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4f04317f00
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Map objects rendered and correctly used.
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2014-03-08 18:09:39 -04:30 |
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2aacbd98b9
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Added seen areas.
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2014-03-06 22:01:18 -04:30 |
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799f1a33c6
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Field of view calculated with libfov.
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2014-03-06 21:34:09 -04:30 |
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0a703b5f8b
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Removed libisland files.
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2014-03-06 03:23:40 -04:30 |
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db89aa2843
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Map successfully rendered.
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2014-03-06 03:19:06 -04:30 |
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55e707c1ce
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Map file correctly loaded.
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2014-03-06 01:58:49 -04:30 |
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04621deb25
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Map reader done.
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2014-03-05 20:54:24 -04:30 |
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2a0527b12b
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Basic map editor finished.
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2014-03-04 17:10:35 -04:30 |
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aaca6d984b
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Started working on the level editor.
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2014-03-04 12:51:25 -04:30 |
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fe08d66af4
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Player character now moves.
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2014-03-03 21:54:15 -04:30 |
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073407c752
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Removed useless headers. Playing with the render.
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2014-03-02 18:56:56 -04:30 |
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f1a6eda480
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Some testing here and there.
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2014-03-02 16:35:14 -04:30 |
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3e91d797bb
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Removed some needless comments.
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2014-03-02 14:56:23 -04:30 |
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488647e0de
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Correctly handle resize events.
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2014-03-02 12:14:08 -04:30 |
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2c582f76c4
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Calculates and reports frames per second.
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2014-03-02 01:21:00 -04:30 |
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667e1b1691
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Tested some island and unicode rendering.
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2014-03-01 22:43:28 -04:30 |
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baa18d56a2
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Added project files.
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2014-03-01 14:23:23 -04:30 |
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8a1e000cf8
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First commit.
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2014-02-28 13:51:37 -04:30 |
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