance;
}
bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, wchar_t *outPath)
@@ -442,31 +492,31 @@ bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtua
switch (virtualDirectory)
{
case PortabilityLayer::VirtualDirectories::kApplicationData:
baseDir = m_packagedDir.c_str();
baseDir = m_packagedDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kGameData:
baseDir = m_housesDir.c_str();
baseDir = m_housesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kUserData:
baseDir = m_userHousesDir.c_str();
baseDir = m_userHousesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kUserSaves:
baseDir = m_userSavesDir.c_str();
baseDir = m_userSavesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kPrefs:
baseDir = m_prefsDir.c_str();
baseDir = m_prefsDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kFonts:
baseDir = m_resourcesDir.c_str();
baseDir = m_resourcesDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kHighScores:
baseDir = m_scoresDir.c_str();
baseDir = m_scoresDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kLogs:
baseDir = m_logsDir.c_str();
baseDir = m_logsDir.Buffer();
break;
case PortabilityLayer::VirtualDirectories::kFontCache:
baseDir = m_fontCacheDir.c_str();
case PortabilityLayer::VirtualDirectories::kSourceExport:
baseDir = m_exportDir.Buffer();
break;
default:
return false;
@@ -512,4 +562,4 @@ bool GpFileSystem_Win32::ResolvePath(PortabilityLayer::VirtualDirectory_t virtua
return true;
}
GpFileSystem_Win32 GpFileSystem_Win32::ms_instance;
GpFileSystem_Win32 *GpFileSystem_Win32::ms_instance;

View File

@@ -1,48 +1,51 @@
#pragma once
#include "HostFileSystem.h"
#include "IGpFileSystem.h"
#include "GpCoreDefs.h"
#include "GpWindows.h"
#include "GpString.h"
#include <string>
class GpFileSystem_Win32 final : public PortabilityLayer::HostFileSystem
class GpFileSystem_Win32 final : public IGpFileSystem
{
public:
GpFileSystem_Win32();
explicit GpFileSystem_Win32(IGpAllocator *alloc);
void Destroy();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t sz) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
bool IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const override;
void SetMainThreadRelay(IGpThreadRelay *relay) override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
const wchar_t *GetBasePath() const;
static GpFileSystem_Win32 *CreateInstance(IGpAllocator *alloc);
static GpFileSystem_Win32 *GetInstance();
private:
bool Init();
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, wchar_t *outPath);
std::wstring m_prefsDir;
std::wstring m_scoresDir;
std::wstring m_packagedDir;
std::wstring m_housesDir;
std::wstring m_logsDir;
std::wstring m_userHousesDir;
std::wstring m_userSavesDir;
std::wstring m_resourcesDir;
std::wstring m_fontCacheDir;
GpWString m_prefsDir;
GpWString m_scoresDir;
GpWString m_packagedDir;
GpWString m_housesDir;
GpWString m_logsDir;
GpWString m_userHousesDir;
GpWString m_userSavesDir;
GpWString m_resourcesDir;
GpWString m_exportDir;
wchar_t m_executablePath[MAX_PATH];
static GpFileSystem_Win32 ms_instance;
IGpAllocator *m_alloc;
static GpFileSystem_Win32 *ms_instance;
};

View File

@@ -1,3 +1,4 @@
#include "GpAllocator_C.h"
#include "GpLogDriver_Win32.h"
#include "GpFileSystem_Win32.h"
@@ -7,6 +8,7 @@
GpLogDriver_Win32::GpLogDriver_Win32()
: m_stream(nullptr)
, m_isInitialized(false)
, m_alloc(GpAllocator_C::GetInstance())
{
}
@@ -58,14 +60,14 @@ void GpLogDriver_Win32::VPrintf(Category category, const char *fmt, va_list args
if (formattedSize <= 0)
return;
char *charBuff = static_cast<char*>(malloc(formattedSize + 1));
char *charBuff = static_cast<char*>(m_alloc->Alloc(formattedSize + 1));
if (!charBuff)
return;
vsnprintf(charBuff, formattedSize + 1, fmt, args);
m_stream->Write(charBuff, formattedSize);
free(charBuff);
m_alloc->Release(charBuff);
}
m_stream->Write("\n", 1);

View File

@@ -3,6 +3,7 @@
#include "IGpLogDriver.h"
class GpIOStream;
struct IGpAllocator;
class GpLogDriver_Win32 : public IGpLogDriver
{
@@ -20,6 +21,7 @@ private:
void InitInternal();
GpIOStream *m_stream;
IGpAllocator *m_alloc;
bool m_isInitialized;
static GpLogDriver_Win32 ms_instance;

View File

@@ -1,10 +1,10 @@
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpBWCursor_Win32.h"
#include "GpColorCursor_Win32.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_Win32.h"
#include "GpFileSystem_Win32.h"
#include "GpLogDriver_Win32.h"
#include "GpFontHandlerFactory.h"
@@ -12,10 +12,9 @@
#include "GpAppInterface.h"
#include "GpSystemServices_Win32.h"
#include "GpVOSEvent.h"
#include "IGpFileSystem.h"
#include "IGpVOSEventQueue.h"
#include "HostFileSystem.h"
#include "GpWindows.h"
#include "resource.h"
@@ -29,7 +28,6 @@ GpWindowsGlobals g_gpWindowsGlobals;
extern "C" __declspec(dllimport) IGpAudioDriver *GpDriver_CreateAudioDriver_XAudio2(const GpAudioDriverProperties &properties);
extern "C" __declspec(dllimport) IGpDisplayDriver *GpDriver_CreateDisplayDriver_D3D11(const GpDisplayDriverProperties &properties);
extern "C" __declspec(dllimport) IGpInputDriver *GpDriver_CreateInputDriver_XInput(const GpInputDriverProperties &properties);
extern "C" __declspec(dllimport) IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t eventType, GpMouseButton_t button, int32_t x, int32_t y, float pixelScaleX, float pixelScaleY)
{
@@ -406,6 +404,13 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
int nArgs;
LPWSTR *cmdLineArgs = CommandLineToArgvW(cmdLine, &nArgs);
IGpAllocator *alloc = GpAllocator_C::GetInstance();
// Init file system first since logging may depend on it
GpFileSystem_Win32 *fs = GpFileSystem_Win32::CreateInstance(alloc);
if (!fs)
return -1;
for (int i = 1; i < nArgs; i++)
{
if (!wcscmp(cmdLineArgs[i], L"-diagnostics"))
@@ -413,10 +418,14 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
}
IGpLogDriver *logger = GpLogDriver_Win32::GetInstance();
IGpSystemServices *sysServices = GpSystemServices_Win32::GetInstance();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Win32::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Win32::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Win32::GetInstance());
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(sysServices);
drivers->SetDriver<GpDriverIDs::kLog>(logger);
drivers->SetDriver<GpDriverIDs::kAlloc>(alloc);
g_gpWindowsGlobals.m_hInstance = hInstance;
g_gpWindowsGlobals.m_hPrevInstance = hPrevInstance;
@@ -429,7 +438,6 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpWindowsGlobals.m_hIcon = LoadIconW(hInstance, MAKEINTRESOURCEW(IDI_ICON1));
g_gpWindowsGlobals.m_hIconSm = LoadIconW(hInstance, MAKEINTRESOURCEW(IDI_ICON2));
g_gpWindowsGlobals.m_createFiberFunc = GpFiber_Win32::Create;
g_gpWindowsGlobals.m_createBWCursorFunc = GpBWCursor_Win32::Create;
g_gpWindowsGlobals.m_createColorCursorFunc = GpColorCursor_Win32::Create;
g_gpWindowsGlobals.m_translateWindowsMessageFunc = TranslateWindowsMessage;
@@ -438,7 +446,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_XAudio2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_FreeType2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_None;
EGpInputDriverType inputDrivers[] =
{
@@ -450,12 +458,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_osGlobals = &g_gpWindowsGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_Win32::GetInstance();
g_gpGlobalConfig.m_systemServices = sysServices;
g_gpGlobalConfig.m_allocator = alloc;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_D3D11, GpDriver_CreateDisplayDriver_D3D11);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_XAudio2, GpDriver_CreateAudioDriver_XAudio2);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_XInput, GpDriver_CreateInputDriver_XInput);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Windows environment configured, starting up");
@@ -467,5 +475,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
LocalFree(cmdLineArgs);
fs->Destroy();
return returnCode;
}

View File

@@ -1,5 +1,6 @@
#include "GpMutex_Win32.h"
#include "IGpAllocator.h"
#include "GpWindows.h"
#include <stdlib.h>
@@ -7,8 +8,9 @@
void GpMutex_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpMutex_Win32();
free(this);
alloc->Release(this);
}
void GpMutex_Win32::Lock()
@@ -22,16 +24,17 @@ void GpMutex_Win32::Unlock()
}
GpMutex_Win32 *GpMutex_Win32::Create()
GpMutex_Win32 *GpMutex_Win32::Create(IGpAllocator *alloc)
{
void *storage = malloc(sizeof(GpMutex_Win32));
void *storage = alloc->Alloc(sizeof(GpMutex_Win32));
if (!storage)
return nullptr;
return new (storage) GpMutex_Win32();
return new (storage) GpMutex_Win32(alloc);
}
GpMutex_Win32::GpMutex_Win32()
GpMutex_Win32::GpMutex_Win32(IGpAllocator *alloc)
: m_alloc(alloc)
{
InitializeCriticalSection(&m_critSection);
}

View File

@@ -1,21 +1,24 @@
#pragma once
#include "HostMutex.h"
#include "IGpMutex.h"
#include "GpWindows.h"
class GpMutex_Win32 final : public PortabilityLayer::HostMutex
struct IGpAllocator;
class GpMutex_Win32 final : public IGpMutex
{
public:
void Destroy() override;
void Lock() override;
void Unlock() override;
static GpMutex_Win32 *Create();
static GpMutex_Win32 *Create(IGpAllocator *alloc);
private:
const GpMutex_Win32();
explicit GpMutex_Win32(IGpAllocator *alloc);
~GpMutex_Win32();
CRITICAL_SECTION m_critSection;
IGpAllocator *m_alloc;
};

View File

@@ -1,19 +1,122 @@
#include "GpSystemServices_Win32.h"
#include "GpMutex_Win32.h"
#include "GpThreadEvent_Win32.h"
#include "GpWindows.h"
#include "GpAllocator_C.h"
#include "IGpClipboardContents.h"
#include "GpUnicode.h"
#include <assert.h>
#include <vector>
#pragma push_macro("CreateMutex")
#ifdef CreateMutex
#undef CreateMutex
#endif
extern GpWindowsGlobals g_gpWindowsGlobals;
namespace GpSystemServices_Win32_Private
{
class RefCountedClipboard
{
public:
RefCountedClipboard();
protected:
virtual ~RefCountedClipboard();
void AddRef();
void DecRef();
unsigned int m_refCount;
};
class TextClipboard : public RefCountedClipboard, public IGpClipboardContentsText
{
public:
TextClipboard(const uint8_t *utf8Text, size_t utf8Size);
~TextClipboard() override;
GpClipboardContentsType_t GetContentsType() const override;
void Destroy() override;
IGpClipboardContents *Clone() const override;
const uint8_t *GetBytes() const override;
size_t GetSize() const override;
private:
std::vector<uint8_t> m_utf8Text;
};
RefCountedClipboard::RefCountedClipboard()
: m_refCount(1)
{
}
RefCountedClipboard::~RefCountedClipboard()
{
}
void RefCountedClipboard::AddRef()
{
m_refCount++;
}
void RefCountedClipboard::DecRef()
{
unsigned int rc = --m_refCount;
if (rc == 0)
delete this;
}
TextClipboard::TextClipboard(const uint8_t *utf8Text, size_t utf8Size)
{
m_utf8Text.resize(utf8Size);
if (utf8Size > 0)
memcpy(&m_utf8Text[0], utf8Text, utf8Size);
}
TextClipboard::~TextClipboard()
{
}
GpClipboardContentsType_t TextClipboard::GetContentsType() const
{
return GpClipboardContentsTypes::kText;
}
void TextClipboard::Destroy()
{
this->DecRef();
}
IGpClipboardContents *TextClipboard::Clone() const
{
const_cast<TextClipboard*>(this)->AddRef();
return const_cast<TextClipboard*>(this);
}
const uint8_t *TextClipboard::GetBytes() const
{
if (m_utf8Text.size() == 0)
return nullptr;
return &m_utf8Text[0];
}
size_t TextClipboard::GetSize() const
{
return m_utf8Text.size();
}
}
struct GpSystemServices_Win32_ThreadStartParams
{
GpSystemServices_Win32::ThreadFunc_t m_threadFunc;
void *m_threadContext;
PortabilityLayer::HostThreadEvent *m_threadStartEvent;
IGpThreadEvent *m_threadStartEvent;
};
static DWORD WINAPI StaticStartThread(LPVOID lpThreadParameter)
@@ -22,7 +125,7 @@ static DWORD WINAPI StaticStartThread(LPVOID lpThreadParameter)
GpSystemServices_Win32::ThreadFunc_t threadFunc = threadParams->m_threadFunc;
void *threadContext = threadParams->m_threadContext;
PortabilityLayer::HostThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
IGpThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
threadStartEvent->Signal();
@@ -31,6 +134,11 @@ static DWORD WINAPI StaticStartThread(LPVOID lpThreadParameter)
GpSystemServices_Win32::GpSystemServices_Win32()
: m_isTouchscreenSimulation(false)
, m_alloc(GpAllocator_C::GetInstance())
{
}
GpSystemServices_Win32::~GpSystemServices_Win32()
{
}
@@ -72,24 +180,24 @@ void GpSystemServices_Win32::GetLocalDateTime(unsigned int &year, unsigned int &
second = localTime.wSecond;
}
PortabilityLayer::HostMutex *GpSystemServices_Win32::CreateMutex()
IGpMutex *GpSystemServices_Win32::CreateMutex()
{
return GpMutex_Win32::Create();
return GpMutex_Win32::Create(m_alloc);
}
PortabilityLayer::HostMutex *GpSystemServices_Win32::CreateRecursiveMutex()
IGpMutex *GpSystemServices_Win32::CreateRecursiveMutex()
{
return GpMutex_Win32::Create();
return GpMutex_Win32::Create(m_alloc);
}
PortabilityLayer::HostThreadEvent *GpSystemServices_Win32::CreateThreadEvent(bool autoReset, bool startSignaled)
IGpThreadEvent *GpSystemServices_Win32::CreateThreadEvent(bool autoReset, bool startSignaled)
{
return GpThreadEvent_Win32::Create(autoReset, startSignaled);
return GpThreadEvent_Win32::Create(m_alloc, autoReset, startSignaled);
}
void *GpSystemServices_Win32::CreateThread(ThreadFunc_t threadFunc, void *context)
{
PortabilityLayer::HostThreadEvent *evt = CreateThreadEvent(true, false);
IGpThreadEvent *evt = CreateThreadEvent(true, false);
if (!evt)
return nullptr;
@@ -124,9 +232,10 @@ uint64_t GpSystemServices_Win32::GetFreeMemoryCosmetic() const
return memStatus.ullAvailPhys;
}
void GpSystemServices_Win32::Beep() const
bool GpSystemServices_Win32::Beep() const
{
MessageBeep(MB_OK);
return true;
}
bool GpSystemServices_Win32::IsTouchscreen() const
@@ -144,6 +253,31 @@ bool GpSystemServices_Win32::IsTextInputObstructive() const
return false;
}
bool GpSystemServices_Win32::IsFullscreenPreferred() const
{
return !m_isTouchscreenSimulation;
}
bool GpSystemServices_Win32::IsFullscreenOnStartup() const
{
return false;
}
bool GpSystemServices_Win32::HasNativeFileManager() const
{
return true;
}
GpOperatingSystem_t GpSystemServices_Win32::GetOperatingSystem() const
{
return GpOperatingSystems::kWindows;
}
GpOperatingSystemFlavor_t GpSystemServices_Win32::GetOperatingSystemFlavor() const
{
return GpOperatingSystemFlavors::kGeneric;
}
unsigned int GpSystemServices_Win32::GetCPUCount() const
{
SYSTEM_INFO sysInfo;
@@ -161,6 +295,95 @@ bool GpSystemServices_Win32::IsTextInputEnabled() const
return true;
}
bool GpSystemServices_Win32::AreFontResourcesSeekable() const
{
return true;
}
IGpClipboardContents *GpSystemServices_Win32::GetClipboardContents() const
{
IGpClipboardContents *cbObject = nullptr;
if (IsClipboardFormatAvailable(CF_UNICODETEXT))
{
if (OpenClipboard(g_gpWindowsGlobals.m_hwnd))
{
HGLOBAL textHandle = GetClipboardData(CF_UNICODETEXT);
if (textHandle)
{
const wchar_t *str = static_cast<const wchar_t*>(GlobalLock(textHandle));
if (str)
{
if (str[0] == 0)
cbObject = new GpSystemServices_Win32_Private::TextClipboard(nullptr, 0);
else
{
int bytesRequired = WideCharToMultiByte(CP_UTF8, 0, str, -1, nullptr, 0, nullptr, nullptr);
if (bytesRequired > 0)
{
std::vector<char> decodedText;
decodedText.resize(bytesRequired);
WideCharToMultiByte(CP_UTF8, 0, str, -1, &decodedText[0], bytesRequired, nullptr, nullptr);
cbObject = new GpSystemServices_Win32_Private::TextClipboard(reinterpret_cast<const uint8_t*>(&decodedText[0]), decodedText.size() - 1);
}
}
GlobalUnlock(textHandle);
}
}
CloseClipboard();
}
}
return cbObject;
}
void GpSystemServices_Win32::SetClipboardContents(IGpClipboardContents *contents)
{
if (!contents)
return;
if (contents->GetContentsType() == GpClipboardContentsTypes::kText)
{
IGpClipboardContentsText *textContents = static_cast<IGpClipboardContentsText*>(contents);
if (OpenClipboard(g_gpWindowsGlobals.m_hwnd))
{
if (EmptyClipboard())
{
int wcharsRequired = MultiByteToWideChar(CP_UTF8, 0, reinterpret_cast<const char*>(textContents->GetBytes()), textContents->GetSize(), nullptr, 0);
std::vector<wchar_t> wideChars;
if (wcharsRequired)
{
wideChars.resize(wcharsRequired + 1);
MultiByteToWideChar(CP_UTF8, 0, reinterpret_cast<const char*>(textContents->GetBytes()), textContents->GetSize(), &wideChars[0], wcharsRequired);
}
else
wideChars.resize(1);
wideChars[wideChars.size() - 1] = static_cast<wchar_t>(0);
HGLOBAL textObject = GlobalAlloc(GMEM_MOVEABLE, wideChars.size() * sizeof(wchar_t));
if (textObject)
{
wchar_t *buffer = static_cast<wchar_t*>(GlobalLock(textObject));
memcpy(buffer, &wideChars[0], wideChars.size() * sizeof(wchar_t));
GlobalUnlock(textObject);
SetClipboardData(CF_UNICODETEXT, textObject);
}
}
CloseClipboard();
}
}
}
void GpSystemServices_Win32::SetTouchscreenSimulation(bool isTouchscreenSimulation)
{
m_isTouchscreenSimulation = isTouchscreenSimulation;

View File

@@ -1,6 +1,6 @@
#pragma once
#include "HostSystemServices.h"
#include "IGpSystemServices.h"
#include "GpCoreDefs.h"
#include "GpWindows.h"
@@ -15,25 +15,34 @@
#endif
class GpSystemServices_Win32 final : public PortabilityLayer::HostSystemServices
class GpSystemServices_Win32 final : public IGpSystemServices
{
public:
GpSystemServices_Win32();
~GpSystemServices_Win32();
int64_t GetTime() const override;
void GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const override;
PortabilityLayer::HostMutex *CreateMutex() override;
PortabilityLayer::HostMutex *CreateRecursiveMutex() override;
IGpMutex *CreateMutex() override;
IGpMutex *CreateRecursiveMutex() override;
void *CreateThread(ThreadFunc_t threadFunc, void *context) override;
PortabilityLayer::HostThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
IGpThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
uint64_t GetFreeMemoryCosmetic() const override;
void Beep() const override;
bool Beep() const override;
bool IsTouchscreen() const override;
bool IsUsingMouseAsTouch() const override;
bool IsTextInputObstructive() const override;
bool IsFullscreenPreferred() const override;
bool IsFullscreenOnStartup() const override;
bool HasNativeFileManager() const override;
GpOperatingSystem_t GetOperatingSystem() const override;
GpOperatingSystemFlavor_t GetOperatingSystemFlavor() const override;
unsigned int GetCPUCount() const override;
void SetTextInputEnabled(bool isEnabled) override;
bool IsTextInputEnabled() const override;
bool AreFontResourcesSeekable() const override;
IGpClipboardContents *GetClipboardContents() const override;
void SetClipboardContents(IGpClipboardContents *contents) override;
void SetTouchscreenSimulation(bool isTouchscreenSimulation);
@@ -42,6 +51,8 @@ public:
private:
bool m_isTouchscreenSimulation;
IGpAllocator *m_alloc;
static GpSystemServices_Win32 ms_instance;
};

View File

@@ -1,4 +1,5 @@
#include "GpThreadEvent_Win32.h"
#include "IGpAllocator.h"
#include <stdlib.h>
#include <new>
@@ -20,28 +21,30 @@ void GpThreadEvent_Win32::Signal()
void GpThreadEvent_Win32::Destroy()
{
IGpAllocator *alloc = m_alloc;
this->~GpThreadEvent_Win32();
free(this);
alloc->Release(this);
}
GpThreadEvent_Win32 *GpThreadEvent_Win32::Create(bool autoReset, bool startSignaled)
GpThreadEvent_Win32 *GpThreadEvent_Win32::Create(IGpAllocator *alloc, bool autoReset, bool startSignaled)
{
HANDLE handle = CreateEventA(nullptr, autoReset ? FALSE : TRUE, startSignaled ? TRUE : FALSE, nullptr);
if (handle == nullptr)
return nullptr;
void *storage = malloc(sizeof(GpThreadEvent_Win32));
void *storage = alloc->Alloc(sizeof(GpThreadEvent_Win32));
if (!storage)
{
CloseHandle(handle);
return nullptr;
}
return new (storage) GpThreadEvent_Win32(handle);
return new (storage) GpThreadEvent_Win32(alloc, handle);
}
GpThreadEvent_Win32::GpThreadEvent_Win32(const HANDLE &handle)
GpThreadEvent_Win32::GpThreadEvent_Win32(IGpAllocator *alloc, const HANDLE &handle)
: m_event(handle)
, m_alloc(alloc)
{
}

View File

@@ -1,10 +1,10 @@
#pragma once
#include "HostThreadEvent.h"
#include "IGpThreadEvent.h"
#include "GpWindows.h"
class GpThreadEvent_Win32 final : public PortabilityLayer::HostThreadEvent
class GpThreadEvent_Win32 final : public IGpThreadEvent
{
public:
void Wait() override;
@@ -12,11 +12,12 @@ public:
void Signal() override;
void Destroy() override;
static GpThreadEvent_Win32 *Create(bool autoReset, bool startSignaled);
static GpThreadEvent_Win32 *Create(IGpAllocator *alloc, bool autoReset, bool startSignaled);
private:
explicit GpThreadEvent_Win32(const HANDLE &handle);
explicit GpThreadEvent_Win32(IGpAllocator *alloc, const HANDLE &handle);
~GpThreadEvent_Win32();
HANDLE m_event;
IGpAllocator *m_alloc;
};

View File

@@ -8,15 +8,15 @@ else {
}
android {
compileSdkVersion 29
compileSdkVersion 30
defaultConfig {
if (buildAsApplication) {
applicationId "org.thecodedeposit.aerofoil"
}
minSdkVersion 16
targetSdkVersion 29
versionCode 3
versionName "1.0.9b1"
targetSdkVersion 30
versionCode 16
versionName "1.1.2"
externalNativeBuild {
ndkBuild {
arguments "APP_PLATFORM=android-16"
@@ -66,7 +66,7 @@ android {
}
aaptOptions {
noCompress 'gpa'
noCompress 'gpf'
}
}

View File

@@ -1,4 +1,5 @@
AerofoilSDL
AerofoilPortable
Common
FreeType
GpApp

View File

@@ -9,6 +9,7 @@ SDL_PATH := ../SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../AerofoilPortable \
$(LOCAL_PATH)/../AerofoilSDL \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
@@ -23,7 +24,7 @@ LOCAL_SRC_FILES := \
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_STATIC_LIBRARIES := GpShell GpFontHandler_FreeType2 AerofoilSDL GpApp
LOCAL_STATIC_LIBRARIES := GpShell AerofoilPortable AerofoilSDL GpApp
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog

View File

@@ -1,12 +1,14 @@
#define _LARGEFILE64_SOURCE
#include "GpFileSystem_Android.h"
#include "GpIOStream.h"
#include "HostDirectoryCursor.h"
#include "HostSystemServices.h"
#include "HostMutex.h"
#include "IGpDirectoryCursor.h"
#include "IGpSystemServices.h"
#include "IGpMutex.h"
#include "IGpThreadRelay.h"
#include "VirtualDirectory.h"
#include "PLDrivers.h"
#include "SDL.h"
#include "SDL_rwops.h"
@@ -40,7 +42,6 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
@@ -68,7 +69,6 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
@@ -94,7 +94,6 @@ public:
bool SeekStart(GpUFilePos_t loc) override;
bool SeekCurrent(GpFilePos_t loc) override;
bool SeekEnd(GpUFilePos_t loc) override;
bool Truncate(GpUFilePos_t loc) override;
GpUFilePos_t Size() const override;
GpUFilePos_t Tell() const override;
void Close() override;
@@ -166,11 +165,6 @@ bool GpFileStream_PFD::SeekEnd(GpUFilePos_t loc)
return lseek64(m_fd, loc, SEEK_END) >= 0;
}
bool GpFileStream_PFD::Truncate(GpUFilePos_t loc)
{
return ftruncate64(m_fd, static_cast<off64_t>(loc)) >= 0;
}
GpUFilePos_t GpFileStream_PFD::Size() const
{
struct stat64 s;
@@ -249,11 +243,6 @@ bool GpFileStream_SDLRWops::SeekEnd(GpUFilePos_t loc)
return m_rw->seek(m_rw, -static_cast<Sint64>(loc), RW_SEEK_END) >= 0;
}
bool GpFileStream_SDLRWops::Truncate(GpUFilePos_t loc)
{
return false;
}
GpUFilePos_t GpFileStream_SDLRWops::Size() const
{
return m_rw->size(m_rw);
@@ -344,12 +333,6 @@ bool GpFileStream_Android_File::SeekEnd(GpUFilePos_t loc)
return lseek64(m_fd, -static_cast<off64_t>(loc), SEEK_END) >= 0;
}
bool GpFileStream_Android_File::Truncate(GpUFilePos_t loc)
{
fflush(m_f);
return ftruncate64(m_fd, static_cast<off64_t>(loc)) >= 0;
}
GpUFilePos_t GpFileStream_Android_File::Size() const
{
fflush(m_f);
@@ -380,7 +363,7 @@ void GpFileStream_Android_File::Flush()
bool GpFileSystem_Android::OpenSourceExportFD(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths, int &fd, jobject &pfd)
{
if (!m_sourceExportMutex)
m_sourceExportMutex = PortabilityLayer::HostSystemServices::GetInstance()->CreateMutex();
m_sourceExportMutex = PLDrivers::GetSystemServices()->CreateMutex();
m_sourceExportWaiting = true;
m_sourceExportCancelled = false;
@@ -441,9 +424,6 @@ bool GpFileSystem_Android::ResolvePath(PortabilityLayer::VirtualDirectory_t virt
case PortabilityLayer::VirtualDirectories::kPrefs:
prefsAppend = "Prefs";
break;
case PortabilityLayer::VirtualDirectories::kFontCache:
prefsAppend = "FontCache";
break;
default:
return false;
};
@@ -467,7 +447,6 @@ bool GpFileSystem_Android::ResolvePath(PortabilityLayer::VirtualDirectory_t virt
GpFileSystem_Android::GpFileSystem_Android()
: m_activity(nullptr)
, m_relay(nullptr)
, m_delayCallback(nullptr)
, m_sourceExportMutex(nullptr)
, m_sourceExportFD(0)
@@ -550,26 +529,26 @@ bool GpFileSystem_Android::FileExists(PortabilityLayer::VirtualDirectory_t virtu
return stat(resolvedPath.c_str(), &s) == 0;
}
bool GpFileSystem_Android::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists)
bool GpFileSystem_Android::FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists)
{
std::string resolvedPath;
bool isAsset;
if (!ResolvePath(virtualDirectory, &path, 1, resolvedPath, isAsset))
{
if (exists)
*exists = false;
exists = false;
return false;
}
if (isAsset)
{
if (exists)
*exists = this->FileExists(virtualDirectory, path);
exists = this->FileExists(virtualDirectory, path);
return true;
}
int permissions = access(resolvedPath.c_str(), W_OK | F_OK);
*exists = ((permissions & F_OK) != 0);
exists = ((permissions & F_OK) != 0);
return ((permissions & W_OK) != 0);
}
@@ -696,26 +675,7 @@ bool GpFileSystem_Android::DeleteFile(PortabilityLayer::VirtualDirectory_t virtu
return true;
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths)
{
ScanDirectoryNestedContext ctx;
ctx.m_this = this;
ctx.m_returnValue = nullptr;
ctx.m_virtualDirectory = virtualDirectory;
ctx.m_paths = paths;
ctx.m_numPaths = numPaths;
m_relay->Invoke(ScanDirectoryNestedThunk, &ctx);
return ctx.m_returnValue;
}
void GpFileSystem_Android::ScanDirectoryNestedThunk(void *context)
{
ScanDirectoryNestedContext *ctx = static_cast<ScanDirectoryNestedContext*>(context);
ctx->m_returnValue = ctx->m_this->ScanDirectoryNestedInternal(ctx->m_virtualDirectory, ctx->m_paths, ctx->m_numPaths);
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Android::ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *const *paths, size_t numPaths)
{
if (virtualDirectory == PortabilityLayer::VirtualDirectories::kGameData || virtualDirectory == PortabilityLayer::VirtualDirectories::kApplicationData)
return ScanAssetDirectory(virtualDirectory, paths, numPaths);
@@ -731,7 +691,7 @@ bool GpFileSystem_Android::ValidateFilePath(const char *path, size_t length) con
if (c >= '0' && c <= '9')
continue;
if (c == '_' || c == '.' || c == '\'')
if (c == '_' || c == '.' || c == '\'' || c == '!')
continue;
if (c == ' ' && i != 0 && i != length - 1)
@@ -769,16 +729,6 @@ bool GpFileSystem_Android::ValidateFilePathUnicodeChar(uint32_t c) const
return false;
}
bool GpFileSystem_Android::IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const
{
return false;
}
void GpFileSystem_Android::SetMainThreadRelay(IGpThreadRelay *relay)
{
m_relay = relay;
}
void GpFileSystem_Android::SetDelayCallback(DelayCallback_t delayCallback)
{
m_delayCallback = delayCallback;
@@ -809,7 +759,7 @@ GpFileSystem_Android *GpFileSystem_Android::GetInstance()
return &ms_instance;
}
class GpDirectoryCursor_StringList final : public PortabilityLayer::HostDirectoryCursor
class GpDirectoryCursor_StringList final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_StringList(std::vector<std::string> &paths);
@@ -847,7 +797,7 @@ void GpDirectoryCursor_StringList::Destroy()
delete this;
}
class GpDirectoryCursor_POSIX final : public PortabilityLayer::HostDirectoryCursor
class GpDirectoryCursor_POSIX final : public IGpDirectoryCursor
{
public:
explicit GpDirectoryCursor_POSIX(DIR *dir);
@@ -885,7 +835,7 @@ void GpDirectoryCursor_POSIX::Destroy()
delete this;
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Android::ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
std::string resolvedPath;
@@ -919,7 +869,7 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanAssetDirectory(
return new GpDirectoryCursor_StringList(subPaths);
}
PortabilityLayer::HostDirectoryCursor *GpFileSystem_Android::ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
IGpDirectoryCursor *GpFileSystem_Android::ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths)
{
std::string resolvedPath;
std::vector<std::string> subPaths;

View File

@@ -1,18 +1,15 @@
#pragma once
#include "HostFileSystem.h"
#include "IGpFileSystem.h"
#include "GpCoreDefs.h"
#include <jni.h>
#include <string>
namespace PortabilityLayer
{
class HostMutex;
}
struct IGpMutex;
class GpFileSystem_Android final : public PortabilityLayer::HostFileSystem
class GpFileSystem_Android final : public IGpFileSystem
{
public:
GpFileSystem_Android();
@@ -22,17 +19,14 @@ public:
void ShutdownJNI();
bool FileExists(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool *exists) override;
bool FileLocked(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &exists) override;
GpIOStream *OpenFileNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* subPaths, size_t numSubPaths, bool writeAccess, GpFileCreationDisposition_t createDisposition) override;
bool DeleteFile(PortabilityLayer::VirtualDirectory_t virtualDirectory, const char *path, bool &existed) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
IGpDirectoryCursor *ScanDirectoryNested(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths) override;
bool ValidateFilePath(const char *path, size_t pathLen) const override;
bool ValidateFilePathUnicodeChar(uint32_t ch) const override;
bool IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const override;
void SetMainThreadRelay(IGpThreadRelay *relay) override;
void SetDelayCallback(DelayCallback_t delayCallback) override;
void PostSourceExportRequest(bool cancelled, int fd, jobject pfd);
@@ -41,26 +35,12 @@ public:
static GpFileSystem_Android *GetInstance();
private:
struct ScanDirectoryNestedContext
{
GpFileSystem_Android *m_this;
PortabilityLayer::HostDirectoryCursor *m_returnValue;
PortabilityLayer::VirtualDirectory_t m_virtualDirectory;
char const *const *m_paths;
size_t m_numPaths;
};
static void ScanDirectoryNestedThunk(void *context);
PortabilityLayer::HostDirectoryCursor *ScanDirectoryNestedInternal(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
PortabilityLayer::HostDirectoryCursor *ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
PortabilityLayer::HostDirectoryCursor *ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanAssetDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
IGpDirectoryCursor *ScanStorageDirectory(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths);
bool OpenSourceExportFD(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, int &fd, jobject &pfd);
bool ResolvePath(PortabilityLayer::VirtualDirectory_t virtualDirectory, char const* const* paths, size_t numPaths, std::string &resolution, bool &isAsset);
IGpThreadRelay *m_relay;
DelayCallback_t m_delayCallback;
jobject m_activity;
@@ -68,7 +48,7 @@ private:
jmethodID m_selectSourceExportPathMID;
jmethodID m_closeSourceExportPFDMID;
PortabilityLayer::HostMutex *m_sourceExportMutex;
IGpMutex *m_sourceExportMutex;
int m_sourceExportFD;
bool m_sourceExportWaiting;
bool m_sourceExportCancelled;

View File

@@ -1,21 +1,22 @@
#include "SDL.h"
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_SDL.h"
#include "GpFileSystem_Android.h"
#include "GpFontHandlerFactory.h"
#include "GpInputDriverFactory.h"
#include "GpInputDriver_SDL_Gamepad.h"
#include "GpAppInterface.h"
#include "GpSystemServices_Android.h"
#include "GpVOSEvent.h"
#include "IGpVOSEventQueue.h"
#include "IGpLogDriver.h"
#include "HostFileSystem.h"
#include "HostThreadEvent.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "GpAndroid.h"
@@ -23,10 +24,9 @@
GpAndroidGlobals g_gpAndroidGlobals;
extern "C" IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
class GpLogDriver_Android final : public IGpLogDriver
{
@@ -72,35 +72,45 @@ GpLogDriver_Android GpLogDriver_Android::ms_instance;
int main(int argc, char* argv[])
{
IGpAllocator *alloc = GpAllocator_C::GetInstance();
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_VIDEO) < 0)
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
return -1;
SDL_SetHint(SDL_HINT_ORIENTATIONS, "LandscapeLeft LandscapeRight");
GpFileSystem_Android::GetInstance()->InitJNI();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Android::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Android::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Android::GetInstance());
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_Android::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_Android::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_Android::GetInstance());
drivers->SetDriver<GpDriverIDs::kAlloc>(alloc);
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_SDL_GL2;
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_SDL2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_FreeType2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_None;
g_gpGlobalConfig.m_inputDriverTypes = nullptr;
g_gpGlobalConfig.m_numInputDrivers = 0;
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_SDL2_Gamepad
};
g_gpGlobalConfig.m_inputDriverTypes = inputDrivers;
g_gpGlobalConfig.m_numInputDrivers = sizeof(inputDrivers) / sizeof(inputDrivers[0]);
g_gpGlobalConfig.m_osGlobals = &g_gpAndroidGlobals;
g_gpGlobalConfig.m_logger = GpLogDriver_Android::GetInstance();
g_gpGlobalConfig.m_systemServices = GpSystemServices_Android::GetInstance();
g_gpGlobalConfig.m_allocator = alloc;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_SDL2_Gamepad, GpDriver_CreateInputDriver_SDL2_Gamepad);
int returnCode = GpMain::Run();

View File

@@ -1,18 +1,16 @@
#include "GpSystemServices_Android.h"
#include "HostMutex.h"
#include "HostThreadEvent.h"
#include "IGpThreadEvent.h"
#include "SDL.h"
#include <time.h>
#include <mutex>
#include <condition_variable>
#include <unistd.h>
struct GpSystemServices_Android_ThreadStartParams
{
GpSystemServices_Android::ThreadFunc_t m_threadFunc;
void *m_threadContext;
PortabilityLayer::HostThreadEvent *m_threadStartEvent;
IGpThreadEvent *m_threadStartEvent;
};
static int SDLCALL StaticStartThread(void *lpThreadParameter)
@@ -21,185 +19,21 @@ static int SDLCALL StaticStartThread(void *lpThreadParameter)
GpSystemServices_Android::ThreadFunc_t threadFunc = threadParams->m_threadFunc;
void *threadContext = threadParams->m_threadContext;
PortabilityLayer::HostThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
IGpThreadEvent *threadStartEvent = threadParams->m_threadStartEvent;
threadStartEvent->Signal();
return threadFunc(threadContext);
}
template<class TMutex>
class GpMutex_Cpp11 final : public PortabilityLayer::HostMutex
{
public:
GpMutex_Cpp11();
~GpMutex_Cpp11();
void Destroy() override;
void Lock() override;
void Unlock() override;
private:
TMutex m_mutex;
};
template<class TMutex>
GpMutex_Cpp11<TMutex>::GpMutex_Cpp11()
{
}
template<class TMutex>
GpMutex_Cpp11<TMutex>::~GpMutex_Cpp11()
{
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Destroy()
{
this->~GpMutex_Cpp11();
free(this);
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Lock()
{
m_mutex.lock();
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Unlock()
{
m_mutex.unlock();
}
typedef GpMutex_Cpp11<std::mutex> GpMutex_Cpp11_Vanilla;
typedef GpMutex_Cpp11<std::recursive_mutex> GpMutex_Cpp11_Recursive;
class GpThreadEvent_Cpp11 final : public PortabilityLayer::HostThreadEvent
{
public:
GpThreadEvent_Cpp11(bool autoReset, bool startSignaled);
~GpThreadEvent_Cpp11();
void Wait() override;
bool WaitTimed(uint32_t msec) override;
void Signal() override;
void Destroy() override;
private:
std::mutex m_mutex;
std::condition_variable m_cvar;
bool m_flag;
bool m_autoReset;
};
GpThreadEvent_Cpp11::GpThreadEvent_Cpp11(bool autoReset, bool startSignaled)
: m_flag(startSignaled)
, m_autoReset(autoReset)
{
}
GpThreadEvent_Cpp11::~GpThreadEvent_Cpp11()
{
}
void GpThreadEvent_Cpp11::Wait()
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
m_cvar.wait(lock,[&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
});
}
else
m_cvar.wait(lock,[&]()->bool{ return m_flag; });
}
bool GpThreadEvent_Cpp11::WaitTimed(uint32_t msec)
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
}))
return false;
}
else
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{ return m_flag; }))
return false;
}
return true;
}
void GpThreadEvent_Cpp11::Signal()
{
m_mutex.lock();
m_flag = true;
m_mutex.unlock();
if (m_autoReset)
m_cvar.notify_one();
else
m_cvar.notify_all();
}
void GpThreadEvent_Cpp11::Destroy()
{
this->~GpThreadEvent_Cpp11();
free(this);
}
GpSystemServices_Android::GpSystemServices_Android()
: m_textInputEnabled(false)
{
}
int64_t GpSystemServices_Android::GetTime() const
{
time_t t = time(nullptr);
return static_cast<int64_t>(t) - 2082844800;
}
void GpSystemServices_Android::GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const
{
time_t t = time(nullptr);
tm *tmObject = localtime(&t);
year = static_cast<unsigned int>(tmObject->tm_year);
month = static_cast<unsigned int>(tmObject->tm_mon + 1);
hour = static_cast<unsigned int>(tmObject->tm_hour);
minute = static_cast<unsigned int>(tmObject->tm_min);
second = static_cast<unsigned int>(tmObject->tm_sec);
}
PortabilityLayer::HostMutex *GpSystemServices_Android::CreateMutex()
{
GpMutex_Cpp11_Vanilla *mutex = static_cast<GpMutex_Cpp11_Vanilla*>(malloc(sizeof(GpMutex_Cpp11_Vanilla)));
if (!mutex)
return nullptr;
return new (mutex) GpMutex_Cpp11_Vanilla();
}
void *GpSystemServices_Android::CreateThread(ThreadFunc_t threadFunc, void *context)
{
PortabilityLayer::HostThreadEvent *evt = CreateThreadEvent(true, false);
IGpThreadEvent *evt = CreateThreadEvent(true, false);
if (!evt)
return nullptr;
@@ -221,33 +55,9 @@ void *GpSystemServices_Android::CreateThread(ThreadFunc_t threadFunc, void *cont
return thread;
}
PortabilityLayer::HostMutex *GpSystemServices_Android::CreateRecursiveMutex()
{
GpMutex_Cpp11_Recursive *mutex = static_cast<GpMutex_Cpp11_Recursive*>(malloc(sizeof(GpMutex_Cpp11_Recursive)));
if (!mutex)
return nullptr;
return new (mutex) GpMutex_Cpp11_Recursive();
}
PortabilityLayer::HostThreadEvent *GpSystemServices_Android::CreateThreadEvent(bool autoReset, bool startSignaled)
{
GpThreadEvent_Cpp11 *evt = static_cast<GpThreadEvent_Cpp11*>(malloc(sizeof(GpThreadEvent_Cpp11)));
if (!evt)
return nullptr;
return new (evt) GpThreadEvent_Cpp11(autoReset, startSignaled);
}
uint64_t GpSystemServices_Android::GetFreeMemoryCosmetic() const
{
long pages = sysconf(_SC_AVPHYS_PAGES);
long pageSize = sysconf(_SC_PAGE_SIZE);
return pages * pageSize;
}
void GpSystemServices_Android::Beep() const
bool GpSystemServices_Android::Beep() const
{
return false;
}
bool GpSystemServices_Android::IsTouchscreen() const
@@ -265,6 +75,31 @@ bool GpSystemServices_Android::IsTextInputObstructive() const
return true;
}
bool GpSystemServices_Android::IsFullscreenPreferred() const
{
return true;
}
bool GpSystemServices_Android::IsFullscreenOnStartup() const
{
return true;
}
bool GpSystemServices_Android::HasNativeFileManager() const
{
return false;
}
GpOperatingSystem_t GpSystemServices_Android::GetOperatingSystem() const
{
return GpOperatingSystems::kAndroid;
}
GpOperatingSystemFlavor_t GpSystemServices_Android::GetOperatingSystemFlavor() const
{
return GpOperatingSystemFlavors::kGeneric;
}
unsigned int GpSystemServices_Android::GetCPUCount() const
{
return SDL_GetCPUCount();
@@ -280,6 +115,20 @@ bool GpSystemServices_Android::IsTextInputEnabled() const
return m_textInputEnabled;
}
bool GpSystemServices_Android::AreFontResourcesSeekable() const
{
return false;
}
IGpClipboardContents *GpSystemServices_Android::GetClipboardContents() const
{
return nullptr;
}
void GpSystemServices_Android::SetClipboardContents(IGpClipboardContents *contents)
{
}
GpSystemServices_Android *GpSystemServices_Android::GetInstance()
{
return &ms_instance;

View File

@@ -1,27 +1,29 @@
#pragma once
#include "HostSystemServices.h"
#include "GpSystemServices_POSIX.h"
#include "GpCoreDefs.h"
class GpSystemServices_Android final : public PortabilityLayer::HostSystemServices
class GpSystemServices_Android final : public GpSystemServices_POSIX
{
public:
GpSystemServices_Android();
int64_t GetTime() const override;
void GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const override;
PortabilityLayer::HostMutex *CreateMutex() override;
PortabilityLayer::HostMutex *CreateRecursiveMutex() override;
void *CreateThread(ThreadFunc_t threadFunc, void *context) override;
PortabilityLayer::HostThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
uint64_t GetFreeMemoryCosmetic() const override;
void Beep() const override;
bool Beep() const override;
bool IsTouchscreen() const override;
bool IsUsingMouseAsTouch() const override;
bool IsTextInputObstructive() const override;
bool IsFullscreenPreferred() const override;
bool IsFullscreenOnStartup() const override;
bool HasNativeFileManager() const override;
GpOperatingSystem_t GetOperatingSystem() const override;
GpOperatingSystemFlavor_t GetOperatingSystemFlavor() const override;
unsigned int GetCPUCount() const override;
void SetTextInputEnabled(bool isEnabled) override;
bool IsTextInputEnabled() const override;
bool AreFontResourcesSeekable() const override;
IGpClipboardContents *GetClipboardContents() const override;
void SetClipboardContents(IGpClipboardContents *contents) override;
void FlushTextInputEnabled();

View File

@@ -41,9 +41,13 @@
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow access to Bluetooth devices -->
<!--
<uses-permission android:name="android.permission.BLUETOOTH" />
-->
<!-- Allow access to the vibrator -->
<!--
<uses-permission android:name="android.permission.VIBRATE" />
-->
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->

View File

@@ -6,7 +6,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
classpath 'com.android.tools.build:gradle:4.1.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@@ -7,6 +7,6 @@ mkdir Packaged
cd Packaged
rmdir /S /Q Houses
mkdir Houses
copy ..\..\..\..\..\..\Packaged\*.gpa .\
copy ..\..\..\..\..\..\Packaged\*.gpf .\
copy ..\..\..\..\..\..\Packaged\Houses\* Houses\
cd ..

View File

@@ -6,3 +6,4 @@ git archive -0 --format zip -o AerofoilAndroid\app\src\main\assets\Packaged\Sour
tools\7z.exe d AerofoilAndroid\app\src\main\assets\Packaged\SourceCode.zip GliderProData\
cd AerofoilAndroid\app\src\main\assets\Packaged
rename SourceCode.zip SourceCode.pkg
pause

View File

@@ -5,17 +5,15 @@ call remove_symlinks.bat
mklink /D app\jni\AerofoilSDL ..\..\..\AerofoilSDL
mklink /D app\jni\AerofoilPortable ..\..\..\AerofoilPortable
mklink /D app\jni\Common ..\..\..\Common
mklink /D app\jni\SDL2 ..\..\..\SDL2-2.0.12
mklink /D app\jni\GpApp ..\..\..\GpApp
mklink /D app\jni\GpShell ..\..\..\GpShell
mklink /D app\jni\GpCommon ..\..\..\GpCommon
mklink /D app\jni\GpFontHandler_FreeType2 ..\..\..\GpFontHandler_FreeType2
mklink /D app\jni\PortabilityLayer ..\..\..\PortabilityLayer
mklink /D app\jni\FreeType ..\..\..\FreeType
mklink /D app\jni\rapidjson ..\..\..\rapidjson
mklink /D app\jni\MacRomanConversion ..\..\..\MacRomanConversion
mklink /D app\jni\stb ..\..\..\stb
mklink /D app\src\main\assets\Resources ..\..\..\..\..\Resources
pause

View File

@@ -2,16 +2,13 @@
@cd /d "%~dp0"
rmdir app\jni\AerofoilSDL
rmdir app\jni\AerofoilPortable
rmdir app\jni\Common
rmdir app\jni\SDL2
rmdir app\jni\GpShell
rmdir app\jni\GpCommon
rmdir app\jni\GpApp
rmdir app\jni\GpFontHandler_FreeType2
rmdir app\jni\PortabilityLayer
rmdir app\jni\FreeType
rmdir app\jni\zlib
rmdir app\jni\rapidjson
rmdir app\jni\MacRomanConversion
rmdir app\jni\stb
rmdir app\src\main\assets\Resources

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C54D0952629B42100AB55E0"
BuildableName = "Aerofoil.app"
BlueprintName = "Aerofoil"
ReferencedContainer = "container:AerofoilMac.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C54D0952629B42100AB55E0"
BuildableName = "Aerofoil.app"
BlueprintName = "Aerofoil"
ReferencedContainer = "container:AerofoilMac.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
<CommandLineArgument
argument = "-diagnostics"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C54D0952629B42100AB55E0"
BuildableName = "Aerofoil.app"
BlueprintName = "Aerofoil"
ReferencedContainer = "container:AerofoilMac.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@@ -0,0 +1,9 @@
#import <Cocoa/Cocoa.h>
NS_ASSUME_NONNULL_BEGIN
@interface AerofoilAppDelegate : NSObject <NSApplicationDelegate>
@end
NS_ASSUME_NONNULL_END

View File

@@ -0,0 +1,43 @@
#import "AerofoilAppDelegate.h"
#import "AerofoilApplication.h"
#include "WindowManager.h"
#include "GliderDefines.h" // kPlayMode
extern short theMode;
@interface AerofoilAppDelegate ()
@property (weak) IBOutlet NSMenuItem *aboutAerofoilMenuItem;
@property (weak) IBOutlet NSMenuItem *aboutGliderPROMenuItem;
@property (weak) IBOutlet NSMenuItem *preferencesMenuItem;
@end
@implementation AerofoilAppDelegate
- (IBAction)showAboutAerofoil:(id)sender {
[NSApp sendMenuItemEvent:GpMenuItemSelectionEvents::kAboutAerofoil];
}
- (IBAction)showAboutGliderPRO:(id)sender {
[NSApp sendMenuItemEvent:GpMenuItemSelectionEvents::kAboutGliderPRO];
}
- (IBAction)showPreferences:(id)sender {
[NSApp sendMenuItemEvent:GpMenuItemSelectionEvents::kPreferences];
}
- (BOOL)validateMenuItem:(NSMenuItem *)menuItem {
if (menuItem == _aboutAerofoilMenuItem || menuItem == _aboutGliderPROMenuItem) {
return ![self menuItemsDisabled];
} else if (menuItem == _preferencesMenuItem) {
return ![self menuItemsDisabled];
} else {
return NO;
}
}
- (BOOL)menuItemsDisabled {
PortabilityLayer::WindowManager* wm = PortabilityLayer::WindowManager::GetInstance();
return theMode == kPlayMode || wm->IsExclusiveWindowVisible();
}
@end

View File

@@ -0,0 +1,12 @@
#import <Cocoa/Cocoa.h>
#include "GpVOSEvent.h"
NS_ASSUME_NONNULL_BEGIN
@interface AerofoilApplication : NSApplication
- (void)sendMenuItemEvent:(GpMenuItemSelectionEvent_t)itemEvent;
@end
NS_ASSUME_NONNULL_END

View File

@@ -0,0 +1,28 @@
#import "AerofoilApplication.h"
#include "IGpVOSEventQueue.h"
#include "GpAppInterface.h"
#include "SDL.h"
@implementation AerofoilApplication
- (void)terminate:(id)sender {
SDL_Event event;
event.quit.type = SDL_QUIT;
event.quit.timestamp = SDL_GetTicks();
SDL_PushEvent(&event);
}
- (void)sendMenuItemEvent:(GpMenuItemSelectionEvent_t)itemEvent {
GpVOSEvent event;
event.m_eventType = GpVOSEventTypes::kMenuItemSelected;
event.m_event.m_menuItemSelectionEvent = itemEvent;
[self sendVOSEvent:event];
}
- (void)sendVOSEvent:(GpVOSEvent)event {
IGpVOSEventQueue* queue = GpAppInterface_Get()->PL_GetDriverCollection()->GetDriver<GpDriverIDs::kEventQueue>();
if (GpVOSEvent *evt = queue->QueueEvent())
*evt = event;
}
@end

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.files.user-selected.read-only</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1,11 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@@ -0,0 +1 @@
{"images":[{"size":"128x128","expected-size":"128","filename":"128.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"256x256","expected-size":"256","filename":"256.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"128x128","expected-size":"256","filename":"256.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"256x256","expected-size":"512","filename":"512.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"32x32","expected-size":"32","filename":"32.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"512x512","expected-size":"512","filename":"512.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"16x16","expected-size":"16","filename":"16.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"1x"},{"size":"16x16","expected-size":"32","filename":"32.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"32x32","expected-size":"64","filename":"64.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"},{"size":"512x512","expected-size":"1024","filename":"1024.png","folder":"Assets.xcassets/AppIcon.appiconset/","idiom":"mac","scale":"2x"}]}

View File

@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,126 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="19115.3" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="19115.3"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="NSApplication">
<connections>
<outlet property="delegate" destination="Rej-MO-9Vm" id="Gxm-Yh-n2y"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="SDLApplication"/>
<menu title="Main Menu" systemMenu="main" id="AYu-sK-qS6">
<items>
<menuItem title="Aerofoil" id="1Xt-HY-uBw">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Aerofoil" systemMenu="apple" id="uQy-DD-JDr">
<items>
<menuItem title="About Aerofoil" id="5kV-Vb-QxS">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="showAboutAerofoil:" target="Rej-MO-9Vm" id="bhL-jn-Mnf"/>
</connections>
</menuItem>
<menuItem title="About Glider PRO" id="s5u-0T-8m0">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="showAboutGliderPRO:" target="Rej-MO-9Vm" id="GmM-Kv-7Zh"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="VOq-y0-SEH"/>
<menuItem title="Preferences…" keyEquivalent="," id="BOF-NM-1cW">
<connections>
<action selector="showPreferences:" target="Rej-MO-9Vm" id="eLk-ZW-NLG"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="wFC-TO-SCJ"/>
<menuItem title="Services" id="NMo-om-nkz">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Services" systemMenu="services" id="hz9-B4-Xy5"/>
</menuItem>
<menuItem isSeparatorItem="YES" id="4je-JR-u6R"/>
<menuItem title="Hide Aerofoil" id="Olw-nP-bQN">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="hide:" target="-1" id="PnN-Uc-m68"/>
</connections>
</menuItem>
<menuItem title="Hide Others" keyEquivalent="h" id="Vdr-fp-XzO">
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
<connections>
<action selector="hideOtherApplications:" target="-1" id="VT4-aY-XCT"/>
</connections>
</menuItem>
<menuItem title="Show All" id="Kd2-mp-pUS">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="unhideAllApplications:" target="-1" id="Dhg-Le-xox"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="kCx-OE-vgT"/>
<menuItem title="Quit Aerofoil" keyEquivalent="q" id="4sb-4s-VLi">
<connections>
<action selector="terminate:" target="-1" id="Te7-pn-YzF"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Window" id="aUF-d1-5bR">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Window" systemMenu="window" id="Td7-aD-5lo">
<items>
<menuItem title="Minimize" keyEquivalent="m" id="OY7-WF-poV">
<connections>
<action selector="performMiniaturize:" target="-1" id="VwT-WD-YPe"/>
</connections>
</menuItem>
<menuItem title="Zoom" id="R4o-n2-Eq4">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="performZoom:" target="-1" id="DIl-cC-cCs"/>
</connections>
</menuItem>
<menuItem title="Enter Full Screen" keyEquivalent="f" id="Kyh-0n-SY2">
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
<connections>
<action selector="toggleFullScreen:" target="-1" id="wEJ-jN-ABr"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="eu3-7i-yIM"/>
<menuItem title="Bring All to Front" id="LE2-aR-0XJ">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="arrangeInFront:" target="-1" id="DRN-fu-gQh"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Help" id="wpr-3q-Mcd">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Help" systemMenu="help" id="F2S-fz-NVQ">
<items>
<menuItem title="Aerofoil Help" keyEquivalent="?" id="FKE-Sm-Kum">
<connections>
<action selector="showHelp:" target="-1" id="y7X-2Q-9no"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
</items>
<point key="canvasLocation" x="139" y="154"/>
</menu>
<customObject id="Rej-MO-9Vm" customClass="AerofoilAppDelegate">
<connections>
<outlet property="aboutAerofoilMenuItem" destination="5kV-Vb-QxS" id="Cd2-zP-auq"/>
<outlet property="aboutGliderPROMenuItem" destination="s5u-0T-8m0" id="gQV-eb-cs2"/>
<outlet property="preferencesMenuItem" destination="BOF-NM-1cW" id="oG4-1W-R0t"/>
</connections>
</customObject>
</objects>
</document>

View File

@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.arcade-games</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

View File

@@ -0,0 +1,3 @@
#pragma once
int MacInit(void);

View File

@@ -0,0 +1,22 @@
#import <Cocoa/Cocoa.h>
#import "AerofoilApplication.h"
#import "AerofoilAppDelegate.h"
#import "MacInit.h"
#include "SDL.h"
int MacInit(void) {
// Instantiate NSApp and its delegate first, so SDL chooses those over its own implementation.
[AerofoilApplication sharedApplication];
[[NSBundle mainBundle] loadNibNamed:@"MainMenu" owner:NSApp topLevelObjects:nil];
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
return -1;
// Gracefully activate app.
//
// (SDL forcefully does this via [NSApp activateIgnoringOtherApps:YES],
// which isn't consistent with normal Mac apps).
[NSApp finishLaunching];
return 0;
}

View File

@@ -0,0 +1,6 @@
Extract resources from the Windows build and place here to create the Mac build.
Files are included in the Xcode project, but not in the Git repo.
- ApplicationResources.gpf
- Fonts.gpf
- Houses/*.gpf

10
AerofoilPortable.props Normal file
View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>$(SolutionDir)AerofoilPortable;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup />
</Project>

View File

@@ -2,19 +2,21 @@ LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := GpFontHandler_FreeType2
LOCAL_MODULE := AerofoilPortable
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../FreeType/freetype/include
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
GpFontHandler_FreeType2.cpp
GpAllocator_C.cpp \
GpThreadEvent_Cpp11.cpp \
GpSystemServices_POSIX.cpp
LOCAL_SHARED_LIBRARIES := FreeType
include $(BUILD_STATIC_LIBRARY)

View File

@@ -0,0 +1,115 @@
#include "GpAllocator_C.h"
#include "CoreDefs.h"
#include <string.h>
#include <stdlib.h>
#include <assert.h>
struct GpAllocator_C_MMBlock
{
uint8_t m_offsetFromAllocLocation;
static size_t AlignedSize();
};
size_t GpAllocator_C_MMBlock::AlignedSize()
{
const size_t paddedSize = sizeof(GpAllocator_C_MMBlock) + GP_SYSTEM_MEMORY_ALIGNMENT - 1;
const size_t paddedSizeTruncated = paddedSize - (paddedSize % GP_SYSTEM_MEMORY_ALIGNMENT);
return paddedSizeTruncated;
}
void *GpAllocator_C::Realloc(void *buf, size_t newSize)
{
if (buf == nullptr)
{
if (newSize == 0)
return nullptr;
return this->Alloc(newSize);
}
if (newSize == 0)
{
this->Free(buf);
return nullptr;
}
assert(buf != nullptr);
const size_t mmBlockSize = GpAllocator_C_MMBlock::AlignedSize();
uint8_t *oldBufBytes = static_cast<uint8_t*>(buf);
const GpAllocator_C_MMBlock *oldBufMMBlock = reinterpret_cast<const GpAllocator_C_MMBlock*>(oldBufBytes - GpAllocator_C_MMBlock::AlignedSize());
const size_t oldBufOffsetFromAlignLoc = oldBufMMBlock->m_offsetFromAllocLocation;
uint8_t *oldBufBase = oldBufBytes - GpAllocator_C_MMBlock::AlignedSize() - oldBufOffsetFromAlignLoc;
const size_t mmBlockSizeWithMaxPadding = GpAllocator_C_MMBlock::AlignedSize() + GP_SYSTEM_MEMORY_ALIGNMENT - 1;
if (SIZE_MAX - newSize < mmBlockSizeWithMaxPadding)
return nullptr;
const size_t newBufferSize = newSize + mmBlockSizeWithMaxPadding;
uint8_t *newBuffer = static_cast<uint8_t*>(realloc(oldBufBase, newSize + mmBlockSizeWithMaxPadding));
if (!newBuffer)
return nullptr;
const intptr_t offsetFromAlignPoint = reinterpret_cast<intptr_t>(newBuffer) & static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT - 1);
intptr_t alignPadding = 0;
if (offsetFromAlignPoint != 0)
alignPadding = static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT) - offsetFromAlignPoint;
// Check if the alignment changed, if so relocate
if (static_cast<size_t>(alignPadding) != oldBufOffsetFromAlignLoc)
memmove(newBuffer + alignPadding, newBuffer + oldBufOffsetFromAlignLoc, GpAllocator_C_MMBlock::AlignedSize() + newSize);
GpAllocator_C_MMBlock *newMMBlock = reinterpret_cast<GpAllocator_C_MMBlock*>(newBuffer + alignPadding);
newMMBlock->m_offsetFromAllocLocation = static_cast<uint8_t>(alignPadding);
return newBuffer + alignPadding + GpAllocator_C_MMBlock::AlignedSize();
}
void *GpAllocator_C::Alloc(size_t size)
{
if (size == 0)
return nullptr;
const size_t mmBlockSizeWithMaxPadding = GpAllocator_C_MMBlock::AlignedSize() + GP_SYSTEM_MEMORY_ALIGNMENT - 1;
if (SIZE_MAX - size < mmBlockSizeWithMaxPadding)
return nullptr;
uint8_t *buffer = static_cast<uint8_t*>(realloc(nullptr, size + mmBlockSizeWithMaxPadding));
if (!buffer)
return nullptr;
const intptr_t offsetFromAlignPoint = reinterpret_cast<intptr_t>(buffer) & static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT - 1);
intptr_t alignPadding = 0;
if (offsetFromAlignPoint != 0)
alignPadding = static_cast<intptr_t>(GP_SYSTEM_MEMORY_ALIGNMENT) - offsetFromAlignPoint;
GpAllocator_C_MMBlock *mmBlock = reinterpret_cast<GpAllocator_C_MMBlock*>(buffer + alignPadding);
mmBlock->m_offsetFromAllocLocation = static_cast<uint8_t>(alignPadding);
return buffer + alignPadding + GpAllocator_C_MMBlock::AlignedSize();
}
void GpAllocator_C::Free(void *buf)
{
if (!buf)
return;
const size_t mmBlockSize = GpAllocator_C_MMBlock::AlignedSize();
uint8_t *bytes = static_cast<uint8_t*>(buf);
const GpAllocator_C_MMBlock *mmBlock = reinterpret_cast<const GpAllocator_C_MMBlock*>(bytes - GpAllocator_C_MMBlock::AlignedSize());
void *freeLoc = bytes - GpAllocator_C_MMBlock::AlignedSize() - mmBlock->m_offsetFromAllocLocation;
(void)realloc(freeLoc, 0);
}
GpAllocator_C *GpAllocator_C::GetInstance()
{
return &ms_instance;
}
GpAllocator_C GpAllocator_C::ms_instance;

View File

@@ -0,0 +1,17 @@
#pragma once
#include "IGpAllocator.h"
class GpAllocator_C final : public IGpAllocator
{
public:
void *Realloc(void *buf, size_t newSize) override;
static GpAllocator_C *GetInstance();
private:
void *Alloc(size_t size);
void Free(void *ptr);
static GpAllocator_C ms_instance;
};

View File

@@ -0,0 +1,66 @@
#pragma once
#include "IGpMutex.h"
#include <mutex>
template<class TMutex>
class GpMutex_Cpp11 final : public IGpMutex
{
public:
~GpMutex_Cpp11();
void Destroy() override;
static GpMutex_Cpp11<TMutex> *Create();
void Lock() override;
void Unlock() override;
private:
GpMutex_Cpp11();
TMutex m_mutex;
};
#include <stdlib.h>
template<class TMutex>
GpMutex_Cpp11<TMutex>::GpMutex_Cpp11()
{
}
template<class TMutex>
GpMutex_Cpp11<TMutex>::~GpMutex_Cpp11()
{
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Destroy()
{
this->~GpMutex_Cpp11();
free(this);
}
template<class TMutex>
GpMutex_Cpp11<TMutex> *GpMutex_Cpp11<TMutex>::Create()
{
GpMutex_Cpp11<TMutex> *mutex = static_cast<GpMutex_Cpp11<TMutex>*>(malloc(sizeof(GpMutex_Cpp11<TMutex>)));
if (!mutex)
return nullptr;
return new (mutex) GpMutex_Cpp11<TMutex>();
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Lock()
{
m_mutex.lock();
}
template<class TMutex>
void GpMutex_Cpp11<TMutex>::Unlock()
{
m_mutex.unlock();
}
typedef GpMutex_Cpp11<std::mutex> GpMutex_Cpp11_NonRecursive;
typedef GpMutex_Cpp11<std::recursive_mutex> GpMutex_Cpp11_Recursive;

View File

@@ -0,0 +1,68 @@
#include "GpSystemServices_POSIX.h"
#include "GpMutex_Cpp11.h"
#include "GpThreadEvent_Cpp11.h"
#include <time.h>
#include <unistd.h>
#ifdef __MACOS__
#include <sys/sysctl.h>
#endif
GpSystemServices_POSIX::GpSystemServices_POSIX()
{
}
int64_t GpSystemServices_POSIX::GetTime() const
{
time_t t = time(nullptr);
return static_cast<int64_t>(t) - 2082844800;
}
void GpSystemServices_POSIX::GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const
{
time_t t = time(nullptr);
tm *tmObject = localtime(&t);
year = static_cast<unsigned int>(tmObject->tm_year);
month = static_cast<unsigned int>(tmObject->tm_mon + 1);
hour = static_cast<unsigned int>(tmObject->tm_hour);
minute = static_cast<unsigned int>(tmObject->tm_min);
second = static_cast<unsigned int>(tmObject->tm_sec);
}
IGpMutex *GpSystemServices_POSIX::CreateMutex()
{
return GpMutex_Cpp11_NonRecursive::Create();
}
IGpMutex *GpSystemServices_POSIX::CreateRecursiveMutex()
{
return GpMutex_Cpp11_Recursive::Create();
}
IGpThreadEvent *GpSystemServices_POSIX::CreateThreadEvent(bool autoReset, bool startSignaled)
{
return GpThreadEvent_Cpp11::Create(autoReset, startSignaled);
}
uint64_t GpSystemServices_POSIX::GetFreeMemoryCosmetic() const
{
#ifdef __MACOS__
{ /* This works on *bsd and darwin. */
unsigned int usermem;
size_t len = sizeof usermem;
static int mib[2] = { CTL_HW, HW_USERMEM };
if (sysctl (mib, 2, &usermem, &len, NULL, 0) == 0
&& len == sizeof (usermem))
return (long) usermem;
}
return 0;
#else
long pages = sysconf(_SC_AVPHYS_PAGES);
long pageSize = sysconf(_SC_PAGE_SIZE);
return pages * pageSize;
#endif
}

View File

@@ -0,0 +1,17 @@
#pragma once
#include "IGpSystemServices.h"
#include "GpCoreDefs.h"
class GpSystemServices_POSIX : public IGpSystemServices
{
public:
GpSystemServices_POSIX();
int64_t GetTime() const override;
void GetLocalDateTime(unsigned int &year, unsigned int &month, unsigned int &day, unsigned int &hour, unsigned int &minute, unsigned int &second) const override;
IGpMutex *CreateMutex() override;
IGpMutex *CreateRecursiveMutex() override;
IGpThreadEvent *CreateThreadEvent(bool autoReset, bool startSignaled) override;
uint64_t GetFreeMemoryCosmetic() const override;
};

View File

@@ -0,0 +1,82 @@
#include "GpThreadEvent_Cpp11.h"
GpThreadEvent_Cpp11::GpThreadEvent_Cpp11(bool autoReset, bool startSignaled)
: m_flag(startSignaled)
, m_autoReset(autoReset)
{
}
GpThreadEvent_Cpp11::~GpThreadEvent_Cpp11()
{
}
void GpThreadEvent_Cpp11::Wait()
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
m_cvar.wait(lock,[&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
});
}
else
m_cvar.wait(lock,[&]()->bool{ return m_flag; });
}
bool GpThreadEvent_Cpp11::WaitTimed(uint32_t msec)
{
std::unique_lock<std::mutex> lock(m_mutex);
if (m_autoReset)
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{
if (m_flag)
{
m_flag = false;
return true;
}
else
return false;
}))
return false;
}
else
{
if (!m_cvar.wait_for(lock, std::chrono::milliseconds(msec), [&]()->bool{ return m_flag; }))
return false;
}
return true;
}
void GpThreadEvent_Cpp11::Signal()
{
m_mutex.lock();
m_flag = true;
m_mutex.unlock();
if (m_autoReset)
m_cvar.notify_one();
else
m_cvar.notify_all();
}
void GpThreadEvent_Cpp11::Destroy()
{
this->~GpThreadEvent_Cpp11();
free(this);
}
GpThreadEvent_Cpp11 *GpThreadEvent_Cpp11::Create(bool autoReset, bool startSignaled)
{
GpThreadEvent_Cpp11 *evt = static_cast<GpThreadEvent_Cpp11*>(malloc(sizeof(GpThreadEvent_Cpp11)));
if (!evt)
return nullptr;
return new (evt) GpThreadEvent_Cpp11(autoReset, startSignaled);
}

View File

@@ -0,0 +1,28 @@
#pragma once
#include "IGpThreadEvent.h"
#include <mutex>
#include <condition_variable>
class GpThreadEvent_Cpp11 final : public IGpThreadEvent
{
public:
~GpThreadEvent_Cpp11();
void Wait() override;
bool WaitTimed(uint32_t msec) override;
void Signal() override;
void Destroy() override;
static GpThreadEvent_Cpp11 *Create(bool autoReset, bool startSignaled);
private:
GpThreadEvent_Cpp11(bool autoReset, bool startSignaled);
GpThreadEvent_Cpp11() = delete;
std::mutex m_mutex;
std::condition_variable m_cvar;
bool m_flag;
bool m_autoReset;
};

View File

@@ -3,7 +3,7 @@
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>$(SolutionDir)SDL2-2.0.12\include;$(IncludePath)</IncludePath>
<IncludePath>$(SolutionDir)SDL2-2.0.12\include;$(SolutionDir)AerofoilPortable;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)SDL2-2.0.12\lib\x64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>

View File

@@ -14,19 +14,19 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{33542FF0-0473-4802-BC79-3B8261790F65}</ProjectGuid>
<RootNamespace>AerofoilSDL</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -84,6 +84,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp" />
<ClCompile Include="..\Aerofoil\GpColorCursor_Win32.cpp" />
<ClCompile Include="..\Aerofoil\GpFileStream_Win32.cpp" />
<ClCompile Include="..\Aerofoil\GpFileSystem_Win32.cpp" />
@@ -93,10 +94,10 @@
<ClCompile Include="..\Aerofoil\GpThreadEvent_Win32.cpp" />
<ClCompile Include="GpAudioDriver_SDL2.cpp" />
<ClCompile Include="GpDisplayDriver_SDL_GL2.cpp" />
<ClCompile Include="GpFiberStarter_SDL.cpp" />
<ClCompile Include="GpFiber_SDL.cpp" />
<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp" />
<ClCompile Include="GpMain_SDL_Win32.cpp" />
<ClCompile Include="ShaderCode\CopyQuadP.cpp" />
<ClCompile Include="ShaderCode\DrawQuad32P.cpp" />
<ClCompile Include="ShaderCode\DrawQuadPaletteP.cpp" />
<ClCompile Include="ShaderCode\DrawQuadV.cpp" />
<ClCompile Include="ShaderCode\ScaleQuadP.cpp" />
@@ -111,15 +112,13 @@
<ProjectReference Include="..\GpFontHandler_FreeType2\GpFontHandler_FreeType2.vcxproj">
<Project>{4b564030-8985-4975-91e1-e1b2c16ae2a1}</Project>
</ProjectReference>
<ProjectReference Include="..\GpInputDriver_XInput\GpInputDriver_XInput.vcxproj">
<Project>{17b96f07-ef92-47cd-95a5-8e6ee38ab564}</Project>
</ProjectReference>
<ProjectReference Include="..\GpShell\GpShell.vcxproj">
<Project>{10cf9b5f-61d0-4b5b-89f4-810b58fc053d}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GpFiber_SDL.h" />
<ClInclude Include="GpInputDriver_SDL_Gamepad.h" />
<ClInclude Include="ShaderCode\DrawQuadPixelConstants.h" />
<ClInclude Include="ShaderCode\Functions.h" />
</ItemGroup>

View File

@@ -48,12 +48,6 @@
<ClCompile Include="ShaderCode\ScaleQuadP.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="GpFiber_SDL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiberStarter_SDL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpDisplayDriver_SDL_GL2.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -66,6 +60,15 @@
<ClCompile Include="ShaderCode\CopyQuadP.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="ShaderCode\DrawQuad32P.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\AerofoilPortable\GpAllocator_C.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ShaderCode\Functions.h">
@@ -77,5 +80,8 @@
<ClInclude Include="GpFiber_SDL.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpInputDriver_SDL_Gamepad.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,8 @@
#include "GpAudioDriver_SDL2.cpp"
#include "GpDisplayDriver_SDL_GL2.cpp"
#include "GpInputDriver_SDL_Gamepad.cpp"
#include "ShaderCode/CopyQuadP.cpp"
#include "ShaderCode/DrawQuadPaletteP.cpp"
#include "ShaderCode/DrawQuad32P.cpp"
#include "ShaderCode/DrawQuadV.cpp"
#include "ShaderCode/ScaleQuadP.cpp"

View File

@@ -11,6 +11,7 @@ LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpShell \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer \
$(LOCAL_PATH)/../AerofoilPortable \
$(LOCAL_PATH)/$(SDL_PATH)/include
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
@@ -19,10 +20,10 @@ LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
LOCAL_SRC_FILES := \
GpAudioDriver_SDL2.cpp \
GpDisplayDriver_SDL_GL2.cpp \
GpFiber_SDL.cpp \
GpFiberStarter_SDL.cpp \
GpInputDriver_SDL_Gamepad.cpp \
ShaderCode/CopyQuadP.cpp \
ShaderCode/DrawQuadPaletteP.cpp \
ShaderCode/DrawQuad32P.cpp \
ShaderCode/DrawQuadV.cpp \
ShaderCode/ScaleQuadP.cpp

View File

@@ -1,25 +1,34 @@
#include "CoreDefs.h"
#include "IGpAudioBuffer.h"
#include "IGpAudioDriver.h"
#include "IGpAudioChannel.h"
#include "IGpAudioChannelCallbacks.h"
#include "IGpMutex.h"
#include "IGpPrefsHandler.h"
#include "IGpSystemServices.h"
#include "GpAudioDriverProperties.h"
#include "CoreDefs.h"
#include "HostMutex.h"
#include "HostSystemServices.h"
#include "GpSDL.h"
#include "SDL_audio.h"
#include "GpRingBuffer.h"
#include "SDL_atomic.h"
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <new>
#include <stdio.h>
#include <chrono>
class GpAudioDriver_SDL2;
typedef std::chrono::high_resolution_clock::duration GpAudioDriver_SDL2_Duration_t;
typedef std::chrono::high_resolution_clock::time_point GpAudioDriver_SDL2_TimePoint_t;
typedef std::chrono::high_resolution_clock::period GpAudioDriver_SDL2_Period_t;
typedef std::chrono::high_resolution_clock::rep GpAudioDriver_SDL2_Rep_t;
static void *AlignedAlloc(size_t size, size_t alignment)
{
void *storage = malloc(size + alignment);
@@ -46,72 +55,150 @@ static void AlignedFree(void *ptr)
free(storageLoc);
}
struct GpAudioChannelBufferChain_SDL2 final
{
GpAudioChannelBufferChain_SDL2();
static GpAudioChannelBufferChain_SDL2 *Alloc();
void Release();
static const size_t kMaxCapacity = 65536;
size_t m_consumed;
size_t m_used;
uint8_t m_data[kMaxCapacity];
GpAudioChannelBufferChain_SDL2 *m_next;
bool m_hasTrigger;
};
class GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) GpAudioChannel_SDL2 final : public IGpAudioChannel
class GpAudioBuffer_SDL2 final : public IGpAudioBuffer
{
public:
enum ChannelState
{
ChannelState_Idle,
ChannelState_Playing,
ChannelState_Stopped,
typedef int16_t AudioSample_t;
static GpAudioBuffer_SDL2 *Create(const void *data, size_t size);
void AddRef() override;
void Release() override;
const AudioSample_t *GetData() const;
size_t GetSize() const;
private:
GpAudioBuffer_SDL2(const AudioSample_t *data, size_t size);
~GpAudioBuffer_SDL2();
void Destroy();
const AudioSample_t *m_data;
size_t m_size;
SDL_atomic_t m_count;
};
friend class GpAudioDriver_SDL2;
GpAudioBuffer_SDL2 *GpAudioBuffer_SDL2::Create(const void *data, size_t size)
{
size_t baseSize = sizeof(GpAudioBuffer_SDL2) + GP_SYSTEM_MEMORY_ALIGNMENT + 1;
baseSize -= baseSize % GP_SYSTEM_MEMORY_ALIGNMENT;
void *storage = malloc(size * sizeof(AudioSample_t) + baseSize);
if (!storage)
return nullptr;
GpAudioChannel_SDL2();
AudioSample_t *dataPos = reinterpret_cast<AudioSample_t*>(static_cast<uint8_t*>(storage) + baseSize);
// Convert from u8 to s16
const uint8_t *srcData = static_cast<const uint8_t*>(data);
for (size_t i = 0; i < size; i++)
dataPos[i] = srcData[i] - 0x80;
return new (storage) GpAudioBuffer_SDL2(dataPos, size);
}
void GpAudioBuffer_SDL2::AddRef()
{
SDL_AtomicAdd(&m_count, 1);
}
void GpAudioBuffer_SDL2::Release()
{
int prevCount = SDL_AtomicAdd(&m_count, -1);
if (prevCount == 1)
this->Destroy();
}
const int16_t *GpAudioBuffer_SDL2::GetData() const
{
return m_data;
}
size_t GpAudioBuffer_SDL2::GetSize() const
{
return m_size;
}
GpAudioBuffer_SDL2::GpAudioBuffer_SDL2(const int16_t *data, size_t size)
: m_data(data)
, m_size(size)
{
SDL_AtomicSet(&m_count, 1);
}
GpAudioBuffer_SDL2::~GpAudioBuffer_SDL2()
{
}
void GpAudioBuffer_SDL2::Destroy()
{
this->~GpAudioBuffer_SDL2();
free(this);
}
class GpAudioChannel_SDL2 final : public IGpAudioChannel
{
public:
friend class GpAudioDriver_SDL2;
typedef GpAudioBuffer_SDL2::AudioSample_t AudioSample_t;
GpAudioChannel_SDL2(GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate);
~GpAudioChannel_SDL2();
void AddRef();
void Release();
void SetAudioChannelContext(IGpAudioChannelCallbacks *callbacks) override;
void PostBuffer(const void *buffer, size_t bufferSize) override;
bool PostBuffer(IGpAudioBuffer *buffer) override;
void Stop() override;
void Destroy() override;
void Consume(uint8_t *output, size_t sz);
void Consume(int16_t *output, size_t sz, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime);
static GpAudioChannel_SDL2 *Alloc(GpAudioDriver_SDL2 *driver);
static GpAudioChannel_SDL2 *Alloc(GpAudioDriver_SDL2 *driver, GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate);
private:
bool Init(GpAudioDriver_SDL2 *driver);
static const size_t kMaxBuffers = 16;
IGpAudioChannelCallbacks *m_callbacks;
PortabilityLayer::HostMutex *m_mutex;
IGpMutex *m_mutex;
GpAudioDriver_SDL2 *m_owner;
SDL_atomic_t m_refCount;
GpAudioChannelBufferChain_SDL2 *m_firstPendingBuffer;
GpAudioChannelBufferChain_SDL2 *m_lastPendingBuffer;
GpAudioBuffer_SDL2 *m_pendingBuffers[kMaxBuffers];
size_t m_nextPendingBufferConsumePos;
size_t m_nextPendingBufferInsertionPos;
size_t m_numQueuedBuffers;
size_t m_firstBufferSamplesConsumed;
ChannelState m_channelState;
GpAudioDriver_SDL2_TimePoint_t m_timestamp; // Time that audio will be consumed if posted to the channel, if m_hasTimestamp is true.
GpAudioDriver_SDL2_Duration_t m_latency;
GpAudioDriver_SDL2_Duration_t m_bufferTime;
size_t m_bufferSamplesMax;
size_t m_leadingSilence;
uint16_t m_sampleRate;
bool m_isMixing;
bool m_hasTimestamp;
};
class GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) GpAudioDriver_SDL2 final : public IGpAudioDriver, public IGpPrefsHandler
class GpAudioDriver_SDL2 final : public IGpAudioDriver, public IGpPrefsHandler
{
public:
friend class GpAudioChannel_SDL2;
typedef GpAudioChannel_SDL2::AudioSample_t AudioSample_t;
explicit GpAudioDriver_SDL2(const GpAudioDriverProperties &properties);
~GpAudioDriver_SDL2();
IGpAudioBuffer *CreateBuffer(const void *data, size_t size) override;
IGpAudioChannel *CreateChannel() override;
void SetMasterVolume(uint32_t vol, uint32_t maxVolume) override;
void Shutdown() override;
@@ -122,60 +209,59 @@ public:
bool Init();
static GpAudioDriver_SDL2_TimePoint_t GetCurrentTime();
private:
void DetachAudioChannel(GpAudioChannel_SDL2 *channel);
static void SDLCALL StaticMixAudio(void *userdata, Uint8 *stream, int len);
void MixAudio(void *stream, size_t len);
void RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels);
void RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels, size_t maxSamplesToFill, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime);
static void AddSamples(AudioSample_t *GP_RESTRICT dest, const AudioSample_t *GP_RESTRICT src, size_t nSamples);
GpAudioDriverProperties m_properties;
PortabilityLayer::HostMutex *m_mutex;
PortabilityLayer::HostMutex *m_mixState;
IGpMutex *m_mutex;
IGpMutex *m_mixState;
static const size_t kMaxChannels = 16;
static const size_t kMixChunkSize = 256;
static const size_t kMixChunkSamples = 512;
static const int16_t kMaxAudioVolumeScale = 64;
GpAudioChannel_SDL2 *m_channels[kMaxChannels];
size_t m_numChannels;
unsigned int m_sampleRate;
GpAudioDriver_SDL2_Duration_t m_latency;
GpAudioDriver_SDL2_Duration_t m_bufferTime;
size_t m_bufferSamples;
bool m_sdlAudioRunning;
GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) int16_t m_mixChunk[kMixChunkSize];
GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) int16_t m_mixChunk[kMixChunkSamples];
size_t m_mixChunkReadOffset;
int16_t m_audioVolumeScale;
};
GpAudioChannelBufferChain_SDL2::GpAudioChannelBufferChain_SDL2()
: m_used(0)
, m_consumed(0)
, m_next(nullptr)
, m_hasTrigger(false)
{
}
GpAudioChannelBufferChain_SDL2 *GpAudioChannelBufferChain_SDL2::Alloc()
{
void *storage = AlignedAlloc(sizeof(GpAudioChannelBufferChain_SDL2), GP_SYSTEM_MEMORY_ALIGNMENT);
return new (storage) GpAudioChannelBufferChain_SDL2();
}
void GpAudioChannelBufferChain_SDL2::Release()
{
this->~GpAudioChannelBufferChain_SDL2();
AlignedFree(this);
}
/////////////////////////////////////////////////////////////////////////////////////////
// GpAudioChannel
GpAudioChannel_SDL2::GpAudioChannel_SDL2()
GpAudioChannel_SDL2::GpAudioChannel_SDL2(GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate)
: m_callbacks(nullptr)
, m_mutex(nullptr)
, m_owner(nullptr)
, m_firstPendingBuffer(nullptr)
, m_lastPendingBuffer(nullptr)
, m_latency(latency)
, m_bufferTime(bufferTime)
, m_bufferSamplesMax(bufferSamplesMax)
, m_leadingSilence(0)
, m_sampleRate(sampleRate)
, m_isMixing(false)
, m_hasTimestamp(false)
, m_nextPendingBufferConsumePos(0)
, m_nextPendingBufferInsertionPos(0)
, m_numQueuedBuffers(0)
, m_firstBufferSamplesConsumed(0)
{
SDL_AtomicSet(&m_refCount, 1);
}
@@ -187,12 +273,7 @@ GpAudioChannel_SDL2::~GpAudioChannel_SDL2()
if (m_mutex)
m_mutex->Destroy();
while (m_firstPendingBuffer)
{
GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
m_firstPendingBuffer = buffer->m_next;
buffer->Release();
}
assert(m_numQueuedBuffers == 0);
}
void GpAudioChannel_SDL2::AddRef()
@@ -215,54 +296,70 @@ void GpAudioChannel_SDL2::SetAudioChannelContext(IGpAudioChannelCallbacks *callb
m_callbacks = callbacks;
}
void GpAudioChannel_SDL2::PostBuffer(const void *buffer, size_t bufferSize)
bool GpAudioChannel_SDL2::PostBuffer(IGpAudioBuffer *buffer)
{
buffer->AddRef();
m_mutex->Lock();
while (bufferSize > 0)
if (m_numQueuedBuffers == kMaxBuffers)
{
GpAudioChannelBufferChain_SDL2 *newBuffer = GpAudioChannelBufferChain_SDL2::Alloc();
if (newBuffer == nullptr)
break;
if (m_lastPendingBuffer == nullptr)
m_firstPendingBuffer = newBuffer;
else
m_lastPendingBuffer->m_next = newBuffer;
m_lastPendingBuffer = newBuffer;
size_t bufferable = newBuffer->kMaxCapacity;
if (bufferSize < bufferable)
bufferable = bufferSize;
memcpy(newBuffer->m_data, buffer, bufferable);
buffer = static_cast<const uint8_t*>(buffer) + bufferable;
bufferSize -= bufferable;
m_lastPendingBuffer->m_used = bufferable;
m_lastPendingBuffer->m_hasTrigger = (bufferSize == 0);
m_mutex->Unlock();
buffer->Release();
return false;
}
size_t leadingSilence = 0;
if (m_numQueuedBuffers == 0 && m_hasTimestamp && !m_isMixing)
{
GpAudioDriver_SDL2_TimePoint_t queueTime = GpAudioDriver_SDL2::GetCurrentTime() + m_latency;
if (queueTime > m_timestamp)
{
const GpAudioDriver_SDL2_Duration_t leadTime = queueTime - m_timestamp;
if (leadTime > m_bufferTime)
leadingSilence = m_bufferSamplesMax;
else
{
const GpAudioDriver_SDL2_Rep_t leadTimeRep = leadTime.count();
leadingSilence = leadTimeRep * static_cast<GpAudioDriver_SDL2_Rep_t>(m_sampleRate) * GpAudioDriver_SDL2_Period_t::num / GpAudioDriver_SDL2_Period_t::den;
}
}
}
m_leadingSilence = leadingSilence;
m_pendingBuffers[m_nextPendingBufferInsertionPos++] = static_cast<GpAudioBuffer_SDL2*>(buffer);
m_numQueuedBuffers++;
m_nextPendingBufferInsertionPos = m_nextPendingBufferInsertionPos % kMaxBuffers;
m_mutex->Unlock();
return true;
}
void GpAudioChannel_SDL2::Stop()
{
m_mutex->Lock();
GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
m_firstPendingBuffer = nullptr;
m_lastPendingBuffer = nullptr;
m_leadingSilence = 0;
while (buffer)
size_t numBuffersToDischarge = m_numQueuedBuffers;
for (size_t i = 0; i < numBuffersToDischarge; i++)
{
if (buffer->m_hasTrigger && m_callbacks)
GpAudioBuffer_SDL2 *buffer = m_pendingBuffers[m_nextPendingBufferConsumePos];
m_nextPendingBufferConsumePos = (m_nextPendingBufferConsumePos + 1) % kMaxBuffers;
m_numQueuedBuffers--;
m_firstBufferSamplesConsumed = 0;
if (m_callbacks)
m_callbacks->NotifyBufferFinished();
GpAudioChannelBufferChain_SDL2 *nextBuffer = buffer->m_next;
buffer->Release();
buffer = nextBuffer;
}
m_mutex->Unlock();
@@ -286,25 +383,57 @@ bool GpAudioChannel_SDL2::Init(GpAudioDriver_SDL2 *driver)
return true;
}
void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz)
void GpAudioChannel_SDL2::Consume(int16_t *output, size_t sz, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime)
{
m_mutex->Lock();
while (m_firstPendingBuffer != nullptr)
m_isMixing = true;
m_hasTimestamp = true;
m_timestamp = mixEndTime;
if (sz <= m_leadingSilence)
{
GpAudioChannelBufferChain_SDL2 *buffer = m_firstPendingBuffer;
const size_t available = (buffer->m_used - buffer->m_consumed);
memset(output, 0, sz * sizeof(AudioSample_t));
m_leadingSilence -= sz;
m_isMixing = false;
m_mutex->Unlock();
return;
}
else
{
size_t leadingSilence = m_leadingSilence;
if (leadingSilence > 0)
{
memset(output, 0, leadingSilence * sizeof(AudioSample_t));
output += leadingSilence;
sz -= leadingSilence;
m_leadingSilence = 0;
}
}
while (m_numQueuedBuffers > 0)
{
GpAudioBuffer_SDL2 *buffer = m_pendingBuffers[m_nextPendingBufferConsumePos];
const int16_t *bufferData = buffer->GetData();
const size_t bufferSize = buffer->GetSize();
assert(m_firstBufferSamplesConsumed < bufferSize);
const size_t available = (bufferSize - m_firstBufferSamplesConsumed);
if (available <= sz)
{
memcpy(output, buffer->m_data + buffer->m_consumed, available);
memcpy(output, bufferData + m_firstBufferSamplesConsumed, available * sizeof(AudioSample_t));
sz -= available;
output += available;
m_firstPendingBuffer = buffer->m_next;
if (m_firstPendingBuffer == nullptr)
m_lastPendingBuffer = nullptr;
m_nextPendingBufferConsumePos = (m_nextPendingBufferConsumePos + 1) % kMaxBuffers;
m_numQueuedBuffers--;
if (buffer->m_hasTrigger && m_callbacks)
m_firstBufferSamplesConsumed = 0;
if (m_callbacks)
m_callbacks->NotifyBufferFinished();
buffer->Release();
@@ -314,26 +443,28 @@ void GpAudioChannel_SDL2::Consume(uint8_t *output, size_t sz)
}
else
{
memcpy(output, buffer->m_data + buffer->m_consumed, sz);
buffer->m_consumed += sz;
buffer += sz;
memcpy(output, bufferData + m_firstBufferSamplesConsumed, sz * sizeof(AudioSample_t));
m_firstBufferSamplesConsumed += sz;
output += sz;
sz = 0;
break;
}
}
m_isMixing = false;
m_mutex->Unlock();
memset(output, 0x80, sz);
memset(output, 0, sz * sizeof(AudioSample_t));
}
GpAudioChannel_SDL2 *GpAudioChannel_SDL2::Alloc(GpAudioDriver_SDL2 *driver)
GpAudioChannel_SDL2 *GpAudioChannel_SDL2::Alloc(GpAudioDriver_SDL2 *driver, GpAudioDriver_SDL2_Duration_t latency, GpAudioDriver_SDL2_Duration_t bufferTime, size_t bufferSamplesMax, uint16_t sampleRate)
{
void *storage = AlignedAlloc(sizeof(GpAudioChannel_SDL2), GP_SYSTEM_MEMORY_ALIGNMENT);
if (!storage)
return nullptr;
GpAudioChannel_SDL2 *channel = new (storage) GpAudioChannel_SDL2();
GpAudioChannel_SDL2 *channel = new (storage) GpAudioChannel_SDL2(latency, bufferTime, bufferSamplesMax, sampleRate);
if (!channel->Init(driver))
{
channel->Destroy();
@@ -351,14 +482,18 @@ GpAudioDriver_SDL2::GpAudioDriver_SDL2(const GpAudioDriverProperties &properties
: m_properties(properties)
, m_mutex(nullptr)
, m_numChannels(0)
, m_sampleRate(0)
, m_latency(GpAudioDriver_SDL2_Duration_t::zero())
, m_bufferTime(GpAudioDriver_SDL2_Duration_t::zero())
, m_sdlAudioRunning(false)
, m_mixChunkReadOffset(kMixChunkSize)
, m_mixChunkReadOffset(kMixChunkSamples)
, m_audioVolumeScale(kMaxAudioVolumeScale)
{
for (size_t i = 0; i < kMaxChannels; i++)
m_channels[i] = nullptr;
for (size_t i = 0; i < kMixChunkSize; i++)
for (size_t i = 0; i < kMixChunkSamples; i++)
m_mixChunk[i] = 0;
}
@@ -371,9 +506,14 @@ GpAudioDriver_SDL2::~GpAudioDriver_SDL2()
m_mutex->Destroy();
}
IGpAudioBuffer *GpAudioDriver_SDL2::CreateBuffer(const void *data, size_t size)
{
return GpAudioBuffer_SDL2::Create(data, size);
}
IGpAudioChannel *GpAudioDriver_SDL2::CreateChannel()
{
GpAudioChannel_SDL2 *newChannel = GpAudioChannel_SDL2::Alloc(this);
GpAudioChannel_SDL2 *newChannel = GpAudioChannel_SDL2::Alloc(this, m_latency, m_bufferTime, m_bufferSamples, m_sampleRate);
if (!newChannel)
return nullptr;
@@ -395,6 +535,9 @@ IGpAudioChannel *GpAudioDriver_SDL2::CreateChannel()
void GpAudioDriver_SDL2::SetMasterVolume(uint32_t vol, uint32_t maxVolume)
{
double scale = vol * static_cast<uint64_t>(kMaxAudioVolumeScale) / maxVolume;
m_audioVolumeScale = static_cast<int16_t>(scale);
}
void GpAudioDriver_SDL2::Shutdown()
@@ -430,7 +573,7 @@ bool GpAudioDriver_SDL2::Init()
requestedSpec.channels = 1;
requestedSpec.format = AUDIO_S16;
requestedSpec.freq = m_properties.m_sampleRate;
requestedSpec.samples = 512;
requestedSpec.samples = kMixChunkSamples;
requestedSpec.userdata = this;
if (SDL_OpenAudio(&requestedSpec, nullptr))
@@ -443,6 +586,10 @@ bool GpAudioDriver_SDL2::Init()
SDL_PauseAudio(0);
m_sdlAudioRunning = true;
m_sampleRate = requestedSpec.freq;
m_latency = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * requestedSpec.samples / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
m_bufferTime = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * requestedSpec.samples / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
m_bufferSamples = requestedSpec.samples;
return true;
}
@@ -485,11 +632,16 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
}
m_mutex->Unlock();
size_t samplesRemaining = len / sizeof(int16_t);
const size_t totalSamples = len / sizeof(int16_t);
size_t samplesRemaining = totalSamples;
GpAudioDriver_SDL2_TimePoint_t audioMixStartTime = GpAudioDriver_SDL2::GetCurrentTime();
GpAudioDriver_SDL2_TimePoint_t audioMixBlockStartTime = audioMixStartTime;
size_t samplesSinceStart = 0;
for (;;)
{
size_t availableInMixChunk = kMixChunkSize - m_mixChunkReadOffset;
size_t availableInMixChunk = kMixChunkSamples - m_mixChunkReadOffset;
if (availableInMixChunk > samplesRemaining)
{
@@ -503,10 +655,17 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
memcpy(stream, m_mixChunk + m_mixChunkReadOffset, availableInMixChunk * sizeof(int16_t));
stream = static_cast<int16_t*>(stream) + availableInMixChunk;
samplesRemaining -= availableInMixChunk;
samplesSinceStart += availableInMixChunk;
GpAudioDriver_SDL2_Duration_t audioMixDurationSinceStart = GpAudioDriver_SDL2_Duration_t(static_cast<GpAudioDriver_SDL2_Rep_t>(GpAudioDriver_SDL2_Period_t::den * samplesSinceStart / GpAudioDriver_SDL2_Period_t::num / m_sampleRate));
GpAudioDriver_SDL2_TimePoint_t audioMixBlockEndTime = audioMixStartTime + audioMixDurationSinceStart;
m_mixChunkReadOffset = 0;
RefillMixChunk(mixingChannels, numChannels);
RefillMixChunk(mixingChannels, numChannels, samplesRemaining, audioMixBlockStartTime, audioMixBlockEndTime);
audioMixBlockStartTime = audioMixBlockEndTime;
samplesRemaining -= availableInMixChunk;
}
}
@@ -514,40 +673,66 @@ void GpAudioDriver_SDL2::MixAudio(void *stream, size_t len)
mixingChannels[i]->Release();
}
void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels)
void GpAudioDriver_SDL2::RefillMixChunk(GpAudioChannel_SDL2 *const*channels, size_t numChannels, size_t maxSamplesToFill, GpAudioDriver_SDL2_TimePoint_t mixStartTime, GpAudioDriver_SDL2_TimePoint_t mixEndTime)
{
uint8_t audioMixBufferUnaligned[kMixChunkSize + GP_SYSTEM_MEMORY_ALIGNMENT];
uint8_t *audioMixBuffer = audioMixBufferUnaligned;
uint8_t audioMixBufferUnaligned[kMixChunkSamples * sizeof(AudioSample_t) + GP_SYSTEM_MEMORY_ALIGNMENT];
uint8_t *audioMixBufferBytes = audioMixBufferUnaligned;
{
uintptr_t bufferPtr = reinterpret_cast<uintptr_t>(audioMixBuffer);
uintptr_t bufferPtr = reinterpret_cast<uintptr_t>(audioMixBufferBytes);
size_t alignPadding = GP_SYSTEM_MEMORY_ALIGNMENT - (bufferPtr % GP_SYSTEM_MEMORY_ALIGNMENT);
audioMixBuffer += alignPadding;
audioMixBufferBytes += alignPadding;
}
AudioSample_t *audioMixBuffer = reinterpret_cast<AudioSample_t*>(audioMixBufferBytes);
bool noAudio = true;
const int16_t audioVolumeScale = m_audioVolumeScale;
size_t samplesToFill = kMixChunkSamples;
if (samplesToFill > maxSamplesToFill)
{
m_mixChunkReadOffset += samplesToFill - maxSamplesToFill;
samplesToFill = maxSamplesToFill;
}
else
m_mixChunkReadOffset = 0;
AudioSample_t *mixChunkStart = m_mixChunk + m_mixChunkReadOffset;
for (size_t i = 0; i < numChannels; i++)
{
channels[i]->Consume(audioMixBuffer, kMixChunkSize);
channels[i]->Consume(audioMixBuffer, samplesToFill, mixStartTime, mixEndTime);
if (i == 0)
{
noAudio = false;
for (size_t j = 0; j < kMixChunkSize; j++)
m_mixChunk[j] = (audioMixBuffer[j] - 0x80) * 25;
memcpy(mixChunkStart, audioMixBuffer, samplesToFill * sizeof(AudioSample_t));
}
else
{
for (size_t j = 0; j < kMixChunkSize; j++)
m_mixChunk[j] += (audioMixBuffer[j] - 0x80) * 25;
}
AddSamples(mixChunkStart, audioMixBuffer, samplesToFill);
}
if (noAudio)
memset(m_mixChunk, 0, kMixChunkSize * sizeof(m_mixChunk[0]));
memset(mixChunkStart, 0, samplesToFill * sizeof(AudioSample_t));
else
{
for (size_t i = 0; i < samplesToFill; i++)
mixChunkStart[i] *= audioVolumeScale;
}
}
void GpAudioDriver_SDL2::AddSamples(AudioSample_t *GP_RESTRICT dest, const AudioSample_t *GP_RESTRICT src, size_t nSamples)
{
for (size_t i = 0; i < nSamples; i++)
dest[i] += src[i];
}
GpAudioDriver_SDL2_TimePoint_t GpAudioDriver_SDL2::GetCurrentTime()
{
return std::chrono::high_resolution_clock::now();
}
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties)
{

View File

@@ -1,16 +1,19 @@
#include "IGpDisplayDriver.h"
#include "CoreDefs.h"
#include "GpApplicationName.h"
#include "GpComPtr.h"
#include "GpFiber_SDL.h"
#include "GpDisplayDriverProperties.h"
#include "GpVOSEvent.h"
#include "GpRingBuffer.h"
#include "HostSystemServices.h"
#include "GpInputDriver_SDL_Gamepad.h"
#include "GpSDL.h"
#include "GpUnicode.h"
#include "IGpCursor.h"
#include "IGpDisplayDriverSurface.h"
#include "IGpLogDriver.h"
#include "IGpPrefsHandler.h"
#include "IGpSystemServices.h"
#include "IGpVOSEventQueue.h"
#include "SDL_events.h"
@@ -27,6 +30,9 @@
#include <vector>
#include <algorithm>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#pragma push_macro("LoadCursor")
#ifdef LoadCursor
@@ -39,68 +45,13 @@ class GpDisplayDriver_SDL_GL2;
static GpDisplayDriverSurfaceEffects gs_defaultEffects;
static const char *kPrefsIdentifier = "GpDisplayDriverSDL_GL2";
static uint32_t kPrefsVersion = 1;
namespace DeleteMe
struct GpDisplayDriver_SDL_GL2_Prefs
{
bool DecodeCodePoint(const uint8_t *characters, size_t availableCharacters, size_t &outCharactersDigested, uint32_t &outCodePoint)
{
if (availableCharacters <= 0)
return false;
if ((characters[0] & 0x80) == 0x00)
{
outCharactersDigested = 1;
outCodePoint = characters[0];
return true;
}
size_t sz = 0;
uint32_t codePoint = 0;
uint32_t minCodePoint = 0;
if ((characters[0] & 0xe0) == 0xc0)
{
sz = 2;
minCodePoint = 0x80;
codePoint = (characters[0] & 0x1f);
}
else if ((characters[0] & 0xf0) == 0xe0)
{
sz = 3;
minCodePoint = 0x800;
codePoint = (characters[0] & 0x0f);
}
else if ((characters[0] & 0xf8) == 0xf0)
{
sz = 4;
minCodePoint = 0x10000;
codePoint = (characters[0] & 0x07);
}
else
return false;
if (availableCharacters < sz)
return false;
for (size_t auxByte = 1; auxByte < sz; auxByte++)
{
if ((characters[auxByte] & 0xc0) != 0x80)
return false;
codePoint = (codePoint << 6) | (characters[auxByte] & 0x3f);
}
if (codePoint < minCodePoint || codePoint > 0x10ffff)
return false;
if (codePoint >= 0xd800 && codePoint <= 0xdfff)
return false;
outCodePoint = codePoint;
outCharactersDigested = sz;
return true;
}
}
bool m_isFullScreen;
};
namespace GpBinarizedShaders
{
@@ -108,17 +59,13 @@ namespace GpBinarizedShaders
extern const char *g_drawQuadPalettePF_GL2;
extern const char *g_drawQuadPalettePNF_GL2;
extern const char *g_drawQuadRGBPF_GL2;
extern const char *g_drawQuadRGBPNF_GL2;
extern const char *g_drawQuad15BitPF_GL2;
extern const char *g_drawQuad15BitPNF_GL2;
extern const char *g_drawQuad32PF_GL2;
extern const char *g_drawQuad32PNF_GL2;
extern const char *g_drawQuadPaletteICCPF_GL2;
extern const char *g_drawQuadPaletteICCPNF_GL2;
extern const char *g_drawQuadRGBICCPF_GL2;
extern const char *g_drawQuadRGBICCPNF_GL2;
extern const char *g_drawQuad15BitICCPF_GL2;
extern const char *g_drawQuad15BitICCPNF_GL2;
extern const char *g_drawQuad32ICCPF_GL2;
extern const char *g_drawQuad32ICCPNF_GL2;
extern const char *g_copyQuadP_GL2;
extern const char *g_scaleQuadP_GL2;
@@ -210,6 +157,7 @@ struct GpGLFunctions
static void CheckGLError(const GpGLFunctions &gl, IGpLogDriver *logger)
{
#if GP_DEBUG_CONFIG
GLenum errorCode = gl.GetError();
if (errorCode != 0)
{
@@ -218,6 +166,7 @@ static void CheckGLError(const GpGLFunctions &gl, IGpLogDriver *logger)
}
assert(errorCode == 0);
#endif
}
class GpGLObject
@@ -725,17 +674,18 @@ public:
explicit GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
~GpDisplayDriver_SDL_GL2();
bool Init();
bool Init() GP_ASYNCIFY_PARANOID_OVERRIDE;
void ServeTicks(int tickCount) GP_ASYNCIFY_PARANOID_OVERRIDE;
void ForceSync() override;
void Shutdown() GP_ASYNCIFY_PARANOID_OVERRIDE;
void TranslateSDLMessage(const SDL_Event *msg, IGpVOSEventQueue *eventQueue, float pixelScaleX, float pixelScaleY, bool obstructiveTextInput);
void Run() override;
void Shutdown() override;
void GetDisplayResolution(unsigned int *width, unsigned int *height) override;
void GetInitialDisplayResolution(unsigned int *width, unsigned int *height) override;
IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext) override;
void DrawSurface(IGpDisplayDriverSurface *surface, int32_t x, int32_t y, size_t width, size_t height, const GpDisplayDriverSurfaceEffects *effects) override;
IGpCursor *CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY) override;
IGpCursor *CreateColorCursor(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY) override;
IGpCursor *CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY) GP_ASYNCIFY_PARANOID_OVERRIDE;
IGpCursor *CreateColorCursor(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY) GP_ASYNCIFY_PARANOID_OVERRIDE;
void SetCursor(IGpCursor *cursor) override;
void SetStandardCursor(EGpStandardCursor_t standardCursor) override;
void UpdatePalette(const void *paletteData) override;
@@ -793,7 +743,7 @@ private:
void ScaleVirtualScreen();
GpDisplayDriverTickStatus_t PresentFrameAndSync();
bool SyncRender();
GpGLFunctions m_gl;
GpDisplayDriverProperties m_properties;
@@ -835,9 +785,6 @@ private:
GpComPtr<GpGLRenderTargetView> m_upscaleTextureRTV;
GpComPtr<GpGLTexture> m_upscaleTexture;
uint32_t m_upscaleTextureWidth;
uint32_t m_upscaleTextureHeight;
GpComPtr<GpGLVertexArray> m_quadVertexArray;
GpComPtr<GpGLBuffer> m_quadVertexBufferKeepalive;
GpComPtr<GpGLBuffer> m_quadIndexBuffer;
@@ -849,12 +796,16 @@ private:
DrawQuadProgram m_drawQuadPaletteNoFlickerProgram;
DrawQuadProgram m_drawQuadPaletteFlickerProgram;
DrawQuadProgram m_drawQuadRGBProgram;
DrawQuadProgram m_drawQuad15BitProgram;
DrawQuadProgram m_drawQuad15NoFlickerProgram;
DrawQuadProgram m_drawQuad15FlickerProgram;
DrawQuadProgram m_drawQuad32NoFlickerProgram;
DrawQuadProgram m_drawQuad32FlickerProgram;
DrawQuadProgram m_drawQuadPaletteICCNoFlickerProgram;
DrawQuadProgram m_drawQuadPaletteICCFlickerProgram;
DrawQuadProgram m_drawQuadRGBICCProgram;
DrawQuadProgram m_drawQuad15BitICCProgram;
DrawQuadProgram m_drawQuad15ICCNoFlickerProgram;
DrawQuadProgram m_drawQuad15ICCFlickerProgram;
DrawQuadProgram m_drawQuad32ICCNoFlickerProgram;
DrawQuadProgram m_drawQuad32ICCFlickerProgram;
};
InstancedResources m_res;
@@ -886,9 +837,14 @@ private:
uint32_t m_windowHeightPhysical;
uint32_t m_windowWidthVirtual; // Virtual resolution is the resolution reported to the game
uint32_t m_windowHeightVirtual;
uint32_t m_initialWidthVirtual; // Virtual resolution is the resolution reported to the game
uint32_t m_initialHeightVirtual;
float m_pixelScaleX;
float m_pixelScaleY;
bool m_useUpscaleFilter;
uint32_t m_upscaleTextureWidth;
uint32_t m_upscaleTextureHeight;
GpCursor_SDL2 *m_activeCursor;
GpCursor_SDL2 *m_pendingCursor;
@@ -896,9 +852,6 @@ private:
EGpStandardCursor_t m_pendingStandardCursor;
bool m_mouseIsInClientArea;
IGpFiber *m_vosFiber;
PortabilityLayer::HostThreadEvent *m_vosEvent;
float m_bgColor[4];
bool m_bgIsDark;
@@ -1178,11 +1131,13 @@ GpDisplayDriver_SDL_GL2::GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties
, m_windowHeightPhysical(480)
, m_windowWidthVirtual(640)
, m_windowHeightVirtual(480)
, m_initialWidthVirtual(640)
, m_initialHeightVirtual(480)
, m_pixelScaleX(1.0f)
, m_pixelScaleY(1.0f)
, m_useUpscaleFilter(false)
, m_vosFiber(nullptr)
, m_vosEvent(nullptr)
, m_upscaleTextureWidth(0)
, m_upscaleTextureHeight(0)
, m_pendingCursor(nullptr)
, m_activeCursor(nullptr)
, m_currentStandardCursor(EGpStandardCursors::kArrow)
@@ -1215,7 +1170,7 @@ GpDisplayDriver_SDL_GL2::GpDisplayDriver_SDL_GL2(const GpDisplayDriverProperties
m_bgColor[3] = 1.f;
// Stupid hack to detect mobile...
m_isFullScreenDesired = m_properties.m_systemServices->IsTouchscreen() && !m_properties.m_systemServices->IsUsingMouseAsTouch();
m_isFullScreenDesired = m_properties.m_systemServices->IsFullscreenOnStartup();
const intmax_t periodNum = std::chrono::high_resolution_clock::period::num;
const intmax_t periodDen = std::chrono::high_resolution_clock::period::den;
@@ -1327,9 +1282,246 @@ GpDisplayDriver_SDL_GL2::~GpDisplayDriver_SDL_GL2()
bool GpDisplayDriver_SDL_GL2::Init()
{
#if GP_GL_IS_OPENGL_4_CONTEXT
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
#endif
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
IGpLogDriver *logger = m_properties.m_logger;
uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN;
if (m_properties.m_systemServices->IsFullscreenOnStartup())
{
windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
m_isFullScreen = true;
}
else
windowFlags |= SDL_WINDOW_RESIZABLE;
m_window = SDL_CreateWindow(GP_APPLICATION_NAME, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, m_windowWidthPhysical, m_windowHeightPhysical, windowFlags);
if (m_isFullScreen)
{
m_windowModeRevertWidth = m_windowWidthPhysical;
m_windowModeRevertHeight = m_windowHeightPhysical;
int windowWidth = 0;
int windowHeight = 0;
SDL_GetWindowSize(m_window, &windowWidth, &windowHeight);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Initialized fullscreen SDL window %i x %i", windowWidth, windowHeight);
m_windowWidthPhysical = windowWidth;
m_windowHeightPhysical = windowHeight;
uint32_t desiredWidth = windowWidth;
uint32_t desiredHeight = windowHeight;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = m_pixelScaleX;
float pixelScaleY = m_pixelScaleY;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "AdjustedRequestedResolution succeeded. Virtual dimensions %i x %i Pixel scale %f x %f", static_cast<int>(virtualWidth), static_cast<int>(virtualHeight), static_cast<float>(pixelScaleX), static_cast<float>(pixelScaleY));
}
else
{
if (logger)
logger->Printf(IGpLogDriver::Category_Error, "AdjustedRequestedResolution failed!");
}
}
const bool obstructiveTextInput = m_properties.m_systemServices->IsTextInputObstructive();
if (!obstructiveTextInput)
SDL_StartTextInput();
StartOpenGLForWindow(logger);
if (!m_gl.LookUpFunctions())
return false;
m_initialWidthVirtual = m_windowWidthVirtual;
m_initialHeightVirtual = m_windowHeightVirtual;
return true;
}
void GpDisplayDriver_SDL_GL2::ServeTicks(int ticks)
{
IGpLogDriver *logger = m_properties.m_logger;
const bool obstructiveTextInput = m_properties.m_systemServices->IsTextInputObstructive();
for (;;)
{
SDL_Event msg;
if (SDL_PollEvent(&msg) != 0)
{
switch (msg.type)
{
case SDL_MOUSEMOTION:
{
if (!m_mouseIsInClientArea)
m_mouseIsInClientArea = true;
}
break;
//case SDL_MOUSELEAVE: // Does SDL support this??
// m_mouseIsInClientArea = false;
// break;
case SDL_RENDER_DEVICE_RESET:
case SDL_RENDER_TARGETS_RESET:
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to device loss (Type: %i)", static_cast<int>(msg.type));
m_contextLost = true;
}
break;
case SDL_CONTROLLERAXISMOTION:
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
case SDL_CONTROLLERDEVICEADDED:
case SDL_CONTROLLERDEVICEREMOVED:
case SDL_CONTROLLERDEVICEREMAPPED:
if (IGpInputDriverSDLGamepad *gamepadDriver = IGpInputDriverSDLGamepad::GetInstance())
gamepadDriver->ProcessSDLEvent(msg);
break;
}
TranslateSDLMessage(&msg, m_properties.m_eventQueue, m_pixelScaleX, m_pixelScaleY, obstructiveTextInput);
}
else
{
if (m_isFullScreen != m_isFullScreenDesired)
{
if (m_isFullScreenDesired)
BecomeFullScreen();
else
BecomeWindowed();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to fullscreen state change");
m_contextLost = true;
continue;
}
int clientWidth = 0;
int clientHeight = 0;
SDL_GetWindowSize(m_window, &clientWidth, &clientHeight);
unsigned int desiredWidth = clientWidth;
unsigned int desiredHeight = clientHeight;
if (desiredWidth != m_windowWidthPhysical || desiredHeight != m_windowHeightPhysical || m_isResolutionResetDesired)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Detected window size change");
uint32_t prevWidthPhysical = m_windowWidthPhysical;
uint32_t prevHeightPhysical = m_windowHeightPhysical;
uint32_t prevWidthVirtual = m_windowWidthVirtual;
uint32_t prevHeightVirtual = m_windowHeightVirtual;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = 1.0f;
float pixelScaleY = 1.0f;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
bool resizedOK = ResizeOpenGLWindow(m_windowWidthPhysical, m_windowHeightPhysical, desiredWidth, desiredHeight, logger);
if (!resizedOK)
break; // Critical video driver error, exit
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
m_isResolutionResetDesired = false;
if (GpVOSEvent *resizeEvent = m_properties.m_eventQueue->QueueEvent())
{
resizeEvent->m_eventType = GpVOSEventTypes::kVideoResolutionChanged;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevWidth = prevWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevHeight = prevHeightVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newWidth = m_windowWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newHeight = m_windowHeightVirtual;
}
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to window size change");
m_contextLost = true;
continue;
}
}
if (m_contextLost)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Resetting OpenGL context. Physical: %i x %i Virtual %i x %i", static_cast<int>(m_windowWidthPhysical), static_cast<int>(m_windowHeightPhysical), static_cast<int>(m_windowWidthVirtual), static_cast<int>(m_windowHeightVirtual));
// Drop everything and reset
m_res = InstancedResources();
if (m_firstSurface)
m_firstSurface->DestroyAll();
if (!InitResources(m_windowWidthPhysical, m_windowHeightPhysical, m_windowWidthVirtual, m_windowHeightVirtual))
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to InitResources failing");
break;
}
if (m_firstSurface)
m_firstSurface->RecreateAll();
m_contextLost = false;
continue;
}
bool wantTextInput = m_properties.m_systemServices->IsTextInputEnabled();
if (wantTextInput != m_textInputEnabled)
{
m_textInputEnabled = wantTextInput;
if (m_textInputEnabled)
SDL_StartTextInput();
else
SDL_StopTextInput();
}
// Handle dismissal of on-screen keyboard
const bool isTextInputActuallyActive = SDL_IsTextInputActive();
m_textInputEnabled = isTextInputActuallyActive;
m_properties.m_systemServices->SetTextInputEnabled(isTextInputActuallyActive);
if (SyncRender())
{
ticks--;
if (ticks <= 0)
break;
}
}
}
}
void GpDisplayDriver_SDL_GL2::ForceSync()
{
m_frameTimeAccumulated = std::chrono::nanoseconds::zero();
}
static void PostMouseEvent(IGpVOSEventQueue *eventQueue, GpMouseEventType_t eventType, GpMouseButton_t button, int32_t x, int32_t y, float pixelScaleX, float pixelScaleY)
{
if (GpVOSEvent *evt = eventQueue->QueueEvent())
@@ -1367,7 +1559,7 @@ static void PostTouchEvent(IGpVOSEventQueue *eventQueue, GpTouchEventType_t even
static bool IdentifyVKey(const SDL_KeyboardEvent *keyEvt, GpKeyIDSubset_t &outSubset, GpKeyboardInputEvent::KeyUnion &outKey)
{
SDL_KeyCode keyCode = static_cast<SDL_KeyCode>(keyEvt->keysym.sym);
SDL_Keycode keyCode = static_cast<SDL_Keycode>(keyEvt->keysym.sym);
switch (keyCode)
{
@@ -1445,6 +1637,14 @@ static bool IdentifyVKey(const SDL_KeyboardEvent *keyEvt, GpKeyIDSubset_t &outSu
return false;
}
break;
case SDLK_LGUI:
outSubset = GpKeyIDSubsets::kSpecial;
outKey.m_specialKey = GpKeySpecials::kLeftCommand;
break;
case SDLK_RGUI:
outSubset = GpKeyIDSubsets::kSpecial;
outKey.m_specialKey = GpKeySpecials::kRightCommand;
break;
case SDLK_LCTRL:
outSubset = GpKeyIDSubsets::kSpecial;
outKey.m_specialKey = GpKeySpecials::kLeftCtrl;
@@ -1788,7 +1988,7 @@ void GpDisplayDriver_SDL_GL2::TranslateSDLMessage(const SDL_Event *msg, IGpVOSEv
{
uint32_t codePoint;
size_t numDigested;
DeleteMe::DecodeCodePoint(reinterpret_cast<const uint8_t*>(teEvt->text) + parseOffset, lenUTF8 - parseOffset, numDigested, codePoint);
GpUnicode::UTF8::Decode(reinterpret_cast<const uint8_t*>(teEvt->text) + parseOffset, lenUTF8 - parseOffset, numDigested, codePoint);
parseOffset += numDigested;
@@ -1823,242 +2023,19 @@ void GpDisplayDriver_SDL_GL2::TranslateSDLMessage(const SDL_Event *msg, IGpVOSEv
}
}
void GpDisplayDriver_SDL_GL2::Run()
{
#if GP_GL_IS_OPENGL_4_CONTEXT
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
#endif
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
IGpLogDriver *logger = m_properties.m_logger;
m_vosEvent = m_properties.m_systemServices->CreateThreadEvent(true, false);
m_vosFiber = new GpFiber_SDL(nullptr, m_vosEvent);
uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN;
if (m_isFullScreenDesired)
{
windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
m_isFullScreen = true;
}
else
windowFlags |= SDL_WINDOW_RESIZABLE;
m_window = SDL_CreateWindow(GP_APPLICATION_NAME, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, m_windowWidthPhysical, m_windowHeightPhysical, windowFlags);
if (m_isFullScreen)
{
m_windowModeRevertWidth = m_windowWidthPhysical;
m_windowModeRevertHeight = m_windowHeightPhysical;
int windowWidth = 0;
int windowHeight = 0;
SDL_GetWindowSize(m_window, &windowWidth, &windowHeight);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Initialized fullscreen SDL window %i x %i", windowWidth, windowHeight);
m_windowWidthPhysical = windowWidth;
m_windowHeightPhysical = windowHeight;
uint32_t desiredWidth = windowWidth;
uint32_t desiredHeight = windowHeight;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = m_pixelScaleX;
float pixelScaleY = m_pixelScaleY;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "AdjustedRequestedResolution succeeded. Virtual dimensions %i x %i Pixel scale %f x %f", static_cast<int>(virtualWidth), static_cast<int>(virtualHeight), static_cast<float>(pixelScaleX), static_cast<float>(pixelScaleY));
}
else
{
if (logger)
logger->Printf(IGpLogDriver::Category_Error, "AdjustedRequestedResolution failed!");
}
}
const bool obstructiveTextInput = m_properties.m_systemServices->IsTextInputObstructive();
if (!obstructiveTextInput)
SDL_StartTextInput();
StartOpenGLForWindow(logger);
if (!m_gl.LookUpFunctions())
return;
for (;;)
{
SDL_Event msg;
if (SDL_PollEvent(&msg) != 0)
{
if (msg.type == SDL_MOUSEMOTION)
{
if (!m_mouseIsInClientArea)
m_mouseIsInClientArea = true;
}
//else if (msg.type == SDL_MOUSELEAVE) // Does SDL support this??
// m_mouseIsInClientArea = false;
else if (msg.type == SDL_RENDER_DEVICE_RESET || msg.type == SDL_RENDER_TARGETS_RESET)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to device loss (Type: %i)", static_cast<int>(msg.type));
m_contextLost = true;
}
TranslateSDLMessage(&msg, m_properties.m_eventQueue, m_pixelScaleX, m_pixelScaleY, obstructiveTextInput);
}
else
{
if (m_isFullScreen != m_isFullScreenDesired)
{
if (m_isFullScreenDesired)
BecomeFullScreen();
else
BecomeWindowed();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to fullscreen state change");
m_contextLost = true;
continue;
}
int clientWidth = 0;
int clientHeight = 0;
SDL_GetWindowSize(m_window, &clientWidth, &clientHeight);
unsigned int desiredWidth = clientWidth;
unsigned int desiredHeight = clientHeight;
if (desiredWidth != m_windowWidthPhysical || desiredHeight != m_windowHeightPhysical || m_isResolutionResetDesired)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Detected window size change");
uint32_t prevWidthPhysical = m_windowWidthPhysical;
uint32_t prevHeightPhysical = m_windowHeightPhysical;
uint32_t prevWidthVirtual = m_windowWidthVirtual;
uint32_t prevHeightVirtual = m_windowHeightVirtual;
uint32_t virtualWidth = m_windowWidthVirtual;
uint32_t virtualHeight = m_windowHeightVirtual;
float pixelScaleX = 1.0f;
float pixelScaleY = 1.0f;
if (m_properties.m_adjustRequestedResolutionFunc(m_properties.m_adjustRequestedResolutionFuncContext, desiredWidth, desiredHeight, virtualWidth, virtualHeight, pixelScaleX, pixelScaleY))
{
bool resizedOK = ResizeOpenGLWindow(m_windowWidthPhysical, m_windowHeightPhysical, desiredWidth, desiredHeight, logger);
if (!resizedOK)
break; // Critical video driver error, exit
m_windowWidthVirtual = virtualWidth;
m_windowHeightVirtual = virtualHeight;
m_pixelScaleX = pixelScaleX;
m_pixelScaleY = pixelScaleY;
m_isResolutionResetDesired = false;
if (GpVOSEvent *resizeEvent = m_properties.m_eventQueue->QueueEvent())
{
resizeEvent->m_eventType = GpVOSEventTypes::kVideoResolutionChanged;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevWidth = prevWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_prevHeight = prevHeightVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newWidth = m_windowWidthVirtual;
resizeEvent->m_event.m_resolutionChangedEvent.m_newHeight = m_windowHeightVirtual;
}
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Triggering GL context reset due to window size change");
m_contextLost = true;
continue;
}
}
if (m_contextLost)
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Resetting OpenGL context. Physical: %i x %i Virtual %i x %i", static_cast<int>(m_windowWidthPhysical), static_cast<int>(m_windowHeightPhysical), static_cast<int>(m_windowWidthVirtual), static_cast<int>(m_windowHeightVirtual));
// Drop everything and reset
m_res.~InstancedResources();
new (&m_res) InstancedResources();
if (m_firstSurface)
m_firstSurface->DestroyAll();
if (!InitResources(m_windowWidthPhysical, m_windowHeightPhysical, m_windowWidthVirtual, m_windowHeightVirtual))
{
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to InitResources failing");
break;
}
if (m_firstSurface)
m_firstSurface->RecreateAll();
m_contextLost = false;
continue;
}
bool wantTextInput = m_properties.m_systemServices->IsTextInputEnabled();
if (wantTextInput != m_textInputEnabled)
{
m_textInputEnabled = wantTextInput;
if (m_textInputEnabled)
SDL_StartTextInput();
else
SDL_StopTextInput();
}
// Handle dismissal of on-screen keyboard
const bool isTextInputActuallyActive = SDL_IsTextInputActive();
m_textInputEnabled = isTextInputActuallyActive;
m_properties.m_systemServices->SetTextInputEnabled(isTextInputActuallyActive);
GpDisplayDriverTickStatus_t tickStatus = PresentFrameAndSync();
if (tickStatus == GpDisplayDriverTickStatuses::kFatalFault || tickStatus == GpDisplayDriverTickStatuses::kApplicationTerminated)
{
if (logger)
{
if (tickStatus == GpDisplayDriverTickStatuses::kFatalFault)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to fatal fault");
if (tickStatus == GpDisplayDriverTickStatuses::kApplicationTerminated)
logger->Printf(IGpLogDriver::Category_Information, "Terminating display driver due to application termination");
}
break;
}
}
}
// Exit
}
void GpDisplayDriver_SDL_GL2::Shutdown()
{
this->~GpDisplayDriver_SDL_GL2();
free(this);
}
void GpDisplayDriver_SDL_GL2::GetDisplayResolution(unsigned int *width, unsigned int *height)
void GpDisplayDriver_SDL_GL2::GetInitialDisplayResolution(unsigned int *width, unsigned int *height)
{
if (width)
*width = m_windowWidthVirtual;
*width = m_initialWidthVirtual;
if (height)
*height = m_windowHeightVirtual;
*height = m_initialHeightVirtual;
}
IGpDisplayDriverSurface *GpDisplayDriver_SDL_GL2::CreateSurface(size_t width, size_t height, size_t pitch, GpPixelFormat_t pixelFormat, SurfaceInvalidateCallback_t invalidateCallback, void *invalidateContext)
@@ -2110,7 +2087,20 @@ void GpDisplayDriver_SDL_GL2::DrawSurface(IGpDisplayDriverSurface *surface, int3
}
else if (pixelFormat == GpPixelFormats::kRGB32)
{
return;
if (m_useICCProfile)
{
if (effects->m_flicker)
program = &m_res.m_drawQuad32ICCFlickerProgram;
else
program = &m_res.m_drawQuad32ICCNoFlickerProgram;
}
else
{
if (effects->m_flicker)
program = &m_res.m_drawQuad32FlickerProgram;
else
program = &m_res.m_drawQuad32NoFlickerProgram;
}
}
else
{
@@ -2338,11 +2328,19 @@ bool GpDisplayDriver_SDL_GL2::SupportsSizedFormats() const
void GpDisplayDriver_SDL_GL2::ApplyPrefs(const void *identifier, size_t identifierSize, const void *contents, size_t contentsSize, uint32_t version)
{
if (version == kPrefsVersion && identifierSize == strlen(kPrefsIdentifier) && !memcmp(identifier, kPrefsIdentifier, identifierSize))
{
const GpDisplayDriver_SDL_GL2_Prefs *prefs = static_cast<const GpDisplayDriver_SDL_GL2_Prefs *>(contents);
m_isFullScreenDesired = prefs->m_isFullScreen;
}
}
bool GpDisplayDriver_SDL_GL2::SavePrefs(void *context, WritePrefsFunc_t writeFunc)
bool GpDisplayDriver_SDL_GL2::SavePrefs(void *context, IGpPrefsHandler::WritePrefsFunc_t writeFunc)
{
return true;
GpDisplayDriver_SDL_GL2_Prefs prefs;
prefs.m_isFullScreen = m_isFullScreenDesired;
return writeFunc(context, kPrefsIdentifier, strlen(kPrefsIdentifier), &prefs, sizeof(prefs), kPrefsVersion);
}
void GpDisplayDriver_SDL_GL2::UnlinkSurface(GpDisplayDriverSurface_GL2 *surface, GpDisplayDriverSurface_GL2 *prev, GpDisplayDriverSurface_GL2 *next)
@@ -2408,9 +2406,6 @@ bool GpDisplayDriver_SDL_GL2::InitResources(uint32_t physicalWidth, uint32_t phy
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "GpDisplayDriver_SDL_GL2::InitResources");
if ((m_pixelScaleX < 2.0f && m_pixelScaleX > 1.0f) || (m_pixelScaleY < 2.0f && m_pixelScaleY > 1.0f))
m_useUpscaleFilter = true;
CheckGLError(m_gl, logger);
if (!InitBackBuffer(virtualWidth, virtualHeight))
@@ -2489,21 +2484,25 @@ bool GpDisplayDriver_SDL_GL2::InitResources(uint32_t physicalWidth, uint32_t phy
GpComPtr<GpGLShader<GL_VERTEX_SHADER>> drawQuadVertexShader = CreateShader<GL_VERTEX_SHADER>(GpBinarizedShaders::g_drawQuadV_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteFlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPalettePF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteNoFlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPalettePNF_GL2);
//m_drawQuadRGBPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadRGBP_GL2);
//m_drawQuad15BitPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad15BitP_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32FlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32PF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32NoFlickerPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32PNF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteICCFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPaletteICCPF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuadPaletteICCNFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadPaletteICCPNF_GL2);
//m_drawQuadRGBICCPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuadRGBICCP_GL2);
//m_drawQuad15BitICCPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad15BitICCP_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32ICCFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32ICCPF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> drawQuad32ICCNFPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_drawQuad32ICCPNF_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> scaleQuadPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_scaleQuadP_GL2);
GpComPtr<GpGLShader<GL_FRAGMENT_SHADER>> copyQuadPixelShader = CreateShader<GL_FRAGMENT_SHADER>(GpBinarizedShaders::g_copyQuadP_GL2);
if (!m_res.m_drawQuadPaletteFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteFlickerPixelShader)
|| !m_res.m_drawQuadPaletteNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteFlickerPixelShader)
//|| !m_drawQuadRGBProgram.Link(this, drawQuadVertexShader, drawQuadRGBPixelShader)
//|| !m_drawQuad15BitProgram.Link(this, drawQuadVertexShader, drawQuad15BitPixelShader)
if (!m_res.m_drawQuadPaletteFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteFlickerPixelShader) ||
!m_res.m_drawQuadPaletteNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteNoFlickerPixelShader)
|| !m_res.m_drawQuad32FlickerProgram.Link(this, drawQuadVertexShader, drawQuad32FlickerPixelShader)
|| !m_res.m_drawQuad32NoFlickerProgram.Link(this, drawQuadVertexShader, drawQuad32NoFlickerPixelShader)
|| !m_res.m_drawQuadPaletteICCFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteICCFPixelShader)
|| !m_res.m_drawQuadPaletteICCNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuadPaletteICCNFPixelShader)
|| !m_res.m_drawQuad32ICCFlickerProgram.Link(this, drawQuadVertexShader, drawQuad32ICCFPixelShader)
|| !m_res.m_drawQuad32ICCNoFlickerProgram.Link(this, drawQuadVertexShader, drawQuad32ICCNFPixelShader)
// || !m_drawQuadRGBICCProgram.Link(this, drawQuadVertexShader, drawQuadRGBICCPixelShader)
// || !m_drawQuad15BitICCProgram.Link(this, drawQuadVertexShader, drawQuad15BitICCPixelShader)
|| !m_res.m_scaleQuadProgram.Link(this, drawQuadVertexShader, scaleQuadPixelShader)
@@ -2720,8 +2719,9 @@ bool GpDisplayDriver_SDL_GL2::InitBackBuffer(uint32_t width, uint32_t height)
m_gl.BindFramebuffer(GL_FRAMEBUFFER, 0);
}
m_useUpscaleFilter = (m_pixelScaleX == 1.5f || m_pixelScaleX == 2.5f || m_pixelScaleY == 1.5f || m_pixelScaleY == 2.5f);
if (m_pixelScaleX != floor(m_pixelScaleX) || m_pixelScaleY != floor(m_pixelScaleY))
if (m_useUpscaleFilter)
{
uint32_t upscaleX = ceil(m_pixelScaleX);
uint32_t upscaleY = ceil(m_pixelScaleY);
@@ -2736,8 +2736,8 @@ bool GpDisplayDriver_SDL_GL2::InitBackBuffer(uint32_t width, uint32_t height)
return false;
}
m_res.m_upscaleTextureWidth = width * upscaleX;
m_res.m_upscaleTextureHeight = height * upscaleY;
m_upscaleTextureWidth = width * upscaleX;
m_upscaleTextureHeight = height * upscaleY;
GLenum internalFormat = SupportsSizedFormats() ? GL_RGBA8 : GL_RGBA;
@@ -2747,7 +2747,7 @@ bool GpDisplayDriver_SDL_GL2::InitBackBuffer(uint32_t width, uint32_t height)
m_gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
m_gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
m_gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
m_gl.TexImage2D(GL_TEXTURE_2D, 0, internalFormat, m_res.m_upscaleTextureWidth, m_res.m_upscaleTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
m_gl.TexImage2D(GL_TEXTURE_2D, 0, internalFormat, m_upscaleTextureWidth, m_upscaleTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
m_gl.BindTexture(GL_TEXTURE_2D, 0);
CheckGLError(m_gl, logger);
@@ -2792,7 +2792,7 @@ void GpDisplayDriver_SDL_GL2::ScaleVirtualScreen()
{
m_gl.BindFramebuffer(GL_FRAMEBUFFER, m_res.m_upscaleTextureRTV->GetID());
m_gl.Viewport(0, 0, m_res.m_upscaleTextureWidth, m_res.m_upscaleTextureHeight);
m_gl.Viewport(0, 0, m_upscaleTextureWidth, m_upscaleTextureHeight);
const BlitQuadProgram &program = m_res.m_scaleQuadProgram;
@@ -2998,8 +2998,15 @@ bool GpDisplayDriver_SDL_GL2::BlitQuadProgram::Link(GpDisplayDriver_SDL_GL2 *dri
return true;
}
GpDisplayDriverTickStatus_t GpDisplayDriver_SDL_GL2::PresentFrameAndSync()
bool GpDisplayDriver_SDL_GL2::SyncRender()
{
if (m_frameTimeAccumulated >= m_frameTimeSliceSize)
{
m_frameTimeAccumulated -= m_frameTimeSliceSize;
return true;
}
SynchronizeCursors();
float bgColor[4];
@@ -3031,6 +3038,10 @@ GpDisplayDriverTickStatus_t GpDisplayDriver_SDL_GL2::PresentFrameAndSync()
SDL_GL_SwapWindow(m_window);
#ifdef __EMSCRIPTEN__
emscripten_sleep(1);
#endif
std::chrono::time_point<std::chrono::high_resolution_clock>::duration syncTime = std::chrono::high_resolution_clock::now().time_since_epoch();
const intmax_t periodNum = std::chrono::high_resolution_clock::period::num;
const intmax_t periodDen = std::chrono::high_resolution_clock::period::den;
@@ -3121,22 +3132,9 @@ GpDisplayDriverTickStatus_t GpDisplayDriver_SDL_GL2::PresentFrameAndSync()
}
m_frameTimeAccumulated += frameTimeStep;
while (m_frameTimeAccumulated >= m_frameTimeSliceSize)
{
GpDisplayDriverTickStatus_t tickStatus = m_properties.m_tickFunc(m_properties.m_tickFuncContext, m_vosFiber);
m_frameTimeAccumulated -= m_frameTimeSliceSize;
if (tickStatus == GpDisplayDriverTickStatuses::kSynchronizing)
{
m_frameTimeAccumulated = std::chrono::high_resolution_clock::duration::zero();
break;
}
else if (tickStatus != GpDisplayDriverTickStatuses::kOK)
return tickStatus;
}
}
return GpDisplayDriverTickStatuses::kOK;
return false;
}
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties)
@@ -3145,18 +3143,9 @@ IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProp
if (!driver)
return nullptr;
new (driver) GpDisplayDriver_SDL_GL2(properties);
if (!driver->Init())
{
driver->Shutdown();
return nullptr;
return new (driver) GpDisplayDriver_SDL_GL2(properties);
}
return driver;
}
template<class T>
T *GpGLObjectImpl<T>::Create(GpDisplayDriver_SDL_GL2 *driver)
{
@@ -3177,4 +3166,33 @@ T *GpGLObjectImpl<T>::Create(GpDisplayDriver_SDL_GL2 *driver)
return obj;
}
#if GP_ASYNCIFY_PARANOID
bool IGpDisplayDriver::Init()
{
return static_cast<GpDisplayDriver_SDL_GL2*>(this)->Init();
}
void IGpDisplayDriver::ServeTicks(int tickCount)
{
static_cast<GpDisplayDriver_SDL_GL2*>(this)->ServeTicks(tickCount);
}
void IGpDisplayDriver::Shutdown()
{
static_cast<GpDisplayDriver_SDL_GL2*>(this)->Shutdown();
}
IGpCursor *IGpDisplayDriver::CreateBWCursor(size_t width, size_t height, const void *pixelData, const void *maskData, size_t hotSpotX, size_t hotSpotY)
{
return static_cast<GpDisplayDriver_SDL_GL2*>(this)->CreateBWCursor(width, height, pixelData, maskData, hotSpotX, hotSpotY);
}
IGpCursor *IGpDisplayDriver::CreateColorCursor(size_t width, size_t height, const void *pixelDataRGBA, size_t hotSpotX, size_t hotSpotY)
{
return static_cast<GpDisplayDriver_SDL_GL2*>(this)->CreateColorCursor(width, height, pixelDataRGBA, hotSpotX, hotSpotY);
}
#endif
#pragma pop_macro("LoadCursor")

View File

@@ -1,70 +0,0 @@
#include "GpFiberStarter.h"
#include "GpFiber_SDL.h"
#include "HostSystemServices.h"
#include "HostThreadEvent.h"
#include "SDL_thread.h"
#include <assert.h>
namespace GpFiberStarter_SDL
{
struct FiberStartState
{
GpFiberStarter::ThreadFunc_t m_threadFunc;
PortabilityLayer::HostThreadEvent *m_creatingReturnEvent;
PortabilityLayer::HostThreadEvent *m_creatingWakeEvent;
void *m_context;
};
static int SDLCALL FiberStartRoutine(void *lpThreadParameter)
{
const FiberStartState *tss = static_cast<const FiberStartState*>(lpThreadParameter);
GpFiberStarter::ThreadFunc_t threadFunc = tss->m_threadFunc;
PortabilityLayer::HostThreadEvent *creatingReturnEvent = tss->m_creatingReturnEvent;
PortabilityLayer::HostThreadEvent *wakeEvent = tss->m_creatingWakeEvent;
void *context = tss->m_context;
creatingReturnEvent->Signal();
wakeEvent->Wait();
threadFunc(context);
return 0;
}
}
IGpFiber *GpFiberStarter::StartFiber(PortabilityLayer::HostSystemServices *systemServices, ThreadFunc_t threadFunc, void *context, IGpFiber *creatingFiber)
{
PortabilityLayer::HostThreadEvent *returnEvent = systemServices->CreateThreadEvent(true, false);
if (!returnEvent)
return nullptr;
PortabilityLayer::HostThreadEvent *wakeEvent = systemServices->CreateThreadEvent(true, false);
if (!wakeEvent)
{
returnEvent->Destroy();
return nullptr;
}
GpFiberStarter_SDL::FiberStartState startState;
startState.m_context = context;
startState.m_creatingReturnEvent = returnEvent;
startState.m_creatingWakeEvent = wakeEvent;
startState.m_threadFunc = threadFunc;
SDL_Thread *thread = SDL_CreateThread(GpFiberStarter_SDL::FiberStartRoutine, "Fiber", &startState);
if (!thread)
{
returnEvent->Destroy();
wakeEvent->Destroy();
return nullptr;
}
returnEvent->Wait();
returnEvent->Destroy();
return new GpFiber_SDL(thread, wakeEvent);
}

View File

@@ -1,30 +0,0 @@
#include "GpFiber_SDL.h"
#include "HostSystemServices.h"
#include "HostThreadEvent.h"
GpFiber_SDL::GpFiber_SDL(SDL_Thread *thread, PortabilityLayer::HostThreadEvent *threadEvent)
: m_event(threadEvent)
, m_thread(thread)
{
}
GpFiber_SDL::~GpFiber_SDL()
{
m_event->Destroy();
}
void GpFiber_SDL::YieldTo(IGpFiber *toFiber)
{
static_cast<GpFiber_SDL*>(toFiber)->m_event->Signal();
m_event->Wait();
}
void GpFiber_SDL::YieldToTerminal(IGpFiber *toFiber)
{
static_cast<GpFiber_SDL*>(toFiber)->m_event->Signal();
}
void GpFiber_SDL::Destroy()
{
delete this;
}

View File

@@ -1,28 +0,0 @@
#pragma once
#include "IGpFiber.h"
#include "SDL_thread.h"
namespace PortabilityLayer
{
class HostSystemServices;
class HostThreadEvent;
}
class GpFiber_SDL final : public IGpFiber
{
public:
explicit GpFiber_SDL(SDL_Thread *thread, PortabilityLayer::HostThreadEvent *threadEvent);
~GpFiber_SDL();
void YieldTo(IGpFiber *fromFiber) override;
void YieldToTerminal(IGpFiber *fromFiber) override;
void Destroy() override;
private:
static int SDLCALL InternalThreadFunction(void *data);
bool m_isDestroying;
PortabilityLayer::HostThreadEvent *m_event;
SDL_Thread *m_thread;
};

View File

@@ -0,0 +1,306 @@
#include "GpInputDriver_SDL_Gamepad.h"
#include "GpVOSEvent.h"
#include "IGpVOSEventQueue.h"
#include "SDL_events.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include <stdlib.h>
#include <algorithm>
#include <new>
#include <vector>
class GpInputDriverSDLGamepad final : public IGpInputDriverSDLGamepad
{
public:
void ProcessInput() override;
void Shutdown() override;
IGpPrefsHandler *GetPrefsHandler() const override;
static GpInputDriverSDLGamepad *Create(const GpInputDriverProperties &props);
void ProcessSDLEvent(const SDL_Event &evt) override;
private:
static const int kMaxPlayers = 2;
GpInputDriverSDLGamepad(const GpInputDriverProperties &props);
~GpInputDriverSDLGamepad();
bool FindJoystickPlayer(uint8_t &playerNum, SDL_JoystickID joystickID);
void HandleDeviceAdded(SDL_JoystickID joystickID);
void HandleDeviceRemoved(SDL_JoystickID joystickID);
std::vector<GpVOSEvent> m_pendingEvents;
GpInputDriverProperties m_properties;
SDL_JoystickID m_playerJoystickIDs[kMaxPlayers];
SDL_GameController *m_playerControllers[kMaxPlayers];
bool m_playerButtonDown[kMaxPlayers][GpGamepadButtons::kCount];
};
static GpInputDriverSDLGamepad *gs_instance = nullptr;
IGpInputDriverSDLGamepad *IGpInputDriverSDLGamepad::GetInstance()
{
return gs_instance;
}
void GpInputDriverSDLGamepad::ProcessInput()
{
for (size_t i = 0; i < m_pendingEvents.size(); i++)
{
if (GpVOSEvent *evt = m_properties.m_eventQueue->QueueEvent())
*evt = m_pendingEvents[i];
}
m_pendingEvents.clear();
}
void GpInputDriverSDLGamepad::Shutdown()
{
this->~GpInputDriverSDLGamepad();
free(this);
gs_instance = nullptr;
}
IGpPrefsHandler *GpInputDriverSDLGamepad::GetPrefsHandler() const
{
return nullptr;
}
GpInputDriverSDLGamepad *GpInputDriverSDLGamepad::Create(const GpInputDriverProperties &props)
{
void *storage = malloc(sizeof(GpInputDriverSDLGamepad));
if (!storage)
return nullptr;
GpInputDriverSDLGamepad *driver = new (storage) GpInputDriverSDLGamepad(props);
gs_instance = driver;
return driver;
}
GpInputDriverSDLGamepad::GpInputDriverSDLGamepad(const GpInputDriverProperties &props)
: m_properties(props)
{
for (int i = 0; i < kMaxPlayers; i++)
{
m_playerJoystickIDs[i] = -1;
m_playerControllers[i] = nullptr;
for (int j = 0; j < GpGamepadButtons::kCount; j++)
m_playerButtonDown[i][j] = false;
}
}
GpInputDriverSDLGamepad::~GpInputDriverSDLGamepad()
{
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerControllers[i])
SDL_GameControllerClose(m_playerControllers[i]);
}
}
bool GpInputDriverSDLGamepad::FindJoystickPlayer(uint8_t &playerNum, SDL_JoystickID joystickID)
{
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerJoystickIDs[i] == joystickID)
{
playerNum = static_cast<uint8_t>(i);
return true;
}
}
return false;
}
void GpInputDriverSDLGamepad::HandleDeviceAdded(SDL_JoystickID joystickID)
{
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerJoystickIDs[i] == -1)
{
SDL_GameController *controller = SDL_GameControllerOpen(joystickID);
if (controller)
{
m_playerJoystickIDs[i] = joystickID;
m_playerControllers[i] = controller;
}
return;
}
}
}
void GpInputDriverSDLGamepad::HandleDeviceRemoved(SDL_JoystickID joystickID)
{
int playerNum = 0;
bool foundPlayer = false;
for (int i = 0; i < kMaxPlayers; i++)
{
if (m_playerJoystickIDs[i] == joystickID)
{
SDL_GameControllerClose(m_playerControllers[i]);
m_playerJoystickIDs[i] = -1;
m_playerControllers[i] = nullptr;
playerNum = i;
foundPlayer = true;
}
}
if (!foundPlayer)
return;
for (int axis = 0; axis < GpGamepadAxes::kCount; axis++)
{
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kGamepadInput;
evt.m_event.m_gamepadInputEvent.m_eventType = GpGamepadInputEventTypes::kAnalogAxisChanged;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_axis = static_cast<GpGamepadAxis_t>(axis);
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_player = playerNum;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_state = 0;
m_pendingEvents.push_back(evt);
}
for (int button = 0; button < GpGamepadButtons::kCount; button++)
{
if (m_playerButtonDown[playerNum][button])
{
m_playerButtonDown[playerNum][button] = false;
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kKeyboardInput;
evt.m_event.m_keyboardInputEvent.m_eventType = GpKeyboardInputEventTypes::kUp;
evt.m_event.m_keyboardInputEvent.m_keyIDSubset = GpKeyIDSubsets::kGamepadButton;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_player = playerNum;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_button = static_cast<GpGamepadButton_t>(button);
evt.m_event.m_keyboardInputEvent.m_repeatCount = 0;
m_pendingEvents.push_back(evt);
}
}
}
void GpInputDriverSDLGamepad::ProcessSDLEvent(const SDL_Event &msg)
{
IGpVOSEventQueue *evtQueue = m_properties.m_eventQueue;
switch (msg.type)
{
case SDL_CONTROLLERAXISMOTION:
{
const SDL_ControllerAxisEvent &axisMsg = msg.caxis;
GpGamepadAxis_t axis = GpGamepadAxes::kCount;
uint8_t playerNumber = 0;
if (!FindJoystickPlayer(playerNumber, axisMsg.which))
break;
if (axisMsg.axis == SDL_CONTROLLER_AXIS_TRIGGERLEFT)
axis = GpGamepadAxes::kLeftTrigger;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
axis = GpGamepadAxes::kRightTrigger;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_LEFTX)
axis = GpGamepadAxes::kLeftStickX;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_LEFTY)
axis = GpGamepadAxes::kLeftStickY;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_RIGHTX)
axis = GpGamepadAxes::kRightStickX;
else if (axisMsg.axis == SDL_CONTROLLER_AXIS_RIGHTY)
axis = GpGamepadAxes::kRightStickY;
else
break;
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kGamepadInput;
evt.m_event.m_gamepadInputEvent.m_eventType = GpGamepadInputEventTypes::kAnalogAxisChanged;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_axis = axis;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_player = playerNumber;
evt.m_event.m_gamepadInputEvent.m_event.m_analogAxisEvent.m_state = std::max<int16_t>(-32767, axisMsg.value);
m_pendingEvents.push_back(evt);
}
break;
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
{
const bool isDown = (msg.type == SDL_CONTROLLERBUTTONDOWN);
const SDL_ControllerButtonEvent &buttonMsg = msg.cbutton;
GpGamepadButton_t gpButton = GpGamepadButtons::kCount;
uint8_t playerNumber = 0;
if (!FindJoystickPlayer(playerNumber, buttonMsg.which))
break;
if (buttonMsg.button == SDL_CONTROLLER_BUTTON_A)
gpButton = GpGamepadButtons::kFaceRight;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_B)
gpButton = GpGamepadButtons::kFaceDown;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_X)
gpButton = GpGamepadButtons::kFaceUp;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_Y)
gpButton = GpGamepadButtons::kFaceLeft;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_START)
gpButton = GpGamepadButtons::kMisc1;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_BACK)
gpButton = GpGamepadButtons::kMisc2;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_LEFTSTICK)
gpButton = GpGamepadButtons::kLeftStick;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_RIGHTSTICK)
gpButton = GpGamepadButtons::kRightStick;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_LEFTSHOULDER)
gpButton = GpGamepadButtons::kLeftBumper;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)
gpButton = GpGamepadButtons::kRightBumper;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_UP)
gpButton = GpGamepadButtons::kDPadUp;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_DOWN)
gpButton = GpGamepadButtons::kDPadDown;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_LEFT)
gpButton = GpGamepadButtons::kDPadLeft;
else if (buttonMsg.button == SDL_CONTROLLER_BUTTON_DPAD_RIGHT)
gpButton = GpGamepadButtons::kDPadRight;
else
break;
m_playerButtonDown[playerNumber][gpButton] = isDown;
GpVOSEvent evt;
evt.m_eventType = GpVOSEventTypes::kKeyboardInput;
evt.m_event.m_keyboardInputEvent.m_eventType = (isDown ? GpKeyboardInputEventTypes::kDown : GpKeyboardInputEventTypes::kUp);
evt.m_event.m_keyboardInputEvent.m_keyIDSubset = GpKeyIDSubsets::kGamepadButton;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_player = playerNumber;
evt.m_event.m_keyboardInputEvent.m_key.m_gamepadKey.m_button = gpButton;
evt.m_event.m_keyboardInputEvent.m_repeatCount = 0;
m_pendingEvents.push_back(evt);
}
break;
case SDL_CONTROLLERDEVICEADDED:
HandleDeviceAdded(msg.cdevice.which);
break;
case SDL_CONTROLLERDEVICEREMOVED:
HandleDeviceRemoved(msg.cdevice.which);
break;
case SDL_CONTROLLERDEVICEREMAPPED:
// Not really sure what to do here, just re-add it
HandleDeviceRemoved(msg.cdevice.which);
HandleDeviceAdded(msg.cdevice.which);
break;
}
}
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties)
{
return GpInputDriverSDLGamepad::Create(properties);
}

View File

@@ -0,0 +1,14 @@
#pragma once
#include "IGpInputDriver.h"
#include "GpInputDriverProperties.h"
#include "GpVOSEvent.h"
union SDL_Event;
struct IGpInputDriverSDLGamepad : public IGpInputDriver
{
virtual void ProcessSDLEvent(const SDL_Event &evt) = 0;
static IGpInputDriverSDLGamepad *GetInstance();
};

View File

@@ -1,11 +1,10 @@
#include "SDL.h"
#include "GpMain.h"
#include "GpAllocator_C.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_Win32.h"
#include "GpFiber_SDL.h"
#include "GpFileSystem_Win32.h"
#include "GpLogDriver_Win32.h"
#include "GpFontHandlerFactory.h"
@@ -13,10 +12,10 @@
#include "GpAppInterface.h"
#include "GpSystemServices_Win32.h"
#include "GpVOSEvent.h"
#include "IGpVOSEventQueue.h"
#include "HostFileSystem.h"
#include "HostThreadEvent.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "IGpVOSEventQueue.h"
#include "GpWindows.h"
@@ -29,16 +28,22 @@
GpWindowsGlobals g_gpWindowsGlobals;
extern "C" __declspec(dllimport) IGpInputDriver *GpDriver_CreateInputDriver_XInput(const GpInputDriverProperties &properties);
extern "C" __declspec(dllimport) IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0)
IGpAllocator *alloc = GpAllocator_C::GetInstance();
GpFileSystem_Win32 *fs = GpFileSystem_Win32::CreateInstance(alloc);
if (!fs)
return -1;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
return -1;
LPWSTR cmdLine = GetCommandLineW();
@@ -56,10 +61,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
}
IGpLogDriver *logger = GpLogDriver_Win32::GetInstance();
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
GpAppInterface_Get()->PL_HostFileSystem_SetInstance(GpFileSystem_Win32::GetInstance());
GpAppInterface_Get()->PL_HostSystemServices_SetInstance(GpSystemServices_Win32::GetInstance());
GpAppInterface_Get()->PL_HostLogDriver_SetInstance(GpLogDriver_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kFileSystem>(fs);
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_Win32::GetInstance());
drivers->SetDriver<GpDriverIDs::kAlloc>(GpAllocator_C::GetInstance());
g_gpWindowsGlobals.m_hInstance = hInstance;
g_gpWindowsGlobals.m_hPrevInstance = hPrevInstance;
@@ -78,7 +85,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_XInput
EGpInputDriverType_SDL2_Gamepad
};
g_gpGlobalConfig.m_inputDriverTypes = inputDrivers;
@@ -87,10 +94,11 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpGlobalConfig.m_osGlobals = &g_gpWindowsGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_Win32::GetInstance();
g_gpGlobalConfig.m_allocator = alloc;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_XInput, GpDriver_CreateInputDriver_XInput);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_SDL2_Gamepad, GpDriver_CreateInputDriver_SDL2_Gamepad);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
if (logger)
@@ -103,5 +111,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
LocalFree(cmdLineArgs);
fs->Destroy();
return returnCode;
}

5
AerofoilSDL/GpSDL.h Normal file
View File

@@ -0,0 +1,5 @@
#ifdef __CYGWIN__
#define GP_SDL_DIRECTORY_PREFIX "SDL2/"
#else
#define GP_SDL_DIRECTORY_PREFIX
#endif

View File

@@ -0,0 +1,35 @@
#include "Functions.h"
#include "DrawQuadPixelConstants.h"
#define GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL \
"\n"\
"varying vec4 texCoord;\n"\
"uniform sampler2D surfaceTexture;\n"\
"uniform sampler2D paletteTexture;\n"\
"\n"\
"vec3 SamplePixel(vec2 tc)\n"\
"{\n"\
" return texture2D(surfaceTexture, tc).rgb;\n"\
"}\n"\
"\n"\
"void main()\n"\
"{\n"\
" vec4 resultColor = vec4(SamplePixel(texCoord.xy), 1.0);\n"\
" resultColor *= constants_Modulation;\n"\
"#ifdef ENABLE_FLICKER\n"\
" resultColor = ApplyFlicker(constants_FlickerAxis, texCoord.zw, constants_FlickerStartThreshold, constants_FlickerEndThreshold, resultColor);\n"\
" if (resultColor.a < 1.0)\n"\
" discard;\n"\
"#endif\n"\
" resultColor = ApplyDesaturation(constants_Desaturation, resultColor);\n"\
"\n"\
" gl_FragColor = vec4(ApplyColorSpaceTransform(resultColor.rgb), resultColor.a);\n"\
"}\n"
namespace GpBinarizedShaders
{
const char *g_drawQuad32PF_GL2 = "#define ENABLE_FLICKER\n" GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
const char *g_drawQuad32PNF_GL2 = GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
const char *g_drawQuad32ICCPF_GL2 = "#define USE_ICC_PROFILE\n" "#define ENABLE_FLICKER\n" GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
const char *g_drawQuad32ICCPNF_GL2 = "#define USE_ICC_PROFILE\n" GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_DRAWQUADPIXELCONSTANTS_H GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_DRAWQUAD32P_GLSL;
}

View File

@@ -18,7 +18,7 @@
" vec4 resultColor = vec4(SamplePixel(texCoord.xy), 1.0);\n"\
" resultColor *= constants_Modulation;\n"\
"#ifdef ENABLE_FLICKER\n"\
" resultColor = ApplyFlicker(constants_FlickerAxis, texCoord.zw, constants_FlickerStartThreshold, constants_FlickerEndThreshold, resultColor * constants_Modulation);\n"\
" resultColor = ApplyFlicker(constants_FlickerAxis, texCoord.zw, constants_FlickerStartThreshold, constants_FlickerEndThreshold, resultColor);\n"\
" if (resultColor.a < 1.0)\n"\
" discard;\n"\
"#endif\n"\

View File

@@ -1,7 +1,10 @@
#define GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX "precision mediump float;\n"\
#define GP_GL_SHADER_CODE_HIGH_PRECISION_PREFIX "precision highp float;\n"\
#ifdef __MACOS__
#define GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX ""
#define GP_GL_SHADER_CODE_HIGH_PRECISION_PREFIX ""
#else
#define GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX "precision mediump float;\n"
#define GP_GL_SHADER_CODE_HIGH_PRECISION_PREFIX "precision highp float;\n"
#endif
#define GP_GL_SHADER_CODE_FUNCTIONS_H "vec3 pow3(vec3 v, float ex)\n"\
"{\n"\
@@ -58,7 +61,7 @@
"vec4 ApplyDesaturation(float desaturation, vec4 color)\n"\
"{\n"\
" // This is intentionally done in gamma space\n"\
" if (desaturation == 0.0)\n"\
" if (desaturation == 0.0 || (color.r == 1.0 && color.g == 1.0 && color.b == 0.0))\n"\
" return color;\n"\
"\n"\
" float grayLevel = dot(color.rgb, vec3(3.0, 6.0, 1.0) / 10.0);\n"\

3
AerofoilWeb/.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
obj
res
bin

View File

@@ -0,0 +1,4 @@
#include "GpFileSystem_Web.cpp"
#include "GpLogDriver_Web.cpp"
#include "GpMain_SDL_Web.cpp"
#include "GpSystemServices_Web.cpp"

View File

@@ -0,0 +1,15 @@
#include <stdint.h>
#include "GpFileSystem_Web_Resources.h"
namespace GpFileSystem_Web_Resources
{
namespace ApplicationData
{
#include "res/ApplicationData.h"
}
namespace GameData
{
#include "res/GameData.h"
}
}

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../AerofoilPortable
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpAllocator_C.cpp -o %OUTPUT_DIR%/AerofoilPortable_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../AerofoilSDL
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilSDL_Combined.cpp -o %OUTPUT_DIR%/AerofoilSDL_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=.
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -I../AerofoilPortable/ -I../GpShell/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/AerofoilWeb_Combined.cpp -o %OUTPUT_DIR%/AerofoilWeb_Combined.o %FLAGS%
pause

View File

@@ -0,0 +1,11 @@
set INPUT_DIR=../GpApp
set OUTPUT_DIR=obj
rem set DEBUG_LEVEL_FLAGS=-g4 -O0
set DEBUG_LEVEL_FLAGS=-O3 -DNDEBUG=1
set FLAGS=-s USE_SDL=2 -flto -I../GpCommon/ -I../PortabilityLayer/ -I../Common/ -s ASYNCIFY %DEBUG_LEVEL_FLAGS% -DGP_DEBUG_CONFIG=0
emcc -c %INPUT_DIR%/GpApp_Combined.cpp -o %OUTPUT_DIR%/GpApp_Combined.o %FLAGS%
pause

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