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88c5534d15
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Added spawners and spawning events.
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2013-01-22 19:15:24 -04:30 |
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ae7c7d66ed
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Added spawnable npcs. Fixed angle-radian convertion functions.
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2013-01-22 10:26:58 -04:30 |
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7361223ebf
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Added a spawnable explosion.
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2013-01-22 09:45:20 -04:30 |
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1c8c831c6c
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Added animation to the OmnidirectionalActor class.
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2013-01-21 21:35:11 -04:30 |
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1f9271dcac
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Implemented basic gameplay. Assorted fixes to Omni...Actor.
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2013-01-21 20:35:30 -04:30 |
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25f27ed5e9
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Added the OmnidirectionalActor class.
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2013-01-21 18:02:02 -04:30 |
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95a5d81fb0
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Added basic animation support to BaseActor.
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2013-01-16 08:46:57 -04:30 |
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7a49f70616
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Added methods to remove image points in BaseActor.
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2013-01-15 22:21:41 -04:30 |
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1b879f423b
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Implemented ScoreState. Assorted fixes to BaseActor and MenuState.
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2013-01-15 22:13:26 -04:30 |
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3371abbee2
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Added color to BaseActor class.
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2013-01-10 17:18:47 -04:30 |
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3fa5f21a9d
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Added particle system to IntroState. Fixed image points in BaseActor.
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2013-01-10 14:31:49 -04:30 |
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73ed9fc9cb
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Added image points to BaseActor class.
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2013-01-10 09:29:11 -04:30 |
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fc255ed3ef
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Added the submarine to intro. 1024x768 on PC now.
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2013-01-10 09:08:00 -04:30 |
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270872efe7
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Added draw method to the BaseActor class.
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2013-01-09 22:25:59 -04:30 |
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268aed0279
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Tested the BulletActor class.
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2013-01-09 22:19:29 -04:30 |
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1e635f3d10
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Created BulletActor. BaseActor inherits from Sprite. Animation is a generator now.
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2013-01-09 21:17:41 -04:30 |
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3701def3cc
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Added get/set methods to the BaseActor class.
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2013-01-09 12:02:21 -04:30 |
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063ec6d22b
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Created the Actor and Animation classes.
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2013-01-09 08:41:34 -04:30 |
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